RimWorld

RimWorld

4.5
Крайне положительные
1099.00₽
Steam Store

Разработчик: Ludeon Studios

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Описание

(Переводы выполняются пользователями.)

Научно-фантастический симулятор колонии под управлением ИИ-рассказчика.

RimWorld управляет тремя людьми, выжившими после крушения космического лайнера, в строительстве колонии в приграничном мире на краю изученного пространства. Источники вдохновения этой игры -это дух космического вестерна Firefly, глубокая проработка Dwarf Fortress и эпические Dune и Warhammer 40 000.

Следите за настроением, потребностями, мыслями, ранениями и болезнями колонистов. Участвуйте в глубоко проработанной боях небольших команд. Используйте одежду, оружие и экипировку из металла, дерева, камня, ткани и экзотических, футуристических материалов. Сражайтесь с пиратами-налетчиками, враждебными племенами, свирепыми животными и древними машинами убийств. Играя, каждый раз открывайте для себя новый мир. Стройте колонии в природных зонах от пустыни до джунглей и тундры, имеющих свои уникальные флоры и фауны. Управляйте колонистами и развивайте их с помощью уникальных биографий, черт и навыков. Учитесь легко играть с помощью интеллектуального и ненавязчивого ИИ-наставника

Игра RimWorld разработана Tynan Sylvester и компанией Ludeon Studios. С момента первого выхода 4 ноября 2013 г. была улучшена.

ИИ-рассказчик


RimWorld разработана не как состязательная стратегическая игра, а как генератор историй. Она не о победе и проигрыше, она о драме, трагедии и комедии, происходящей в вашей колонии. Игра создает такие события, как пиратские набеги, прибытие торговцев и бури. Но эти события не случайны. RimWorld использует ИИ-рассказчика (по образцу ИИ-директора из Left 4 Dead), который анализирует ситуацию и решает, какое событие по его мнению создаст лучшую историю.

Можно выбирать между тремя рассказчиками: Продуманная Кассандра Классическая, более продуманная, ориентированная на строительство Фиби Тихоня и абсолютно непредсказуемый Ренди Случай.

Разношерстная команда


В RimWorld колонисты не являются профессиональными поселенцами - они те, кто выжил в катастрофе пассажирского лайнера. Они могут быть бухгалтерами, домохозяйками, журналистами, поварами, аристократами, беспризорниками, солдатами.

Аристократ будет силен в навыках общения (для вербовки заключенных и торговых переговорах о ценах), но будет отказываться выполнять физическую работу. Простак с фермы знает, как выращивать еду, но не сможет заниматься исследовательской деятельностью. Занудный ученый будет силен в исследованиях, но будет абсолютно неспособен выполнять социальные задачи. Генетический убийца кроме как убивать ничего не умеет, но делает это очень хорошо.

Каждый герой имеет свои черты личности. Невротические колонисты работают быстрее, но более подвержены стрессу и склонны к нервным срывам. Грубые герои плохо сходятся с людьми и портят настроение окружающим. Нудисты любят ходить голыми, в то время как людоеды получает удовольствие от употребления человеческой плоти.

Увеличивать количество колонистов можно за счет приема беженцев, захвата пленных в бою и перевербовки их на свою сторону, выкупая их у работорговцев, спасая их, а также принимая иммигрантов.

Моделирование здоровья


Ранения, инфекции, протезирования и хронические заболевания отслеживаются по каждой части тела и влияют на способности героев. Повреждения глаз осложняют возможность стрелять или делать хирургические операции. Ранение в ноги замедляют людей. Руки, мозг, рот, сердце, печень, почки, желудок, ноги, пальцы на руках и ногах и другие части тела могут получить ранения, заболеть или быть утерянными. Все это приводит к логичным внутриигровым эффектам. У каждой особи свое строение тела, Отнимите у оленя ногу - и он сможет бегать на трех оставшихся!

Можно восстанавливать части тела с помощью протезирования, начиная от примитивного, заканчивая сверхъестественным. Деревянная нога даст возможность колонисту Джо ходить после несчастного случая с носорогом, но он по-прежнему останется довольно медленным. В следующем году можно купить у торговца дорогую бионическую ногу, а Джо станет супер-бегуном. Можно даже извлекать, продавать, покупать и пересаживать внутренние органы.

Серьезной угрозой являются болезни. Открытые раны будут инфицироваться. Где угодно могут появиться грипп или чума, а влажные тропические леса изобилуют малярией и летаргическим энцефалитом. По мере старения колонистов могут развиваться такие хронические заболевания, как катаракта или боли в спине.

Времена года и температура


Температуры моделируются как снаружи, так и внутри помещений. По мере смены времен года температура на открытом воздухе будет расти или падать. Растения растут только при определенных температурах. Когда холодает, начинает идти снег. Люди могут получать переохлаждения или тепловые удары.

Можно управлять температурой в помещении с помощью нагревателей и кондиционеров с целью выживания, создания комфорта или предотвращения гниения пищи. Можно даже строить смертельные температурные ловушки, чтобы заживо жарить врагов.

Создание мира и природных зон


Игра создает целую планету от полюса до экватора. Вы выбираете, куда приземлить свой спасательный модуль: в холодной северной тундре, в выжженной пустыне, в умеренном лесу или в парящих экваториальных джунглях.

В разных регионах разные животные, растения, болезни, температуры, осадки, минеральные ресурсы и рельеф. Борьба за выживание в кишащих болезнями, удушливых джунглях очень отличаются от такой же борьбы в выжженных пустынных землях или в замороженной тундре с двухмесячным периодом вегетации.

Процессор тактики


RimWorld использует процессор, разработанный первоначально для симуляторов тактических боев типа Jagged Alliance 2. Это значит, что в нем предусмотрено множество возможностей создания интересных боев небольших команд. Например:

  • Есть система прикрытия, моделирующая прикрытие за малыми высотами и за углом.
  • Это действительно детальный алгоритм для определения вероятности попадания и информировании о нем на основе расстояния, мастерства, оружия, освещения, угла и прикрытия.
  • Оружие обладает довольно тщательной статистикой.
  • Искусственный интеллект планирует и выполняет такие тактические ходы, как фланговые защиты и атаки, пытаясь при этом держаться подальше от линии огня противника. Он использует ряд эвристических алгоритмов для анализа боя и эффективного использования пространства. Он работает с союзниками и избегает скоплений.

Поскольку в битвах крайне важны прикрытие и расстановка, то алгоритм боя глубоко взаимодействует с рельефом и структурой колонии. Игроки должны думать о том, как лучше расставлять свои строения, чтобы в будущих боях иметь максимальное преимущество. Можно строить разнообразные базовые конфигурации для получения максимального тактического преимущества перед врагом. Игровой процессор боя в целом гораздо интереснее, чем традиционный обмен ударами, который можно ожидать от обычных строительных игр.

Обучающая система


Этот тип игры может быть труден для обучения. Поэтому мы создали адаптивную обучающую систему, наблюдающую за вашими действиями с целью выяснения, какие части игры вам понятны, и обучения вас тем частям, с которыми вы не справляетесь. Если вы не понимаете, как управлять, то игра ненавязчиво разъяснит и поможет. Если же вы уже знаете что-то, то игра вас не побеспокоит.

К тому же RimWorld использует систему оповещений, чтобы убедиться, что вы ничего не упустили из внимания. Если у вас мало пищи или колонист собирается превратиться в берсерка, то в углу экрана выскочит сообщение, информирующее вас об этом факте. Теперь вы не будете уничтожены из-за того, что упустили какую-то незначительную деталь. Если вы и будете уничтожены, то по вполне уважительной причине.

Психология


Люди в RimWorld постоянно изучают ситуацию и окружение, чтобы знать, как чувствовать себя в данный момент. Они реагируют на голод и усталость, на смерти у них на глазах, на неуважительно похороненные трупы, на ранения, на темноту, на нахождение в стесненных условиях, на сон под открытым небом или в одной комнате с посторонними и на многие другие ситуации. Можно в любое время проверять психологию героя, чтобы знать, что он чувствует и почему.

Когда колонист слишком долго находится в состоянии стресса, у него может случиться "нервный срыв". Кто-то не выдерживает и некоторое время скитается по колонии. Кто-то уходит. Кто-то как в Dwarf'е становится психопатом и впадает в истерику насилия.

Вселенная


Суть RimWorld - это смесь жесткой научной фантастики и Старого Запада. Это приграничный мир на краю изученного пространства вдали от цивилизованных основных миров. Планета огромна и в основном пустынна. Там нигде поблизости нет сильных цивилизаторских правительств. Вы предоставлены сами себе.

Основная идея вселенной RimWorld - это разнообразие условий человеческого существования. В этих условиях человечество расселяется по всей галактике при отсутствии иных способов перемещения и общения быстрее чем свет. Учитывая тот факт, что звездные цивилизации приходят к упадку (из-за войн и эпидемий) так же часто, как и к процветанию, это означает, что межзвездный путешественник может сталкиваться с людьми любого уровня развития: от доземледельческих племен до сверхъестественных полубогов-полуроботов.

В RimWorld начинающие колонисты находятся на уровне технического развития в середине этого диапазона. Но вы можете сталкиваться с людьми гораздо более низкого и более высокого уровня развития, а также приобретать и использовать их инструменты и оружие. В RimWorld в отдельно взятом бою могут участвовать луки и стрелы, ружья, автоматические винтовки и биомеханические машины убийств.

Поддерживаемые языки: english, french, german, polish, russian, italian, spanish - spain, czech, danish, dutch, hungarian, japanese, norwegian, portuguese - portugal, portuguese - brazil, simplified chinese, swedish, traditional chinese, turkish, ukrainian, finnish, korean, romanian, spanish - latin america

Системные требования

Windows

Минимальные:
  • ОС *: Windows 7
  • Процессор: Core 2 Duo
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: Intel HD Graphics 4000 or other shader model 4.0
  • Место на диске: 1 GB

Mac

Минимальные:
  • ОС: macOS 10.12
  • Процессор: Core 2 Duo
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: Intel HD Graphics 4000 or other shader model 4.0
  • Место на диске: 1 GB

Linux

Минимальные:
  • Процессор: Core 2 Duo
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: Intel HD Graphics 4000 or other shader model 4.0
  • Место на диске: 1 GB

Отзывы пользователей

Рекомендую 07.04.2025 03:04
2 1

One of my favorite games. i go through cycles of non-stop playing before putting the game down for months.

Время в игре: 29747 ч. Куплено в Steam
Рекомендую 06.04.2025 00:50
3 1

this game by default will display your computer clocks real time on the side of the UI

Время в игре: 22421 ч. Куплено в Steam
Рекомендую 04.04.2025 05:21
1 0

I played RimWorld and accomplished the original goal of the game- to escape. My 3rd play through, I am working on conquering the world! There are difficulties for every kind of player, so you can just play this as a peaceful colony simulator. However...

Did the game developers really envision creating a war crime simulator when they made the game? Yes, you can harvest organs and grow drugs, they knew what they were doing. I explained to my husband that I was giving my pawns drugs, so they wouldn't be too tired to fight. Yes, I was giving my own people crack so they would fight like warriors!

Your first time you play you will struggle, but it's a survival game. A big enough group of deranged bunnies, can indeed kill all your colonist.

Время в игре: 9736 ч. Куплено в Steam
Рекомендую 03.04.2025 20:11
5 1

Where do I even start with this game?
The most unhinged, beautiful, unfair, and above all else, fun colony sim I have ever played.

One run it'll go from 39 polar bears raiding my desert base -and all dying from heatstroke- to Randy blessing me with 14 hyperweave eyepatches the day that my only remaining colonist lost both his eyes, mere minutes before he gets obliterated by a gold meteor that landed in my hospital.

The next it'll go smooth, harvesting organs, making profits, right up until my genetically engineered melee pawn loses a social fight to a one legged, armless 0-in-melee-having wimp that BIT OF HIS HEAD. This of course caused his wife to have a mental break, binging drugs to the point of an overdose. Which, of course, lead to more mental breaks that spiralled to the point where same one legged, armless pawn had to defend against a siege raid bombarding me with mortars. And he somehow managed survive, only to die of malaria five days later.

The one after that your pawn spawns in next to a starving jaguar and gets mauled 45 seconds in. A mauling that she won't only survive (with no fingers), but to thrive afterwards- down to the point of her becoming your dedicated harp player.

And the one after that will have that one pawn that will stick in your mind forever. Vulture my beloved. Vulture gods greatest mistake. Vulture, the woman that spawned in with a crosshair tattooed on her head, an old gunshot wound (in her head), a 17 in shooting, and the 5-shots-5-destroyed-hearts-in-a-row record. With a dinky, poor quality lever action rifle in foggy weather. Goddamn I miss her.

Every run is unhinged in it's own special way. No moment is safe. Randy does not care about you or anything else. And every last blow he levels against my sanity is another reason to smile and to love this game even more.

Время в игре: 54208 ч. Куплено в Steam
Рекомендую 03.04.2025 11:47
5 1

🌌 RimWorld isn’t just a colony sim.
It’s a story generator that writes tragedy, triumph, and madness one disaster at a time.

You don’t simply "play" RimWorld.
You lead, build, struggle, and fall apart — again and again.
And somehow, you love every minute of it.

🎮 Why RimWorld is unforgettable:

🛠️ Deep, rich colony management — every choice can save or destroy you.
⚔️ Brutal, unpredictable events — where one bad raid or cold snap rewrites your entire saga.
🧠 Endless emergent storytelling — no two worlds, no two tales are ever the same.
🌍 Procedural drama that feels more real than scripted stories.
🎵 A calm, eerie soundtrack that quietly reminds you: survival is not guaranteed.

Things I mastered in RimWorld:

• A good plan survives exactly until the first mechanoid dropship lands.
• Your best colonist will inevitably die because of food poisoning.
• Never trust "mild" winters.
• Pets are emotionally more dangerous than raids.
• Success in RimWorld isn’t survival — it’s building hope on a dying world.

💬 TL;DR:
RimWorld isn’t about perfection.
It’s about resilience — carving life out of chaos, failure, loss, and stubborn dreams.

You will lose.
You will rebuild.
You will watch stories unfold that no other game could create.

🔥 Final Verdict:
10/10. Would fail gloriously and rebuild civilizations on alien worlds again.

🛠️ Special respect to the incredible modding community — expanding RimWorld into endless new frontiers of madness, hope, and survival.
Your creativity is legendary. 🚀

Время в игре: 979 ч. Куплено в Steam
Рекомендую 02.04.2025 01:38
2 0

Simple on the surface, with a ton of complexity underneath. Best game of this genre I've ever played.

DLC's are expensive, but the Vanilla has enough to learn and experience on it's own. Modding community is solid if you're into that. Base game is completely worth it and will keep you entertained for many hours.

Время в игре: 7237 ч. Куплено в Steam
Рекомендую 01.04.2025 09:21
2 1

I don’t know what kind of spell this game has, but lately I’ve been opening RimWorld only to get lost in thought for hours while it runs silently in the background. It’s like I’m mentally preparing myself to actually play it. Postponing the chaos, savoring the calm before the storm.

Время в игре: 10437 ч. Куплено в Steam
Рекомендую 01.04.2025 06:51
2 0

500 Hours of my life....gone. 500 hours sacrificed to appease Randy Random as i try and endure the sick and twisted story he plays out for me each and every run. But the movement of the pawns as they survive, build, and thrive is absolutely mesmerizing to me. It just unlocks a floodgate of dopamine in my brain that causes me to come back time and time again, losing hours, days, or even weeks of my time. And the worst part....i let my self repeat the cycle over and over and over....and I love every second of it. So with that...500 hours of my life is gone....and id happily spend 500 more just to keep playing this masterpiece of a game.

Время в игре: 30092 ч. Куплено в Steam
Рекомендую 01.04.2025 02:03
2 0

100% Absolutely recommend this game. With my accumulated 6831 hours, I can honestly say this is my favorite game of all time. With the wide variety of mods, the modding community, the plethora of playstyles, themes, and genres you can cover, it is nigh limitless in replay ability.

Время в игре: 409875 ч. Куплено в Steam
Рекомендую 30.03.2025 11:31
9 0

The wind carries the cries of those who did not last the night. There is beauty here, if beauty is the glint of a knife in the dark or the way a man’s eyes go vacant when he buries his third child. The screen glows like a funeral pyre. You tell yourself it is only a game. But the truth is written in the ashes. In the end, all colonies fall. And what survives is not the people, nor their dreams, but the cruel arithmetic of what they did to endure.

Время в игре: 2351 ч. Куплено в Steam
Рекомендую 29.03.2025 23:52
1 0

really good game i have a cat girl amry but... one complaint wayyyyyy to long for kids to grow up anyone know any mods to speed it up???

Время в игре: 2282 ч. Куплено в Steam
Рекомендую 28.03.2025 19:31
2 0

This is the sort of timeless masterpieces that set the standards of an entire game genre. Think the Diablo 2 of colony sims.
If you are put off by the graphics initially, like I was, try to ignore that, and give the game a try, you will not be disappointed.
Simply put, there is no other colony sim out there that does what Rimworld does in the way that it does it.
And if you don't believe me just scroll down a bit and take a look at how many reviews with people who spent 500h + have to say about it.

Время в игре: 77992 ч. Куплено в Steam
Рекомендую 28.03.2025 15:54
2 0

TL;DR
Just buy the game. With or without the DLC. You will almost certainly NOT regret it.

-----
Overwhelmingly positive... this game really doesn't need another positive review but I feel obligated to do so after 888 hours played. This is for sure, my most played game. I have more hours in CIV6 but that's from leaving it open and then going to work and avoiding load times. Not the case with this game as it loads relatively fast compared to other games I have.

If you like colony sims, or if you are a control freak and need an outlet THIS IS YOUR GAME. Multiple stories unfold every time you play this game. High drama between people in your own tribe, battles against other tribes, form your own religion to guide your people, run a democracy or dictatorship, grow crops, deal drugs, invade neighbours, ally with everyone, be a slave trader, or run a naked cult who only eats veggies THE CHOICE IS YOURS!

After about 800 hours I decided to install a mod that would allow me to configure my starting party exactly as I wished. Members named after my family with traits my family members have. Exiled my sister for starting too many fights.

I'm SURE there are numerous people out there with more hours played. I'd like to point out though that I'm a father, with too many hobbies and chores to do. Yet somehow... over the last several years, EVEN WITH A GAMING RIG that can play pretty much anything including the hundreds of other games I own, THIS is the game I come back to. It works great locally installed on MAC or PC and it works great via steamlink on Linux(installed on PC)

I would only recommend TWO things for this game. The ability to customise your starting party in detail AND the ability to start multiple colonies on one planet. That said the mod community is huge on this game even though I've only dipped a toe.

... this game is EXCELLENT.

There... i've done my duty...

Время в игре: 53546 ч. Куплено в Steam
Рекомендую 27.03.2025 01:48
2 0

Rimworld is a masterclass in the colony sim genre and has stood atop its competitors since release. Endlessly replayable, it never loses his charm or lustre. Few games have managed to strike such a perfect difficulty balance as Rimworld. The different storytellers and settings within make it easy to find the right balance without having to methodically edit it yourself. You may gravitate towards one particular playstyle you find works best but I encourage you to try different things and different biomes, some are definitely easier than others but each presents its challenges.

This is a game you always come back to. You might not play it for 6 months but suddenly the urge hits and you play it for 40 hours straight. Every DLC is significant in what it adds without being gimmicky as can often be the case. I haven't bought anomaly since horror doesn't interest me but every other DLC is highly recommended and this is coming from someone who is very cheap and selective in what I buy. This game was released into early access and should serve as the most notable triumph of the model. Countless early access games have come and been abandoned and many other games have tried to copy or put a twist on the Rimworld formula. None have come close to capturing its essence and perfection.

This game is a masterpiece.

Время в игре: 39260 ч. Куплено в Steam
Рекомендую 26.03.2025 17:35
16 16

watched a child get struck by lightning explode causing a fire that detonated my nuclear program. admittedly i did genetically engineer the child to be full of highly volatile chemicals.

Время в игре: 21922 ч. Куплено в Steam
Рекомендую 25.03.2025 18:09
1 0

Fun game to chill out and play. Endless replay ability.

Время в игре: 33556 ч. Куплено в Steam
Рекомендую 25.03.2025 05:10
6 0

It is the ultimate video game. You command a community of complicated little people with many needs each with different traits and abilities as you slowly progress in technology up to making a giant spaceship. You build a base to suit their needs; it can be a town or a mansion or a cave or anything as long as it can withstand the raids and deadly wildlife. Your base evolves as your technology does and as you gain and require more and more resources. You even farm to keep people alive. It's masterfully designed and the stories you'll experience, some of triumph and some of tragedy, stick with you forever. Fantastic game.

Время в игре: 19878 ч. Куплено в Steam
Рекомендую 23.03.2025 23:04
1 0

At first, I didn't take the game so seriously, what could be so exciting about a game where you control some pawns right?

I found myself 30 hours later growing weed in a farm and trade it for weapons, I have become the new Pablo Escobar of Rimworld.

5/5

Время в игре: 2109 ч. Куплено в Steam
Рекомендую 23.03.2025 02:03
1 1

tries to do a morally good run.
needs some silver
gets raided
imprisons survivors
remove all limbs
remove 1 kidney and lung
sells to empire
profit

Время в игре: 44908 ч. Куплено в Steam
Рекомендую 22.03.2025 19:08
5 0

I started RimWorld thinking it was just another colony sim. Hundreds of hours later, I’m still completely hooked. No two playthroughs are ever the same—one moment, my colony is thriving, the next, a manhunting squirrel wipes out half my people. The AI storyteller keeps things unpredictable, and that’s what makes it so addictive.

The DLCs make it even better:

Royalty made my colonist feel like a space queen/king, complete with psionic powers and royal drama.

Ideology let me build a colony of tree-worshipping cannibals (best run ever).

Biotech? Now I’m gene-modding super soldiers and raising an army of mechanoids.

The depth of micromanagement is another highlight. You can control everything—assigning colonist priorities, customizing their schedules, managing food production, designing defenses and even deciding how they dress. If you love fine-tuning every detail, this game is a dream.

And then there are mods—an endless source of new content. Whether it’s adding more weapons, overhauling mechanics, or turning the game into a full sci-fi RPG, the modding community keeps RimWorld fresh forever.

RimWorld isn’t just a game—it’s an endless sandbox of chaos, strategy, and storytelling. If you love emergent gameplay, deep micromanagement, and infinite replayability, get ready to lose track of time.

⏳ Playtime: 1000+ hours (and I regret nothing)
👍 Recommended? 1000 times yes!

Время в игре: 78964 ч. Куплено в Steam
Рекомендую 22.03.2025 00:03
1 0

this is one of the most blessed and cursed games i have played. well worth the price to create a cult of cannibal, bunny worshiping nudist stoners that like trees. mods are your friend here after you've done everything. i recommend playing vanilla for a while first

Время в игре: 13643 ч. Куплено в Steam
Рекомендую 21.03.2025 23:22
1 0

Rimworld is one of those games that is whatever you make of it. If you love the idea of sandbox story telling with an rpg/rts sprinkling then this game will give you hours of fun. There are end game style objectives but the real fun of this game is from the stories you create from your own challenges or community based challenges. The mod scene is amazing as well.

Время в игре: 72784 ч. Куплено в Steam
Рекомендую 21.03.2025 13:29
1 0

I have had this game for a total of 72 hours.
One of my mods convinced me to buy this since it was on sale as I am currently so bored with any games I already have, and wanted a single player game to absorb my entire well being and purpose of existence.

In the first 20 minutes of gameplay I witnessed cannibalism, nudists, a divorce, two break ups, and a whole lot of unfortunate illnesses.

This is better than this Sims, and I have over 1000 hours of gameplay in that atrocity. Rimworld is the greatest game I have ever played. Mod it, AND IT IS EVEN MORE INSANE. I can't stop playing.

10/10

Время в игре: 995 ч. Куплено в Steam
Рекомендую 17.03.2025 00:23
1 0

I have been playing this game on and off for awhile. Its a great game and is made even better by mods.

Время в игре: 17428 ч. Куплено в Steam
Рекомендую 16.03.2025 23:47
2 0

my first session with this game lasted 16.4 hours. 16 HOURS. I didn't even have the time, ignored all real world needs for the story and glory of my digital companions.

they died. a lot.

the gameplay loop is so addictive and once you lose it all, you just want to get it back. my girlfriend compared it in that right to DayZ.

Время в игре: 981 ч. Куплено в Steam
Рекомендую 16.03.2025 22:13
1 1

Played a multiplayer mod with my friend going well then a thunderstorm happened during a raid which caused two guys to get injured and then die via infection our pregnant Guinea pig got hit by lightning and only had a miscarriage the man in black came and we then used him to rescue someone who then killed one of the other colonists during a raid as he shot a grenade at him when he was melee fighting the raider and all the while the Guinea pigs kept inbreeding and where a set of twins were the sister the niece and the granddaughter all at the same time as the father of the Guinea pigs was the son from the same mother and the Guinea pigs were impregnated at 8 days old by their siblings and all this happened in the span of like 2 months 10/10 would breed Guinea pigs again

Время в игре: 334 ч. Куплено в Steam
Не рекомендую 14.03.2025 18:42
6 0

This game is simultaneously one of the best games I have ever played and the cause of some of the most frustrating experiences I have ever had. But Steam demands a yes or no, so if you're on the fence about purchasing this game, hear me out:

The concept and general execution are among the most innovative and interesting ideas I've seen in recent games, and I think the micromanagement and strategy are, in many respects, stellar. I consider myself an imaginative person, so I had no trouble immersing myself in my characters and getting attached to them. I think that the essence of RimWorld is something that deserves a great deal of respect and admiration. The devs should be proud.

That is, until you consider the combat system.

I have played several different playthroughs of this game, both with the stock combat system and mods like Combat Extended, which are designed by people who, similar to myself, were dissatisfied with the existing combat system. I do not think I have found a game that has driven me to more anger and general bafflement than RimWorld. Ordinarily, I think the AI in this game is great, if a bit finicky, which is no doubt due to the general nature of the game as a whole. But the second you add in individual pawn management and some of the worst combat AI I have ever seen, everything collapses into a mess of agonized screaming and complete bewilderment. If you do not believe me, here are some of the issues you can expect to see:

- Some of the most inaccurate gunplay you have ever seen—or will ever see. In CQB, guns take so long to fire that a single enemy can reasonably expect to charge a friendly wielding a shotgun from a semi-considerable distance and still win. Anyone with an automatic weapon who doesn’t have an insanely high weapon skill will suddenly start spraying wildly after about five rounds—unless you're playing with mods to fix this. Even with mods, it still seems incredibly shoddy.

- Friendly soldiers throwing grenades, Molotov cocktails (or firing RPGs and grenade launchers, if you play with mods) DIRECTLY AT OTHER FRIENDLY SOLDIERS.

- Machine gunners or automatic rifleman with rampant disregard for friendly fire (your only recourse is to bar them from firing, which sometimes makes them completely pointless).

- Enemy attacks ranging from so easy you'll get bored (tribal enemies with no guns), to difficult but still manageable (pirates with guns and explosives), to "kiss your run goodbye" (mechanoid enemies—particularly with the Combat Extended mod, though they’re still infuriating in stock RimWorld).

I suspect that the developers knew that if they made guns as powerful as they would be in real life, nobody would bother using melee weapons unless they were going out of their way to do, for example, a tribal playthrough. This seems to be a common occurrence in many games, and I would be okay with it if RimWorld weren’t attempting to emulate at least some degree of realism.

Unless you are:

A. a masochist who enjoys losing to hair-pulling incompetence,
B. intending to play this game on one of the much lower difficulties (which make all the other struggles far too easy), or
C. a person with hundreds—if not thousands—of hours to dedicate purely to mastering the combat system,

I would strongly recommend you reconsider this game. It is addictively fun at times, and honestly, it's possible—if not likely—that I'm just playing it wrong. But I would like to make the argument that $60 (Biotech is almost a must-have expansion, but I will leave the DLC debates to others) and the hundreds of hours you will spend slamming your hands into your desk over the most trifling nonsense are simply best spent elsewhere.

Время в игре: 8482 ч. Куплено в Steam
Рекомендую 14.03.2025 15:33
31 14

I arrested a 7 year old child beggar requesting money to free his enslaved sister, harvested his left lung and kidney, then publicly executed him. The ritual was deemed spectacular and my colonist gained a moral boost

Время в игре: 30227 ч. Куплено в Steam
Рекомендую 14.03.2025 03:33
1 0

Great civ builder. Even though the graphics are not impressive I would rather play this than the other ones out there

Время в игре: 10146 ч. Куплено в Steam
Рекомендую 13.03.2025 19:53
2 0

This is one of my favorite games of all time. Buy the base game, if you like it, then buy the biotech DLC, then ideology. The most this game goes on sale for is 20% off but it is absolutely worth every penny at full price.

Время в игре: 63372 ч. Куплено в Steam
Рекомендую 13.03.2025 13:41
1 0

RimWorld is a surprisingly fun & addictive survival/management game where you control a group of people trying to survive & eventually make their way out of a faraway planet.

If I had to summarize it, it feels like it took the best possible lessons from Dwarf Fortress and improved on everything that needed improving.
So much of the world and characters is procedural, and it does make the experience that much more unique & personalized. You will face different challenges from other players as the world and its inhabitants behave differently.

The base building is fun and in my opinion the right level of complex. The colonists are a little dumb but it's fun to 'program' them optimally so you don't have to intervene all the time, and the various challenges the game throws at you are interesting.
I will also say that the soundtrack rules.
I also found the tutorial helpful, and thanks to it I was able to find my footing in this otherwise complex game.

This game is not perfect. You will sometimes end up just staring at the screen, letting time go by as you wait for your colonists to do something. Some mechanics or rules are not explained well or unclear, and as a result you may have to do some Googling.
I also don't think the difficulty is for everyone.

I'd recommend this game to anyone looking for a meaty, procedual management game.
If you're looking for high-adrenaline action or a thrilling story, this may not be it.

Время в игре: 4837 ч. Куплено в Steam
Рекомендую 12.03.2025 20:22
27 1

RimWorld stands as humanity's most sophisticated empathy simulator—not because it creates empathy, but because it systematically erodes it. You begin caring about your colonists as people and end seeing them as walking resource containers. The game's genius isn't in its mechanics but in how it transforms you into exactly the kind of ruthless survivor it simulates.

Время в игре: 987 ч. Куплено в Steam
Рекомендую 12.03.2025 14:52
1 0

After some hesitation at first, it's turned out to probably be one of my favourite games, and definitely something I'm going to put an unhealthy amount of time into until it becomes my entire personality. Though looking back at the past several conversations I've had.... we might be past that point already.

Why are you still reading this? Buy it! Join us. Thrive. Wait no, that's Stardew. Ooo.. Joja-based ideology.. new playthrough idea..

Время в игре: 10980 ч. Куплено в Steam
Рекомендую 12.03.2025 05:17
1 0

A great, very addicting game with good dlcs and great modding support

Время в игре: 19480 ч. Куплено в Steam
Рекомендую 10.03.2025 09:46
0 0

Genuinely the best and most polished colony sim game out there, probably th best managemtn game overall. The devs listen to the community and the DLCs are basically huge modpacks added into the game with more polish than the old mods that tried to simulate them (RIP wall light mod, you were the goat).

Modding is incredibly easy and the community gives many, many awesome mods. Though the game is already awesome as it is without mods.

I played it only a little bit but it was good :3

Время в игре: 140945 ч. Куплено в Steam
Рекомендую 09.03.2025 22:49
0 0

It has an endearing yet simplistic animation style, is versitile with many ways to modify the gameplay, and runs smooth. 10/10 reccomend for anyone who likes colony sims.

Время в игре: 17305 ч. Куплено в Steam
Рекомендую 09.03.2025 20:10
0 0

This game is hard to get used to. The biggest problem is trying to stop after you get the hang of it. I love my little worlds and trying my best to survive. With so many things to do, the replayability is outrageous and with DLC and the mod community, you'll never run out of fun. Stuck on a stranded island for life and get to bring one thing? This game has you covered. It will be like a vacation. I can't recommend this game enough.

Время в игре: 41556 ч. Куплено в Steam
Не рекомендую 09.03.2025 12:46
8 1

I can't really find the fun in this. I've tried, god knows I have, but no matter what level I pick or what crew I have or what happens... it's just always very very boring. I see all this cool stuff happening in the trailers, and the reviews of this game I read described a really cool experience.

But when I play it, it's just really boring! I'm sorry.

Время в игре: 2233 ч. Куплено в Steam
Рекомендую 08.03.2025 23:57
4 1

Excellent game. My Wife and I recently lost our baby and we have been playing this game along with the Biotech DLC with a Multiplayer mod and it has helped us cope with the loss. Being able to create a family and grow a colony even though the planet seems to want to kill you at every step, is very rewarding. I cannot recommend this game enough.

Время в игре: 1538 ч. Куплено в Steam
Не рекомендую 08.03.2025 15:15
6 1

The developers started with a great idea to create great games, then they got greedy. If I was to purchase Rimworld with all the DLCs, I would be paying a whooping close to $160 USD. The base game and all DLC compared to other similar games in the market are at around 4x the price. Unless you can get the game for 75% off I would not recommend it. You have to be a mega fan - which lets be honest they are much better games - to pay full price. I give this game a solid 2/10 content to value. After hacking up their prices - updates stopped. Duh... people are not paying your insure prices which only hurts the developer.

Время в игре: 28506 ч. Куплено в Steam
Рекомендую 08.03.2025 04:36
0 0

Over 2k+ hours played and never officially "beat" the game. There's just so much to do! I really enjoy adding mods from the workshop- anything from quality of life, to cosmetic, to completely game changing is there. I highly recommend the Vanilla Expanded framework. If you filter the workshop items to "most popular" and "all time" a lot of pages 1-3 are really good quality of life stuff!

Время в игре: 157032 ч. Куплено в Steam
Рекомендую 08.03.2025 03:32
50 15

The game is worth waiting 30 minutes each time you open it because of all the mods you enabled.

Время в игре: 22996 ч. Куплено в Steam
Рекомендую 08.03.2025 03:26
0 0

my main complaint is that the game is incredibly pricey, about £100 for all of the dlc. that being said it's not a game I regret buying in the slightest. highly recommend it! the base game is fun anyways, buy that and if you really fall in love with the game like i did then all of the dlc

Время в игре: 2567 ч. Куплено в Steam
Рекомендую 08.03.2025 02:39
0 0

fun game wish it had the graphics of stranded alien then it would be perfect

Время в игре: 1499 ч. Куплено в Steam
Не рекомендую 07.03.2025 01:51
5 1

Far too much RNG for my taste. Sense of progression through research, etc. feels undercut by more layers of RNG. Combat, which is critical to the survival of your group, also feels rather unresponsive most of the time. Feels like I'm fighting the game more than playing it. I can see the appeal of people wanting RNG to create their own unique story, but someone looking for mastery of the game will only be frustrated as run after run gets reset due to factors mostly out of their control, rather than misplays.

Время в игре: 6623 ч. Куплено в Steam
Рекомендую 05.03.2025 22:26
0 0

Absolutely amazing. Extremely deep, and just when you think you have things under control, the storyteller shows up to keep you on your toes (or you back...) No better game in this category... and then you get into the mods... and it gets even better. Work many many more pennies then they charge for it and the DLC.

Время в игре: 48432 ч. Куплено в Steam
Рекомендую 05.03.2025 19:50
2 1

Really quite good, mods make this game fantastic though. The story kinda sucks ngl and the planet is huge for how little the game encourages you to get around. Other than that, absolutely no complaints.

P.S. you can also do some pretty wild stuff like eat people and start a drug empire but that's neither here nor there.

Время в игре: 3995 ч. Куплено в Steam
Рекомендую 05.03.2025 03:42
0 0

The base game is great. The mods are excellent. The DLC is largely worth it. Highly recommend.

Время в игре: 15132 ч. Куплено в Steam
Рекомендую 04.03.2025 23:43
0 0

I love this game and can't praise it enough. A must-play for strategy lovers. The level of detail is amazing. That being said it can be quite overwhelming at first but stick with it as it is well worth getting used to. My best advice would be to not give up even if your colony is dying because that is how you learn. Then take what you have learned and start a new colony.

Время в игре: 41724 ч. Куплено в Steam
Рекомендую 04.03.2025 19:18
0 0

I find it hard to rate this game. I have 200 hours in it and bought two DLCs and took quite some time setting up good mod lists, so I'm obviously having fun. But this game really is what it says on the box, a "story generator". It focuses very hard on trying to keep you in the early to mid game, while the late game feels like it's not supposed to be reached.

In the early game everything works really well. If a colonist dies, it hurts, but isn't a huge deal, as there are replacements. It creates drama without hurting gameplay too much.
Losing limbs is also quite impactfuil, as it heavily reduces the effectiveness of a pawn, but it isn't the end of the world. Same goes for infections, which are a threat, and can and will kill if untreated, but can be dealt with with a time and medicine investment.
Item storage also seems to be built around you having some items, but not too many, as if you try to leave space for colonists to walk (which you don't need to, but it looks far better), storage is appropriately sized if all you have is a smaller stash.

Now, about the late game. Everything is either irrelevant or a total disaster.
Losing limbs or organs is irrelevant as you can immediately replace them with bionics which are just upgrades and infections can be prevented entirely or treated way more easily with far better medicine.
A colonist death, however, is hours of progress building up their skills gone. If you lost a builder, for example, everything they build will be a of terrible quality. That is expected in the early game, but a pain in the late game. And the game really wants a colonist to die, difficulty ramps up until one does.
Storing items is also a pain, as the huge stashes you can build up by the late game can take up half your colony or more, as the early game shelves are all you have and all you will have.

These are just some examples, but it really is a shame, as for a short little while, once everything is comfortable, I have a lot of my mechanoids from biotech, some psycasts from royalty, and just really good equipment, it feels great - but then the flaws set it, and I realize, the game really wasn't built around me actually being here.

I am supposed to have some good things, some recon armor, a few mechanoids, one or two medium level psykers. But once you have it all, things either pose no threat at all, or recovering from them feels less like drama and more like trying to waste your time.

Someone's gonna love this, I like it a lot despite its flaws, but now that I have consciously noticed these problems, they really stick in my brain and make me realize why the game felt like it was rubbing me the wrong way each time I played a colony for too long.

Время в игре: 12255 ч. Куплено в Steam

Дополнительная информация

Разработчик Ludeon Studios
Платформы Windows, Mac, Linux
Ограничение возраста Нет
Дата релиза 23.04.2025
Metacritic 87
Отзывы пользователей 98% положительных (103976)

Отзывы пользователей

98%
101,922 положительных и 2,054 отрицательных отзывов
Обновлено: 13.04.2025 01:42

Жанры

Strategy Indie Simulation

Особенности

Single-player Steam Workshop Partial Controller Support Steam Cloud Remote Play on Tablet Family Sharing