Разработчик: Spike Chunsoft Co., Ltd.
Описание
Девять участников приходят в себя запертыми в подземелье, и на руках у них странные черные браслеты. Чтобы выбраться, пленникам нужно сыграть в игру со смертельным исходом. Правила простые: выход откроется, когда умрут 6 человек. Кто же умрет, а кто останется жить? Выбор за вами. Начнем Игру Решений...
Особенности игры
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Игра решений
От ваших решений зависит, кому жить, а кому умереть, и даже у лучшего выбора будут тяжкие последствия. Вам не раз придется усомниться в своих моральных принципах.
Кинематографичный игровой процесс
Полностью озвученные и анимированные истории выводят интерактивное повествование на новый уровень.
Нелинейный сюжет
Свободно переключайтесь между событиями и персонажами, чтобы составить полную картину и узнать разные концовки.
Старые знакомые, новые тайны
К персонажам из удостоенных наград игр Nine Hours, Nine Persons, Nine Doors и Virtue’s Last Reward присоединяются новые участники, чтобы ввести в курс дела новичков и завершить серию для преданных фанатов.
Поддерживаемые языки: english, japanese
Системные требования
Windows
- ОС *: Windows 7
- Процессор: Intel Core i3-530 CPU 2.93 GHz or better
- Оперативная память: 4 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX650 1GB or AMD HD 7700 1GB(DirectX 11 graphic card required)
- DirectX: версии 11
- Место на диске: 4 GB
- Звуковая карта: DirectX 9.0c compatible sound card
- ОС *: Windows 7
- Процессор: Intel Core i5-3570K CPU 3.40GHz
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX650 1GB or AMD HD 7700 1GB(DirectX 11 graphic card required)
- DirectX: версии 11
- Место на диске: 4 GB
- Звуковая карта: DirectX 9.0c compatible sound card
Отзывы пользователей
Kudos to Akane and Junpei, who managed to speedrun divorce without even being married in the first place.
Though the worst of the series imo, I appreciate the unique storytelling and how the visual novel element got canned in order to reach a wider audience with cutscenes. If I didn't play the whole trilogy I would've been very confused. Overall a 6 1/2 /10
As a standalone this is bad and as part of a fantastic trilogy it is a huge let-down. I can see the vision but in comparison to 999 and VLR this commits to so many terrible plot devices for a mystery VN
Honestly the cut-scenes and puzzles are all well done, I just think the character writing, mystery and pretty much everything else went to shit here.
If you've played the previous two games you might as well finish the story though
i love junpei akane sigma eric carlos q they are my goats
Really fun game, played it three times to completion
*No spoilers*
At first I really wasn't convinced and left the game after playing 1h.
I'm glad i came back, this is a good zero escape game for sure.
I didn't expect any of the plotwists and it was a super fun experience!
Also, every question from 999 and VLR are answered which feels great.
I enjoyed the game, although, not my favorite ending but that's ok. The journey was fun and I loved the different choices you could make to cause other things to happen.
6/10
CoMpLeX mOtiVeS
Honestly if you're just playing for the plot, go watch a walkthrough of the game. Otherwise, if you're a devoted fan of the trilogy, then sure, I would recommend playing it (and speed running the puzzles) because it isn't very long to get through.
My biggest critique is that Zero is too OP and their powers have no logical/theoretical basis - they are basically just a supernatural creature at this point, making the entire trilogy feel like it holds no weight considering all other powers were based on real-life theories...
This game was a disappointment in many areas: lack of character development, lack of continuity with the plot from 999 and VLR, time paradoxes, impossible puzzles, the use of cut scenes instead of a normal visual novel style, and especially the fact that the ending hinges on a party that is not explained anywhere in the game, leaving out chunks of vital information that would have probably changed my mind about this game and its review.
Although there are some things I did like about this game, there are way too many plot holes for me to consider it worth anyone's time (unless you just want to play it to experience it for yourself...).
The game just feels rushed and lacks the fundamental aspects that made the first two games special.
With all that said, I would just like to say that my favourite thing about this game is D Team. Diana is the goat. iykyk
Хорошая визуалка, рекомендую, из минусов, местами слишком душные загадки
I enjoyed the ending. I have some pretty major gripes with this entry, but I'm personally satisfied overall. I think its worth a playthrough if you want to see how it ends the story that really got started in VLR. Grab it on a sale if you liked the first two.
The escape rooms are fun and the story is interesting, I liked the game. Unfortunately after some hours the cutscenes get too long and sometimes boring. Traditional VN style with text would have been better.
I enjoyed the game up until the ending. The whole it was the old guy in the wheelchair in the corner (that we never once mentioned or drew attention to) all along really turned me off. It's actually on my list of worst writing sins when it comes to mystery/suspense.
That and the force quit box needed me to spell brooch correctly and bluebird or musicbox needed a space had me tilted to no end. I should never have to look stuff up when I clearly have the answer. It was no longer a matter of solving the puzzle at that point.
++
C and D is W story. Q story made me almost fall sleep
Bad port (at least on Steam Deck), bad design choices.
Amazing story and fun gameplay.
I play it for the plot
Good game
I love this game a lot as the third and final game in the zero escape series it may be a bit lacking but does have a lot of good parts its not the perfect end to the series and i wish there would be more to the ending but overall i still recommend the game to everyone who likes the first 2 zero escape games! could also tell why a lot of people dislike the game me personally i do like it.
i love morbing
Somehow no controller support
Also meh cutscenes instead of VN type text make it a slog
Would try it for longer if VLR wasnt just so mid.
Would refund if i didnt buy it in the zero escape bundle
Non-canon metafiction
.
One of the best story games I have played yet.
Don't forget the free unlisted DLC's
(OST and pdf file)
steam://launch/471420
steam://launch/471520
While there are several things I really like about this game, there were a fair few things I hated. Overall, I enjoyed it far more than Virtue's Last Reward.
The graphics look much better this time around, although considering how ugly VLR's character models were, that isn't much of an achievement. The animation seems quite lazy. Characters with long hair will constantly have it clipping through their bodies. The game is mostly cut-scenes, so there's not really an excuse for the oversight.
Apparently the devs believed modern gamers didn't like reading, so they opted for cutscenes rather than a traditional visual novel format for story segments. I found this deeply irritating, especially considering the overall quality of the animation. Watching character models clunkily walk from place to place while parts of them overlap and twist robotically is not my idea of an engaging experience. For large portions of time, my only interaction was tapping a button to make sure my Steamdeck didn't go to sleep.
The character designs themselves look fairly nice. There's none of the goofiness of VLR's multiple fashion disasters. There's the obligatory lady-with-her-tits-out, but honestly she's pretty subtle when compared to Alice from VLR.
The story felt more grounded. Personally, I felt it was strongest in scenes where the scope was smaller - the lives and happiness of individuals being at stake, rather than the cartoonish apocalyptic 'six billion dead'. Because many of the cast were returning characters, I felt more connection to them and wanted (most of them) to make it through. I like the structure of non-chronological fragments. It gave me nice stopping points and broke up what would have been an overwhelming mass of cutscenes.
I liked that there was more of a horror element, particular with the increased gore. It lacks impact in places though, I feel. I doubt someone being incinerated is going to go quietly, no matter how strong they're trying to be for the people watching. It also looks kinda dumb when a character is missing a limb, but they're still obviously standing in their default pose (hands on hips). If you're looking for an anime Saw, this is not it and you'll be disappointed.
Personally, I found the final scene a bit of a letdown. Yeah, on review I can appreciate the symbolism, I guess, but it still felt like a pointless cliffhanger.
⠀
Like the story, but not into puzzles so switched to watching a youtube playthrough instead.
This was among the first games I had platinum’d on PSN back when I played on my PSP and a game I absolutely love… that said, I can’t recommend this version in its current state. It crashes far too often to be playable on the Steamdeck despite being verified, and I can’t even get past the prologue.
This game is was a long time coming and I'm very late in playing it through completely. I was a fan of the series while it was in development hell and actually found out this game existed well after release as I didn't know or expect it to exhist. That being said I rather enjoyed the game itself. The puzzles are fun, the art good and the story great. Overall it's a nice experience. It suffers slightly from experimental storytelling that may have needed a once over to make it more enjoyable but the core of the game itself was moving and intriguing all the same. It's not prefect and there are parts that can be really dumb but I enjoyed it overall and do recommend it as a worthy conclusion to this series.
it's part of 999
it's not as "good" as it's prequel IMO
but I'd still recommend it
a great end to a great series
Thrilling, fun and hard puzzles, and also good story. I highly recommend it for puzzle games' fans with a story.
Carlos is a top tier Himbo, would kill Billions for him.
great comedy game with (for me, at least) some high highs and very low lows
you already played 999 and Virtue's Last Reward, might as well finish the trilogy to really see how bad can this go, just enjoy the ride and don't take the game as serious as it takes itself lol
absolutely amazing game. in carlos, i trust.
Shit
This game is a mess. Some of the puzzles just don't make sense. The time travel was always weird and full of plot holes. Everything feels like it doesn't make sense until the end, and then you're still left wondering what the hell happened.
Still, it was the perfect ending to this trainwreck of a trilogy, and I wouldn't have it any other way. I love to hate this game. Junpei is my doomer emo femboy boyfriend.
i.. really hate how melodramatic this game is, and I HATE WHAT THEY DID TO JUNPEI AND AKANE like... this is NOT the same akane as the last two games, and the whole angsty teenager schtick junpei is doing..? is just, so silly. it's not like subtlety is zero escape's strength but it's like they completely lost all sense of it here. also i don't like that they did away with the visual novel format, and it's not just my aversion to change -- i don't mind the 3D models (i liked them in VLR!) but 1. some of the voice actors, junpei's especially i think, work a LOT better with the visual novel format than the thing they're doing here and 2. it's like they didn't want to commit to the cutscene thing entirely, so the dialogue moves at the same pace you'd expect from a visual novel on auto mode, and a lot of the beats don't deliver properly and it's just... really off-putting. i'm reading the description and it looks like they were trying to appeal to a newer audience and... it's so baffling to me like WHO is going into zero time dilemma without having known or played the other two zero escape games?? this audience does not exist! anyway... i'm keeping this at recommended until i finish the game. i just wanted to vent
-- still, here are a couple things that i liked, both sort of spoilery
- eric is reallly funny; he's like, a complete asshole, and he strikes me as this game's dio. i'm seeing hints of humanisation though and i reaally hope they don't try to make me pity him (is that mean?). if group c's storyline ends up being about two irredeemable dickheads trying to kill eachother while a clueless kid desperately tries to save them that might just redeem this
- there's a really good horror moment in group c's storyline, even though the reveal is so obvious in hindsight. this is an outright spoiler so stop reading here if you're new and you hovered over this for some reason. the freezer where we see all the body parts and interact with them for the puzzle, and at the end you find out it's junpei. this was the first fragment i chose after voting and i loved it, except for akane's reaction... i just feel like she would be more... utilitarian
Pros: Carlos
Cons: Everything else.
"zero time dilemma" but theres actually some time to decide
this game is insanity and i lost my mind in my playthrough and i love that insanity the story was great and i liked the true ending i feel like its the most zero escape ending you can do and its a good wrap to the saga i love this game alot and i love this game its one of the best visual novels ive ever played
The reason this game is lacking in some areas is because "life is simply unfair". We have to understand and accept that.
This game strays from the original visual novel style of storytelling from the previous games. It's quite literally straight up cinema now. And the cherry on top is the performances by AAA voice actors, at least with the Japanese voices. The deadpan humor that has been present since the first game to somewhat balance the tense atmosphere between the characters is still here, of course! (i fucking love you junpei) And the puzzles are alright, but they're definitely a lot more lackluster compared to the previous games. There's a lot more of memorizing codes here than the escape rooms, dare I say. The narration and gameplay is needlessly convoluted and somewhat complex, but I guess that's the whole point of the game... but it could be annoying especially when you're nearing the endgame.
I won't say that it's perfectly written or even well-written, but it works itself out in the end. There are numerous and I mean, A WHOLE LOT, of plot holes, as well as unanswered questions that has continuously piled itself up since the first two games of the trilogy. One such as, this game essentially vetoes itself and Virtue's Last Reward because D couldn't have been born in ANY TIMELINE at all since he was the one to make the decision game this time. I could probably just go on and on, just with that thought alone, but I digress.
Overall, a fitting and happy conclusion for the Zero Escape Trilogy and I wouldn't have it any other way. I honestly just stayed for the characters without minding the whole story. I just wanted a happy ending for all the characters that were present in the previous games.
I want to end this by saying, I can't believe Uchikoshi pulled a fucking Danganronpa Bad End for the story canon.... and FUCK THEM SNAILS!
TL;DR hella worth it to play if you want closure for the whole trilogy and the characters (junpei, akane, phi, sigma, and luna/diana, and to answer some of your questions that you have since the first game. or if you're just a fan of zero escape.
junpeis so hot omg
THIS GAME IS SO INCREDIBLE!!! Virtue's Last Reward was a slog to get through and Zero Time Dilemma is the reward that makes all the hours put into the franchise worth it!!! I adore how they left this game just open ended enough to leave room for a sequel, maybe one day we'll be lucky enough to get one! The fully animated story mode with full voice acting is such a huge improvement on the VLR visual novel segments. On the gameplay side, a lot of the escape rooms recycle the same couple of puzzles each time, so not quite as engaging as 999 or VLR's gameplay (though not as convoluted as VLR either, a blessing). If you made it this far into the franchise, you will not be disappointed!
this game is like a corn maze. you're not going to like it but you kind of just have to do it cause it's what you do. it's really bad i would never recommend this to anyone, but you also just kinda have to play it
I had fun playing it, but my god the storytelling is confusiong af, and they try so hard to pseudoscientifically explain most stuff it hurts to read sometimes. The twists and the wrap up were nice, but clearly the narration was hard to enjoy for me.
The escape rooms were interesting (if you're into escape games or want to create one i think there are some solid ideas in the whole Zero Escape franchise).
It was nice to see returning characters from 999 or VLR, and I guess nostalgia hit me when they referenced other characters from the previous game.
The 3D aspect is a little bit hit-or-miss, as it looks a little bit low budget, the animations can come off as weird or downright comical. Personnally it didn't bother me that much.
Oh and it's more gory than the previous ones. Like "amputation and bloodshower" gory. Quite a few times, so if it bothers you be cautious.
At the end it was a nice game, a fine opus in the Zero Escape franchise and a fine close-up for this narrative arc, a little bit on the weak side in my opinion but a good game nonetheless.
Saving failed...
Whoa, they made Junpei the real sigma...
I wasn't the biggest fan of VLR's story, but the plot here is so bonkers, I have to admit it's formidable.
Do you want to know why this game's story wasn't at the same level as the previous titles of the franchise? Then, watch an anime called Hyouka, my boy Houtarou will explain it better than anyone can (when you' ll reach that episode, you'll know what i'm talking about). Furthermore, the puzzles were absolutely inferior and clearly rushed. The new characters weren't anything special either or their respective backgrounds. The reason this game exists is for the fans of the previous games. You simple must know the ending of the series, you can't just abandon it with the cliffhanger that the previous game leaves you with. I'd personally recommend to play the previous games and watch a playthrouth of this game in youtube. Even though the story wasn't as strong as the previous games of the trilogy, it's still good enough and it has its moments for sure.
If you're unfamiliar with the Zero Escape series, it consists of three games that are fantastic visual novels featuring an intriguing story, great puzzles that are essentially escape rooms, and well-developed characters.
This is the third game, which I feel is the weakest of the series. It is still enjoyable nonetheless. It's going with a more Telltale-esque style and it kind of feels like one of those so bad but so good horror movies. I also feel like this one is the goriest out of all three games.
My personal opinion is that I think it is because of the story on this one. While compelling at first and while it does tie up a few loose ends from the previous two games, it also kind of creates a lot confusion while playing. I think it's because the story is played out in fragments so there's a lot of sudden jumps to various parts of the story and a lot of really shocking moments that are so out of left field you don't really know what to make of it.
TLDR: I'm happy that it existed, but I can't say I liked it as much as the previous two games.
Игры похожие на Zero Escape: Zero Time Dilemma
Дополнительная информация
Разработчик | Spike Chunsoft Co., Ltd. |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 19.12.2024 |
Metacritic | 78 |
Отзывы пользователей | 83% положительных (2376) |