Разработчик: TheDreik
Описание
Features
- Online steam multiplayer for 2-6 players
- 3 types of robots to play with different advantages and disadvantages
- Custom color of your robot
- Opponents are equal to you in terms of capabilities and will use all methods available to you for survival
Поддерживаемые языки: english, french, italian, german, spanish - spain, simplified chinese, korean, russian, japanese
Системные требования
Windows
- OS *: Windows XP
- Processor: 1.0 GHz
- Memory: 256 MB RAM
- Graphics: 64MB VRAM
- DirectX: Version 9.0
- Storage: 125 MB available space
- Sound Card: Any
Отзывы пользователей
Drill Arena is an arena battle indie game where you play with a drill and need to beat your opponents the most times to win. This is probably the worst game I played on Steam. I only did it for the achievements with friends. The controls are shitty. The graphics are eye-bleeding. The multiplayer is broken. A well deserved 1/10.
Drill Arena is more Russian shovelware being dumped on Steam, this time at least it's not a pure 1:1 asset flip, it's a PvP 2D top down arena game where you can "drill" through some of the blocks, what fun. There's bots, too, which is handy because no actual people play this game (see SteamDB and achievement stats below). Because it's 2D retro pixel Russian Gamemaker Studio garbage.
From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard.
A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result.
There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision.
The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers.
Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is most commonly used to make retro pixel shovelware and cash grabs.
A strong argument can be made that construction kits like GameMaker Studio should never be used to make games for profit, as the "developer", TheDreik has done here. These construction kits are intended to teach people some of the basic principles of game development, and to make small demos to pass around with friends. They're not intended to replace to actual work of real, professional game developers. So it's inappropriate when amateurs try to use these for profit, without any actual, real game development effort taking place. This doesn't result in products that have any real meaningful value for gamers.
These technical defects push this game below acceptable standards for any modern PC game.
Drill Arena didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for killing the three types of enemies in the game (trivial to do), but only around 36 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game.
The poor quality of this game is also reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 6 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected.
Drill Arena is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
Drill Arena offers short matches of action multiplayer but is ruined by poor net code.
Six robot drills. Death match - highest kills wins. Go!
Cool base idea
Premise is just fine: You choose a robot (fast but weak, medium, or slow but tanky) and drill away to kill your frenemies.
Drill robot goes around and damages blocks and players automatically when facing them. There's just two power ups: health and super drill. Short speed bursts can be used with Shift.
By the way, I played with keyboard but gamepad fully works.
However, this starting positive note could be deceiving. There are two specific issues.
First issue: Slippy controls
Oftentimes, the fights just become a drillfest where both drills face each other and the one with more health wins. Only backstabbing (possible with smaller but faster drills) can give you the necessary edge, as the drills are slow to turn.
Unfortunately, the robot easily gets stuck into blocks. When turned, it often turns way too much, making it clumsy to maneuver where you want. It's like the rotation just doesn't end when you lift the button but keeps going for a bit longer.
For a game where you're supposed to outmaneuver your opponent, such twitchiness is unacceptable.
As a side note, AI doesn't seem hampered by this and can perfectly follow you even with elaborate evasive maneuvers with speed-ups, unless you manage to make them hit a rock along the way.
Second issue: Poor netcode
I mostly played against the bots, but I also played a bit with other players. Not surprisingly, we were the only lobby and peaked the game's player population to 5.
Alas, we had numerous desyncs and crashes. Thankfully the crashes only occurred just before or after the match. Also, sometimes you would join the lobby but it would not properly connect, leaving you with a black screen.
By desync, I mean that blocks would not get destroyed by the drill or they would linger there for some players after destruction.
Also, once the game finally synchronizes, the drill will race around all those moves you made before the desync. It's unconfortable for anyone with a low ping, and effectively rendered unplayable for the rest.
Not recommended
Unless the worse issue of the net code is fixed, I cannot recommend this game, despite its inexpensive price. Otherwise, I'd be leaning to positive while still keeping the overall score neutral.
However, achievement hunters might enjoy a short'ish perfect game (done in 1 hour) but the Site Cleared achievement (granted for clearing the level of blocks in a single match) is difficult, if not impossible, to do alone so you might need to team up.
~Twistorian Curator~
Дополнительная информация
Разработчик | TheDreik |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.01.2025 |
Отзывы пользователей | 0% положительных (3) |