Разработчик: Santima Games
Описание
As you traverse this uncanny surrounding, you start to unravel its mysteries.
This is an impressionist art-game about love and loss, a tribute to our dear friend Deger Deniz. In order to piece all the puzzles, you might need to search beyond the game itself.
The game lasts about 30 to 60 mins, depending on how keen you are to find all the secrets and unlock all the achievements.
Music by Cava Grande.
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Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7/8/10 32/64Bit
- Processor: 2.4GHz CPU Dual Core
- Memory: 8 GB RAM
- Graphics: Geforce GTX 750 / Radeon R7 260X with 1GB Memory
- DirectX: Version 11
- Storage: 2 GB available space
- Sound Card: DirectX compatible sound card
Mac
- OS: Mac OS X 10.9+
- Processor: 2011 or newer Intel Core i5
- Memory: 8 GB RAM
- Graphics: Nvidia or AMD GPU with 1GB Memory
- Storage: 2 GB available space
- Additional Notes: Dedicated graphics card required
Отзывы пользователей
When I first played this game back in 2017, I really didn't get it.
Now after playing it again in 2024, I do for some reason.
It really is a beautiful game with a very cryptic story line.
Great visuals and a beautiful music track.
Glad I went back and played it again.
A Fine Mess is a surreal, atmospheric walking simulator that relies heavily on film noir-esque scenes and imagery to tell it's story. Dedicated to a beloved friend of the developing team, Santima Games, this game is very interesting to experience. I thought the music composition worked wonderfully in developing anticipation for what this empty, apocalyptic world had to offer.
Given the lack of context to the events that take place, other interpretations are bound to be different from mine. Especially if some may not care for the Impressionist/abstract story-telling or may naturally interpret things differently. However, the imagery and events of this game clearly spoke of the pain of losing a loved one. To me, this game reflects of the hollowing, world-shattering pain of watching a loved one pass away-- whether from a sudden accident or from the long, exhausting throes of a terminal illness such as cancer.
This game seems to represent the idea that while these last moments/memories of them may be filled with pain and uncertainty, the past remains stagnant and unchanging. It's only natural that sadness may tint these memories, as they become bittersweet in the ignorance of the past versus the trials of the present.
Briefly discussing the other aspects of the game, the graphics are pleasant and the controls are standard-fare for walking simulators (WASD, shift, and mouse if my memory serves me right). There's nothing really truly divergent in the formatting of the actual game from other walking simulators, especially given how tightly constrained the player is to the path/areas.
Overall, A Fine Mess is a great, stylistic indie game that relies on music, imagery, and disaster to convey its message of love and loss. Some of the textures may fall flat, however, I enjoyed some of the compositions as well as the general atmosphere. For $2.99, I think this game is well worth the purchase as it helps support the dev's work while providing a nice change of pace from very story-driven games.
The game runs fine on my computer, after reading the reviews and comments before I bought it, I just put quality on High and resolution on 2560x1440 in options and it ran smoothly.
I like the game, I think the sound and music are a big part of the experience that make the game atmosphere weird, making you play till the end.
It itakes not much longer than an hour playing time and that is long enough for this game.
It left me with a sad feeling.
I don't know how to write this review. Silence is the most eloquent kind of speech, and I think only silence could do this game full justice, but I can't be properly silent in a written review. So I'll say: this game shows how death imposes itself on love, and how love desperately smashes itself against death in retaliation, and how they painfully bleed into each other becoming one.
Could it be more polished? Yes.
Could it be an open space instead of linear paths closed off by hedges? Yes.
Could it be comprised of completely original assets? Yes.
Could the woman's throwing animation be better? Yes.
Could its sky-opening skull-shattering brain-scooping heart-blending effect on me be an individual and accidental thing? Yes.
Do I give even a quarter of a fиck? No.
A Fine Mess is the best game I've discovered in the past seven years.
It's ok.
A Fine Mess is a walking simulator developed by Santima Games. You explore a seemly abandoned beach with a burning city ablaze in the distance. You see a strange woman lurks on her deckchair, maybe she will have some answers?
Good:
- A strange but interesting art design
- Good sounds and music
- A few good hidden achievements with small puzzles to find them
Bad:
- Very Tedious
- Very short (Approx 30 mins)
- Not everyone's type of game
- Bugs
- Annoying invisible barriers
- Glitchy Visuals
- Expensive for a short game
- A hard to grasp story
- Very Linear
Ratings: (Terrible) (Very Bad) (Bad) (Okay) (Good) (Very Good) (Amazing)
Graphics - Very Bad - (Before you grab your pitchfork and try to hunt me, hear me out! The visuals are actually quite nice. I enjoy the black and white theme coupled with glorious beach and burning city in the skyline. But.. It’s just so glitchy. The movement is not fluid at all, you feel like you are stuttering as you walk. The trees, grass and nearly all textures are poorly defined with little to no detail in the whole surrounding environment. The game just feels unfinished and the visuals are only good when you are standing still.)
Soundtrack/Dialogue - Good - (The sounds in the game are probably the best part. From the horrifying music associated with the little girl to the massive explosions that break the city. Very good sound design.)
Atmosphere - Bad - (The game has a cool atmosphere but not a good one. Its constantly broken for me by the glitches and terrible linea map design. There are too many invisible barriers that stop you exploring.)
Controls - Very Bad - (The controls are simple and easy to use, but kept breaking for me. Three time throughout my playthrough I had to restart because either I flew into the air, or my controls would randomly start pulling me in a single direction.)
Difficulty - Bad - (I normally don’t comment on the difficulty of walking simulators but i'm making an exception. There is no puzzles in the game other than a few telescopes. These are fairly easy however the last one is nothing but a pain. The area you can search compared to the target is way too big. It's just plain annoying.)
Replay Value - Bad - (No real replay value)
Overall Gameplay: Bad
Worth - £0.50
Overall Rating: A Fine Mess is not fine.. And is a big mess. I expected good things as I love walking simulators but was disappointed. It has the potential with it's cool art design and strange story to be amazing but is just not finished. The glitchy environment, bad controls and annoying bugs make you get no sense of atmosphere. I did enjoy playing the game, but only because of the small hidden secrets dotted around the linear map. If you want to try it for yourself, buy as cheap as possible. What a Mess..!
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⚔ Gameplay ⚔
☐ Marvellous
☐ Excellent
☐ Meh
☑ Starring at walls is better (Is walking really gameplay?)
☠ Difficulty ☠
☐ Frustrated
☐ Difficult at first. Takes time to Master.
☐ Requires a lot of thinking
☑ I play with my eyes closed
☼ Graphics ☼
☐ You forget what reality is
☐ Beautiful
☑ It's got its own style
☑ Decent
☐ Paint.exe
♬ Music ♬
☐ Fantastic
☑ It's alright
☐ Bleed my ears out
☯ Story ☯
☐ Mind-Blown
☐ Wow
☐ Not bad
☑ Worst
☐ There is none
♻ Length/Replayability ♻
☐ Get ready to invest some time
☐ Just enough
☐ Short
☑ Too short
2/10 ★★☆☆☆☆☆☆☆☆
It's a 20 minutes walking simulator with barely any interaction. Can't recommend.
Absolutely beautiful game. It can be a little confusing, trying to figure out where to go, but that's also part of the fun. There is a story but it's implied instead of told. It's fairly short, but there is so much packed into it. 9.5/10 for me.
Keep in context that this game is made by a small independant developer. The game its self isn't bad it just falls short. The trailer in the steam store for me over sold the game experience. On the postives the developer is open to feedback and has fixed bugs that occured in the game. For me it just falls short of me being able to recommend.
I enjoyed this little game. I assume there will be more later? It seemed short, but well done, setting us up for a great adventure, but ends too soon. Good luck to the makers and Godspeed they do good work. I'll be waiting for more...
A Fine Game more like.
If you're looking at this game you probably already know if it is for you or not and this review won't change your mind.
Mostly, I want to make clear, if you like this sort of game, you won't regret buying this one. As someone who has been burned many times by interesting looking original games on Steam that turn out to be close to (if not completely) unplayable, I'm happy to say this game will come as a relief. This is the first game from a small, independent developer who is clearly learning the trade, but what a wonderful first attempt it is. It is a solid game that plays exactly as it should without drawbacks distracting from the experience.
The path is mostly linear, you won't get lost or stuck wondering what you're supposed to be doing for too long, which is a good thing. The story is both vague, yet also very easy to work out yourself and understand - it won't feel like the game is treating you like an idiot with too much exposition, but you won't get utterly lost and confused either - it is a great balance.
The graphics aren't going to rival big budget titles, but they don't need to and it doesn't matter. The game has a beautiful aesthetic and atmosphere that draws you into the world and excellent sound and music. If you like so called 'walking simulators' and games which are more like interactive story experiences, A Fine Mess is different enough to not feel like a tired retread of others, and the aesthetic and sound will draw you in and give you that sense of peace and satisfaction that these games can convey so well.
Special mention must be made to how responsive the developers are to feedback, they clearly care about the game and their audience. I was rather frustrated about the first build lacking the basic Invert Mouse option, a couple of days after my not especially polite complaint and there it is in an update along with a tonne of bug fixes. Such fast and dilligent commitment from developers seems rarer than it should be on Steam, so it deserves being said to let people know they don't need to be hesitant about this one, you won't be let down here.
A very satisfied customer.
the over all game is great and i had a great time playing it. the only thing is that i would want is more gameplay, becaus it seamed to cut short. i give this game a 9/10
I enjoyed this. It's different yet the same. It is linear with not a lot of side action, but the side action does reveal more of the story and is not hard to find. Needs to be longer though! Would like to see more. 8/10
A Fine Mess practically reviews itself. This game is just fine but it is kind of a mess. Basically another mediocre walking-simulator with a few interesting moments. I liked the idea behind the game although I don't want to spoil anything. Maybe a little better than I expected for $2-3 which is not saying much. Takes about 30-60 minutes depending on how many hidden achievements you want to find. You essentially walk on a linear path and interact with objects that reveal more context. It attempted to create an immersive experience which almost worked (maybe if it was a little longer and more polished). Unfortunately, it just felt like a small team could not realize their vision. The game has lots of glitches on top of below average graphics. I think it had some potential but the developer did not use all of his opportunities.
Final Thoughts 6/10
It would probably be a decent game if it had a bigger team behind it. There was definitely an attempt to create an immersive atmosphere and visual narrative. I really enjoyed about 3 visual events and the mystery kept me curious. Not that great but it had a few redeeming qualities.
Review By: http://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/
make sure you use the save feature, or you can easily soft lock your game. pretty much any object you walk into will send you way up in the air for some reason. enjoyable railroad track game.
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Дополнительная информация
Разработчик | Santima Games |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 22.12.2024 |
Отзывы пользователей | 80% положительных (15) |