Разработчик: Virhex
Описание
Run. Dodge. Kill.
Hellbreaker is a fast-paced first person shooter that will pit you against hordes of monsters and push you to your limits. Blast your way through them while racing against the clock to finish the level in one piece.Game Design
The scoring system in the game revolves around:
- Time taken to finish the level
- Monsters killed
- Damage taken
The goal is to encourage fast, aggressive, and skillful play-style.
There's no recoil or reloading to slow down the action.
Time taken to finish the level constraint encourages the player to play fast, and not pick off monsters one by one from a safe spot.
Monsters killed constraint prevents the player from just rushing to the end of the level and skipping combat. Strategies can be created around it, like prioritizing low HP monsters to get more kills, which is risk/reward decision because low HP monsters are usually low threat while high HP monsters like rocketeers and chargers are higher threat so it's better to spend time to kill them first to stay safe. You have to make meaningful decisions about your play-style and how much risk you think you can handle.
The damage taken constraint comes in to prevent you from just being reckless and soak up tons of damage while picking up lots of health.
You have to dodge as much damage as you can, while taking as much risk as you can, and do it as fast as you can.
If you want to take your time to explore the levels and perhaps search for secrets, you can go to the gameplay settings and disable "Deadline Mode" so you won't have a time limit.
Modding support
- Easy to learn level editor.
- Game editor, easily edit things like monsters and pickups without writing code.
- Powerful scripting. Modify or make your own monsters, weapons, pickups, or something completely new.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows Vista
- Processor: 2.4GHz dual core processor
- Memory: 600 MB RAM
- Graphics: OpenGL 3.2, Memory: 200 MB
- Storage: 1 GB available space
- Processor: 3.1 GHz quad core processor
- Memory: 1 GB RAM
- Graphics: Memory: 1.5 GB
Отзывы пользователей
cool game but enemies do way to much damage, armour is useless and breaks to easy so does health.
just disappointing
Old school type shooter. Reminds me of the type of games that I use to play back in the early 90's. Only thing I didn't like about it was the timer but you can shut that off in the options. Otherwise I enjoyed it.
The dev posted a thread about this a few years ago and I picked it up. The movement is fast and fun, and the guns are very satisfying. I had a performance hiccup once in the outdoor level but it got fixed, and thanks to the limited visuals it runs at full blast with 100+ enemies on screen with no issues. Good art direction keeps the game looking nice despite those visuals and there's good variety in how the levels look and play. Chasing gold medals is extremely fun and the game is very straightforward with the criteria for a gold rank, a big plus. If you like Doom, Quake, or UT this game is a great deal for a few afternoon's worth of fun, I'm looking forward to what this developer does next.
On paper, "retro" and "mod friendly" can look like some appealing assets. That is, when you don't take time to consider a coherent theme or default maps that are of substance. Instead you got some really barebones levels that can be played in any order, almost all of them seem to have the same hanger-esque design: huge spaces that are mostly empty. bland textures, boring enemy skins and enemy scripting. So yes, on paper "retro" and "mod friendly" sound great, when there's an actual game I feel compelled to see modifications of. But this ain't it.
I've been having a lot of optimism in the promise for new mod fanbases for future retro style fps's, but unfortunately there will be some mediocre excuses for insubstantial barebones projects like these. This still looks like the beta version of something that later went on to become good. The only difference is I just paid money for beta part. The cart before there is any horse, or financial incentive to even make the horse at all so I'm just potentially stuck with this empty boring cart.
Its not horrible, not horrible at all actually. Its just kinda lackluster and costs way to much for how little it offers.
Pretty sick game
I've only played an hour of the game so far, but I think it's enough to write a review...
I'll start by saying that I spent this hour beating the first level.
This game doesn't joke around. You better have played Brutal Doom or Quake before you enter. You think you'll be spawned into a tutorial? No. You think you'll get a few minutes to get used to the game? You get two rooms, and after that it's hard-on hardcore.
The controls are pretty much perfect. The shotgun feels good. The enemies are mostly weak but are placed in ludicrous numbers, so be sure to check every room for 50 Cacademons. Yes, most of the enemies are weaker and retextured versions of Doom and Quake enemies.
The graphics... That's where the game definetly doesn't shine. It looks terrible and lacks polish. You should hope that the gameplay will make you forget that your character's hands look like the worst LOD of Doom 2016's ones.
Overall, buy if you want some hardcore action.
We made a game review on this if you are unsure of buying it check the video to see what we think about it here is the link
https://www.youtube.com/watch?v=iq9sKWJSVrQ&t=9s !
While I find Hellbreaker to be a pretty good game, it still has so much more potential. It plays like a straight-up old school shooter, and it's quite fun. I was expecting much less for the price.
The weapons all feel pretty good and they did a much needed upgrade to the sound and impact of the plasma rifle. Also with the level editor, this allows for people to make and share their own levels. Already someone made a map named "Solace" which I found to be the best of Hellbreaker I played yet...
Would really like if possible to see some added co-op and other possible MP gamemodes like DM and CTF, update the boring generic UI and some of the texture work on enemies, and just add a few more tweaks such as the fludity of movement, and then Hellbreaker would be a very solid game in my eyes then.
Currently, it's pretty good, and I recommend you get it for a lot of fun action awaits you in this game, but it still feels like it has much more potentinal to be something better. But at the end of the day: It's a fast paced, fun, frantic, arcade shooter that I feel many will enjoy.
A fun shooter in the vein of classic Doom, with decent gunplay and solid level design. There's a nice set of levels, plus game/level editor with workshop support coming soon.
Main complaint is how several things, including weapon and ammo pickups, flying enemies, and enemies in poorly lit corners of levels are hard to tell apart from the environment.
For 8 bucks, its worth a cheap pickup to enjoy for a few hours, and help stave off the wait for Serious Sam 4.
Very smooth, old-school style shooter that reminds me of Doom.
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Дополнительная информация
Разработчик | Virhex |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.01.2025 |
Отзывы пользователей | 75% положительных (12) |