Point

Point

0.0
Недостаточно отзывов
29.00₽
Steam Store

Разработчик: Eugene Volik

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Описание

Point - небольшая игра-головоломка.

Головоломка по поиску пути для получения максимального количества очков.
С приятным саундтрек в стиле 80ых.

Поддерживаемые языки: english, french, italian, german, spanish - spain, russian

Системные требования

Windows

Минимальные:
  • ОС *: Windows XP/Vista/7/8
  • Процессор: Dual-core Intel or AMD, 2.3 GHz or faster
  • Оперативная память: 2 GB ОЗУ
  • Видеокарта: Graphics card supporting DirectX 9.0c
  • DirectX: версии 9.0c
  • Место на диске: 50 MB
  • Звуковая карта: Any

Отзывы пользователей

Рекомендую 01.11.2022 12:36
0 0

6/10

Время в игре: 23 ч. Куплено в Steam
Рекомендую 27.01.2022 16:00
0 0

It's a great mix of retro vibes and skill. I love the game play and casual nature of the game. You don't get penalized for making mistakes and can reset and better yourself and learn how each puzzle works.

Время в игре: 270 ч. Куплено в Steam
Рекомендую 17.08.2020 10:59
1 0

Point is a nice, short puzzle game if you feel bored. If you rarely play puzzle games this is a nice distraction when waiting for a short amount of time since the levels are compact and generaly do not take more than 5 minutes, similar to Lyne or Hexcells. If you are a hardcore-puzzler you will probably go through this in one short sitting. However for 80 cents it is well worthwile in my opinion.

Your goal is traversing through a network of nodes and edges to the goal whilst reaching the exact point count shown on the goal node. You gain points by traversing through nodes which add 5 points or double your points, there are also nodes which subtract 5 points, teleport you or reset the map. There are a total of 50 levels.

The 80's asthetics are a nice touch, though I would have liked the design of the different nodes to be more distinctive. Everything that changes is the number of corners around a given node, and the game doesnt communicate what node does what, you have to find out by trial and error. This was a bit frustrating because some nodes do nothing but look different than the starting node which does nothing, yet also do nothing leaving me at first confused if I oversaw something. Also the teleport-nodes all look the same, so if you have multiple teleports you have to find out by trial and error where they go and memorize them. A bit of colourcoding really would have helped here.

In almost all levels the goal node corresponds to the maximum points you can reach, although in one level I managed to score 5 points more than the goal. Sadly that makes the game a little to predictive, since you for example always want to collect 5 points as soon as possible if they are in reach. It would be nice if some levels would require to lose some points on purpose to reach the goal, requiering more strategy.

Though not as bad as in most puzzle games I played, this gmae suffers from introducing new concepts to early while not fully exploiting the allready existing mechanics to its fullest, in order to create an artificial sense of difficulty. A puzzle game which handles this nearly perfectly to my opinion is
Stephen's Sausage Roll , where the complexity grows exponentially with every new tool at your disposal, which rarerly happens in this game.

All in all I think this type of puzzle-game has a lot of potential and could be expanded upon by different number-modifiers, directed edges (Eulerian Path), and many well known concepts of graph theory.

Время в игре: 92 ч. Куплено в Steam
Рекомендую 06.09.2018 12:17
1 0

Point is a minimalist puzzler which teaches new concepts through experimentation - without words.

You have your token (grey circle) with a number in it (it's current points).
You can click any adjacently connected node, to move your token to that node.

Some nodes add 5 to your token's points the first time it passes through them.
Others subtract 5.
Others teleport your token to different node (useful for avoiding undesirable nodes).
Others multiply your token's current points by 2.
There may be other mechanics I haven't discovered yet, as I progress through the levels.

The number of little triangles around the node icon and their configuration, represents which action that node does.
So you don't have to memorise what each node does on any given level - just what each node type does in general (or you can write them down, like I did).
Figuring this out the first time for each node type will just take a small amount of experimentation on your first attempt, then click "refresh level" at bottom right - or fail the level - to re-try, now knowing what each node does.

So the object of each level is to move your token around the board, adding to and subtracting from it's points, until it reaches the goal points written on one of the nodes, then get the token to that node without further changing the points.
So far in the levels I've played, each node only affects the token's points the FIRST time it passes through.
The puzzle element, therefore, is which nodes to pass through, and how to get to them - while avoiding the nodes that would make your score incorrect. Bear in mind there are teleports, and later on there may be other mechanics added, too.

Controls:
Left-click mouse on adjacent node to move token there
Bottom left: toggle sound
Bottom right: re-start level
Top left & top right arrows: scroll through previously played levels
ESC: quit game

The game apparently has 50 levels so far (as at release/April 2018).
My interpretation of the developer's comments is that if the game sells well enough, they then intend to create more levels.

Top tip: pay attention to how many tiny triangles are around each node and in which positions around it, to predict which effect that node will have on your token.

Время в игре: 10 ч. Куплено в Steam
Рекомендую 25.06.2018 06:29
0 0

An interesting, complex puzzle. A wonderful musical accompaniment. This is a good game, I recommend it to buy.

Время в игре: 42 ч. Куплено в Steam
Рекомендую 30.04.2018 16:21
2 0

Nice little retro looking puzzler with good music and interesting puzzles,worth a buy.

Время в игре: 87 ч. Куплено в Steam
Рекомендую 25.04.2018 03:17
2 0

Pretty good for it's price, the music and retro look are quite nice, also the game opening and exit are really cool.
The game itself was a bit confusing at first, and involved quite a bit of trial and error to figure out what eveything does, it's a cool concept for a puzzle and it requires using your brain a bit (which i failed at).

If you have a dollar to spare and need to entertain yourself for ~1hr then this is for you.

PD: Funny how you advertised your game on the 🎧★★ Synthwave - Retrowave - Retro Electro Livestream ★★🎧 lol, guess it worked. gotta get your target audience somehow.

Время в игре: 23 ч. Куплено в Steam
Рекомендую 24.04.2018 17:27
6 0

Not bad puzzle with interesting ways of passing. There are ways that deliberately confuse the player at first it's annoying but then you realize :)
Music and style made in the 80s, now fashionable retro looks very good. The game is worth the money, I advise everyone.

Время в игре: 177 ч. Куплено в Steam

Дополнительная информация

Разработчик Eugene Volik
Платформы Windows
Ограничение возраста Нет
Дата релиза 20.01.2025
Отзывы пользователей 100% положительных (8)

Отзывы пользователей

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8 положительных и 0 отрицательных отзывов
Обновлено: 18.01.2025 12:31

Жанры

Casual Indie

Особенности

Single-player Family Sharing