Разработчик: 2K Australia
Описание
Не существует двух одинаковых сражений, и не существует двух игроков, проходящих игру одним и тем же способом.
- Модифицируйте свой организм: испускайте огонь из своих пальцев и выпускайте рой шершней-убийц, вылупляющихся прямо в ваших венах.
- Взламывайте устройства и системы, модифицируйте свое оружие и создавайте новые виды боеприпасов.
- Превращайте в оружие все: окружающую среду, ваш организм, огонь и воду, и даже своих худших врагов.
- Исследуйте красивейший, уникальный мир, спрятанный глубоко под океаном.
BioShock: ломает форму
Бесплатная загрузка, позволяющая ознакомиться с красотой BioShock.Поддерживаемые языки: english, french, german, italian, spanish - spain
Системные требования
Windows
Рекомендуемые: Процессор: Intel Core 2 Duo; ОЗУ: 2 ГБ; Видеокарта: 512 МБ, для режима DX 9 — совместимая с DirectX 9.0c, с поддержкой Pixel Shader 3.0 (NVIDIA GeForce 7900 GT или лучше), для режима DX 10 - NVIDIA GeForce 8600 или лучше; Звуковая карта: серия SoundBlaster(r) X-Fi(tm) (оптимизированная для работы со звуковыми картами, совместимыми с технологиями Creative Labs EAX ADVANCED HD 4.0 или с EAX ADVANCED HD 5.0);
Для активации игры необходимо соединение с интернетом.
Recommended:
- CPU: Intel Core 2 Duo processor
- RAM: 2GB
- Video Card: DX 9 - Direct X 9.0c compliant video card with 512 MB RAM and Pixel Shader 3.0 (NVIDIA GeForce 7900 GT or better), DX 10 - NVIDIA GeForce 8600 or better
- Sound Card: SoundBlaster(r) X-Fi(tm) series (optimized foruse with Creative Labs EAX ADVANCED HD 4.0 or EAX ADVANCED HD 5.0 compatible sound cards)
Mac
Отзывы пользователей
It's a really fun game with a compelling storyline and amazing gameplay mechanics that is tied together with incredible art direction, If you want the game spoiled but funnily so, go watch bizlychannel's video about it. This game gets 7 bannana slugs out of 7 wrenches
Excellent game for someone who wants a quick storyline game, a real RPG game. It's a bit confusing at the start but eventually you understand it somewhat.
Overall Rating 6/10
Bought the trilogy which includes the remaster.
Just haven't got into the game.
The graphics are like a ps2 game.
the game isn't gripping.
maybe its the underwater setting just doesn't appeal to me.
clusterphobic
anyways other people recommend this game, by sheer note that I haven't played more than 30 minutes of the trilogy, i guess i can say i dont recommend this game.
poor graphics.
need to install on C drive to work properly.
slow starting game story
not gripping
feels like a slog to play.
not interested
again
dont recomemend in nowadays standards.
Truly a revolutionary video game. Only have one playthrough but it opened my eyes to so many other masterpieces that it was inspired by. Graphics and gameplay are timeless and the narrative leaves you thinking.
Absolutely marvellous work of Art !!! Love the perplexing attention to details !!! Amazing Sandbox Format that truly exceeds your imagination with the endless combinations of tools of trade !!! And above all, the wonderfully crafted STORY !!!
All in all, this title is an absolute necessity for experiencing the FPS genre in a new light !!!
The only complaint I have are those obnoxious hacking puzzles !!! Oh my goodness, do they break the immersion so horribly !!!
I love this game very much. It's so very fun with each floor gaining excitement and mystery. Just play it it's fun.
Played the original non-remastered version for extra performance and better aesthetics compared to the remaster and had a blast throughout my playthrough
Bioshock is an all time classic game, its got a great atmosphere and the voice acting is superb.
Its a must play for any enjoyer of the FPS genre.
I like playing the original over the HD remake but I believe both in in the bundle now.
A classic. Incredible when it came out, still fun to this day.
A pesar de que en mi perfil aparece que tengo solo cuatro horas en el juego, la verdad es que este es uno de los primeros videojuegos que llegué a probar en la Xbox 360, lo que quiere decir que al ser uno de los pocos juegos en mi bilioteca de aquel entonces, le metí vicio como a pocos juegos en el resto de mi carrera...
¿Y qué puedo decir? Bioshock es un juegazo como pocos, pero debo de admitir que por más que me gustaría decir que es una obra atemporal tiene ciertos puntos que hacen difícil de disfrutarlo hoy en día, el primero es el asqueroso port de PC que hace una puta odisea hacer que el juego corra de forma estable y pantalla completa.
¿Recomiendo el juego? En súper definitiva, el juego se sigue sosteniendo mejor que muchos lanzamientos AAA a la decha de esta humilde review; pero no puedo dejar de recalcar lo asqueroso del port, si puedes atravesar eso, te espera uno de los mejores y más cuidadosos mundos construidos jamás hechos.
PD: Sí, me gusta más Bioshock 1 que Bioshock 2, crucifíquenme.
i love to kill the doctors
you can not only beat everyone in this game with a wrench, but the game as well!
Ah, BioShock. This 2007 cult classic is more than just a first-person shooter, it’s an immersive and unforgettable experience that has made video game history. Developed by Irrational Games and led by visionary Ken Levine, BioShock plunges us into the underwater city of Rapture, a dystopian utopia where the ideals of a free world without constraints have turned into a nightmare. Is it a timeless classic or an aging game that rests a little too much on its laurels? Let’s explore the depths of this masterpiece together and discover what really lies in the dark corners of Rapture.
Good points
Captivating and deep storyline: Heart of BioShock is its story. Inspired by the philosophy of Ayn Rand and the ideals of radical capitalism, the narrative explores the extreme consequences of a society where individualism and total freedom are pushed to their limits. The once beautiful and prosperous city of Rapture lies in ruins, consumed by greed, madness, and power struggles. Every street corner, every audio recording found, and every encounter with Rapture's strange characters adds layers of depth and mystery. You quickly find yourself drawn into this descent into hell, asking yourself existential and philosophical questions while fighting for your survival.
Unique and oppressive atmosphere: From the moment you descend into the elevator to Rapture, you feel a palpable tension. The flashing lights, the eerie shadows, the whispering voices of the Splicers... BioShock excels at creating a breathtaking atmosphere. The soundtrack is a mix of eerie orchestras and 50s tunes, adding a retro touch and a constant sense of unease. The graphics, while a little dated today, still contribute to the creepy and claustrophobic atmosphere of Rapture. The developers have masterfully used lighting, art deco decoration and sound effects to immerse you in this immersive universe.
Big Daddies and the Little Sisters: Big Daddies, these immense protectors in rusty spacesuits, are the emblem of BioShock. These encounters are often moments of pure terror and excitement. Armed with your courage and your Plasmids, each fight against a Big Daddy is a challenge, where strategy and survival mix. Then comes the moral decision: what to do with the Little Sister he was protecting? The mechanic of choosing between "save" or "harvest" adds an emotional and ethical dimension that marks the players.
Plasmids and the variety of gameplay: Plasmids are genetic modifications that grant you supernatural powers: electrocuting your enemies, throwing fireballs, or summoning swarms of insects. This mechanic introduces diversity to the gameplay, allowing players to customize their playstyle. BioShock encourages you to experiment and combine these powers with traditional weapons, making each fight unique and dynamic.
Bad points
Gameplay that can get repetitive: Despite the variety of Plasmids and weapons, BioShock sometimes suffers from a certain redundancy. Encounters can become mechanical, especially in the second half of the game where enemy types are more or less the same and new powers are few and far between. Some players may tire of the "explore-combat-collect items" pattern that structures the gameplay.
Choice mechanics that lack depth: While BioShock boasts of having important moral choices, these choices are actually quite limited and do not have as deep an impact as one might hope. The choice to save or harvest the Little Sisters is interesting, but it doesn't fundamentally affect the flow of the game, aside from the two different endings. This lack of real impact of the choices can disappoint players looking for depth in the consequences of their decisions.
Sometimes flawed AI: Enemy AI is not always up to par. Splicers can be unpredictable, but often in a bad way. It is not uncommon to see enemies get stuck in scenery or act inconsistently, spoiling the immersion and tension of the fights a little.
Some aging aspects: Although BioShock's graphics have aged well overall, some technical aspects are now dated. Animations can sometimes seem stiff, and textures sometimes lack finesse, especially when compared to more recent games. Thankfully, a remastered version has improved some of these elements, but it's still worth noting for modern gamers.
Summary
BioShock is a masterpiece for good reason. Its rich narrative, unique atmosphere, and ability to question the player on philosophical topics set it apart from most classic shooters. While it has some gameplay weaknesses and some technical aspects have aged, the experience remains captivating and memorable. Playing BioShock is diving into a reflection on society, power, and the limits of utopia. If you've never explored Rapture, it's time to take your courage in both hands and descend into the depths. Because once you're down, as Andrew Ryan so aptly puts it, you end up asking yourself only one question: Does a man have the right to choose?
95/100
good
*obsessively hacks every machine encountered, ramping up playtime by several hours*
a classic that you must play
A certified classic due to its incredible world building and mood, the game is unfortunately an unpolished masterpiece. While there is so much potential in the setting and the game's mechanics the execution of the >game< part of this game just isn't there. The game's audio engine is the worst offender. The sound is glitchy and poorly balanced. In gun fights the sound of your own gun cuts off as the buffer can't seem to handle what's going on. Firing a shotgun should feel powerful, oomphy. But somehow the audio is so off it leaves you wondering if you even fired your weapon. This constant interference with immersion and atmosphere leaves me with a mild headache and sickness.
While this is a real shame to be sure - the predecessor, System Shock 2, is actually awesome! The games of that era were much more manageable in their scope (I'm guessing) which leaves the experience feeling like much more of a balanced whole. If you haven't played it, afraid of its aged-ness, don't be! It's still a great experience, even for first time players (given you have some game experience, of course)
Not that this game isn't good by any means but the version steam has to offer is riddles with sound bugs ranging from audio issues in game during it's run time to sound completely cutting out forcing you to play in complete silence which ruins the immersion and enjoyment of the game. In addition to that there was a couple other issues like my dpi kept changing between levels and other weird abnormalities that made the overall experience hardly enjoyable. After 9 hours of game time I've given up trying to find a fix for the bugs and swapped over to the remastered version in hopes of a better play through. I suggest anyone reading this to just play the remastered instead.
This game is hands down one of my favourite games. The gameplay is that classic late 90's early 00's FPS style I grew up with and it is still one of the most powerful and disturbing stories I've ever experienced in a game. If you're a fan of horror/fps games that are similar to things like Doom and Dead Space then I think you will enjoy what Rapture has to offer you :)
This is one of the best game of all time such a great story. Game play is superb.
Reviewed for Steam Deck
Stability: 7/10
This game is listed as Playable and I agree although I ran into a few issues. The game crashed to desktop a few times during my playthrough. I also left the game idling on the pause screen and came back to find the audio "sped up" (so "Save and Exit" if you intend to be AFK for a while). Other than these, I encountered no other bugs during my playtime.
Gameplay: 9/10
This game features combat using a range of weapons and powers. In addition, each weapon has different ammunition and each power has different levels to it. This leads to a large variety of combinations the player can use during their playthrough. For instance, you can run-and-gun your way through using a machine gun and flame powers or you can be tactical by charming your foes and laying traps. There are many different enemies, some requiring different methods to efficiently defeat and keeping the player on their toes.
Playtime/Replayability: 8/10
The playtime of this game short to moderate (depending on the player it can be 8 hours or longer). Fully exploring the maps may add a few more hours of gameplay (ie: trying to find all the voice logs). The storyline is linear, so you can experience it all in one playthrough (excluding the voice logs). However, given the variety of gameplay styles, I can see this being replayed every so often.
Story/World: 8/10
If you aren't paying attention or collecting voice logs, the story of BioShock can be missed. Even if you are paying attention, it can be confusing at times. However, delving into the lore of Rapture and its inhabitants reveals an interesting plot full of social/political/economic themes and debate of freedom vs. order (as well as morality vs. power). The ending, albeit abrupt, is a great twist that was unexpected on my first playthrough. The world is novel, mixing 40s art style with futuristic technology in an underwater setting (not unlike "Fallout" but it seems to distance itself in a good way). The enemies are menacing and eerie, fitting well into the post-apocalyptic setting.
Audio/Visual 7/10
This game is quite dated, so don't expect stunning graphics. That being said, it ran at a stable 60 fps and I didn't encounter any graphical glitches in my playthrough. The sound design still holds up though. The various enemies (especially Big Daddies) inspire terror by just hearing them in the room. The voice acting from the main characters Andrew Ryan and Atlas are great. The soundtrack hits a mix or retro tunes to hold the setting and a theatrical score. Both are great and I recommend a listen even if you don't play the game.
Overall: 8/10
Even after all this time, this game still scratches an itch for horror-action gameplay. The gameplay, story, setting, and sound merit at least one playthrough (if not more). It's frequently on sale, so pick it up when you can. It's a valuable addition to anyone who enjoys a good story and a good scare.
Probably the worst port I've ever seen. It took like 30 minutes of changing the config file to make it playable. Even then sometimes it just crashes out of nowhere. Great game though.
Just play it on console.
"I chose the impossible. I chose... Rapture." – With those words, I was drawn into the harrowing depths of one of the most psychologically intense games I’ve ever experienced. Bioshock is not just a game; it’s a terrifying descent into a world where ideals are taken to their nightmarish extremes—an undersea utopia twisted by mankind's hubris. This dystopian masterpiece grips your mind as tightly as its eerie corridors grip your soul. For me, it was an obsession, a slow descent that took literal years to conquer. Every spine-tingling encounter, every twisted figure haunting the hallways of Rapture, felt as though it chipped away at my sanity. And yet, I loved every moment of it.
Bioshock's horror isn't just the jump scares that I dread (and trust me, they still get me); it's how it reaches into your mind and twists it, revealing the darkest corners of human nature. The psychological depth is unnerving—how far can humanity pursue perfection before it shatters itself? Andrew Ryan, the self-styled visionary behind Rapture, believed in a world free from government, gods, and kings, but what unfolded was a society that tore itself apart from within. The ideals that promised a utopia became a grotesque reality.
This game repeatedly shows that reality. In theory, Rapture was a dream—the perfect society where the artist would not fear the censor and the scientist would not be bound by petty morality. But just like any ideology taken to the extreme, the dream curdles into a nightmare.
Take Dr. Steinman, the plastic surgeon who sought to break free from the constraints of beauty standards. Left unchecked, he spiralled into madness, mutilating his patients in search of “perfection.” His operating rooms are drenched in blood, twisted remnants of his attempts to carve humanity into something better—and that’s just one example of how ideals go awry when removed from all sense of morality. Or consider Sander Cohen, the artist who, in his desire for unrestricted creativity, turns his art into macabre displays of death, creating "masterpieces" by trapping his audience in statues of plastered corpses. What could have been artistic freedom is turned into something far more sinister and grotesque.
As I slowly made my way through the halls of this crumbling city, I found myself dreading each new revelation. The diaries scattered around Rapture are a testament to the broken dreams and twisted minds of those who once believed in this paradise. Every voice recording you find adds another layer of dread, like finding a piece of a shattered mirror that reflects the monstrous reality of what Rapture truly is. There’s a sinking feeling that no matter how hard you try to understand this world, you only scratch the surface of the madness lurking within.
And let's not forget the Big Daddies, those towering, armoured juggernauts whose heavy, mechanical breathing sends a chill down your spine every time you hear it. The game’s tension is palpable every time you see a Little Sister harvesting ADAM, knowing that a single wrong move could have you face-to-face with one of these terrifying protectors. Fighting them was not just a challenge—it was a nightmare. The feeling of dread every time you hear the low rumble of a Big Daddy in the distance... it's a reminder that in Rapture, you are never truly safe.
But for all the horror that Bioshock thrusts upon you, it’s also a philosophical exploration. The game poses some of the most chilling questions about free will, choice, and control. The infamous question that defines the heart of the story—Would you kindly?—pulls the rug out from under you, forcing you to question the very nature of your choices. Have you ever truly had control or been a pawn all along? The game forces you to confront the uncomfortable reality of how much autonomy we genuinely have when following the rules of someone else's world.
Ultimately, Bioshock teaches us that no matter how beautiful the dream is, it can be corrupted. When taken to their extremes, utopian ideas become a dystopia of horror, madness, and loss. Despite its grand promises, Rapture was always doomed to fail because perfection, as it turns out, is the most terrifying concept of all.
It took me forever to finish this game. Every step felt like it was weighed down with the fear of what would come next, every twisted revelation another crack in the fragile world I’d been piecing together in my mind. Yet even though I dreaded what lay behind each door, I couldn’t stop. I couldn't look away.
Bioshock will haunt me but in the best possible way.
Very Nice!!
i was shocked by how bio this game was
...
laugh
This one of my all time favorite games of all time. Great gameplay, art, level design and story telling.
Unplayable due to control issues on both windows and linux. Can't even get past the main menu on linux. Everyone I've talked to about this game says it's great, but I guess I'll never know if that's true.
my favourite game
a very good game with a plot twist that literally causes part of your soul to die lol
Pretty decent game albeit gets repetitive after a while with a bit of an abrupt ending.
Rating: 6.5/10
One damn good fps! buy this game!
This is one of my all time favorite games, it is fun, scary and action packed. 10/10 highly recommend
FUCKIN' AWESOME- First got into this game when epic had sold it as a freebie, but had a horrible time trying to get my computer to work with how epic worked it into my computer (which is already not so good with graphics and stuff, and decided to reinstall it here. I love the world and story behind this game <3
if you want to cry to sleep
The 1989 LucasArts Classic is BACK. While its a significant departure from the original Pipe Mania it still has that classic pipe based puzzle gameplay. Minus points for the weird, overly complicated first person shooter framing device and story, not what I come to pipe based puzzle games for. But overall it felt like I was playing Pipe Mania about 90% of the time so its still got it!
i want frank fontaine so badddddddddddddddddddddddddddddddddddddddddddddddddd
Felky Fun Meter
|----------|| [10/10] Massive fun!
A very good story taking place in an amazing environment with enough weapons and plasmids to make everyone happy, even me! :D
It's a great game but the port has aged terribly. Please patch this 2k I beg you
Thế Giới Dưới Đáy Đại Dương Thật Thú Vị
An actual must play game
My favorite game
Current steam version is borked on Linux. Apparentley it was fine before an update. Thanks alot 2K
Bra spel
har 30 timmar
pretty cool so far but 5 out of my 6 hours was me eating food and not playing the game
Great Game, cant wait for the remaster
Style Over Substance
The more times I go back to Bioshock, the more glaring a lot of its faults become to me.
I'll always appreciate how the game accurately depicts the logical conclusion of an anarcho-capitalistic society, the game gets really full of its own philosophy and intellectual enlightenment yet rarely conveys it into a compelling story or in moment to moment gameplay.
It does the Half-Life approach of giving you the illusion that you're in charge of your own destiny, while the game design and the NPCs in your head basically guide you on a rail from start to finish, with morality choices and character decisions barely mattering and the game going from fascinating set pieces to basically busywork of deactivating alarms, puzzle minigames and dealing with an ever-increasing number of bullet sponge enemies.
But we rarely remember this game's faults, shortcomings and questionable decisions. Because none of that really matters when you get lost in the decaying, destroyed remnants of Rapture. It's twisted, it's dark, it's bleak and it's absolutely beautiful. Helps that the game for the most part swaps the scatological yellow and brown of the 7th gen for bluer hues that make the grime and blood and wreckage much more palatable, and the crumbling art deco aesthetic is just so well done.
It was style over substance back in the day and is even more so now with the power of hindsight and reflection, but man is that style just kind of immaculate.
Game goes for pretty cheap on sale. Worth it for the atmosphere, but if you come out of the game thinking Ayn Rand had a point or something along those lines, please read a book. Any book will do.
I was to scared to play this game as a kid. i would just watch my older brother play it. 17 years later i saw it on sale in a bundle and faced my fears. my goodness ,most very impressive and fun! now that's what i call a genuine videa game!
10/10
Parasını hak etmeyen bok gibi oyun. Harcıdığım zamana yazık. Sikeyim böyle oyunu.
BioShock: A Howling Dive into Rapture - An Ice Wolf’s Love Letter to a Gaming Masterpiece
Awooooo! Fellow furries and gamers alike, gather around the icy fire because I’m about to dive deep into the depths of Rapture, a city where dreams go to die and gene-splicing turns humans into twisted, power-hungry splicers. I’m Kiba Snowpaw, the Alpha Ice Wolf from HowlStrom, and I’ve lived for over 37 years with thousands of games under my furry paws, but lemme tell ya, BioShock left a paw print on my soul that will never fade. This is my in-depth, love-filled review of the iconic BioShock. Grab some plasmids and your best furry gear, 'cause we’re going in! 🐺❄️
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❄️ Introduction
Released in 2007 by 2K Boston (now known as Irrational Games), BioShock was a genre-defining masterpiece that shattered expectations and set a new standard for first-person shooters. Set in the underwater city of Rapture, the game is a harrowing tale of objectivism gone wrong, filled with incredible atmosphere, philosophical depth, and innovative gameplay. This isn’t just a shooter, my fellow Ice Wolves—it’s a mind-bending journey through dystopia, moral choices, and genetic modification! 😱🧬
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❄️ Basic Plot Summary & Originality
BioShock drops you right into the thick of it. You, the protagonist, are Jack—survivor of a plane crash, lost in the middle of the Atlantic Ocean. You stumble upon a lighthouse that leads you to the city of Rapture, built by the enigmatic Andrew Ryan. What was once a utopia for the world’s greatest minds has now fallen into chaos. Citizens are driven mad by ADAM—a gene-altering substance that grants them superhuman powers but at a grave cost. Your mission? Unravel the mysteries of Rapture, confront its grotesque inhabitants, and make choices that will determine the fate of the Little Sisters, the eerie children who harvest ADAM.
Originality? BioShock takes the cake, furries! 🏆 Never before had a game combined such a richly detailed world, thought-provoking story, and tactical combat. Rapture itself is like a character, dripping with art deco design and philosophical musings. It’s not just a shooter, it’s an experience—a dystopian dream/nightmare that keeps you howling for more! 🌊🏙️
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❄️ The Studio: 2K Boston/Irrational Games
2K Boston (later known as Irrational Games) wasn’t just some average developer—these wolves had ambition! Known for their work on *System Shock 2*, they were no strangers to combining narrative depth with gripping gameplay. *BioShock* is their magnum opus. Comparisons to other FPS games of the time, like *Half-Life* or *Call of Duty*, show that *BioShock* was leagues ahead in storytelling and atmosphere. It's like comparing a cute pup to an Alpha wolf—it’s just on another level! 🐾
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❄️ Mechanics & Gameplay
This is where *BioShock* really sinks its icy claws into you. Combat isn’t just about shooting; it’s about thinking, planning, and unleashing your inner beast. You’ve got guns, sure, but the plasmids are where the real magic happens—literally! You can shoot fire, ice, lightning, even unleash a swarm of bees from your veins (no joke, it’s wild). The freedom in how you combine plasmids and weapons to outsmart enemies is just *chef’s kiss*.
The environment is also your weapon. Electrocute splicers by zapping water puddles, set oil slicks on fire, or hack security systems to turn the tide in your favor. It’s a game of strategy and survival, and every encounter feels fresh, like you’re the apex predator hunting through a frozen wilderness. 🐺💥
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❄️ Character Development: Main Characters & Supporting Cast
Jack, our silent protagonist, isn’t the star here—Rapture and its inhabitants steal the show. Andrew Ryan, the visionary creator of Rapture, is a tragic figure whose ideals of free will and objectivism clash brutally with reality. Then there’s Atlas, your guide, and the formidable Big Daddies—towering protectors of the Little Sisters. Oh, and speaking of the Little Sisters, you’ll face tough moral choices: harvest them for ADAM, or save them? Each decision pulls you deeper into the game’s moral core. 🧠💡
Every character in BioShock has depth. Even the splicers, with their crazed ramblings, hint at the tragedy of their downfall. You can feel their humanity (or what’s left of it), making them more than just cannon fodder. Andrew Ryan’s iconic line, “Would you kindly?”, is still one of the greatest twists in gaming, and it makes you question everything you thought you knew.
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❄️ Structure, Mechanics, and Implementation
The pacing in *BioShock* is near-perfect. It balances exploration, combat, and story in a way that keeps you hooked from start to finish. The hacking mini-game is fun at first, but can become repetitive over time—though it’s a small price to pay for the sheer depth and variety elsewhere. The upgrade system, both for weapons and plasmids, allows for great customization, giving you the freedom to play in a way that suits your furry style. 💥🔧
The plasmids, a standout feature, feel incredibly satisfying. I mean, who doesn’t want to shoot lightning from their paws, right? Combining these abilities with environmental interactions keeps combat feeling fresh, even after hours of gameplay.
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❄️ Impact & Replayability
*BioShock* made waves (pun intended) when it launched, redefining what a narrative-driven FPS could be. Even now, years later, it still holds up, largely due to its unforgettable world, tight mechanics, and deep philosophical underpinnings. You can replay it to explore different moral choices, experiment with plasmid combos, or just soak in the haunting beauty of Rapture once more.
With the release of the remastered version, *BioShock* got a visual upgrade, though some argue the original’s atmosphere was better suited to its eerie, dystopian feel. Either way, the game remains an essential experience for any gamer—especially for furries like me who love a deep, immersive world! 🌊
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❄️ Praise & Critique
[ulist]
[/ulist]
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❄️ Personal Opinion
As a gamer who has played over 5000 games, *BioShock* still stands out as one of my favorites. It’s not just a game, it’s an experience—a frozen snapshot of what makes gaming a powerful medium for storytelling. The combat is exhilarating, the world is hauntingly beautiful, and the story will leave you howling at the moon long after the credits roll. 🐺🌕
Kiba Snowpaw wrote:
You can follow my Steam Curator page to stay up to date with more recommendations! Or check out my YouTube channel for gameplay tips and tricks from the frozen paws of yours truly. 🐾❄️🔥 Danish Furry Game | YouTube: Kiba Snowpaw Gaming
القهوة هي مشروب يتم تحضيره عن طريق استخلاص المكونات من بذور القهوة المحمصة والمطحونة، والتي تسمى حبوب القهوة، مع الماء الساخن أو البارد. .
Дополнительная информация
Разработчик | 2K Australia |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Metacritic | 96 |
Отзывы пользователей | 93% положительных (12042) |