.T.E.S.T: Expected Behaviour — Sci-Fi 3D Puzzle Quest

.T.E.S.T: Expected Behaviour — Sci-Fi 3D Puzzle Quest

2.5
Смешанные
154.00₽
Steam Store

Разработчик: Veslo Games

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Описание

.T.E.S.T: Expected Behaviour — трёхмерная головоломка от первого лица на научно-фантастическую тему.
Решая загадки игры, вы сможете продемонстрировать логику, нестандартное мышление, быстроту действий и умение разбираться в незнакомой ситуации.

В .T.E.S.T вы найдёте как новые, так и классические механики. Но все из них так глубоки, что до сих пор не раскрыты до конца. Игра продемонстрирует вам это. Раз за разом она будет показывать вам, что в каждом правиле всегда найдётся нюанс. Это может продолжаться до бесконечности. Ключи, двери, движущиеся платформы, даже прыжки — всё это откроется здесь с новой неожиданной стороны.

Вот с чем вам предстоит столкнуться:
– 119 уровней
– Манипуляции временем
– Искривление пространства
– Возможность менять структуру уровней
– Перенос сознания в другое тело
– Множество игровых зон с уникальными механиками
– Классические механики в новой форме
– Нелинейная карта уровней
– Головоломки на исследование и понимание правил игры
– Головоломки на логику

Кстати, если что, на кону стоит судьба человеческой расы. Что именно с ней стряслось — загадка, которую тоже ещё предстоит разгадать. Факты придётся собирать по крупицам, если вы хотите дознаться до правды.

Поддерживаемые языки: english, russian, french, german, portuguese - brazil, simplified chinese

Системные требования

Windows

Минимальные:
  • ОС *: Windows XP SP2+
  • Процессор: 1.7 GHz Dual Core
  • Оперативная память: 1 GB ОЗУ
  • Видеокарта: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 3000, or equivalent integrated card
  • DirectX: версии 9.0c
  • Место на диске: 3 GB
Рекомендованные:
  • ОС *: Windows 7
  • Процессор: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
  • Оперативная память: 2 GB ОЗУ
  • Видеокарта: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
  • DirectX: версии 11
  • Место на диске: 3 GB

Mac

Минимальные:
  • ОС: Mac OS X 10.9+
  • Процессор: Intel Core Duo
  • Оперативная память: 1 GB ОЗУ
  • Видеокарта: ATI Radeon HD 4850, NVIDIA GeForce GT 120, Intel HD 3000, or equivalent integrated card
  • Место на диске: 3 GB
Рекомендованные:
  • ОС: Mac OS X 10.13+
  • Процессор: Intel Core i series processor
  • Оперативная память: 2 GB ОЗУ
  • Видеокарта: Radeon RX 460, NVIDIA GeForce GTX 1050
  • Место на диске: 3 GB

Linux

Минимальные:
  • ОС: Ubuntu 12.04+; does not support SteamOS
  • Процессор: Intel Core Duo
  • Оперативная память: 1 GB ОЗУ
  • Видеокарта: ATI Radeon HD 4850, NVIDIA GeForce GT 120, Intel HD 3000, or equivalent integrated card
  • Место на диске: 3 GB
Рекомендованные:
  • ОС: Ubuntu 12.04+; does not support SteamOS
  • Процессор: Intel Core i series processor
  • Оперативная память: 1 GB ОЗУ
  • Видеокарта: Radeon RX 460, NVIDIA GeForce GTX 1050
  • Место на диске: 3 GB

Отзывы пользователей

Рекомендую 04.01.2025 21:18
0 0

Super fun puzzle game. It took a minute to catch on, but they help you.

Время в игре: 218 ч. Куплено в Steam
Не рекомендую 03.07.2024 18:52
0 0

I don't often give negative reviews for games, mostly because there is an important distinction between "I don't like this game" and "this game is bad".

I won't say this game is bad, but it's definitely not what it claims to be, which is a puzzle game.

The game starts off with an intro sequence of a man (you) being abducted by aliens. You can overhear (and for no explainable reason, understand) two (presumable) aliens talking about you; the gist of it seems to be that this is supposed to be some sort of test to prove that humans are intelligent. (Never mind the fact that the abductee was driving a motor vehicle on a paved road, which would be an impressive feat if our species lacked the problem-solving abilities they seem to be testing for.)

None of the rules of the puzzles are explained explicitly, except through hints that can be gleaned from the aforementioned overheard conversations between the two aliens. I don't see this as a problem -- in fact, it can be a hallmark of an excellent puzzle game; consider Myst, The Witness, and The Talos Principle -- all three dump you into their respective worlds without any explanation of what to do next, and it's on you to figure it out.

Additionally, for some reason, the aliens have transplanted your brain/mind into some sort of robot body which is capable of doing things that human beings can't normally do. Several of the tutorial puzzles are meant to teach the player about these capabilities.

Several of the early puzzles in .T.E.S.T. are even actual puzzles (most of the earliest puzzles are simply tutorials to demonstrate game mechanics), but the game soon gives way to things that I absolutely do not consider to be "puzzles", any more than the questions in my high school physics homework were "puzzles".

I will elaborate on three particular puzzles that I feel demonstrate the "non-puzzle" nature of most of this game.

Pool



(as in billiards, not a place to swim)

You are given two balls, and to clear the level, one must transport the red ball from one end of a bridge to the other. This would be straightforward, except you have to do this without picking up the red ball; if you try to do so, you fail. You also can't move the red ball with your feet; you pass right through it. (But somehow you can stand on top of it. That mechanic isn't useful here.) The answer to this puzzle is that you must pick up the blue ball and throw it at the red ball to push it forward.

However, you can't just push the red ball directly down the bridge. There are a bunch of barriers on the bridge, forcing you to move it in a zig-zag pattern. And if you throw the blue ball too hard and it pushes the red ball off of the bridge, you fail. (Also, if you don't catch the blue ball before it bounces and goes off of the bridge, you fail.)

Failure here doesn't require restarting the whole thing; you can rewind to just before you made the throw and try it again. And again. And again. But again, this isn't solving a puzzle any more than calculating the force required to move an object was back in physics class. At least in physics, I knew the masses of the objects and the coefficients of friction and how to deliver the exact force required; here I have none of that, and no reasonable means to find out.

I gave up on this one and went to do some other puzzles.

Intersection



The "puzzle" aspect of this challenge is similar to that of "Pool". I need to get a red ball around a 90 degree turn.

The solution to the puzzle is to the red ball exactly halfway down a corridor, so it lands in an intersection where I can hit it with a blue ball thrown down a crossing corridor, so I can pick up the red ball at the far end.

If I don't throw the red ball hard enough, it doesn't land in the intersection and I have to try again. If I throw the red ball too hard, it doesn't land in the intersection and I have to try again. If I don't have the red ball land in a sweet spot of the intersection, then when I hit it with the blue ball, it won't go far enough and I won't be able to reach it and then I have to go all the way back to my throw of the red ball.

Again: at least in high school physics, they gave me all the numbers -- mass, distance, coefficient of friction -- needed to compute how to make this happen.

This one I actually solved.

I forget the name of this one[h1]

This is one of the "tutorial" puzzles, intended to teach the player about the "slow time" function (the V key). While V is held, the directional movement of all objects, including the player character, is dramatically slowed. What is evidently not slowed is rotational movement, because you can look around (and pick up objects) at full speed.

The goal of this puzzle is to jump over a chasm and pick up three balls floating in the air near the apex of the jump, then carry them to the exit. It took several tries to time things so I had sufficient time to grab all three of them while they were within distance, but even after I had managed to pull that off consistently, I kept falling short of the jump. I still don't know what I did differently that actually let me land on the far side.

[h1]Conclusion



There are definitely some puzzles here, but the ones I've seen were extremely simplistic. All of the difficulty I actually encountered was in correctly guessing the correct angle, distance, and thrust force required to execute the solution. The existence of the "rewind" game makes the game's unreasonable demands more bearable, but it doesn't make them reasonable -- or fun.

Время в игре: 30 ч. Куплено в Steam
Рекомендую 10.12.2023 18:00
0 0

I'm completing Steam games in alphabetical order, and you can watch my review here: https://youtu.be/ZQUDsq2Rt10

Prefer to read?
.T.E.S.T: is a first-person puzzle platformer in a similar vein to games like Portal or Antichamber, and uses a variety of mechanics including lifts, clones, coloured keys and gates, and time manipulation. All of the elements of a great game are here, and are individually quite clever, but are never combined in a way that really brings everything together into something greater than the sum of its parts, which is a shame.
If first person puzzle-platformers are your jam you'll likely enjoy this, and even if not, I think it's worth a look as the devs clearly put quite a bit of effort into this. It's not perfect, but there's a handful of clever moments.

Время в игре: 495 ч. Куплено в Steam
Рекомендую 20.10.2023 11:55
0 0

It's constantly hard game, doesn't give chance to take sum breathe, requires unnecessary small and hard efforts to pass chambers. PS: Nice dubbing but those people seemed psycho :p

Время в игре: 187 ч. Куплено в Steam
Не рекомендую 07.04.2023 20:21
0 0

i bought this bk when i played the Portal games and wanted more puzzle types like that. Couldnt get into this one even tho i liked some of it, i am just simply too dumb to solve most of these and not patient enough to stick with it. so be aware, u do need a signifcant amount of IQ to play this one compared to many other puzzle games.
Not a bad game as such but ill rate it down simply because im too stoopid to play it apparently :p

Время в игре: 122 ч. Куплено в Steam
Не рекомендую 22.08.2021 12:02
0 0

Not worthy your time. It's a decent puzzle game but it has nothing really going for it. There are two kinds of puzzles, tedious puzzles that just frustrate you and aha puzzles. This game doesn't have any aha puzzles, it just has tutorial puzzles that teach you the mechanics and tedious puzzles that are more a testament to your dexterity and determination than they are your intelligence. And the story it has is just uninspired. If you aren't looking for that aha moment in a puzzle game and are ok with a more skill, as opposed to intelligence based, puzzle game you might want to give it a try. I know I won't ever be finishing this.

Время в игре: 237 ч. Куплено в Steam
Не рекомендую 29.07.2021 06:23
0 0

Just an okay puzzle game with minimal story. Didn't hold my interest, and there wasn't enough narrative payoff for me to want to keep getting to the next level.

Время в игре: 185 ч. Куплено в Steam
Рекомендую 06.08.2020 20:46
2 0

If you like first person puzzle games, I highly recommend this one. The puzzles are challenging, yet not overly complicated and I enjoyed figuring them out on my own (except for a handful of the advanced lift puzzles, see below). This game has some unique mechanics including time-manipulation that allows you to make a certain jump or throw very accurately or retry them without having to restart a level per se.

I also really enjoyed the plot if you want to call it that. Most levels start with you overhearing the mysterious testers talk about you and the puzzles, which functions as minor hints to solving the puzzle. If you like the way GLaDOS berates you in Portal you'll like this aspect, too.

My only critique is that I found 3 or 4 of the harder lift puzzles too tedious. While there's often multiple ways to solve the puzzles, these ones require pressing buttons in a particular order at the exact right time and have very narrow margins for error where a fraction of second makes all the difference. Other than that, it was very enjoyable and well worth the price!

Время в игре: 949 ч. Куплено в Steam
Не рекомендую 16.12.2018 20:59
4 0

The game does not support key (re)mapping. If you are using or used to AZERTY, you are not their audience.
They wrote somewhere it was to avoid spoilers.
They could at least provide AZERTY and QUERTY mapping preconfigured ?

So, you if have an AZERTY keyboard, just pass on until it is fixed.

Время в игре: 16 ч. Куплено в Steam
Не рекомендую 04.08.2018 15:09
1 0

Some of the puzzles within the game require a level of precision that's almost impossible to achieve, even with the extra mechanics provided in game. The difficulty curve of some of these puzzles is awful [I'm looking at you, "two pits"]. I don't recommend this game at all.

Время в игре: 91 ч. Куплено в Steam
Не рекомендую 21.07.2018 19:28
1 0

The game mostly focuses on these individual puzzles as levels that loosely tie together under a simplistic/cliche story. At first I thought they were pretty fun, but it didn't take too long before I ended up moving on from the game as a result of some frustration.

The keyboard controls can't be remapped nor is there a screen to show you the read-only default/locked controls in case you forgot after it came up in the story while progressing through the intial levels. On top of the control mappings being awkward, their associated in-game behavior was also confusing at times so often I would kinda know what to do but never exactly sure why it would work. A lot of the puzzles involved some awkward timing/angles which usually would give me problems since the controls aren't great. I'm sure there's some people out there who would really appreciate this game though regardless so if it's on sale it could be worth trying out. I love the concept but the implementation just feels a little too rough for me.

Время в игре: 173 ч. Куплено в Steam
Не рекомендую 19.07.2018 14:55
6 0

Devs chose to use Unity. Unity doesn't provide a way to remap controls, and the devs did not implement their own.

Disappointing, as the very small amount of the tutorial that you can play before you see the WASD prompt is intriguing.

UPDATE: Devs made a deliberate design choice to not include any way to remap controls to "avoid spoilers". Fair enough. The choice to not allow remapping is yours, and the choice to recommend against the game is mine.

Время в игре: 5 ч. Куплено в Steam
Не рекомендую 09.06.2018 02:05
21 0

I liked half of the game. I'm a first person puzzle lover who will put up with the worst of them, but this one is more frustrating than most because of trial and error puzzles. It's rare that I leave a game unfinished, but this one isn't fun, it's tideous and too spread out.

Время в игре: 966 ч. Куплено в Steam
Не рекомендую 08.06.2018 17:15
44 0

Half the game is fun. The other half is an exercise in frustration - a puzzle game that requires a high-precision mouse, twitch timing, and constant trial and error of "what angle do I need to throw this ball at". If you don't mind leaving a game half finished, then get it and just stop when you get to the annoying mechanics.

Время в игре: 539 ч. Куплено в Steam
Рекомендую 12.05.2018 01:03
0 0

If you want a First Person Puzzle game where you can choose the order of the levels you play (to a certain extent) then this is one to go for, some puzzles will require thinking outside the box, others will likely drive you insane, but at least it'll provide amusement! Time is yours to manipulate in this, use it well.

Время в игре: 785 ч. Куплено в Steam
Рекомендую 01.04.2018 11:02
4 0

for along time ever since portal 2 came out i was looking for a puzzle game that not only has hard levels that make you feel that painting the mona lisa blind would be easier and at the same time when you finish the level make you feel so dumb beacuse it so easy.
their are so many different mechanics form making time go faster , slower or even stop it completely
im sure that if the dev will utilize the mechanics there can be alot more then 120 levels
this game like portal got a story, not as big or important to the game but fun and good non the less
right now the game has 63/120 levels alot more then portal had this game is worth the buy even in early access
fully recommand it to any one that liked portal or likes good and fun puzzle games

Время в игре: 80 ч. Куплено в Steam
Рекомендую 19.03.2018 03:11
3 0

It's in beta right now, but I like it so far. The puzzles range from being extremely easy and sometimes almost an insult to the user's intelligence, to requiring Garry's Mod-like physics glitches to solve a single puzzle. It's got a lot of talos principle in it, the rules are firm, all the puzzles are logic based, but at the same time there's some room for creativity. It's not as pretty as portal and the story isn't as good (so far) as portal or talos, but its a good mix of both.

I don't like how short some of the puzzles are, some are just "Grab a ball and go through a door" I'd really like some longer interconnected puzzles, which I am really looking forward to them including in the final version.

Personally I want a puzzle game that makes you think for hours, and find new ways to stretch the limits of the rules. This game has the potential to be that. 1/3 of the way through the game I've run into 4 or so puzzles that are gonna stump a few people, I want to see more of those. It looks like it could really have a few thinking puzzles and I can't wait to see what they have. Going to be definitely worth the price when it comes out.

EDIT: Upon completion of the game, The ending is anticlimactic and terrible, but the puzzles are fun! Definitely a great game.

Время в игре: 1022 ч. Куплено в Steam
Рекомендую 15.03.2018 00:02
3 0

This is (not) the Antichamber.

It is failing to that small spectre of games, in which you should use "cheating" (like old-good climbing on wall polygons via spaces, looking through textures, etc.).
But it's not that simple. Just means that you may use every single opportunity which you can imagine to pass through.
And that "cheating" for me is a base for gameplay.
It is almost filling me with that desperation feeling and nasty taste after overcoming it like in "Portal: Prelude" and "Antichamber".
Although, it lacks Antichamber's state of mind change and gameplay techniques are feeding pretty fast for appropriate consumption.

Время в игре: 211 ч. Куплено в Steam
Рекомендую 10.03.2018 11:23
5 0

Looks very promising.
Controls are a little bit clunky, `high` settings will make game a little bit laggy.
But game's core is its mechanic. And it is perfect.

Время в игре: 87 ч. Куплено в Steam
Рекомендую 09.03.2018 12:09
6 0

I'm not a big fan of puzzle games, but this one is the best puzzle game I've ever played. It has many different game mechanics on which puzzles are build, so you can enjoy a variety of solutions on different levels. Some of them are fairly simple, but the rest can make you think hard. And even more puzzles will be added soon! Also there are nice graphics and thought-out plot. I hope the developers will continue to please us with their creations.

Время в игре: 137 ч. Куплено в Steam
Рекомендую 08.03.2018 09:04
7 0

Looks nice and very exciting. Pretty simple introduction which leads to more complicated levels. I think time managing is the most wonderful idea in game.
I completed 41 of 42 levels for two hours. It pretty fast but game still in early access. Looking forward for new levels releases.

Время в игре: 109 ч. Куплено в Steam

Дополнительная информация

Разработчик Veslo Games
Платформы Windows, Mac
Ограничение возраста Нет
Дата релиза 23.01.2025
Отзывы пользователей 68% положительных (41)

Отзывы пользователей

68%
28 положительных и 13 отрицательных отзывов
Обновлено: 13.01.2025 01:19

Жанры

Action Indie Adventure Simulation

Особенности

Single-player Steam Achievements Family Sharing