Разработчик: Spike Chunsoft Co., Ltd.
Описание
Девять участников приходят в себя запертыми в подземелье, и на руках у них странные черные браслеты. Чтобы выбраться, пленникам нужно сыграть в игру со смертельным исходом. Правила простые: выход откроется, когда умрут 6 человек. Кто же умрет, а кто останется жить? Выбор за вами. Начнем Игру Решений...
Особенности игры
Придумайте, как выбраться
Ищите улики в трехмерном окружении и решайте сложные головоломки, чтобы освободиться.
Игра решений
От ваших решений зависит, кому жить, а кому умереть, и даже у лучшего выбора будут тяжкие последствия. Вам не раз придется усомниться в своих моральных принципах.
Кинематографичный игровой процесс
Полностью озвученные и анимированные истории выводят интерактивное повествование на новый уровень.
Нелинейный сюжет
Свободно переключайтесь между событиями и персонажами, чтобы составить полную картину и узнать разные концовки.
Старые знакомые, новые тайны
К персонажам из удостоенных наград игр Nine Hours, Nine Persons, Nine Doors и Virtue’s Last Reward присоединяются новые участники, чтобы ввести в курс дела новичков и завершить серию для преданных фанатов.
Поддерживаемые языки: english, japanese
Системные требования
Windows
- ОС *: Windows 7
- Процессор: Intel Core i3-530 CPU 2.93 GHz or better
- Оперативная память: 4 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX650 1GB or AMD HD 7700 1GB(DirectX 11 graphic card required)
- DirectX: версии 11
- Место на диске: 4 GB
- Звуковая карта: DirectX 9.0c compatible sound card
- ОС *: Windows 7
- Процессор: Intel Core i5-3570K CPU 3.40GHz
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX650 1GB or AMD HD 7700 1GB(DirectX 11 graphic card required)
- DirectX: версии 11
- Место на диске: 4 GB
- Звуковая карта: DirectX 9.0c compatible sound card
Отзывы пользователей
I love this game a lot as the third and final game in the zero escape series it may be a bit lacking but does have a lot of good parts its not the perfect end to the series and i wish there would be more to the ending but overall i still recommend the game to everyone who likes the first 2 zero escape games! could also tell why a lot of people dislike the game me personally i do like it.
i love morbing
Somehow no controller support
Also meh cutscenes instead of VN type text make it a slog
Would try it for longer if VLR wasnt just so mid.
Would refund if i didnt buy it in the zero escape bundle
Non-canon metafiction
.
One of the best story games I have played yet.
Don't forget the free unlisted DLC's
(OST and pdf file)
steam://launch/471420
steam://launch/471520
While there are several things I really like about this game, there were a fair few things I hated. Overall, I enjoyed it far more than Virtue's Last Reward.
The graphics look much better this time around, although considering how ugly VLR's character models were, that isn't much of an achievement. The animation seems quite lazy. Characters with long hair will constantly have it clipping through their bodies. The game is mostly cut-scenes, so there's not really an excuse for the oversight.
Apparently the devs believed modern gamers didn't like reading, so they opted for cutscenes rather than a traditional visual novel format for story segments. I found this deeply irritating, especially considering the overall quality of the animation. Watching character models clunkily walk from place to place while parts of them overlap and twist robotically is not my idea of an engaging experience. For large portions of time, my only interaction was tapping a button to make sure my Steamdeck didn't go to sleep.
The character designs themselves look fairly nice. There's none of the goofiness of VLR's multiple fashion disasters. There's the obligatory lady-with-her-tits-out, but honestly she's pretty subtle when compared to Alice from VLR.
The story felt more grounded. Personally, I felt it was strongest in scenes where the scope was smaller - the lives and happiness of individuals being at stake, rather than the cartoonish apocalyptic 'six billion dead'. Because many of the cast were returning characters, I felt more connection to them and wanted (most of them) to make it through. I like the structure of non-chronological fragments. It gave me nice stopping points and broke up what would have been an overwhelming mass of cutscenes.
I liked that there was more of a horror element, particular with the increased gore. It lacks impact in places though, I feel. I doubt someone being incinerated is going to go quietly, no matter how strong they're trying to be for the people watching. It also looks kinda dumb when a character is missing a limb, but they're still obviously standing in their default pose (hands on hips). If you're looking for an anime Saw, this is not it and you'll be disappointed.
Personally, I found the final scene a bit of a letdown. Yeah, on review I can appreciate the symbolism, I guess, but it still felt like a pointless cliffhanger.
⠀
Like the story, but not into puzzles so switched to watching a youtube playthrough instead.
This was among the first games I had platinum’d on PSN back when I played on my PSP and a game I absolutely love… that said, I can’t recommend this version in its current state. It crashes far too often to be playable on the Steamdeck despite being verified, and I can’t even get past the prologue.
This game is was a long time coming and I'm very late in playing it through completely. I was a fan of the series while it was in development hell and actually found out this game existed well after release as I didn't know or expect it to exhist. That being said I rather enjoyed the game itself. The puzzles are fun, the art good and the story great. Overall it's a nice experience. It suffers slightly from experimental storytelling that may have needed a once over to make it more enjoyable but the core of the game itself was moving and intriguing all the same. It's not prefect and there are parts that can be really dumb but I enjoyed it overall and do recommend it as a worthy conclusion to this series.
it's part of 999
it's not as "good" as it's prequel IMO
but I'd still recommend it
a great end to a great series
Thrilling, fun and hard puzzles, and also good story. I highly recommend it for puzzle games' fans with a story.
Carlos is a top tier Himbo, would kill Billions for him.
great comedy game with (for me, at least) some high highs and very low lows
you already played 999 and Virtue's Last Reward, might as well finish the trilogy to really see how bad can this go, just enjoy the ride and don't take the game as serious as it takes itself lol
absolutely amazing game. in carlos, i trust.
Shit
This game is a mess. Some of the puzzles just don't make sense. The time travel was always weird and full of plot holes. Everything feels like it doesn't make sense until the end, and then you're still left wondering what the hell happened.
Still, it was the perfect ending to this trainwreck of a trilogy, and I wouldn't have it any other way. I love to hate this game. Junpei is my doomer emo femboy boyfriend.
i.. really hate how melodramatic this game is, and I HATE WHAT THEY DID TO JUNPEI AND AKANE like... this is NOT the same akane as the last two games, and the whole angsty teenager schtick junpei is doing..? is just, so silly. it's not like subtlety is zero escape's strength but it's like they completely lost all sense of it here. also i don't like that they did away with the visual novel format, and it's not just my aversion to change -- i don't mind the 3D models (i liked them in VLR!) but 1. some of the voice actors, junpei's especially i think, work a LOT better with the visual novel format than the thing they're doing here and 2. it's like they didn't want to commit to the cutscene thing entirely, so the dialogue moves at the same pace you'd expect from a visual novel on auto mode, and a lot of the beats don't deliver properly and it's just... really off-putting. i'm reading the description and it looks like they were trying to appeal to a newer audience and... it's so baffling to me like WHO is going into zero time dilemma without having known or played the other two zero escape games?? this audience does not exist! anyway... i'm keeping this at recommended until i finish the game. i just wanted to vent
-- still, here are a couple things that i liked, both sort of spoilery
- eric is reallly funny; he's like, a complete asshole, and he strikes me as this game's dio. i'm seeing hints of humanisation though and i reaally hope they don't try to make me pity him (is that mean?). if group c's storyline ends up being about two irredeemable dickheads trying to kill eachother while a clueless kid desperately tries to save them that might just redeem this
- there's a really good horror moment in group c's storyline, even though the reveal is so obvious in hindsight. this is an outright spoiler so stop reading here if you're new and you hovered over this for some reason. the freezer where we see all the body parts and interact with them for the puzzle, and at the end you find out it's junpei. this was the first fragment i chose after voting and i loved it, except for akane's reaction... i just feel like she would be more... utilitarian
Pros: Carlos
Cons: Everything else.
"zero time dilemma" but theres actually some time to decide
this game is insanity and i lost my mind in my playthrough and i love that insanity the story was great and i liked the true ending i feel like its the most zero escape ending you can do and its a good wrap to the saga i love this game alot and i love this game its one of the best visual novels ive ever played
The reason this game is lacking in some areas is because "life is simply unfair". We have to understand and accept that.
This game strays from the original visual novel style of storytelling from the previous games. It's quite literally straight up cinema now. And the cherry on top is the performances by AAA voice actors, at least with the Japanese voices. The deadpan humor that has been present since the first game to somewhat balance the tense atmosphere between the characters is still here, of course! (i fucking love you junpei) And the puzzles are alright, but they're definitely a lot more lackluster compared to the previous games. There's a lot more of memorizing codes here than the escape rooms, dare I say. The narration and gameplay is needlessly convoluted and somewhat complex, but I guess that's the whole point of the game... but it could be annoying especially when you're nearing the endgame.
I won't say that it's perfectly written or even well-written, but it works itself out in the end. There are numerous and I mean, A WHOLE LOT, of plot holes, as well as unanswered questions that has continuously piled itself up since the first two games of the trilogy. One such as, this game essentially vetoes itself and Virtue's Last Reward because D couldn't have been born in ANY TIMELINE at all since he was the one to make the decision game this time. I could probably just go on and on, just with that thought alone, but I digress.
Overall, a fitting and happy conclusion for the Zero Escape Trilogy and I wouldn't have it any other way. I honestly just stayed for the characters without minding the whole story. I just wanted a happy ending for all the characters that were present in the previous games.
I want to end this by saying, I can't believe Uchikoshi pulled a fucking Danganronpa Bad End for the story canon.... and FUCK THEM SNAILS!
TL;DR hella worth it to play if you want closure for the whole trilogy and the characters (junpei, akane, phi, sigma, and luna/diana, and to answer some of your questions that you have since the first game. or if you're just a fan of zero escape.
junpeis so hot omg
THIS GAME IS SO INCREDIBLE!!! Virtue's Last Reward was a slog to get through and Zero Time Dilemma is the reward that makes all the hours put into the franchise worth it!!! I adore how they left this game just open ended enough to leave room for a sequel, maybe one day we'll be lucky enough to get one! The fully animated story mode with full voice acting is such a huge improvement on the VLR visual novel segments. On the gameplay side, a lot of the escape rooms recycle the same couple of puzzles each time, so not quite as engaging as 999 or VLR's gameplay (though not as convoluted as VLR either, a blessing). If you made it this far into the franchise, you will not be disappointed!
this game is like a corn maze. you're not going to like it but you kind of just have to do it cause it's what you do. it's really bad i would never recommend this to anyone, but you also just kinda have to play it
I had fun playing it, but my god the storytelling is confusiong af, and they try so hard to pseudoscientifically explain most stuff it hurts to read sometimes. The twists and the wrap up were nice, but clearly the narration was hard to enjoy for me.
The escape rooms were interesting (if you're into escape games or want to create one i think there are some solid ideas in the whole Zero Escape franchise).
It was nice to see returning characters from 999 or VLR, and I guess nostalgia hit me when they referenced other characters from the previous game.
The 3D aspect is a little bit hit-or-miss, as it looks a little bit low budget, the animations can come off as weird or downright comical. Personnally it didn't bother me that much.
Oh and it's more gory than the previous ones. Like "amputation and bloodshower" gory. Quite a few times, so if it bothers you be cautious.
At the end it was a nice game, a fine opus in the Zero Escape franchise and a fine close-up for this narrative arc, a little bit on the weak side in my opinion but a good game nonetheless.
Saving failed...
Whoa, they made Junpei the real sigma...
I wasn't the biggest fan of VLR's story, but the plot here is so bonkers, I have to admit it's formidable.
Do you want to know why this game's story wasn't at the same level as the previous titles of the franchise? Then, watch an anime called Hyouka, my boy Houtarou will explain it better than anyone can (when you' ll reach that episode, you'll know what i'm talking about). Furthermore, the puzzles were absolutely inferior and clearly rushed. The new characters weren't anything special either or their respective backgrounds. The reason this game exists is for the fans of the previous games. You simple must know the ending of the series, you can't just abandon it with the cliffhanger that the previous game leaves you with. I'd personally recommend to play the previous games and watch a playthrouth of this game in youtube. Even though the story wasn't as strong as the previous games of the trilogy, it's still good enough and it has its moments for sure.
If you're unfamiliar with the Zero Escape series, it consists of three games that are fantastic visual novels featuring an intriguing story, great puzzles that are essentially escape rooms, and well-developed characters.
This is the third game, which I feel is the weakest of the series. It is still enjoyable nonetheless. It's going with a more Telltale-esque style and it kind of feels like one of those so bad but so good horror movies. I also feel like this one is the goriest out of all three games.
My personal opinion is that I think it is because of the story on this one. While compelling at first and while it does tie up a few loose ends from the previous two games, it also kind of creates a lot confusion while playing. I think it's because the story is played out in fragments so there's a lot of sudden jumps to various parts of the story and a lot of really shocking moments that are so out of left field you don't really know what to make of it.
TLDR: I'm happy that it existed, but I can't say I liked it as much as the previous two games.
I actually liked the plot.
I still hate June
another life changing experience added to jammy
This game is the epitome of Jumping The Shark, if the shark had a laser beam attached to it's head, and you had a bomb collar attached to your neck, which you can only unlock by deciphering an ancient latin riddle mid-jump. Did I mention this is being broadcast to aliens for their entertainment?
This word gravy is what the plot of Zero Time Dilemma felt like to me. A bunch of nonsense that led to nowhere and the pay-off being absolutely not what I wanted in any way whatsoever.
And yet I still enjoyed it.
First time 100%ing a game I absolutely hated, but that shows I was at least invested in getting to the finish line if that counts for anything. I loved the first ZE, and liked the second one fine, though it was certainly rough around the edges. Unfortunately, the third entry in the trilogy has all the same problems present in the second in excess. Weird graphical glitches (texture clipping mostly), poor animation, boring and unengaging puzzles, and quite a few issues new to the series.
While I didn't hate any of the new characters introduced, I didn't care about them at all, which is not something you want when you want the player to struggle choosing who should live or die. I complained about the puzzles sucking, especially compared to the first game, but there's also very few puzzle rooms at all- most of the game is either cutscenes with poor writing and animation (though the voice actors really do give it their all) or a choice between two options.
The layout for choosing timelines is confusing and difficult to navigate and all the choices are very straightforward. The writing was somehow incredibly predictable and completely inane at every turn- I was playing with a friend and we were able to predict most plot twists from a mile away, except for the ones which had NO BUILDUP, which also happened a fair amount of times. The writing is bad- character motivations don't really make sense, there's a tendency not just to overexplain things, but to do it multiple times IN SUCCESSION, and characters from previous games lack a lot of charm they previously had (Akane especially).
You also MUST use a guide to have any chance of progressing things- we went in blind and quickly learned it would be impossible to get scenes in an order that made any sense without one due to the awful UI for choosing timelines. We also got softlocked twice even WITH the guide due to the way timelines are formatted.
This game was bad enough that it made me and my friend agree not to recommend the series to anyone- play the first one, even though the second is good do NOT play it because the open ends require you play this game to get the answers, and it's not worth it at all.
I kinda understand why this conclusion to the series is not universally liked among fans, but I found it to be satisfying and in line with the previous games. The mood is a bit different and it's more directly violent than 999 or Virtue's Last Reward (the best one of the 3 games), but Uchikoshi's story delivers.
I'd definitely recommand playing this opus.
My wife and I agree that this one is likely the best game in the series! They are all flawed in their own ways, but this was consistently the most fun experience for us. They cut out a lot of the usual long exposition start the first two had, they didn't shy away from the violence (they actually did it really well if you ask me), the plot twists were pretty much all really cool. Are there plot holes somewhere? Probably but I am sure as hell not looking for them. If you enjoyed the first two and you put your good time hat on and don't analyze it too carefully I think this game is a blast. It was fun to see the returning characters and most of the new characters were enjoyable! Carlos, Diana, and Q were definitely my favorites among the newcomers. All in all, I would say it was a pretty decent send off to the series, I think essentially all of the gameplay elements the original set out to explore have been thoroughly explored, and I do not feel Sigma, Phi, Akane, or Junpei need to do anything else. I would read a light novel about the events after the true ending but I definitely do not want another game about it. I think the escape room elements could definitely be done again, I specifically think a fantasy or victorian setting could be really cool, but I am quite satisfied with this being the end of the official "Zero Escape" series.
Игры похожие на Zero Escape: Zero Time Dilemma
Дополнительная информация
Разработчик | Spike Chunsoft Co., Ltd. |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 17.11.2024 |
Metacritic | 78 |
Отзывы пользователей | 83% положительных (2361) |