Разработчик: Nolla Games
Описание
- Пиксельная физика: каждый пиксель в мире моделируется. Можно жечь, взрывать и расплавлять что угодно, а также плавать в крови врагов! Откройте для себя мир-симуляцию с невиданным уровнем интерактивности.
- Ваши собственная магия: по мере углубления в пещеры вы будете создавать новые заклинания. Магия поможет убивать врагов и манипулировать окружающим миром.
- Процедурно создаваемый мир: уникальный мир — при каждом прохождении. Чем дольше вы играете, тем больше мест откроете.
- Боевик с элементами «roguelike»: смерть необратима, и она следует за вами по пятам. Умерев, не отчаивайтесь — используйте новые знания, чтобы в следующий раз забраться дальше.
Noita разрабатывается компанией Nolla Games, созданной тремя независимыми разработчиками, у каждого из которых в прошлом были собственные проекты.
Вот эти три джентльмена:
Петри Пуро
Петри известен в первую очередь как создатель Crayon Physics Deluxe. В молодости он сделал много маленьких бесплатных игр. Кроме того, Петри успел стать автором нескольких настольных игр, но никому об этом не сказал — так что и вы держите это в тайне.
Олли Харйола
Олли известен созданием заслужившей множество наград научно-фантастической головоломки The Swapper. Помимо независимых игр он также увлекается музыкой, графикой и созданием языков программирования.
Арви Тейкари
Арви также известен как Гемпули. За прошедшие годы он выпустил много маленьких экспериментальных игр — настолько много, что даже не помнит обо всех. Одной из игр, которым повезло задержаться в памяти, была Baba Is You.
Поддерживаемые языки: english, french, german, spanish - spain, japanese, korean, portuguese - brazil, russian, simplified chinese, italian, polish
Системные требования
Windows
- ОС *: Windows Vista, 7, 8/8.1, 10
- Процессор: Двухъядерный процессор Intel i5 или лучше
- Оперативная память: 4 GB ОЗУ
- Видеокарта: 512 Мб видеопамяти, поддержка OpenGL 3.0
- Место на диске: 1600 MB
- ОС *: Windows Vista, 7, 8/8.1, 10
- Процессор: Чем больше ядер, тем лучше
- Оперативная память: 8 GB ОЗУ
- Видеокарта: 1024 Мб видеопамяти, поддержка OpenGL 3.0
- Место на диске: 2500 MB
Отзывы пользователей
Awesome game to mess around and create the stupidest spell concoctions to wreak havoc on everything around you, including you.
Total game length to beat is quite "short" which is nice cause you can get back to where you were quickly with a brand new setup. Also, since its short the difficulty does scale rather rapidly, making for some chaotic-funny moments if you decide to full send it to the boss ignoring the enemies like you're playing a souls game.
Looking forward to making the most op builds once i learn how to synergies the spells and perks better, did kind of just sprint to the boss to kill em after realizing i could, don't really understand much right now besides [timer + explosion + 0s cast + .1s recharge time] = funny
Enemy takes random wand of the ground, shoots nuke/plasma, restart game
Shoot propane tank, it starts flying towards you at 200km/s, restart game
I became godlike when i created a wand that produced homing rocks that freezed things on contact. An enemy polymorphed me into an enemy, so my own spell killed me. This was after i defeated the final boss. 12/10, been playing this game since before 1.0
Finnish mythologist fever dream simulator. But he went to sleep right after playing flappy bird, gambling, and over dosing on psychedelic mushrooms.
Stupid hard, I'll probably never actually beat it, but good game. I enjoy it, even if it is very, very hard. I enjoy the idea of the magic system in it and how the spells work, I'll probably never understand it really, but I like it
This sh*t is next level. Very fun, very hard.
It might make your brain hurt but I promise it gets better after the first hundred hours.
Hämis 👍
I have been trying so hard to survive and i keep dying in the funniest ways possible, I shall keep trying worth every penny it is so much fun
this game is hard for me to describe. not even a few seconds into the game and the only way i can describe my experience is that i'm on Touhou, desperately needling through pits of harzard, bullets, explosions, lasers and.. especially acid (i hate acid) because i value my very very wellbeing for progression
im still trying this game out, but so far, having a lot of fun
A physics-based roguelite with magic? Sign me up! Noita is a game where everything is a potential hazard—even you. While death is frequent, it never feels too frustrating because every outcome is a direct result of your actions. You are the catalyst for chaos and destruction tha ensues in this game.
Would blow myself again 10/10.
Magicka + Teardown + Powder game + ? = Noita.
The only thing missing is co-op and ultra wide support
A type 2 Savant taught me how to play this game and about chainsaw and wrapping. Do you want to learn how to beat this game? Check DunkorSlam on Twitch or Youtube. You are welcome. Return of the POGGIES
with only 3 hours on steam and more than 450 on itch, i can safely say this game is worth it.
the story is hard to figure out and all over the place and the mechanics are complicated, yet this game captivated me.
Absolutely incredible game brimming with immense replay value. Hundreds of hours in and I still haven't seen half of the stuff in this game, maybe more, despite having finished it a few times. I keep dying due to my own lack of awareness or losing focus. Pro tip: You're not exactly 'safe' if you're looking away from the screen when it's unpaused, even if you think you're in a safe zone. Reason being that every portion of the map that's simulated has enemies, particles, solids, liquids, gases, objects and even wands interacting non-stop. These can cause disasterous chain reactions, which can have a pretty wide range. Enemies can also come into the holy mountain, pretty much the game's 'safe area' between levels, if they can fly or climb.
You should also consider checking the values on your wands, and the properties of spells to see how they interact. Try different combinations in different orders! They've added a display at the holy mountain where it shows you which spells get casted when you shoot your wand. So, you can see if a spell is having the effect you want it to have. :)
I keep kicking ass and getting my ass kicked in hilarious and unexpected ways. 10/10, I'm gonna keep playing lmao.
Note: There's also an application on Github that allows for a rather nice multiplayer experience. It's called Entangled Worlds Proxy. Look it up if you're interested. I'm sure they also have a Discord and hold public tests (which anyone can join) on Saturdays. You can host your own server or directly connect with your friends through Steam. I use it often to play with my mates, so giving it my seal of approval.
Honestly one of my all time favorite games right now, beautiful, addictive, difficult, and fun. Every round I play I legit learn something new and I've put so much time into this game. honestly worth the price, this game for real has so much content in it, its incredible how they manage to fit so much into the game. Please I recommend this game to anyone and everyone because its legit an amazing experience, especially going in blind, nothing's more fun then discovering a new secret
One of the few painfully difficult games I actually can enjoy. The first round I survived less than a minute. every subsequent turn I got a little better.
This game requires learning matching skills. Good matching can be fun from beginning to end, but I can't learn matching moves.(crying......)
I just got my first win after 650 hours.
10/10.
Actual review:
Noita is incredibly fun. Each pixel (material) is simulated, and spell crafting is infinitely expansive. Not to mention the side-quests/secrets are more in-depth than any 3D game I've played, or any game for the matter. The modding community does a great job too. Even implementing co-op/multiplayer for Noita, along with graphical/QOL mods. I highly recommend this game even if you are on the fence of "considering buying". You will be challenged in the best possible ways, and it will feel rewarding when you do progress. Your wand building will only be limited by your imagination, and ultimately your demise. You will die, multiple times too. Probably a similar amount of deaths to souls-likes. I don't play souls-likes, however, I can imagine the difficultly level is similar. Don't let this throw you off though. Anyone can get into this game if you give it a chance. Love the game, incredible community, would attempt win again.
Still 10/10.
There is a steep initial learning curve, but you achieve mastery through knowledge, as true wizards do. Each death and each run teaches you something. I love how the wand crafting mechanics allow you to design your own weapons. Highly recommended.
This is one of the best games to play in the morning, rounds are usually fast, with deaths seeming insignificant. One of the more chill games to play
Amazing depth. Went into this game with only a recommendation, not knowing ANYTHING about what I was getting into -- I'll suggest the same to anyone who likes dungeon crawl + puzzle games.
highly recommend, the physics and features are cool aswell as the story.
The wand combinations are incredibly fun to experiment with. Extremely punishing and I can't believe how big this game is!
a beautiful game that reminds me of flash "falling sand" games and its clones. the physics is fun to play with and really its only flaw is how unforgiving the game is. it is so easy to just die without realizing what even happened or for you to die just because you didnt know how something worked like how some things will interact with each other (or you). certainly fun and worth playing though the price is steep for what the game is so while i cant call it a masterpiece considering the price, i would probably change my tune if it were 10$ rather then 20$. mabey even 15$ because the game is short and while being a roguelike, the play throughs just have rng to it. no "i beat the boss once so i unlocked this to be in other runs" or anything like that.
extremely replay-able and fun to play in the background while watching something
Crazy game, still fun and intellectual
This is a good game for people to play, you try to win it and its fun while you do it. Exploring and shooting monsters and make wands. It is a very cool game
I have only won twice in 92 hours and I am not mad about it even losing is hilarious especially when its something dumb like a drill that explodes immediately
You have been Noita'd.
I do wish some of the mechanics like wand mixing and what wand stats mean were better taught or shown in a tutorial.
Noita is an extraordinary roguelite game. I have hardly even scratched the surface in 50 hours. The lore and gameplay systems are extremely deep and mysterious; along with the custom physics engine that leads to satisfying chaos. I highly recommend this game if you are a fan of this genre. Just be ready to die, a lot.
After 70 hours I gave up and used the "Edit Wands Always" mod because I am a coward and finally beat the final boss. 70 hours and I know I haven't seen shit, it's just getting started, getting to the final boss is the beggining.
Noita is one of the best games I've played and I love it but I wouldn't recommend it to anyone nor would I trust anyone who plays this because you have to be a little insane to like this. But if you are then this is the best roguelike (Not an opinion, it is a fact) and you should consider getting lost in it.
I'll update this review when i get a couple hundred hours more.
An extremely unique experience that a person who likes programming will likely love. The sound design is great, it helps immerse you in this game's world even if the visuals are limited by the pixelation (although they are still very stylish). The story is completely indiscernible and even the most devoted players will likely not agree on what the fuck it is about, but you won't care about that because the gameplay will keep you entertained until you learn everything that this game is capable of. The wand system in this game works on logic that functions just like basic code and lets you exploit it as much as you want. "If you wand does not freeze the game for 10 seconds every time you fire it, is it really even a wand?" is a real statement that people use for this game.
Really fun, occasionally wastes a lot of your time, you should play it if you have some patience (or if you are cool with modding it to no waste your time).
Game is so hard, I haven't made it past 4th level, but one time I found some lava and crossed it, picked up an orb and immediately got killed by some boss. Can't wait to do it again
This game is like a gobstopper to me. Excellent value for the money, plenty of layers, and you'll have a great time trying to get to its core. It is crazy difficult, which only serves to make its play more rewarding, it has a ton of cool mechanics which make the game really fun and engaging, and it is chocked full of secrets and puzzles, most of which are insanely difficult to learn or solve without looking to an external source. WELL well worth the $20 I spent on it.
love this game
its very difficult so if you dont like that this isnt the game for you
There is no end, no goal, every game will end in your death. There is no alternative. In this social experiment death is the only way the game ends. Even "victory" is just a sacrifice in your own journeys name.
just finished my first 33 orb run, good times
jokes aside the game is really solid and is a fucking powerhouse of depth, but that depends on if youre willing to stick with the game through all of that
I may not be the best at this game, but hooooly is it fun. Just learning how to build wands is an experience, but then building wands to find secrets is so much fun dawg. Highly recommend 10/10
potential god-run:
build wand with hundreds of hours of experience, dealing 1000 dmg/second
game:
you need some polymorphene on your toe, you turn into a helpless sheep with 1 hp for 20 seconds
incredible game with extreme replayability. unique in many ways.
didnt know i my medium spec pc could crash with a pixe game, but there is just so much to do with the world and with wand tinkering.
166.8 hours of dying, experimenting and mods and there's still so many secrets left. No other game this, but it.
If you love making mistakes over and over again with little bits of progress here and there this is the game for you! (Joke). This is actually a very fun game if you give it time. You will die A LOT before you make any major progress, but if you stick through with it you will discover a level of fun I haven't experienced in a lot of games.
The game is too arcane so you have to spend too much time either trying everything or looking stuff up. There are too many "gotchas" that prevent you from doing something you would expect to be able to do, or kill you for stupid reasons, and in a game with permanent death, it's not fun. The game suffers from lag and crash issues, especially when wands become sufficiently complex, which is the most interesting/fun part of the game. So if you want to really go crazy/fun with your wand build, expect the game to crawl or crash. That's probably the biggest fun killer for me. And the size of the world is incredibly large, but you are not provided any map, and many of the "fun" things to do are not linear, so you actually have to navigate the world and revisit places. Again, not fun.
The open-endedness is a cool concept, however. It just feels like an unfinished project.
Please take the "Recommended" rating with a grain of salt because I have a LOT of problems with Noita.
It's one of the most mechanically deep and impressive games I've ever played, along with some utterly baffling design choices that I probably wouldn't tolerate if I wasn't so wowed by the systems it implements.
In my view, it's too hostile and chaotic to a point that it detracts from the game's quality. It doesn't respect your time at all, and I'm not 100% convinced the devs meant for it to be like this either, given how rich and vast the systems are around wandbuilding, alchemy, and discovering secrets are. If you don't like repeating the first 3 levels of a game for hours until you get a good world seed, you'll hate it. If you're okay with that, and are willing to put genuine effort into demystifying the game for yourself, you'll love it.
Despite all of this I'm still having a lot of fun with Noita. It's in a league of its own when it comes to what it offers. I wish more games were like Noita, and I wish Noita were less like Noita.
This has been my go to "Pass the time game" for almost 3 years now.
I didnt know what to expect when I got this game but its just weirdly fun. Every map is different, different powers, different lay out. Theres loads of little secrets its just insanely fun.
For those wondering if they should get it, just do it! Its just stupidly fun
It's kinda nice. Physics are great. Gameplay is very original.
really impressive roguelike, definitely one of the uniquest, and challening. the wand crafting system is really interesting as well. the fact that they made a whole engine for this game's physics is insane huge respect for the team that made this. buy it for sure
Noita is a deceptively simple (extremely complex) game about making you feel like you're absolutely awful at games. If you like really really difficult games (and a great degree of exploration and discovery) then Noita is probably right up your alley.
It satisfies the autism in a way few games have and has basically unlimited replayability.
Wonderful game. Just play it casually, I've never beat it in vanilla and don't care, it's fun to derp about and learn more and more about it slowly. So jump in, die often... just have fun.
The creativity is mindblowing, even though it's quite a difficult game.
One of the best single player games. Both mechanically and logically challenging, but fair. You just need to get good
Дополнительная информация
Разработчик | Nolla Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 21.12.2024 |
Отзывы пользователей | 96% положительных (40075) |