
Разработчик: Sole Survivor Games
Описание

Honey, I Joined a Cult is a tycoon/management game where you must build and expand your base, supervise your cultists and resources, and increase your faith, funds and following!
MANAGE YOUR CULT
Effective management is at the heart of every money-making enterprise and your organisation is no exception! Being snappy dressers isn't enough, your cult must run like a well-oiled hypno wheel. Set schedules for your cultists, develop their skills, level them up and manage food and maintenance systems. Assign tasks to your cultists based on a priority system. So who said that micro-management doesn't work?!

BUILD A BASE FOR YOUR CULT
Every great cult needs great interior design. Place, design, and decorate rooms to keep your cultists happy. There is a whole host of weird and wonderful room options and objects, each with a vital role to play in your cult. From polygraph rooms, discombobulator, and spirit chambers to energy spas and the dreaded ministry of alteration.

CUSTOMISE YOUR CULT
A cult is only as good as its name (and its followers!). Choose yours wisely when picking for your cult, cult leader, the Divine Being that they worship, the Holy Room in which they prove their dedication and the followers that will become the cultists of tomorrow! Make your cult your own by deciding on:
*A funky symbol
*An epic uniform to impress would-be followers
*An imposing hat to make other cults jealous
*A strange relic to worship and adore

CARE FOR YOUR CULT
Cultists have needs too and you'll have to ensure that all of yours are fed, watered and having lots of fun! You must take care of your cult's physical and mental well-being to allow them to be the best cult members they can possibly be! It is as they say, cult is only as strong as the cultists!

LEAD YOUR CULT
Your cult leader can be very demanding. Whether it's recruiting specific followers or building certain rooms, be sure to bend to their every whim. Not fulfilling demands will lower their mood and a displeased leader won't be able to perform effective sermons. Cultists can be sent on missions in the local town. Whether it's gathering resources, unlocking new tech or just a demand from your leader, the Covert Ops room is the perfect place to plan!

GROW YOUR CULT
Use all your charms to recruit new followers, who will bring in resources and eventually climb through the ranks to become full cultists. Discontented followers will simply leave, so be sure to turn that frown upside down!


Follow us, join the community and chat with the devs. Look in the external links to join our Twitter and Discord We're always listening – let’s achieve greatness together!!!
Поддерживаемые языки: english, german, spanish - spain, russian, simplified chinese, french, italian, korean, polish, portuguese - portugal, traditional chinese, turkish, japanese
Системные требования
Windows
- OS *: Windows 7
- Processor: Intel Core i5-4690K or AMD FX-8370
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTS 250, 1 GB or AMD Radeon HD 5750, 1 GB
- DirectX: Version 10
- Storage: 450 MB available space
- OS: Windows 10
- Processor: Intel Core i5-7600 or AMD Ryzen 5 2600X
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTS 250, 1 GB or AMD Radeon HD 5750, 1 GB
- DirectX: Version 11
- Storage: 1 GB available space
Отзывы пользователей
Just play rimworld + ideology DLC LMAO legit the same thing but better
Darn these protesters trying to kick down my fences.
genuinely really fun buy it so they release more updates lol
This game does a good job of adding Rimworld-like humor to a very unfunny topic. This is just my opinion as a survivor of a cult-like religion and upbringing and I mean no ill will toward other survivors who find this fame triggering. This is a colony-like management game with a variety of challenges that are totally customizable in the settings menu. My main complaint is some of the chunkiness created by the separate build and buy menus which should be one menu. I also wish there were more options for customizing your symbol and holy item, or make the game moddable.
Amazing game, as soon as I understood the game mechanics it became awesome to play.
The game is generally playable, but you can see that it's absolutely unfinished.
TLDR: The "cult management" aspect is shallow and empty, not balanced in the slightest.
---------------------------------------------------
1. There's not nearly enough paths to evolve into. Right now it doesn't have a path for even every general theme of your symbol. (no dinosaur cult, no great old ones cult)
2. The depth of the theme you choose is not even closely enough for a management sim saying you are "Managing your cult". There's only 3 special rooms, 2 garments, and 1 wall colour for every theme, and none of them are really useful so you can complete the game forgetting about them, only doing tasks for your theme progression.
3. Your choice of theme comes only around the second half of the game which means that you will in every playthrough have to do the very same things you do every time.
4. At least the Peace Path (perhaps also other 2) doesn't really have any kind of occult or mystical in it. And that is considering the game has canonical mythology creatures (Mages in events, Ghosts in Spirit Room, etc.). The game feels like every other general management sim.
5. Actually, it feels even worse because after about an hour of play it just turns into a tycoon/idle game where only thing you do is wait and do nothing, because there is virtually no possibility of losing it after you've got at least some basics and you only sit around having the game on your second screen, waiting for something to happen.
6. The followers to cultists system is absolutely broken. Even after building every single room and having your reputation maxed out, the followers that come to you can still very much have very poor quality, and good ones are extremely rare. And you also almost never know their actual quality because even with the right room, only about 1 follower a day will open their traits to you which normally results in them being kicked out because their quality is lower than the Bikini Bottom.
In the end, if you want anything that feels like a cult simulator and not a generic management sim with a fleur of something magical, don't buy this game
The game is currently in a mostly finished state. You can complete every end-game scenario. However, it's rather obvious that the game is incomplete. I mean, the most obvious sign is the "coming soon" (spoiler, it hasn't) graphic when selecting your end-game branch. There are currently three options to choose from that each have two different end goals. So there's enough to do, albeit it pretty much goes the same way every time.
Each end-game branch follows a theme (the three options). For the past...forever...it's been "Peace & Love", "Futurist", and "Darkness". "Peace & Love" is clearly the most fleshed out as it is the most unique. "Futurist" and "Darkness" are almost identical. They also seem lacking in content, which comes off as another sign of an unfinished state of development.
There aren't many bugs. Nothing significant I have come across. If I have, they were so insignificant that I didn't notice them. I've put enough time into this game I figure I'd have noticed anything game breaking or slightly inconveniencing. I recommend picking it up. Just be warned that the game is likely in it's final state. A patch was released in December of last year which was out of nowhere. So, maybe something is coming. But there hasn't been anything since. So...
The game starts out failry entertaining but the poor UI design will have you clicking all over the place once your cult grows to a large size. Adding more missions/events + reducing clicks by making more efficient UI menus would make this game much better and more engaging.
Honey, I Joined a Cult: Pure Management Chaos and Fun
Ever wondered what it’s like to run your own cult? Well, Honey, I Joined a Cult lets you live that dream in the funniest and most chaotic way possible.
This game is a mix of hilarious storytelling, quirky management challenges, and endless creativity. You get to design everything about your cult—its theme, its sacred objects, even the outfits your followers wear. It’s ridiculously fun to watch your compound grow as your followers (somehow) buy into your crazy ideas.
The graphics are cute and retro, which just makes the whole thing even more charming. But don’t let that fool you—there’s plenty of strategy involved. You’ll need to manage resources, keep your followers happy (or at least too busy to complain), and deal with all kinds of hilarious and random events that keep things interesting.
What really makes this game shine is the humor. It pokes fun at cult life in the best way, and I caught myself laughing out loud more than once. But it’s also super addictive—one minute you’re just tweaking your temple’s decor, and the next you’re building a global empire of believers.
If you love management games with a side of absurdity, this one’s for you. Honey, I Joined a Cult is a blast from start to finish.
10/10 Would definitely recruit new followers for the Great Cosmic Pineapple again!
Game is good and hoping that more paths are added in the future. Only issue with the game is that it is time consuming, or maybe that's not an issue but depends on your situation.
jim jones simulator
A cute game that takes you on a journey of cult building. I like the mission stories and option choices; it adds a creative twist to the game. I also think the game design is simple and has cute relics to find based on the successful missions you do. The type of cult you choose really drives the creative rooms you can make, which was fun to discover.
It does get repetitive through the thick of the game. For those that may like to have a game playing in the background while multitasking, there is an appeal.
I wish there was more substance to the game. There was not much to do other than grind the missions or research quests, or decorate/build (which I did to get the achievements).
Overall I give it a thumbs up for it being cute, simple, and a decent base for cult building.
I love this game and got it as a gift for someone else! It is fun to play and has many different options for designing your cult. The pop up situations get a little redundant if you play several games, though.
Abandonware
Such a delightful game.
Keep running into the same bug that causes all of my people to die. I go back a few saves and start over, it works for a while, then the bug pops up again. Waste of time.
Love this game, it's really funny
expected more of it
Played it for an hour and could not get myself to play more. It just did not hold my attention. I'd rather play Prison Architect.
Super fun idle/simulation game. Pretty difficult and the graphics and story are funny. i wish that the endings had more to them though, all you get is a little pop up that says you finished it. I did however put a ton of hours into this, over 300, and finished it 100%. Definitely worth checking out.
The game is fun in the beginning however once you get to the mid game the devs decided to introduce permanent debuffs to slow down the game. The compound wide debuffs are debilitating and essentially ruin the game because they are broken. One in particular called Prestigious Acclaim gives you a very long mood debuff to any follower that walks through a room that is not decorated enough. The issue is it triggers in halways and doors which don't have a prestige/decor value. Essentially the followers are always at crazy mood drain for just existing and decide to leave no matter how much you tell them not to work/do fun things
Great game, a little slow towards the end of runs, and still some minor bugs left, but overall I had great fun with the game.
i love 70s funk
my toilet broke and everyone shat themselves :)
good fun, good replay vibes
Really solid colony sim but i can't make my cult fall in love with each other and produce more epic followers.
Really fun to swap skills and abuse my power to make people give me money. Missions are also a lot of fun, but i wish there was a new game plus or something where you could keep your special followers
6/10 it is okay
It's too tedious for me, but it nice to relax with a movie
Limited gameplay, highly repetitive. Managerial aspects lacking.
The pacing of the game is off. You collect huge amounts of resources you barely ever use and sit around waiting for the ones you do need but have limited ways to collect. You end up building multiple copies of the same building to try and compensate and it really isn't fun or creative to do that.
You're also led to believe this game has more replayability than it actually does. The themes are cute and whimsical but don't make a real difference in terms of gameplay. So you end up building the same building over and over just with a different color palette this time.
i liked it
I have now completed one full playthrough, and I had a lot of fun. It feels satisfying and rewarding when you manage to run a smooth cult operation, making the followers feel good while at the same time hiding some of the evil stuff you might be doing to them.
Positive:
Replayability - There are many different ways to play the game, including various tactics, themes, and endgame options. I'm already planning a new playthrough.
Customizable - You can customize so many aspects of your cult, from how you physically build it and make it look to the appearance of your cultists, including their names, clothes, traits, and quirks.
Negative:
Tutorial - I had to look up how to do a few things that were not explained well enough in the tutorial.
Conclusion:
After one full playthrough, I already want to start another one. The few negative aspects of the game were minor and not enough to discourage me.
It's a lot more sitting around waiting for things than I'd like from a management game.
There's not a whole lot to manage and I ended up on triple speed hoping it could be faster.
I can waste a lot of time on it but it never really feels like I'm doing anything
4 star
Rubbed a mummies sausage for good luck!
NO
Just bought the game blinked and 8 hours had passed. This game feels like Evil Genius 2 without the annoying bullshit, currently turning annoying people into purple goo and feeding it to my worshipers is probably the most satisfying thing I've done in a city building simulator.
I wanted to like this game. It's 1000% the type of game I play and will sink hours into.
I kept waiting for it to get fun....but it never did.
The graphics are cute enough, but the game play mechanics are just not engaging. The interface isn't really comfortable? It felt just a little awkward to use. It's possible I just didn't play it long enough to pick up hotkeys that made the menu's more comfortable. I found myself resenting the game every time I had to build a new room type and find the specific objects.
I'll come back to it again in a few months before I decide fully, and hopefully revise this review. But for now... Huge nope.
It's a silly business management game. Some of the captions are incorrect but overall the game plays really well and will keep you entertained.
Yay.
love it, neat mangement sim with cool ideas and themes
After having such high expectations and a waiting period for full release, unfortunately "Honey I joined a cult" remains the same.
Lacking in classic cult references (minus a tentacle or two), simulated potential and humour this game went from the expectancy of a funny, satanic panic era simulator to nothing more than an idle clicker game.
The game is playable and has a cute art style, however, by playable, I mean it runs... To the point you can have almost zero interaction and just allow the game to play out on 100% speed as money comes in, buy all research and items, and then just resume idling again.
Sure, you have to pick your research paths and withstand a few "emotive breaks" from your followers, but, in my experience, it has no consequences.. You might lose a follower if you're lucky.
Don't get me wrong, you can see that the developers have made an attempts but i personally cannot move past the fact that this game, which has so much fun potential, is nothing more than one of those mobile idle simulator games.
So disappointed in what could have been with this, and with what was achieved.
Save your money on this, and buy Cult Of The Lamb.
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Дополнительная информация
Разработчик | Sole Survivor Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 07.03.2025 |
Metacritic | 72 |
Отзывы пользователей | 77% положительных (862) |