Разработчик: Worldwalker Games LLC
Описание
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Об игре
Wildermyth — процедурно генерируемая тактическая ролевая игра. Как и в лучших настольных ролевых играх, Wildermyth дает вам возможность выбора и реагирует на каждое ваше решение последствиями, которые меняют ваших персонажей.Возглавьте группу героев, чтобы они выросли из обычных фермеров в легендарных воинов. Боритесь с неожиданными угрозами и диковинными чудищами на интерактивных полях сражений. Разгадывайте тайны и делитесь переживаниями в уникальном фэнтези-сеттинге, в котором суровая реальность и страдания гармонично переплетаются с юмором и личными историями.
Какой миф сотворите вы? Зависит только от вас!
- В каждой игре в уникальных условиях рождаются уникальные герои — как и в настольных ролевых играх. Они стареют, меняются, влюбляются, ссорятся и идут на ужасные жертвы.
- Каждый герой несет в себе свою собственную уникальную историю и индивидуальность, но именно ваш выбор и боевые навыки определяют его путь и исход.
- Все герои когда-нибудь умрут... Но у вас будет возможность спасти своих любимчиков. Вы сможете вернуть их в следующем приключении. А с течением многих жизней мифы, которые вы сотворите, образуют ваш собственный легендарный пантеон.
Невероятный бумажный мир
Забредальние земли — мир, где происходит действие игры, — представляют собой богатый многослойный мир, населенный нарисованными вручную двухмерными персонажами и пейзажами. Здесь нет орков, эльфов или гоблинов, но остерегайтесь драконов-телепатов и механизированной нежити.
Потрясающая проработка персонажей
У ваших героев есть свои уникальная история, личность, внешность и отношения с другими персонажами. И все это может меняться по ходу игры, по мере того как они решают загадки и преодолевают трудности.
Каждый выбор важен
Можно решить, стоит ли герою довериться загадочному волчьему богу, что приведет к ужасающим изменениям в его внешности и боевых способностях. Или можно решить, стоит ли герою заводить роман с сопартийцем, что даст новый вектор развития истории. Встречи и события имеют необратимые, определяющие характер персонажа последствия.
Новый подход к вопросу смерти
Ваш любимый персонаж был сражен щупальцем ужасающего медведя? Выберите, позволить ли герою отступить и получить увечье, что повлияет на его судьбу, или позволить ему погибнуть в лучах славы, чтобы его запомнили на многие века.
Изобретательная тактическая боевая система
Бои в Wildermyth — это командная работа и тщательное планирование, а также творческое использование ваших способностей. Взаимодействие с элементами окружения и атаки с флангов дают преимущества, а использование чар позволяет менять поле боя. Несколько уровней сложности позволят вам настроить сражения под себя.
Совместное прохождение
В совместной игре вы и ваши друзья можете настраивать и управлять своими героями. Рекомендовано играть впятером, хотя в обычной кампании вы начинаете с тремя героями, а четвертого и пятого подбираете по мере прохождения. В игре также есть поддержка Steam Remote Play.
Бесконечная реиграбельность
По мере повышения уровня героев вы можете выбирать боевые способности и решать, какую тактику вы предпочитаете — наступательную или оборонительную. Грубая сила или скрытность? Или вы предпочтете запустить волшебным огнем кому-нибудь прямо в лицо? Процедурная генерация каждый раз дает вам новых героев, новых врагов, новые сюжетные события и новые карты.
Ваш личный пантеон героев
У вас будет возможность настраивать внешность, имена, истории героев и многое другое. Со временем герои стареют и могут уйти на покой, а то и пасть в бою. А некоторые все же сумеют дожить до конца. Вы можете добавить своих любимых героев в наследие и призывать их снова в последующих прохождениях игры. Создавайте свои собственные легенды и делитесь с другими внушающей трепет мощью своих героев.
Поддерживаемые языки: english, simplified chinese, portuguese - brazil, german, spanish - latin america, french, russian
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows 7+
- Процессор: i3 или выше
- Оперативная память: 3 GB ОЗУ
- Видеокарта: Open GL 3.2
- Место на диске: 2 GB
- 64-разрядные процессор и операционная система
Mac
- Оперативная память: 3 GB ОЗУ
- Видеокарта: Open GL 3.2
- Место на диске: 2 GB
- Дополнительно: Не поддерживает M1 Mac; может нестабильно работать на Rosetta
Linux
- Оперативная память: 3 GB ОЗУ
- Видеокарта: Open GL 3.2
- Место на диске: 2 GB
Отзывы пользователей
Roleplaying in the literal sense, nice procedural story telling
Breaks my heart not to recommend this game because it checks off so many boxes. However, After almost 45 hours I just simply could not handle the writing anymore. It reminds me of something a moody freshman in an introduction to poetry class would write. It's cringy at it's best and a grammatical mess at its worse.
This is the issue with small indie studios, they're usually great at some things and not great at others. In this instance, the writing was a hard miss. If you like to skip dialogue, then you might like this game as the gameplay loop is a blast and the art is charming. For me, skipping dialogue makes me lose investment in my characters, and reading this games dialogue is like drinking a gallon of spoiled milk.
I hope they hire writers for their next game because I love what they made!
Wildermyth is incredibly story-rich and the stories are definitely not forgettable fluff. Heaps of kudos for the writers. The UI is cute and straightforward, which helps both with the gameplay and with keeping the horrors in the stories where they belong.
It's hard to write a review of this game and not use words like "endearing" and "charming" and "engrossing." I often log in thinking, I'll just play through a couple of combats only to find that I've spent a lot more time in the game than I planned -- and maybe haven't seen a single combat. The connecting stories are long, but they are the real charm of the game, and the writing is effortlessly cool in a way that is so unlike anything I can remember playing. Sentences like, "It has been a thousand years since eyes scraped the walls of this cave" abound... in fact, they are so prevalent that I can't remember them and find myself wanting to write them down and use them as exposition in my own D&D campaign.
If you're really into action, this game may bore you, though I do find the combat satisfying. If you're into story and character and a refreshingly unique comic book style that never feels static (even the order in which frames enter the scene and present dialogue is unique and clever), then by all means get Wildermyth.
My only negative really is that my original party ages and retires, which makes me sad, though the passage of time is also somewhat rewarding because unlike most games, my heroes' efforts do win a decade of peace at the end of each act.
Solid casual tactical RPG. Plays well on a SteamDeck
Economy based on Legacy Points was interesting, as was managing the balance b/w overland actions and PC economy
Wildermyth is one of my favourite games out there.
So what is it?
You play heroes. Build a party. Go through a story. It has high replay value, as the story elements can (and do change). You can adjust the difficulty as you like. You earn legacy points through play. These can be used to recruit new characters or to make up the shortfall when crafting gear.
Also Legacy points can be used to "Promote your Heroes" at the end of a story. Heroes can be added to your Legacy collection. This allows them to be recruited in later games. When promoted at the end of the story, the character is more powerful when brought 'out of retirement'
It is fun looking back over old characters, seeing how much characters can change - both personally and physically.
A fun aspect of the game is the Transformation events. You come across something that alters your character - sometimes removing their ability to wield weapons - but replacing them with potent abilities.
Sometimes too potent. I managed to kill one of my party when they got caught in a rain of meteors that my star-touched character dropped. Stupid Critters and their grapple/drag abilities.
Anyway. Lots of fun. Has Multiplayer that I never played. And apparently Omenroad is fun as well - but I haven't touched the DLC yet.
If you enjoy tabletop RPGs, character building, and heroic fantasy adventures, you'll probably like Wyldermyth. The graphics harken back to a simpler time of tabletop RPGs played with printed paper figures and theater-of-mind antics. It has quite a bit of content - In the 10 hours I've played, I've completed two campaigns, but each has replay value to some degree, and there's still more campaigns for me to explore!
I love that I have the option to create new characters for each campaign OR to bring along my heroes from previous campaigns, building their stories and abilities through multiple adventures. The procedural events make for an interesting method of character-building and storytelling, and so far, I've felt like it's executed quite well.
I do have one criticism, though: the writing can be... rough in places. The odd flow of writing and grammar mistakes make understanding the narrative difficult at times. I have to re-read text multiple times to try and understand what they're trying to say. If I had one suggestion for the game, I'd suggest they get an editor. Otherwise, I enjoy the humor and the vibrant descriptions!
I give Wyldermyth a solid 8.5/10 👍
A very unique game that is a good balance of party RPG fighting, adventure (chose where to go or what to do on the map), decent options within those story points (so the choices are impact to the character), customizations (though I recommend checking out workshop items), and comic-like story. The story itself is sort of predictable, but in a way that it's appealing to someone who wants to check off their favorite tropes.
I do have some thoughts on the "personality" aspect of the characters which I'm a bit confused on how it works (it never really gave much explanation for it).
The story and game-play does get repetitive at a point, especially when it comes to fighting certain monsters, but I feel like there's a good amount of variations for how the "roleplaying" aspect turns out.
I REALLY enjoyed this game. I hope the game devs continue with other series. This formula where all roads are different and beautiful paper doll style would be fantastic in a science fiction setting or pirates or, jeez, anything! Cant wait to see what else they have in store :)
Gave it a solid 80 minutes of gameplay and just couldn't get invested.
Wildermyth is a must have game. In almost every respect it is the best implementation that you will see in a game. It does what it does extremely well and it does not pretend or even create the expectation that it will do something that it doesn't.
Sure, you have to be a fan of the genre, but I can count in one hand the games of this kind that do not let you down in one way or the other while being very good games in general. Wildermyth does everything perfectly. If you like bashing things with your warrior, mage and hunter go for it, it is a different pace than most games but equally rewarding and as far as "value" to "time invested playing" ratio it scores almost infinite.
This game is a breath of fresh air.
I've been burning out on the like 5 or 6 games I've had on rotation for the past few years, and so far I love everything about Wildermyth. The balance of story to combat is right on, the comic book vibe is a lot of fun, and it's nice to play a D&Dish game without needing to learn a whole bunch of systems.
The complexity here is only a few steps north of Pokemon, so it would make a great entry into RPGs for someone who is daunted by eg BG3 or Pathfinder. But as someone who loves the complex games for sure, stepping into these comic book stories that flow like table top D&D when everybody cares more about story than rules is a ton of fun.
Good game! Love the art style, the writing, and the combat. The randomness of the events and their consequences as a game mechanic is something I haven't seen before.
Amazing game worth getting the DLCs as they add many more quests and exploration and new transformations. I recommend it to people of all types including ones with a big imagination
Exploration and realm development is a great part of the game.
Combat can be rough, it's best to focus your teams attacks.
Wildermyth is a masterwork. The character creation and growth systems are great, and the tactical combat can be really interesting and deep. Five enemy factions all behave differently, adding replayability and demand different approaches. Having three diverse character classes that further branch into differing types makes it even deeper.
The transformation system is unique, having character statuses carry during games, and having character legacies carry over between campaigns to build and develop them all add cool depth to the management systems. Add a lush world with strange happenings and wide lore, and you've got enjoyment for hours, days, and weeks.
If you're on the fence, get this game. It's worth your time.
It's like DnD but none of my friends have to put up with the foolish and goofy decisions I make
No, but seriously, I'm only three campaigns in and this is already one of the best games I've ever played. Go try it NOW!!!
Wildermyth has fast become my favourite game and I'm really sad that I wasn't aware of it earlier on. It is such a clever way to blend story and combat into an RPG experience that feels extremely unique and personal to the characters you build. Huge admiration to the creators to develop seamless and varied stories in a developing world.
It is the relationship and legacy aspects of the game that turn it from great to outstanding. Watching your characters age and improve, or pick up injuries and flaws. Watching lovers grow old together or their children joining up to continue the good fight. Laughing at the rivalries and how they push each other to greater heights.
Wildermyth is utterly inspiring and I can't recommend it enough.
Wonderful procedural generation. Storyteller game. Cool items, missions, random things to stumble upon. Combat is straight-forward. Would be cool to see this story telling adapted to larger AAA games...
Lots of fun. Art looks great and the storylines are fun and diverse.
Amazing game. Especially if you're looking for a co-op multiplayer game. Easy to come back to mid-campaign and so many fun tactics that benefit from collaboration. Soundtrack and art style are great as well. Would happily buy the soundtrack for our TTRPG sessions.
Reminds me of when I was a kid playing Final Fantasy Tactics, coming up with my own stories and relationships for my randomly generated side characters. Lots of fun, good humor, interesting choices!
This game will always have a special place in my heart! Great storytelling with satisfying RPG elements. It also makes you feel warm and fuzzy inside, that is a plus. It will also make you sad, however... in a good way, I promise.
Honestly as someone who often sits in the DM seat this game has been another way for me to be a player in a TTRPG. I also love the art style so much. I think my enjoyment was assisted by the fact the first auto-generated player character the game made looked eerily like Shaggy from Scooby Doo. I named him Shaggeth Rogers.
If you like tabletop RPGs, you're very likely to like this as well. The stories feel seamless, and well thought out. The writing is fantastic. It FEELS like a story book, and epic beyond what it has any right to. The perfect amount of choices to avoid paralysis. One of my favourite games. It's simply beautiful.
good story generator, combat is a bit on the simple side but still scratches the tactical itch
Beautiful artwork, fun (and diverse) character-building, good re-playability. Good introduction to turn-based RPGs for younger gamers.
This game is a choose your own adventure party based RPG that generates stories, characters, settings, enemies, and encounters uniquely with each playthrough. It's like playing your own game of DnD with dynamic characters that you can then bring into new stories each time using the games legacy system, giving those characters a chance to become even stronger in new playthroughs. There's also the workshop, which adds even more depth to the game, and of course hats off to the devs who continue to support and add content to the game as well.
This game is a great cartoonish fantasy adventure generator.
Turn-based combat, funny and unexpected plots, cute characters and a bit of global strategy.
Like! 9/10
This review is from before the dlc dropped. I haven't played it in a while but forgot to leave a review! Base game is AMAZING. The story is entertaining, choices interesting, and the gameplay phenomenal! Probably one of my favorite games! As for the dlc, I haven't tried it yet but it does seem like an entirely different game type. Could be good?
Simply a good fun rpg, either as a solo or coop game. Love the art style, and I often got surprisingly attached to the characters...
I love the writing in this game. It's just so quirky and exactly my cup of tea. My fav campaigns are probably The Enduring War, Eluna and the Moth, and The Sunswallower's Wake.
The combat is fun too, and I like the concept behind the Mystic's interfusion. Would run a full party of them some time soon just for the drip xD
Beautiful game with amazing music and story
This game has a very rich storytelling element and lends itself to endless replays.
From my long watch in gaming, I have never found a game quite like this. Its amazing. I simply love every aspect of the art, story, and game design itself.
Do yourself a favor, even if you aren't into Turn Based Tactical games, give this game a chance. It is amazingly strategic and the stories that it tells are so meaningful.
Game is a masterpiece. What else is there to say? Gameplay is very fun tactical rpg goodness with time management and challenging progression (on harder difficulty especially, but difficulty is mercifully customizable). The stories are nice and varied and it is cool seeing characters go from youth to old age.
i really like this one. the art style's neat, the combat is fun and challenging, and i like the overworld/map system. i've played about five hours solo, and recently started playing lan co-op with my partner.
the one thing that frustrates us with this game is that the co-op experience still really needs some work, all these years later. there are numerous instances of either me or my partner clicking "confirm" or "exit" (or something like that) on a button or menu on our own respective screen, only for it to close out the menu or make a choice for the other player. i really wish that the game, internally, would do a better job at distinguishing between individual choices/actions/selections, and those that are shared between both players. or, at the start of a co-op session, it should promote or designate one player as "P1", who's the only player allowed to exit menus and certain global dialog boxes. even if we start up a session and i say, "okay, i'm controlling the UI this game" to try and prevent these conflicts, it's unclear when a button on her screen is specific to her screen and her characters, or if it's a global thing.
despite this, it's a very fun game. the procedurally-generated branching arcs make it feel like it's reacting to your choices (and other events) in a believable way and it's a great one to play with a friend or two.
Very entertaining game. The way your choices influence the characters and story lets you get invested quickly. The combat is pretty fun with a decent amount of choices when you level up, allowing you to build different classes. lots of weapons and armour, as well as spirits you find in the maps that can enchant your weapons if you catch them. one of my characters got cursed and turned into a skeleton that terrifies enemies! Your characters can grow old, get married, have child
ren, like i said its immersive with great art and fun combat.
I'm not sure what version of Wildermyth I'm playing, because everyone tells me this game is amazing. And yet... progression is painfully slow. There are only three classes of hero. The tilesets are repetitive, and all are completely flat. Upgrades to equipment don't provide any incentive to change how you play the game, they are just small stat boosts. And speaking of the gameplay loop, it's simplistic and consists of killing everything on the map using a couple of abilities, over and over again. And let's be clear. Simplistic "clear the bad guys" missions can be loads of fun in many games, like X-COM. I just didn't find the gameplay compelling in this one - it's been done in far more interesting ways by other games you could be playing right now.
In terms of mission variety, there seem to be only two kinds of missions. In the first kind, enemies are activated in small pods and are trivially easy to kill without taking damage. In the second kind of mission, which is rare, all enemies on the map start activated and within close range of your heroes, guaranteeing your party's deaths and overwhelming any kind of damage mitigation or kiting you can perform. From posts which I only found after playing the game for a bit, it appears that these tend to happen most often at the end of a campaign, resulting in a TPK after you've spent hours developing your party.
There are small story vignettes sprinkled across the campaign which are nice, but the overarching stories are simplistic and the story vignettes have no relation to each other or the overarching story. You're left to fill in a lot of the blanks yourself, which is fine I guess. But, the combat is uninspiring, progression fails to give any cause for excitement, and the game is plodding. I don't have a lot of time to play games each day any more, and this one simply isn't compelling.
Well written stories, witty dialogue, highly customizable characters, and great arts. You can even write your own story here.
Didn't find this to be particularly interesting. Gameplay is bland and the storytelling feels odd and disjointed due to the procedural generation elements. Characters age too fast to develop any character. Events repeat and have no impact - I remember multiple characters getting a wolf's head for whatever reason and it has no real effect on anything.
I absolutely love this game and I feel like it is one of a kind as well. I haven't really seen other games like it! On one hand, that is awesome because I want to keep coming back to it and I hope the developer adds to this game despite the recent DLC appearing to be the only further installment to the game. But on the other hand, so far I haven't found a game like this one to go into next. I hope more games like this come out if this one isn't built upon further.
As for what I like about it~
- Character Customisation is just -chef's kiss-
- The stories are filled with humour, feels, adventure and never feels not fun in my opinion.
- I love the Legacy system. Being able to keep the current story line from getting harder but the other use is to upgrade your previous characters and have past characters appear in your new storyline! So good.
- The game's art style is beautiful, unique and definitely reminds me of old pick your adventure books which I love.
- You can replay this game easily and I love the fact you can play with your friends too!
This game is an incredible work of art. The story is lovely, the devs are great, and the art style is impeccable. Oh and the soundtrack, the prettiest thing I've listened too! Buy the game-you wont regret it.
Good Game if you are a fan of the genre.
Its an enjoyable tactical RPG although the combat is quite simple. The magic system is quite unique in the game. I like the art style even though I have seen a lot of complaints about it.
The only thing that I am not a fan of I would say is the writing style. Events don't hook me because of how they are told. The events are quite interesting and its not a quality issue so its just a preference.
Either way I say its a pretty decent entry into the genre.
I've only just started playing this game but I've been through the first two campaigns, and after being hit a bit emotionally on the second with real attachment to my characters, I felt compelled to add my voice to the heaps of good reviews out there. This is a fantastic game, with elements of all of the things I really enjoy about RPG, tabletop gaming, open world, and fantasy. I use open world a bit freely here, but it still scratches an itch for me in that I don't typically enjoy linear games that force you down a direct path quite as much.
Others have pretty much covered all the stuff that's good about it. I'm a really picky gamer and I'll circle a game for a while before pulling the trigger, making sure it'll be worth my while to learn the game and become good enough to enjoy it. So if you're fussy like me, and you don't like to have a huge learning curve, you will probably enjoy this if all the other boxes are ticked for you.
The only thing I would change is perhaps the music because it does get a bit repetitive on longer playing sessions especially.
I have only completed one campaign so far, but I fully intend to complete all of them. This game hooks you right away with the ability to fully customize your heroes, allowing you to play through the story with you and your friend's lives at stake. Each main campaign slowly ramps up to a big boss fight with tons of little side stories sprinkled in. It is a lot of reading with grunts being the only voice acting present as far as I can tell. The writing, however, is mostly solid. Compelling moral dilemmas, heart-to-heart conversations that make you think, comic relief, Wildermyth has it all. If you like narrative driven RPGs and turn-based isometric combat, you will LOVE this game.
This is a great game. I like how the characters get older and have children that join forces, but also retire later to leave your team. Cool way to keep the game fresh.
I have three huge compliments to pay to this game and its creator:
1) The writing is fantastic, from the individual dialogues all the way up to the macro of the main campaigns, the random miniquests, and how the plot points come together seamlessly.
2) The pacing is unreal, especially when you realize that a hallmark of this game is randomization. The characters and plot build in tandem over the course of each campaign from untested adventurers to trustworthy heroes, sometimes even living legends. (The reintroduction of old characters from previous campaigns both as "reborn" PCs and ally NPCs is a fantastic touch and gives the characters a mythical feeling). The best part is that none of this ever feels rushed or a slog.
3) I didn't expect to care much about randomized PCs, but after just a few encounters I'm wholly invested in every new face. This is mostly a result of the writing and pacing that I mentioned before, but it's worth a separate shout out for just how real these characters and their lives feel. You get to follow them for their entire adventuring careers until they die, retire, or accomplish the feat that called them to adventure when they were young.
The combat gameplay is simple but tight, engaging, and enjoyable. However, the real reason this game shines are the RPG mechanics. It's worth buying at full price.
So this is essentially a two part game. One part is a Tactics RPG, where you place your good guys' position on the map matters strategically to their offense and defense. The other part is that the story seems to be--editable? Like I guess people can make their own stories and upload them as games to play, like RPG Maker or something. Unfortunately, I never got that far because the combat and everything around it became chore-y. Send a guy out to get XP or items, but then he's not in your party. Except you can't afford to lose members in your party. It's like they designed the gameplay to always be a close game, but that's too nerve-wracking for me.
Very fun Tactics RPG.
Difficult choices.
Good writing and a delight to play co-op with a friend.
Difficult enough on the 2nd Highest Difficulty setting to hand us a few defeats but the game allows you to keep on fighting after a loss, even run away to try again another day.
Combines its storybook aesthetic well with its story. Plus seems to make good use of its character attributes to put your characters into different narrative roles + those attributes can have in combat effects as well.
Charming Game!
Дополнительная информация
Разработчик | Worldwalker Games LLC |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 17.11.2024 |
Metacritic | 86 |
Отзывы пользователей | 95% положительных (10979) |