Разработчик: Alex Carpenter
Описание
After a previous adventure, you and your rat friend stop for a snooze. When you wake up, the rat is gone and strange creatures have appeared across the land as if from out of nowhere! What has happened while you were asleep? Where is your rat friend?
Get to the bottom of these mysteries by squirming your way through tons of trap-infested levels!
9 Varying Worlds, 6 Different Bosses, and so much more!
200+ levels of platforming madness
I hope you have tough legs because boy, are you gonna be jumping a lot. Well, you could always just not jump if you enjoy being impaled by spikes, scorched by fireballs, blasted by eyeballs, beaten by enemies, sucked into black holes, getting gunned down by cannons, etc. Hey look on the bright side, at least there are plenty of cool guys you can find down here on your adventure, you should try talking to them every now and then because you don’t have real friends!
Enjoy your stay!
Hey, it's not so bad down here once you realize the inevitability of your own death. But, despite the peril that lies just ahead, you feel something pushing you on, something calling to you. something about a rat... guess you'll just have to suck it up and find out for yourself!
Easter Eggs and Achievements!
All sorts of things catered for you lovely completionist type people out there!
50+ Achievements!
Many Easter Eggs!
Поддерживаемые языки: english, french
Системные требования
Windows
- OS *: Windows XP
- Processor: Intel Dual Core or Equivalent
- Memory: 4 GB RAM
- Graphics: DirectX 9 compatible video card
- DirectX: Version 9.0
- Storage: 170 MB available space
- Sound Card: On-board sound
- Additional Notes: As long as your computer isn't a potato you should be able to run this.
- OS *: Windows 7, Windows 8, Windows 10
- Processor: Intel Dual Core or Equivalent
- Memory: 4 GB RAM
- Graphics: DirectX 9 compatible video card
- DirectX: Version 9.0
- Storage: 170 MB available space
- Sound Card: On-board sound
- Additional Notes: As long as your computer isn't a potato you should be able to run this.
Mac
- OS: OSX
- Processor: Intel Processor
- Memory: 4 GB RAM
- Graphics: Open GL
- Storage: 170 MB available space
- Sound Card: On-board sound
- Additional Notes: As long as your computer isn't a potato you should be able to run this.
- OS: OSX
- Processor: Intel Processor
- Memory: 4 GB RAM
- Graphics: Open GL
- Storage: 170 MB available space
- Sound Card: On-board sound
- Additional Notes: As long as your computer isn't a potato you should be able to run this.
Linux
- Memory: 4 GB RAM
- Storage: 170 MB available space
- Sound Card: On-board sound
- Additional Notes: As long as your computer isn't a potato you should be able to run this.
- Memory: 4 GB RAM
- Storage: 170 MB available space
- Sound Card: On-board sound
- Additional Notes: As long as your computer isn't a potato you should be able to run this.
Отзывы пользователей
Good quick fun and not too difficult to 100%.
I give this game a 5/10 rating. I didn't finish the game - I wasn't frustrated or anything, but instead simply not motivated to continue on until the end. The game had a couple of strong moments - for instance the jetpack levels were nice - but in all it simply wasn't fun enough for me.
I can totally see how other people might really enjoy this retro game style. Your milage may vary.
Quite liked this one!
It is by no means perfect, but it is a fairly difficult pixel-platformer with dark and dumb newgrounds-esque anarcho-presentation.
Graphics, gameplay, OST and sounds are more than decent (really liked the score of the final map) and you can kill ~2 hours with it.
This game is fun, nothing more, nothing less.
Actually, that's a lie. The story is really interesting and the ending and dlc are the tough as nails platforming i was slightly dreading. Its great, cheap, and an underappreciated.
Squirm has the kind of charm that I love about indie games. It is a tight platformer that is fun and also extremely challenging at times. It also has a free DLC, which I really enjoyed playing. It is worth so much more than its price tag, and an easy recommend for me. Really love the artstyle and cute story. Would love to see stuff more like this!
Quick Score: 4/5
Really well made platformer/metroidvania. Unfortunately it is severely lacking in difficulty both in-game and in terms of achievements. The majority of the game is about 1/10 difficult and in the hardest bonus section at the end it maybe reaches 3/10.
Aside from the lack of difficulty though, all around great.
From dialogue that really isn't that long,yet somehow feels interminable,to game play that never feels good or satisfying,this thing was a colossal disappointment. I suspect that I get more a sense of reward from folding towels than I would from beating this. Over an hour in and three bosses down,I decided that even I don't hate myself enough to keep marching through this.
Incidentally,this is the first game on Steam that I ever Invoked the "Burn its memory from the stars!" option. After the double dump of bummer that was playing Minit and this back-to-back and nearly being spun into an existential crisis,perhaps I had ought to be enacting the scorched earth policy more often.
okay, lets be real, there are a LOT of cheap, quirky indie platformer games and this one is no exception, you might've even played a few and been massively disappointed with their horrible quality...
but nah, squirm is definitely not one of those, its actually really good for being developed by like, 1 person (and a separate composer for a select few music tracks i guess, but let me have this one). the platforming is reasonably difficult if a little janky, but the way your own character moves in the world is pretty unique. not to mention that this game somehow manages to achieve an atmosphere of loneliness and desolation, despite the many npc's you can encounter, which i really enjoy.
the obscure secrets and general aimlessness of the game really just add to the charm as well. buy this game and spend an afternoon playing it, and maybe come back in the morning to finish off all the rest of the achievements because the game is unusually fun to play despite the simplicity of it all. i think that can be owed to the uniqueness of the world for sure.
This game is incredibly short, but that's okay. I personally wouldn't have minded a longer adventure, maybe we'll see one in the future from the developer!
What's here is a really good, well-polished game. There are a lot of unique ideas in this, a few twists, and the game has a personality! Good soundtrack too.
It felt a bit on the easier side especially with per-room saves and I prefer more of a challenge, but everything else about the game made up for it including the DLC area which gave some extra, fun difficulty.
It's a really unique adventure that is totally worth the 3 dollars it retails at.
this game is great, it makes me want to re enact the final 5 minutes of kurt cobains life at times, but its still a blast.
9/10, shame it makes me want to die sometimes
Love it. From all its Indie concurrents on Steam, this one easily takes the cake, connecting an engaging story with action-packed platform levels even for the most hardcore gamers, reminding me of some Meatboy-esque designs. Highly Recommended.
Fun game with high replay value, especially when trying to unlock all of the achievements! Reminds me of an old NES game and the music is pretty cool too. Would definitely buy a sequel when it's made!
Genre:
-Action Platformer
-Fit for me:
Top 3 fav genre, so great fit!
Pros:
-Neat visual style brings back nostalgic memories of games I played as a kid
-Easy to learn w/ just a couple simple mechanics
-Funny story that doesn't take itself too seriously
-Solid platforming challenges which are the main focus
-Creative and unique boss encounters
-Cheap as balls, under $2
-Solo dev that put a lot of heart and soul into this
-Good difficulty curve that starts easy and slowly pushes the player to improve
Cons:
-Short, will be beaten by most between 2-3 hrs
-A little rough around the edges as to be expected from a solo dev. A couple of times I got stuck to walls that I shouldn't have gotten stuck, and if you hold down left or right when entering a new room, you can't move until you let go of that button.
-There are a ton of very similar games available w/ more polish
-Not as responsive as better games in this genre
-Doesn't feel mechanically fluid when moving, dodging, jumping, etc
Thoughts:
-I enjoyed this one more than I expected. I thought the story was engaging but also really funny, and I liked the platforming sections quite a bit. This was the mental break I needed from some of the tougher platformers I have been playing lately.
Consensus:
-Middle of the Road Game (Tier 4 and makes up 25% of my reviews). This is a good game for indie lovers that are looking for a change of pace between their other games. It's a good way to recharge your batteries and enjoy yourself. It's under $2, so give it a try and support this dev.
This is another one of those tough platformer games, but this is one with charm and visuals that makes it worth the playthroughs. Squirm has some nice art, catchy music, and gameplay that teeter's between good platforming challenges and infuriating trudges across the screen.
The story of the game is deceptively simple, but the locations and characters you meet on the way have a lot of creativity behind them, though the dialogue can get vulgar for whatever reason. The gameplay touches all kinds of platforming challenges in each location, some better than others, and in some cases this game dabbles in other genres for a quick change of pace.
What's also nice are the little achievements you can stumble across, though you should probably find them all before you try to speedrun this game. Speaking of which, speedrunning this game is where some of the cracks appear. In certain areas, the game's obstacles work against the player more than they should, leading to some deaths that should've been avoidable. Not to mention that in the first ending of the game, the timer doesn't stop for the automatic dialogue. This is the only time unavoidable dialogue doesn't pause the timer, and the true ending does stop the timer during it's cut-scene. Not sure if it was intentional or an oversight.
Overall, Squirm is a good platformer with memorable music and locations, though it could use a bit more polish to be a truly great game. I'd certainly recommend this game to anyone who likes hard platformers for a decent challenge.
The dialogue is weak. The music is gratingly simple and loud until the lategame. The level design is buggy (I found two softlocks by just walking into them accidentally) and there's a rookie mistake with the keypress events which makes it so that you have to let go and re-press the directional keys just about every time you die or change rooms.
Those would all be forgivable if the game felt good to play. It doesn't. The physics are slippery and raw and vary wildly with minute changes in keypress lengths. (The jetpack sequences were especially awful.) Deaths have no sound, no weight, and no delay: their only redeeming quality is the morbid humour of the body sticking around for just a little too long when you hit some spikes, or even so much as look at them the wrong way. The gun can be fired as fast as you can mash X and Enter—none of the keys are remappable, by the way—and this seems to trivialize entire boss fights, as well as wreck a couple of platforming sections that revolve around enemies.
Ostensibly this game was made for people like me, who play difficult games to prove the game isn't better than them. But it's just not fun. It feels unfair when you lose and, more importantly, it doesn't feel satisfying when you win.
Edit: allowed comments
A fun, short, charming, and challenging indie platformer. Graphics are simplistic, dialouge is hilarious (abiet a little innappropriate), characters are great, music I kind of had mixed reactions to. Some tracks are meh others are jammin'.
A fun cheap and short experience would definitely reccomend.
For the cost, Squirm is great value. It's a nice little platformer, which has a surreal and wacky atmosphere that I always like, but which can get surprisingly creepy and weird in occasions. Music and graphics are nothing "special", but they fit the game very well.
Heartily recommended.
It's got solid gameplay, a good difficulty curve, and lots of character and charm. Lots of fun to be had for the low price of $1.99
Fairly challenging but playable in one sitting. There are a few screens that started to feel frustrating, but the difficulty never really felt "unfair" at any point. The game gives an illusion of a "choose your path" structure with 6 keys to collect in different worlds, but each path is somewhat obviously gated by having to collect a powerup from another world.
Overall I'd say it's more than worth a few dollars and a couple hours of your time if you're a fan of platformers
This is a must buy title for indie platformer lovers. It's a bit hard but never unforgiving. This game has a great soundtrack and really great challenges. There's a neat little story and the 2D pixel graphics work well. Even small details exist like stepping on the snow and watching it crunch down.
Pros
+Great difficult platformer with fair mechanics
+Fun music
+Easter eggs and secrets
+Diverse areas and bosses
+Funny dialogue
Cons
-No real cons here that I found. Just a great platformer that might be on the short end, but the price is well worth it.
The game may take you under two hours to go through depending on your skill. This would be a great title to speed run and try to get less deaths on. If you enjoy platformer games just do yourself a favor and pick this up sometime.
Crimson-Albedo wrote:
Follow my reviews through my curator at Crim's Humble Opinion
Squirm is the latest phenotype in the evolutionary lineage of platformers. The style inherits elements from the classics of past decades to express an original experience for veterans and newcomers alike.
The aesthetics blend the longing for nostalgia with the demands of modern gaming. Retro-themed tiles and colors characterize each world, featuring a well-composed soundtrack with a nod to its 8-bit origins. The controls respond with requisite precision and show none of the frustrations that plagued the original generation of platformers.
With less than five hours to complete the game, I appreciated the intense brevity of Squrim. I found the game to be just as fulfilling as longer platformers, with enough of a story to entice up to the end.
Squirm contains all the elements of a timeless masterpiece. Everyone should play this game.
Дополнительная информация
Разработчик | Alex Carpenter |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 22.01.2025 |
Отзывы пользователей | 96% положительных (139) |