Разработчик: MAGES. Inc.
Описание
Особенности игры
STEINS;GATE 0 продолжает тему путешествий во времени, но в качестве центрального элемента здесь искусственный интеллект.
Помогите группе молодых студентов изменить время так, чтобы третья мировая война не случилась.
Красивая графика и захватывающая история подарят незабываемый опыт.
Действие игры происходит в альтернативном мире, который появился бы, если бы героев оригинальной игры постигла неудача.
Играйте с помощью смартфона: от того, ответите ли вы или нет, будет зависеть финал игры.
Поддерживаемые языки: english, japanese, simplified chinese, traditional chinese
Системные требования
Windows
- ОС *: Windows: 7/8.1/10
- Процессор: Intel Core i5
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Intel HD Graphics Series (With 1GB memory allocation)
- DirectX: версии 9.0
- Сеть: Широкополосное подключение к интернету
- Место на диске: 15 GB
- Звуковая карта: Direct Sound compatible sound device.
- Дополнительно: Minimum resolution: 1280x720 (Recommended: 1920x1080)
- ОС *: Windows: 7/8.1/10 (64-bit)
- Процессор: Core i3 (Sandy Bridge or better)
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Geforce (VRAM 1GB or better)
- DirectX: версии 9.0
- Сеть: Широкополосное подключение к интернету
- Место на диске: 15 GB
- Звуковая карта: Direct Sound compatible sound device.
- Дополнительно: Minimum resolution: 1280x720 (Recommended: 1920x1080)
Отзывы пользователей
I didn't have the highest of hopes going into this game. Steins;Gate was a masterful piece of writing, its characters and plot were gripping and its ending emotional. I was afraid that 0 would disrespect and tarnish that story in some way.
I was incredibly mistaken.
0 does not tarnish the original Steins;Gate, it enhances it. It goes into detail on a plot beat crucial in the ending of the original game, a plot beat we hadn't learnt of. Steins;Gate 0 explores this and explains it, whilst telling an amazing and gripping story along the way. It doesn't feel like a cheap copy or attempt at creating a sequel to the original, it is a story built on the original game which tells an entirely unique, yet relevant story. Somehow it manages to respect and build off the original in its own way, whilst still telling its own unique story instead of feeling like a forced continuation. You may have heard the story of 0 is not as good as the original, that is true. However, thats about where it ends. It's just "Not as good". However, compare it too a myriad of other stories, its exceptional. It is still amazing. Saying its not as good as the original isnt a way of putting down 0, its simply a testament to the quality of the original, Steins:Gate 0 should be played, its an amazing story that wont damage your opinion of the franchise. It will just enhance it.
Steins:Gate 0 is an incredible piece of story telling, enough said.
PLAY THIS GAME (after the original, of course)
I want Maho to step on me
este juego es el mejor juego qu ebhe jugado en mi viad, 100% recomendado si quieres una nalgadas por ese culo y 100000% recomendado si no las quirees. Chicos jueguensdeu este ins gate es de masidado bueno por favor chicos
A faithful sequel to the original game. The story keeps you invested in the characters and it is extremely well done. Some of the endings are a bit depressing, but I think that makes the good endings all that much better.
Get in the time machine, Okabe
Steins;Gate 0 is a very important story to understand what happened at the end of Steins;Gate.
The Positive
- Art. Although I had to get used to it, it's a bit different from S;G. I did like most of it. There are some returning characters of which I prefer the S;G art more, especially Daru.
- Voice acting. Perfect as always. Again, only Daru here for some reason I was a bit disappointed with. Not sure if I am imagining things but it's like his voice was more 'quirky' than in S;G.
- Story. From Mad Scientist to Sad Scientist and the reawakening of the Mad Scientist again . This is the story right after he fails to save Kurisu the first time in S;G. He has given up. Depression, no more delusions. There are some major moments that made me jump from my chair, for instance when the worldline shifted when everyone was having fun at the x-mas party, to Okabe being in the middle of WW3 with death around every corner. But there were also some boring sequences that failed to keep my attention. In S;G I never had the urge to skip through dialogue, but here I sometimes did. Those moments were mostly in the alternate endings, so it's not a big deal. I must say some of the things I enjoyed were Tennouji helping Okabe out after Okabe reveals his knowledge of him being a SERN Rounder and Moeka getting closer to Maho and acting more human.
- Music. If Mozart lived in present time making game music, it would be this. I think on average the BGM in S;G is slightly better, but S;G 0 has some very strong tracks with character motives and deeper meanings.
The Negative
- RINE messaging is basically a simplified Mail messaging system. What I liked about mails in S;G is that you had an inbox and outbox of mails that you could look into. Meaning that some mails were there on certain worldlines and some weren't. And there would also be mails that were sent or received in between scenes.
- Achievements are not creative. Almost every achievement you will get by simply playing all endings. There are like 2 achievements which you can miss.
- The true ending. It's short. I was expecting a bit more. I believe the anime goes deeper here.
- How Okabe interacts with the RINE message he received from another worldline/ending. Don't get me wrong I think the idea of a certain ending influencing a chapter in the past after playing it again is simply genius, but that is exactly why I am disappointed with the execution. The image of 'Kyouma' flashes real quick when he receives the message, he reads it and continues like nothing happened. And then this gives you a continuation to the True ending after getting to the Mayuri ending again. I expected more drastic changes here.
- The Story. I'm putting this in both positive and negative. There are some strong points in the story I explained above but ultimately there are a lot of loose ends and some things feel incomplete. Once again I believe the anime fixes most of it (I have to rewatch it soon). Kagari seems like a nice person but I don't feel like I am too interested in her character, wish more of her backstory was explained, although seeing how Mayuri interacts with her is at times heartwarming. Other newer characters like Maho and Leskinen were much more enjoyable.
Verdict
8/10. The VN feels a bit incomplete, but in the end still a great sequel. There are some very strong moments, but it has trouble with keeping that momentum throughout the playthrough.
10/10 masterpiece
Wolfgang ʳKurisuʴ Mozart :D
MAKISE KURISU!
Suffer from PTSD and talk to AI waifu.
Great game just like the first one love it I love it a lot and very said the way I love it too I love it hahaha
nice continuation of the steins;gate story, you need to play the first game to understand anything in this one though. okabe is very sad scientist now :(
Very satisfying, especially to get all the endings : )
This is how you create an additional story for a game that already has a perfect ending.
Even though Steins;Gate had a perfect conclusion in the first game, Steins;Gate 0 takes risks and extends the story, adding more depth and context to the original plot. I was aware of the high ratings for Steins;Gate 0 in both its visual novel and anime adaptations, so I expected a good story. However, deep down, I couldn’t help but wonder, “How can they explore more in a story that already feels complete (at least to me)?”
The way they achieved this truly blew my mind. As I mentioned earlier, this game is a perfect example of how to expand a world with a supposedly "perfect" ending without compromising anything. It doesn’t feel like it's trying to milk the franchise; instead, it genuinely adds more context and layers to the original story of Steins;Gate.
I also appreciate how all the endings still have a sense of continuity. They don’t feel like "endings" in the traditional sense but are instead linked to how the characters can eventually reach Steins;Gate.
評論說BUG很多 ??可不玩??
但組合版破完本傳不給退款
硬著頭皮玩下去才發現
根本不存在不玩的理由!!!
難道這就是世界線的收斂嗎?
el psy conguruuuzaaasso doido iiiillIIIiIIIlllLLLlll!!!
I never could figure out the anime for zero. Now I know why. They done messed it up. This was so much more coherent and had lots of really cool endings. I like it a lot more now.
MAHO HIYAJO MY BELOVED!!!!
10/10 story
A must play visual novel to be honest, especially if you had played the previous game. It's not as great as the original Steins;Gate but that's because the original was wayyyy too good lmao. One caveat I have with this one is that some of the chapters are dragged on for too long, some endings also reuse scenes and the autoskip feature doesn't even skip them because it thinks they're brand new and unseen.
⠀
这作是补完,最好的话还是要搜一下路线图的,不然玩的会很懵
秋叶大舞台,有胆你就来(
this game made me consider studying neuroscience in university... i'm just like kurisu fr
bees
Good addition to the story
I love my dead wife Makise Kurisu.
Worth the suffering
4 amazing endings and 2 very disappointing ones overall very good tho
Good port, terrible game. peepee soft
Yes, its worth it.
El Psy Congroo
not as good as the original
maho best girl
I think the original was better; 0 felt like it dragged on for a bit at some parts but it was still pretty good
great game 11/10!
Great story-telling and explanation
About STEINS;GATE 0
Don't let the depressive theme deceive you - it's not as dark as it may seem, this is one of the best science fiction visual novels ever written. As the game description states, it is the sequel to STEINS;GATE. The game is entirely based on a different version of the true ending to STEINS;GATE, so play STEINS;GATE first! If you haven't, stop reading my review, because it contains STEINS;GATE spoilers.
In STEINS;GATE 0, you'll learn why reaching the STEINS;GATE is so important and where the term "deceiving" came from (if you remember, at the end of the true route of STEINS;GATE, Okabe received a video file of himself mentioning the term). In STEINS;GATE 0, you'll see the long term results of Okabe refusing to attempt to undo Kurisu's murrder. You'll witness a depressed, hopeless Okabe who wants to forget everything he did as Kyouma ("dark history").
Without Kurisu, Okabe is now residing in the Beta worldline with an alive Mayuri. He is no longer living in the Alpha worldline, in which he came from. Okabe wishes to live a peaceful future without Kurisu, but unfortunately, just six months later after he makes his decision to leave Kurisu dead, fate decided to have other plans. He is introduced to new characters. Some have created AI that uses memories that were given to them by humans at a specific date. The AI is called Amadeus and Kurisu is a contributor to the AI. She has offered her memories and subsequently created a variant of the AI called "Amadeus [Kurisu]". Fate brings the AI creators and Okabe together, and Okabe becomes a tester of the AI. Thanks to this, he is now able to interact with an AI Kurisu. Is the privilege of being an AI tester a blessing or a regrettable curse? You'll find out!
Just like in STEINS;GATE, there are multiple endings in STEINS;GATE 0. Unlike in STEINS;GATE where D-mailing led to route splits, in STEINS;GATE 0 certain calls leads to route splits.
There's a total of 7 new characters in STEINS;GATE 0 that weren't in STEINS'GATE. One of them was referenced before STEINS;GATE 0 and the other debuted in a spin-off game called STEINS;GATE: My Darling's Embrace which released after STEINS;GATE but before STEINS;GATE 0.
For the first time ever, you'll notice others experiencing Reading Steiner!
Unlike STEINS;GATE, the game isn't entirely first person. The game kind of switches between the perspectives of different characters like how it did in STEINS;GATE: Linear Bounded Phenogram and there is third person narration often at times (especially when we're seeing through another character's eyes).
Remember SERN from STEINS;GATE? Well, they're not the organization you have to fear for in STEINS;GATE 0...there are now other organizations to fear! And remember the WW3 threat in STEINS;GATE? Well, you should add an information extraction war to it.
The visual novel experience has really improved in STEINS;GATE 0. Here are some new features that weren't available in previous STEINS;GATE titles:
1. You can now see sprites of the backs of characters!
2. You can now edit the volume of characters individually. I really felt the need for this sort of feature in spin-off games, I'm glad it made its way to this game.
3. Sprite, map/background and animation quality has significantly improved!
4. Characters now use smartphones with a built in messaging system similar to modern day popular messaging apps.
My Review of STEINS;GATE 0
This game had me in tears from beginning to end! I cried so much! I cried more than I did in any other STEINS;GATE game! It's just so beautifully written and illustrated! Not a lot of series succeed at introducing lots of new characters in a further entry and gaining the admiration of its base, but STEINS;GATE 0 succeeded! I was so attached to all of the new characters - both good and bad! I loved everyone who was new! I absolutely loved all 5 good endings as well!
Most importantly, I loved the true ending. It was the best way to end this depressive story. Well done!
If anyone's curious about the order I received my endings. Here it is:
1. Leskinen
2. Mayuri (used guide)
3. Maho
4. Kurisu
5. Kagari (intentionally did it before True End)
6. True End
If you ask me what the ideal ending order should be, it should be:
1. Maho
2. Kagari
3. Kurisu
4. Leskinen
5. Mayuri
6. True End
I think that would be a more ideal way to experience this visual novel, because getting the True End last for me required me to skip so many chapters I had already read. If you need an ending guide, use these two, I had used them both: https://steamcommunity.com/sharedfiles/filedetails/?id=1383621185, https://steamcommunity.com/sharedfiles/filedetails/?id=1381418631
As extra, feel free to read these notes I took:
- I felt bad for Suzuha for not knowing what a party was since she came from wartime...
- Mayuri's last message to Okabe in her ending route had me in tears!
- Loved Mayuri's ending, I just loved how Okabe regained his confidence. I hope Mayuri slaps him really hard in the past and helps him open the STEINS;GATE!
- If you get good endings you'll see how a hopeless. depressed and exhausted Okabe regains his motivation and life and becomes Hououin Kyouma again. Hearing him say who he was in front of attack helicopters and soldiers was the bravest and best thing ever!
- This is kind of a cool and cute Easter egg I encountered: During the Christmas party, you can call Amadeus twice. She'll wish you a Merry Christmas!
- I was sobbing so much during the "dream" with Kurisu...
- I loved hearing Kaede play Turkish March as a Turk.
- I like how app position changes with wallpaper
- I found Kagari's stories quite interesting. Whoever came up with the story ideas for Kagari was very creative!
- I loved all the RINE stickers! I wish they were all sold on the Steam Points Shop!
Most importantly, at the end of this game, I realized how valuable Makise Kurisu is to us as a friend and scientist. Uncovering her knowledge is like uncovering Pandora's Box! The uncoverer cannot be malicious! Furthermore, I realized that escaping from your problems is not the answer to solving your issues. Work and work hard until you achieve your dreams! All Okabe needed in this story was some motivation and hope to get up and get back to work on reaching the STEINS;GATE!
Aim to reach the "promised place"! Aim to open the STEINS;GATE!
El. Psy. Kongroo.
Overall Rating: 10/10
MOMMMMY! MUST PROTECT MOMMY!
I enjoy hopelesness
Interesting addition to Steins Gate with more Information and explanations, enjoyed my time with it. 8/10.
Дополнительная информация
Разработчик | MAGES. Inc. |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Отзывы пользователей | 95% положительных (1241) |