Разработчик: Unfrozen
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Специальное издание
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Об игре
В игре Iratus вы возглавите армию тьмы, взяв на себя роль могущественного некроманта Иратуса, недавно освободившегося из тысячелетнего заключения.
В вашей власти окажется покорная армия живых мертвецов: скелеты, зомби, банши и прочая нежить. Создавайте солдат из частей тел поверженных врагов, как и подобает истинному некроманту!
Расширяйте и улучшайте свое подземное логово. Совершенствуйте своих слуг с помощью секретных ритуалов. Исследуйте извилистые подземные катакомбы и сражайтесь с улучшенными с помощью алхимии шахтерами, жадными гномами и продажными наемниками. Помогите Иратусу вернуть и преумножить былое величие. Сокрушите силы добра и превратите мир в царство вечной смерти!
Многообразие стратегических возможностей в игре Iratus: Lord of the Dead станет отличным подарком для ценителей тактических ролевых игр.
- Сражайтесь на стороне сил зла и некроманта Иратуса!
- Расширяйте и улучшайте свое подземное логово.
- 19 разновидностей нежити: зомби, вампиры, скелеты, мумии, банши и многие другие!
- Создавайте миньонов из частей тел поверженных врагов.
- Продвинутая боевая система: чтобы победить, нужно знать как сильные, так и слабые стороны ваших и вражеских войск.
- Иратус убивает врагов не только с помощью магии и смертоносных когтей — он также может лишить их рассудка!
- У каждого миньона есть шесть уникальных способностей, а всего в игре около ста различных умений на выбор.
- Четыре ветки талантов, которые влияют на стиль игры: Алхимия, Магия, Ярость и Разрушение.
- Элементы жанра roguelike: погибшие миньоны не воскресают, а игра сохраняется автоматически, делая каждый выбор необратимым.
- Детализированная 2D-графика и мрачная атмосфера темного фэнтези.
- Несколько уровней сложности, которые сделают игру привлекательной как для опытных игроков, так и для новичков.
- Иратуса озвучивает легендарный Стефан Уэйт, подаривший свой голос Калебу в культовой серии игр Blood!
Поддерживаемые языки: english, russian, french, german, spanish - spain, korean, simplified chinese, traditional chinese, japanese, polish, turkish, hungarian
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows 7 - 64 Bit
- Процессор: Intel Core 2 Duo 2.4 GHz
- Оперативная память: 1 GB ОЗУ
- Видеокарта: Open GL 3.2+ Compliant
- DirectX: версии 9.0c
- Место на диске: 3500 MB
- Звуковая карта: Direct X9 Compatible
- 64-разрядные процессор и операционная система
- ОС: Windows 10 - 64 Bit
- Процессор: Intel Core i5 3.0 GHz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX 760, AMD Radeon R9 280X
- DirectX: версии 11
- Место на диске: 3500 MB
- Звуковая карта: Direct X9 Compatible
Mac
- ОС: OS X 10.7.5
- Процессор: Intel Core 2 Duo 2.4 GHz
- Оперативная память: 1 GB ОЗУ
- Видеокарта: Open GL 3.2+ Compliant
- Место на диске: 3500 MB
- Звуковая карта: Direct X9 Compatible
- ОС: OSX 10.9+
- Процессор: Intel Core i5 3.0 GHz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX 760, AMD Radeon R9 280X
- Место на диске: 3500 MB
- Звуковая карта: Direct X9 Compatible
Linux
- ОС: Ubuntu 18.04 LTS 64 bit
- Процессор: Intel Core 2 Duo 2.4 GHz
- Оперативная память: 1 GB ОЗУ
- Видеокарта: Open GL 3.2+ Compliant
- Место на диске: 3500 MB
- Звуковая карта: Direct X9 Compatible
- Дополнительно: Need official drivers
- ОС: Ubuntu 18.04 LTS 64 bit
- Процессор: Intel Core i5 3.0 GHz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX 760, AMD Radeon R9 280X
- Место на диске: 3500 MB
- Звуковая карта: Direct X9 Compatible
- Дополнительно: Need official drivers
Отзывы пользователей
Good game if on sale. Variety of minions and builds along with several difficulty settings give the game some decent replay value as well.
Reverse Darkest Dungeon!
You essentially are the bad guys causing insanity on the good guys, instead of going insane yourself.
This game is definitely a mixed bag. I got it on heavy discount (3$) And it was well worth my 15 hours for one run. The definite problem is that I have no drive to go back in for another run. As others have mentioned, it does tend to lose its luster after a while and get samey, especially as you start to see the finish line of all the things unlocked. After hour 12 I think I just wanted to finish one run and be done.
If you're a Darkest Dungeon fan and you want something that scratches that itch with a spin on it, this is well worth below 10$. Anything above, I'd wait for a sale.
its okay sweetie we have darkest dungeon at home
Great Turn based game.
Pretty simple design but there are lots of things to unlock along the way. keeping it interesting.
great art style and design too
Really fun and challenging
So you have seen the pictures and thought... hmmm.... This looks just like Darkest Dungeon.
So they took the look and feel of Darkest Dungeon then for the gameplay they based it on, well, Darkest Dungeon.
Jokes aside. It a DD Like game yet there is enough here to have a lot of fun with and find the team meta etc. In the sales it is worth a look.
Update: Almost through first play through that it starts you on in easy mode. I can see once the difficulty ramps this could be punishing. But I like the mechanics also. Well worth the current sale price.
8/10
Not so fun as Darkest Dungeon
Great game to play
Fun until the end, starts using OP mechanics and its just a dead end until it forgives the players
I really wanted to like this Darkest Dungeon spinoff but its just so.. meh.
i mean, its just been 12 hours since I started and I already see it as a big chore to continue, maybe Im missing something because the game is alright, its decent. Sound, music, art, story, mechanics.. everything is.. alright but.. its just.. like.. being on a diet and eating the same things for weeks, its ok but theres no excitement or fun or anything, its just a time sink.
Im supposed to be curious about new team builds and do research on the most effective way and quickest way to deal with enemies but somehow, im not. Its like, there is no good incentive to pour brainpower on the game, something is missing and I cant quite put my finger on it, maybe the reward isnt worth the efforts?
As achievements go, most are easy to get with a few tricky exceptions but I already see that the grind achievements are horrible and it will take me tedious weeks to complete.. kill 1000 enemies in a zone? with 4 enemies per battle and the battle taking from 2 to 6 minutes.. thats a lot of time wasted grinding.. well, whatever.
I might update the review after I hit hour 100 to see if I was able to find fun in the game, as for now, I cant really recommend this grindy mess. Its not a bad game, its just.. one more in the pile... very meh.
This game is strategy great. You have to plan and battle. The game looks good too. The audio will have you wanting the soundtrack and the vocal quips and dialogue toasts are great too. There are different difficulties so you can play easy and win or fight losing battle and have to restart.
The ghoul makes me act up fr fr
buying this was a mistake
the game was made for countless DLCs - new costumes, Halloween pumpkins, new character, another one buy buy buy buy...
this is so annoying and I hate this approach from developers
I'll return the game
I was lured in by the prospect of Darkest Dungeon but less frustrating. But it just isn't very fun. None of the characters I built in the first couple of battles did anything interesting that would make me want to keep going.
The control scheme for Steam Deck is atrocious, too. I don't want to mouse over everything and keep clicking triggers to emulate mouse clicks. I have buttons and a D-Pad. Let me use them.
GREAT GAME
I find this game more enjoyable than Darkest Dungeon.
Instead of having to worry about managing and mitigating endless negative dice rolls. I have actually focus, play, and enjoy the game how I want to play it.
This game also has GAME SAVING AND LOADING.
This is great because:
If you encounter a game-breaking bug, it doesnt ruin your hours long run
If you make a mistake because you are just "figuring out the game" it doesnt ruin your run
If you just want to replay a fight, go for it!
It's an alternative version of Darkest Dungeon, where you play on the evil side. It is simpler that DD, but it also offers some unique mechanics and I wouldn't call it a lazy clone, it is actually a good and somewhat original game, so if you enjoy Darkest Dungeon, then definitely give it a try!
good
It's a darkest dungeon style game. Always wanted to play one, but here the battles are boring and repetitive, and too grindy.
Funniest part is to open new monsters. But if you find the proper combo, you easily clean up the 90% of dungeon, switching combo for 1-2 encounters and then go back. Overall is good, i do remember cleared it up on PS4, the bad thing, i didn't remembered i've even played it before i bought it again. So it isn't something you remember after you play
Good tactical game, great variety of monsters and enemies. Combine that with different items, spells and potions and you will spend a lot of time on working out effective tactics. For me that is part of the fun. This game requires thinking and punishes you if you are under prepared on higher difficulties.
very good warning game becomes quite punishing later on though if you get unlucky
Well, I would recommend the game, mostly to RPG mechanics lovers.
The game is a good RPG, but as it relies a bit on luck, I would not recommend so much busting your head for the hardest difficulty, as units.. eh, minions, die a bit too quickly and you have to really be adept at using your chosen team to even try.
Other difficulties are good and suit their titles :)
It does take time to be familiarized with your own units, so prepare to spend some time just watching their abilities description sometime on your first playthrough, so you understand the game for further levels.
Overall, a very enjoyable RPG.
Warning for those who want a... story and such. There isn't much.
The game is focused on mechanics of units (and Iratus) for fights, upgrades, items, abilities.
i've played darkest dungeon and i've played this game and honestly i like this game a lot better. i'm a very casual gamer and this game feels a lot more user-friendly and less demanding. it's much easier than darkest dungeon so if you liked darkest dungeon but thought it was too hard, this is the game for you. the biggest difference is that in iratus you don't have to play through an entire dungeon in one shot, you can do one battle and then return to base and regroup and send out a different squad of monsters for the next battle. plus the character of iratus can cast spells in combat to help the monsters. the art style is very cool, there's lots of options in combat, all the monsters all have clever animations, there's plenty of upgrades and management to do in between battles, and the overall story is pretty cool as well. the repetitive dialogue and corny one-liners get old real fast though.
8/10
I'm going to get right to the point: this is not a good game. It's a dumber and simpler version of Darkest Dungeons where you get to play as the edgy villain. That said, why am I recommending it? Because it's fun. For all its flaws, it does what it needs to do, it allows you to play as an uncaring necromancer lord that butchers people with his undead minions, and it has less resource management compared to Darkest Dungeon, allowing to focus on the important stuff: killing things with your undead army.
Pretty fun! Art style is great. Units (both allies and enemies) are interesting and have very diverse attacks/strategies to fight with/against. Lots of stuff to do in the interm between fights to tweak you team, Iratus, your base, etc. It can be satisfying to take down a team of heroes. The biggest draw backs of the game are that it can become a bit of a slog fest as you are just clearing rooms over and over and over. That and some of the dialogue is just pUrE CHeeZe. The same danm terrible dialogue over and over and over "Bone-y weather incoming". The story overall definately falls short but the setting is fantastic.
Flow and Fun
Sub-optimal version of Darkest Dungeons
Written-by Mr. Kim Dotcom, circa August 18, 2024:
"This may be the most important post you’ll ever read because it provides a simple explanation about why our world is being destroyed, by design.
I’m not antisem itic nor a N azi. I’m simply a former hacker with great analytical skills who understands what’s happening in the world.
At the end of this post I will quote from a world domination plan. You will recognize the truth immediately because that’s what’s currently happening in the world. Today’s reality suggests that this plan is real.
When you do your own research you will learn that the origin of this plan was discredited and that the alleged creators have nothing to do with it. But who was the person providing the key evidence?
It was allen dulles. The man who raised money from US industrialists to fund Ad olf Hi tler, his Na zi party and his war. The man who later became the director of the CIA during Kennedy and the head of The Warren Commission that investigated the Kennedy Incident. Why would anybody believe a man with such a questionable character?
The protocols of the elders of zion have unquestionably borrowed ideas from several authors but you can say that about most important writings throughout history. It was called a fabrication and is one of the first uses of the term ‘conspiracy theory’.
Why do zionists have a massive overrepresentation in the media, politics, banking and world affairs? How did such a small community get to dominate all the centers of power and information?
Why can isreal ignore UN resolutions, international law and commit a genocide in Ga za to standing ovations in the US Congress? Why is isreal acting like it is above the law seemingly without any fear of consequences.
Read some of the alleged zi onist world domination plan below and compare it with reality. Is all of this just a coincidence?
“Our power will be more invincible than any other, because it will remain invisible until the moment when it has gained such strength that no cunning can any longer undermine it.”
“We shall absolutely control the media, so that not a single announcement will ever reach the public without our control. In this way we shall have a sure triumph over our opponents, for without the media, they are helpless.”
“We will distract the brainless heads with vain conceptions, fantastic theories, rotten amusement, games and filthy passions, so that they will be unable to use what intellect they have. They will never suspect that they have been stage managed by us.”
“We shall establish huge monopolies so that all will go to ruin when the political smash-up comes. We must at all cost, deprive them of their lands, we must lower wages and raise the price of all necessities of life.”
“We shall create an economic crisis, which will stop dealings in all exchanges and bring industry to a standstill. We shall throw onto the streets whole mobs of workers, simultaneously, all over the world, who will rush to loot property and delight to shed blood.”
“In our government, besides ourselves, there must only be the mass of enslaved people, a few billionaires devoted entirely to us, police and soldiers. To do this we must create chaos and hostilities and we must use all deceit, treachery and falseness possible. Our greatest weapon is the media.”
“We shall establish one king over all of earth who will annihilate all causes of discord, such as borders, nationalities, religion, state debts, etc. and get peace and quiet which cannot be secured in any other way. To attain our ends we must foment trouble in all countries, utterly exhaust all of humanity with hatred, struggle, envies, torture, starvation and diseases so that the people will be forced to take refuge in our complete sovereignty.”
“Our master card has been and is and shall be the destruction of all privileges, on the ruins of which we shall set up our absolute autocracy.”
Please be mindful that most pro-isreal comments on social media are generated by the largest bot network in the world, not by real people."
Specifically, this is what has been done, using video-games to brain-wash, indoctrinate, demoralize, and fractionalize, young(er) people who would otherwise be focused-on family and community, is IN-YOUR-FACE, now, and is openly-known to be happening with the games we buy from Steam, and others.
Search for this article using the following search-terms: Zero Hedge "Leftist Consulting Firms Exposed Behind Wokification Video Games":
""How the tables have turned in the past decade. If you were involved at the inception of the culture war around a decade ago then you probably remember an abrupt and distinct change in popular media from 2015 to 2016. There was a surge of far-left and feminist propaganda in movies, television, commercials and even video games that was highly aggressive, perhaps even militant. Some people spoke out at the time and questioned the motives behind the trend, only to be smacked down by angry mobs of activists and corporate journalists with accusations of “conspiracy theory” and “bigotry.”
In other words, their claim was that you were not seeing what you thought you were seeing. There was no feminist agenda. There was no gay or trans agenda. There was no socialist messaging. It was only in your head.
If there is one rule that encompasses all political endeavors, it is this: If you have to hide your intentions and lie about your goals when trying to spread your ideology, then something is probably very wrong with your ideology. This is exactly the problem inherent in the attempt to spread woke doctrine – Activists and provocateurs never ask anyone if they want to hear about woke ideas; they seek to force everyone to see and hear woke ideas, to the point that people cannot escape the messaging.
Even more insulting is the fact that even though most of these activists claim to be fans of the media they target, they are usually discovered to be frauds. Woke ideologues have little sincere interest in nostalgia, movie making, video games, comic books, etc. They only care about these properties because they see them as a vehicle to be co-opted, infected and dominated. Leftists know well that if they control pop culture they can control the thinking of the next generation."...
Let us discuss this game-as-propaganda, and other things, as I have allowed comments.
He talks too much
Its a good game!
Darkest Dungeon but you're the monsters.
this game is perfect Per Fect
Love the dark, you are evil lord theme. Fun game play.
Summary
Iratus is a villain-centric Darkest Dungeon clone that does enough things right. Will it knock your socks off? No. Is it better than DD? No. Is it challenging…diverse and interesting…replayable…make you really think about how to win? Yes. I’m 100% sure you will find things to be disappointed in, but the devs invested enough in the right areas to make it worth my time.
[hr][/hr]
It’s inescapable. Iratus looks, plays, and feels exactly like a mod for Darkest Dungeon. If you’re tired and frustrated with reading review after review comparing this to DD, I’m sorry. DD did it first, and did it better. I didn’t find anything…at all…to make me say you should play Iratus over DD, so I am just going to focus on how Iratus is different.
All that said, a good clone can be a breath of fresh air while keeping the gameplay, mechanics, and atmosphere that you fell in love with. Iratus definitely does that.
Things that Iratus does well includes diverse units to build your team. I have only finished two complete runs and found good uses for most of the units. That said, unit balance feels like a bit of an issue. Some units are clear favorites…and others are like…well, would you ever really take a ghoul over a werewolf for your elite squad of undead hitmen? No, you don’t need to know anything else to answer that question.
I also really enjoyed how Iratus took the concept of sanity and turned it on its ear. Instead of another way for your dudes to die, it’s a completely different way for you to approach combat. All units have some physical and sanity-based uses, but it is pretty clear each unit will do much better in a team that focuses on one type of damage. You will not be rewarded for a grab-bag of physical and sanity based attacks. Enemies only die when you deplete their health OR sanity. Having separate physical and sanity-based teams will be very useful.
As you move through the dungeons, you will know exactly what you are up against next. AND you can change which team goes into the next fight. Instead of being rewarded for building a balanced team that can handle the entire dungeon, you are rewarded for having multiple focused team comps. Your total team size is very limited, though. You do need to think through your builds and options when you add/remove units from your team, and you need options that are useful against the enemies in your current dungeon.
One thing I did not like was the “meta” progression. More than half your units don’t unlock until after you have “driven 50 enemies insane.” While I understand that from a “learn the game in steps” perspective, it feels too limiting. You can’t even build a strong sanity damage team until after you have unlocked everyone…which more or less requires you to successfully complete a run. So, half the game isn’t even there until you complete the arbitrary meta-challenge.
Voice acting is pretty good, but writing and world building is was not. It goes beyond cringeworthy. Reading unit descriptions, I can tell the writers were trying to tell a joke…but it comes off as a tired, poorly executed trope that just makes you turn off the TV.
Finally, there isn’t much diversity in gameplay. Once you have completed the game, you know exactly what to expect. The challenge won’t be in “how to beat the enemy”…the challenge will be in building a new team from a different set of units to finish the game…or just do better. I read another review that discussed how they tried a team made up of 4 Specters. An interesting idea, and turns out it worked pretty well.
So, if you enjoy playing around with unit/party compositions, and trying to min/max the game, Iratus has some decent offerings. If things outside of immediate gameplay are important, this will not likely be a game for you. Even all that said, I can’t imagine myself playing Iratus for more than 100-200 hours before I will wake up in the middle of the night, cold sweat, screaming “why didn’t I just play more Darkest Dungeon!?”
this game is fantastic. lvl up your troops and your general and go to town against the enemy when you learn the mechanics the game is just so much fun with the tons of loot possibilities you can find. 4 v 4 dungeon crawler that you choose your path and options.
BSOD is the name of this game !
**** (of 5). A good tactical game where you have to choose the Undead who fight for you, cleverly pick the right tools for them to use and upgrade their abilities. Difficulty is well balanced so that you are challenged. Although once you have mastered the game there is no point of continuing. So the only drawback is, that replayability is limited.
Just a bit basic.
Underrated game, i enjoyed my time with it. If you like darkest dungeon you'll probably enjoy this.
Real Darkest Dungeon II
it's great
Gameplay seems ok. I thought I would be able to get past the artstyle, but I really don't like it. Too bad it took me over the 2 hours to realize it :/
Back when it was released, Darkest Dungeon was a phenomenon. The tense atmosphere of managing the resources as you send a group to explore a very dangerous location, making sure they don’t go insane or come back with some crippling consequence was a hook that wasn’t common and seldom learned so much in the horror elements. But what happens if you flip the formula around? Instead of adventuring into the dreading darkness, you are the unspeakable horror from the depths seeking freedom to spread destruction across the land? That’s the basic premise of Iratus : Lord of the Dead.
Playing as a necromancer who was sealed away for eons and now seeks freedom, Iratus turns the formula on its head and have a number of mechanical differences that sets it apart from Darkest Dungeon. The moment you start the first battle, you notice one of the biggest changes: instead of worrying about burning the torches and keeping your units sane there is a degree of satisfaction in having your banshees and wraiths depleting the heroes’ mental health to the point they flee, betray each other or even have a heart attack. Add it to the synergy that some combinations can bring, which can be devastating. Another different mechanic is the Block and Ward systems that nullifies attacks, either physical or magical and can be used by both heroes and the undead, which can add a certain level of strategy.
Of course, there aren’t mercenaries to be hired - instead, Iratus collects body parts and crafts new units, some which will only be unlocked after certain requirements. It is possible to update the parts for better ones, increasing the status of the undead horde. It is a little contrasting: it is possible to not get attached to your units as you can simply make more once they get destroyed; yet at the same time there are a number of customization with individual stats to place your points, skills that can have different specializations for several different builds that will work differently along other units, along with items that can augment some skills. For example, a mummy that heals whenever the enemies have the Cursed status or a headhunter that has a chance of insta-kill holding an artifact that makes them never miss an attack. And, like Darkest Dungeon, the position in the party changes the attacks available for each.
Iratus too is an active part of the group, with his own skill tree and magic abilities that he can use to aid the units or attack the enemies, armor and accessories to equip. After every battle the group is allowed back to the graveyard where Iratus has his base and can update facilities that grants bonuses or heals the group. He also have alchemy skills to recover the group and the Wrath of the Necromancer DLC adds the potion brewing mechanic that gives Iratus one more option in battle.
The dungeon itself is a rogue-like generated map that doesn’t allows backtracking or replay a level, which adds a certain level of commitment when you decide which route to go: are you going to make a dash towards the boss to avoid wasting resources or are you going to take a longer route and explore as much as you can? There are also points in which there are prompts for decision making that can make or break the current group.
Many games tried to mimic the graphic style of Darkest Dungeon, but Iratus doesn’t go that route. The minions are detailed, large and very distinctive, and the enemies too are very eye-catching even if some can be a little “generic” there are some surprises here and there. There is a sense of progression throughout the dungeons, as depending on where in the level the battle takes place the backgrounds change too. The music assists with the atmosphere but it is never as oppressive as its main inspiration.
It isn’t exactly reinventing the wheel and certainly isn’t going to replace Darkest Dungeon anytime soon, but Iratus : Lord of the Dead can be an enjoyable play-through if you want of the genre or are curious to see how it would feel like playing the bad guy.
very fun i love the Macabre story and game play, sometimes you wanna be a villain and this is the perfect rogue like for that. the text boxes over the minions and enemies that pop up during battle add a little dark humor as well
Just like Darkest Dungeon except you're the baddies
There are many options to compose and tweak your mionion squad. It is very fun and pretty difficult.
Very very fun.
Please don't look at this game and think, "I'll just replay darkest dungeon instead." Iratus LOTD is a fantastic game with a good amount of depth and difficulty that is different enough from DD to more than justify its existence.
Don't sleep on this game if you're a fan of turn based strategy!
The game is like DD, with a similar combat system, harsh environment (in higher difficulty settings) and combination of the servants that have different skill sets. But the game is fundamentally different in many ways as the servants feel like consumables rather than companions like in DD. As the game progresses, it becomes as unforgiving as DD, but overcoming the challenge feels always good.
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Дополнительная информация
Разработчик | Unfrozen |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 16.01.2025 |
Metacritic | 78 |
Отзывы пользователей | 85% положительных (2734) |