Разработчик: Obsidian Entertainment
Описание
Obsidian Edition
The Obsidian Edition Includes:
• Game Download
• BEAST OF WINTER (Jul 2018): An ancient feud between eldritch powers goes unresolved in the southern seas, and only you can halt the mounting destruction. (post-launch content, a $10 value)
• SEEKER, SLAYER, SURVIVOR (Sep 2018): Far from the bustling trade lanes of the Deadfire Archipelego, the most ambitious warriors of Eora gather to compete for divine favor. (post-launch content, a $10 value)
• THE FORGOTTEN SANCTUM (Nov 2018): The great wizards of Eora have gathered together for a common cause and reach out to you, the Watcher, for assistance. (post-launch content, a $10 value)
• Original Soundtrack: The soundtrack to Pillars of Eternity II: Deadfire by Justin Bell, featuring all-new tracks inspired by the peoples and factions of the Deadfire Archipelago.
• Defiant Apparel: This stylish tricorn hat comes with a built-in eyepatch that protects the wearer from a variety of ocular incursions, as well as looking extremely piratical.
• Cosmo, the Space Pig: It wouldn't be Pillars of Eternity without Cosmo! Cosmo accompanies your party, floating on cyan gossamer, inspiring you through a combination of unflappable courage and incredible cuteness.
• Digital P&P Guide: Pillars of Eternity has a strong tradition of adapting and adopting pen-and-paper techniques in our systems and adventure designs. Our designers decided to take that knowledge and give something back to the tabletop community! This pen-and-paper adventuring system has been developed from the ground up by Pillars of Eternity II: Deadfire lead designer Josh Sawyer and other members of the Deadfire design team. Connect with other Deadfire fans and create your own adventures!
• Hi-Res Digital Map: This handsome sea chart is suitable for use as a desktop wallpaper or can be printed to assist you with navigating the treacherous waters of the Deadfire Archipelago.
• Digital Guidebook, Vol. II: Created by our friends at Dark Horse Comics, this is the next volume in the comprehensive guide to the world of Pillars of Eternity, filled with the legends, lore, and lost locations of the Deadfire Archipelago. Useful as an adventuring companion, or just to browse and learn more about the intricacies of this deep and enigmatic corner of Eora, the digital guidebook features beautiful illustrations and plenty of fascinating background.
About the Game
Pursue a rogue god over land and sea in the sequel to the multi-award-winning RPG Pillars of Eternity. Captain your ship on a dangerous voyage of discovery across the vast unexplored archipelago region of the Deadfire. Bend the world to your will, as you explore the depths of infinite possibilities, including detailed character customization, total freedom of exploration, and more meaningful choices at every turn.
• Immerse yourself in a deeper single player RPG game experience - enriched with cutting edge technology and features, Deadfire builds on the foundation of classic D&D gameplay with vastly improved graphics, deeper game mechanics and a whole new hand-crafted adventure where choices truly matter.
• Discover the new region of the Deadfire – plot your own course by ship and explore the rich and exotic islands of the archipelago region, discovering new places interacting with their inhabitants and engaging in a variety of quests at every port.
• Build your party and customize your companions – choose from 7 different companions to join you on your quest and assign multiple classes and deeper abilities for each. Witness their personal relationships and interactions unfold with the addition of the new companion system.
• Captain your ship across the seas – as your stronghold on the seas, your ship is much more than simply a vessel for exploring. Upgrade your ship and crew and choose what skills you improve in order to survive dangerous encounters along the way.
Поддерживаемые языки: english, french, italian, german, spanish - spain, polish, russian, simplified chinese, portuguese - brazil
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: Windows Vista 64-bit or newer
- Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
- Memory: 4 GB RAM
- Graphics: DirectX 11 Compatible
- Storage: 45 GB available space
- Sound Card: DirectX Compatible Sound Card
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit or newer
- Processor: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100T
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 960
- Storage: 45 GB available space
- Sound Card: DirectX Compatible Sound Card
Mac
- OS: OS X 10.12.6 Sierra 64-bit (or newer)
- Processor: Intel Core i5-4570S @ 2.9GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GT750M
- Storage: 45 GB available space
- OS: OS X 10.13.3 High Sierra 64-bit (or newer)
- Processor: Intel Core i7-4770HQ @ 2.2 GHz
- Memory: 16 GB RAM
- Graphics: AMD Radeon R9 M370X
- Storage: 45 GB available space
Linux
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73
- Memory: 8 GB RAM
- Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
- Storage: 45 GB available space
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100T
- Memory: 8 GB RAM
- Graphics: Radeon HD 7700 or NVIDIA GeForce GTX 570
- Storage: 45 GB available space
Отзывы пользователей
I didn't play the 1st POE but this game is very enjoyable! A DnD-like game (plays very similar to the original Baldurs Gate 1 & 2), that also has a privateer/pirate theme. Like every RPG, the HUD is a bit odd or different at first but will grow on you. If you recently finished BG3, and need an RPG to scratch that itch, this is your game. The graphics aren't super impressive (slightly below a "medium graphics" setting to recent games). But with a rogue-like crpg with a decent story, decent graphics is enough.
P.S. - If you're into naval ship battles and swashbuckling, then you'll be likely to enjoy simply travelling as much as the main story!
its pretty good so far i like it. even better than the last. both pillars are way better than the first pathfinder. they story is really done well in this one. it is regrettable to see the person who directed it acting like a crazy woke fool on the net.
the introduction area and the first available fights are way harder than what the other parts of the game are even on normal or relaxed difficulty. ive seen reddit posts on this. pretty sure your supposed to sneak if possible. i had to turn it down on story just to beat the first two major encounters. definitely have to sneak and they are around your level as well...
sneaking and stealth are done alot better in this game and is pretty much a requirement to have someone sneaky or a rogue in your party.
the level up system is wayyyy better. miles ahead of other games like divinity OS 1 and pathfinder 1. it was very very easy to decide what skills to pick and what does what.
speaking of skills and magic they are much better in this series pillars 1 and pillars 2 than other famous games in the genre. it is easy to figure out which ones i want and what they do.
the inventory management system is much better than pillars one. no weight limit either. ship management is a minor annoyance and doesn't interfere greatly with the game.
Great improvement over Pillars of Eternity on everything, except the main story.
The gameplay is miles ahead. More skill and reputation checks, infinite resting with buffs, companion insights. The combat is amazing and there is a great UI for choosing abilities so the planning ahead is much easier. Abilities themselves feel more focused, unique and sub-classes highlight this even further. DLCs dig deep into the main theme of gods and their motivation (or the lack thereof).
The story though... It’s New Vegas in Eora. A figure with unknown motivation (almost) kills the protagonist and the plot is about pursuing this certain someone to get the answers, being dragged into the optional factions conflict along the way. In Pillars of Eternity the threat was essentially unknown, moving the player from A to B and all the way to Z. In Deadfire it’s A to B. Fortunately, side-missions and the world exploration save the day.
Can recommend but the Pillars of Eternity completion is pretty much required.
Wonderful game. The plot for the sequel is less entertaining, but Deadfire has improved combat, multi-classing, and a few party romance options which can arguably said to be a needed improvement for the Pillars of Eternity series. My only real disappointment was that the ship-to-ship combat is done via the page script style and not in actual 3D-rpg combat; though it looks like the devs might have just ran out of resources/time to implement anything more.
I wish I'd written this review a year ago, but this game deserves as high a recommendation as I can give. It deserves better than the slow success it saw. It's not fresh enough for me to go too in-depth, but even this small collection of praises which stuck with me leave me wanting more.
Reactivity: The world acknowledges you, and you acknowledge it.
Having set my character's homeland in PoE 1 to the Deadfire Archipeligo, I was pleasantly surprised by how many small dialogue options I had to comment on the fact that this was a homecoming for my character; and even more so by the amount of NPCs who actively commented on it throughout the story. From characters across the islands bitterly telling me that I know how things are to some companions actively asking me how it feels to come home, I was able to roleplay the bittersweet homecoming that this was.
Companions: If you thought the first game had strong companion writing, Deadfire knocks it out of the park!
Though I still miss my beloved Devil of Caroc and my bff Sagani, Deadfire did not leave me at all wanting.
-Eder quickly becomes your reliable bro, having pulled your unconscious body from the smoking ruins of your castle. He spares no effort in his attempts to save everyone he can, all the while having a larger crisis of faith than he ever thought possible for a follower of a formerly-dead god.
-Aloth returns along the character path on which you helped set him in Pillars 1, though now he's all-in on being nerdy elf boyfriend material. He has a goal, and he has his loyalty to you as his friend or partner. It's up to you stand by the values you instilled in him before, or to bring him around to the realisation that you both got it wrong.
-Maia Rua joins the party in lieu of her brother, Kana Rua, and brings with her a delightful pet bird! This definitely-not-an-assassin has her beliefs put to the test in the most brutal fashion, though even if she cannot stand by you at the end (choices-depending) she remains willing to part ways as friends.
-Xoti is your new cleric, and whilst she doesn't have the fiery devotion and conviction of Durance; she carries her own beliefs and convictions as she harvests the souls of those who fall along your path, to ferry them to the other side. Whether she succumbs to the harvest, is able to form a healthy friendship with ||fellow Eothian Eder|| or even a budding romance with ||Maia Rua|| or the player, she has boundless empathy for those who may struggle along the way.
Serafen the former slave, Tekehu the insecure prince, and Pallengina the... You remember Pallengina, all have just as much depth and character, but this is getting a tad longer than I expected.
The two strongest DLC, Beast of Winter and The Forgotten Sanctum, additionally expand upon and flesh out the two sidekicks who didn't have quite enough funding to make it into full companions for the base game. Beast of Winter turned Ydwin into a permanent fixture in my party, alongside its own strong writing.
At the end of the day, I remember and enjoy Deadfire even more than the first Pillars of Eternity. If you're looking for something on the narrative level of Original Sin 2 or the original Baldur's Gate, this is the series and the game for you.
I own this game on GoG too and rebought it on Steam only for Steam Workshop. Honestly, when I first played Pillars, I didn't like it much. Wizards feel like a "nerfed" version of BG1/2 Magic-user. But when I tried the Cipher class and Psion in this game, I loved it so much, and now I love this game. Pillars 1 was good but Pillars 2 is much, much better.
Best CRPG I've ever played. One of the best games I've ever played, in general.
For some context: I grew up playing Neverwinter Nights and Dragon Age Origins. I got back into CRPG's through Divinity Original Sin 2, however I didn't love how sandbox-y/sometimes silly that game felt. There was a focus on puzzles and metagaming, rather than immersion and role playing. I also LOVE real-time-with-pause. I played Baldur's Gate 1 + 2, which were fun but dated, and honestly some of the gameplay in Baldur's Gate 2 was so convoluted and obscure that it felt like the only way to enjoy the game was on a second playthrough once you know how to prepare for each zone. Pathfinder was buggy and had timers and kingdom management which turned me off.
Which brings me to Pillars 1 + 2. I played Pillars 1 and fell in love with the game. The atmosphere was perfect, the systems were fresh and felt designed around being a fun videogame rather than trying to take an existing system and make a videogame around it. However, I wanted more. I wanted more depth, more story, more exploration, more variety. Pillars 2 scratched that itch.
It's hard for me to think of this game without getting excited about all of the different ways you can create a character. It feels like there are infinite options, each one well thought out and on a standard difficulty, it feels almost difficult to go wrong! That's a huge achievement for this genre. The gameplay is a blast. Changing abilities to per-encounter from per-rest was a huge improvement alone, and should be the standard for CRPG's.
The story is wonderful. I read a lot of comments from Gamers™ who complain about moral ambiguity, or that the characters they want to support morally are not likeable enough. For me and for that reason, I found this to be one of the most honest depictions of colonialism/imperialism in gaming. It does not fall into a noble savage trope. It often goes out of its way to create friendly and likeable characters who support the colonial powers. It makes you think about your choices in the context of what is moral and ethical for the game world, not just for your favorite characters. I think it's bravely written and very interesting, far more interesting than a stock fantasy story. And yet, it doesn't subdue its fantastical elements which stays front and center in both gameplay and story.
10/10
The writing is fantastic, even though I am not a fan of fantasy pirates or a fantasy Caribbean. This is really good, typicial Obsidian. The turn based combat is really great too. I like the class system as well, it is not overly complicated and yet it has depth if you look for it.
PoE is either the second-best or third-best tabletop RPG simulator ever created—behind BG3 and maybe Divinity OS2—and should be right near the top of every CRPG fan's list. It's a gorgeous, brilliantly written, cleverly conceived game with wonderful fresh ideas for class design and abilities and enjoyably tactical combat. Super playable on steam deck, utterly absorbing. I didn't love ship combat, but that just meant I got to do more fighting on the decks of ships. The story is cool, the environments are phenomenal...I don't really have much bad stuff to say.
Fantastic game and a great improvement from Pillars of Eternity 1. High tactical complexity and good writing, this game does not treat you like an idiot. Decent array of choices with in-game consequences. Maybe the ending was a bit lacking compared with how good was the rest of the game. In any case, totally recommended for rpg lovers.
Enjoying this game a lot, I thought I may hate it because it's more complicated than BG3.Now I love this game 💖💖💖 my new favourite. Great story, great setting, great characters 👍🏻
It is sooo good. A lot of big and expansive games was released after, but nothing beats the quality of writing of this one. The world is unique, interesting, alive. I really hope to see PoE 3 one day.
My favorite Obsidian RPG. Writing is there as always, but the gameplay is both fun and complete, with different way of experiencing it (turn by turn or real time). And more importantly, exploration is really a blast while being vast, which is always a challenge in cRPG. Traveling is well paced, meaningful, and fun.
very good. very good. worth the time and money.. if you like very tactical strategy
This game is an improvement on its predecessor in mechanics but storytelling is bit worse. It has turn based combat which I vastly prefer. Also it's interesting to go from island to island sailing the sea. However here lies one of the problems with the game as doing the islands in the "wrong" order locks you out of options you would have otherwise.
It also feels like you don't have enough agency in a lot of things. You have a lot of decisions that have impact, however you cannot prevent the factions from being self serving pricks. You cannot even affect your companions enough to guide them towards the more vitruous choices. This may not be true for all companions but I have in mind a specific one who will betray you no matter how much you buld up your relationship with them and you can only decide what to do in the outcome. Maybe this is more realistic, it makes sense to not be able to sway political organizations set in their ways, neither people who you know for a few weeks. Still it feels bad.
In any case if you like these types of games I recommend it. You may even like some of the things that bother me.
The DLC are also good, especially the first one. I would say it's better than the main game.
One of the best games I have ever played, even if it´s on the shorter side for a crpg. Cannot recommend enough, DLCs as well.
Very nice graphics, lots of story, BIG so good value. One of those games where you have to decide - eventually - which faction to favour. interesting dialogue.
I played the first game on the playstation, and honestly fell in love with it, it became my favourite dnd-esque game pretty early on.
I've only started playing deadfire recently because I had other gaming priorities in my brain, but holy damn do I regret it!! It's a fantastic continuation to the first game, it bring back some of the dear party members while adding new ones who may or may not be acquainted the old ones, and the world-building is just fenomenal!
Note: if you're looking for romance this ain't it though, because these are pretty underwhelming, despite cute. You do get to hook up with a hot shark-man with bioluminescent body parts though, which is interesting to say the least.
finished the base game and all DLCs, I felt that the game has a lot of improvement and quality of life changes compared to the first game, same with the previous game, the only time I got a little less motivated to do everything was when I hit the level cap.
good story, music and fun, overall enjoyment 9/10
A really good game overall, and one I genuinely enjoyed. While I preferred the first installment for story and immersive atmosphere, this sequel shines with its polished gameplay mechanics and refined combat system.
I very much am enjoying this game! I love games like Baldur's Gate 3, and this hits the spot while having finished that game. Highly recommend!
This is a great game, i have played it before on my GOG copy a few years ago without any of the DLC , and i decided to give them some more support and purchase the full edition on steam now as well, to play it again now with all the DLC and updates.
so why am i leaving a negative review ?
simple reason, the game does not run well on modern higher end PCs anymore and from what it seems there are no plans from the devs to change or adress this issue.
i had to download a kaldaien special k mod and tweak the settings to force the game to NOT use most of my cpu cores because when it tries to use them all it absolutely tanks the fps.
so the only reason for the negative review is that it´s not running well out of the box, which is a big issue.
aside from that - regarding the actual game - here are some thoughts
- Voice acting - Great - 9/10
Phenomenal, easily up there with baldurs gate 3.
you get two characters on your party voiced by the same guy and they sound totally different.
lots of interesting accents that sound familiar to real world but just different enough to make it believable that they are from a fantasy setting.
- graphics - good - 7/10
the backdrops are still beautiful and since it´s a blend of 2d and 3d i think they will probably still look good for a while in the future. animation for attacks and movement could be better, more character variety would have been nice (more faces, more hairs etc)
- story and writing - GREAT - 9/10
yeah, i like it a lot. even if you didnt play the first game i think it does a solid job of explaining things and the world and the main quest, for me, was very intriguing and memorable.
The character quips between party members are great, i wish there were more of them and more often but they are very well done and on point.
there is a lot of dialogue but it doesnt seem excessive or like a character is monologuing out of a stage play like it happens sometimes in pathfinder wotr for example. they sound more like actual people having actual conversations in a very natural way. props to the writers for this one , well done.
- Combat and Gameplay - 8/10 - good
both the standard combat and the turn based combat options work very well and seem balanced (though easier and more monotonous with turn based)
the system is interesting and unique, not just another clone of D&D but similar enough to be intuitive for those familiar.
REPLAY VALUE - GREAT - 9/10
lots of different ways to accomplish goals, different party members to use, different classes, different gods to pledge to or not. it´s a very long game that i feel like you could easily play through at least two times before getting bored.
that´s it
TLDR
This is a great CRPG unfortunately currently plagued by lack of support for running properly on modern hardware.
Even better than the first one, major improvement on the story and character building.
The pirate theme is an amazing twist on the fantasy CRPG genre.
A shining example how a masterful writing and engaging story beats modern soulless cashgrabs like Dragon Age: Veilguard
Perfect sequel! This game is even better than the first instalment. Awesome graphics, great characters and atmosphere.
For me 10/10. I wish there was a continuation!
This game is fantastic, hope they make a third and its fun to replay pre-avowed.
Great CRPG. Good story with lots to explore.
The game is fantastic, building and improving on every aspect of the first Pillars of Eternity. The gameplay and world-building are all top-notch. However, the ending left me deeply disappointed. It felt like 80 hours of investment were undermined by a lack of player agency, resulting in a conclusion that fell flat. Despite my love for the game as a whole, the ending is so lackluster that it makes it hard for me to wholeheartedly recommend it.
really good game if you like narrative RPG's ,it's kinda hard on the higher difficulties but it's a really good book on the lower ones. if you like story telling this is worth your money for sure
This is perhaps the best RPG game ever made. The game itself is beautifully rendered, interesting, full of features, and fun. What sets it part is the usability and quality. Everything is so intuitive and well-done. So much detail to explore but it never feels overwhelming. And mixing in old school text RPG elements is such a nice change of pace to calm the nervous system so I do not constantly just do things faster and faster to the point that the game feels like work and not relaxation.
10/10 from a guy who checked out Pool of Radiance on CD-Rom from the local library in the 1990s and played it on a 386.
I love the turn style of play b/c it reminds me of an old school game of D&D
Really great game. Its like a fusion of multiple games. The battle mode in turn based is very similar to a Baldurs Gate experience. The sea travel is like the old school Pirates! game. The engagements are nice and nostalgic but modern at the same time. Reminds me of a more modern Final Fantasy Tactics almost with turn based mode turned on how the graphics and music vibe. Very well made experience.
It took me so long to finally dive into this amazing sequel, but I am so glad I finally took the leap!
Deadfire takes everything that worked about the first installment, and improves upon it: graphically, mechanically, and in its storytelling.
Im a big Divinity Original Sin 1 & 2 fan--so the addition of turn based combat here really appealed to me as someone who got quite overwhelmed with rtwp on harder difficulties. I really enjoy taking the time to plan every move.
The character progression system including multiclassing, are welcome additions, and work quite well. I'm playing a cantor (chanter/monk) on my first playthrough, and I can scale my might with wounds while being able to hit hard, fast, while debuffing my enemies at all times. It's great.
There's so many layers of story and politicking in Deadfire, so many factions to work with or against, peaces to broker, and you really feel the effects of all of those decisions.
Deadfire is definitely a replay-must, and my ultimate retro fantasy.
It can be a buggy mess, but I love it. Great story, beautiful graphics and music. I really love Eora and this is a very good sequel to the PoE 1 which deliveres a lot of solid world building.
Great companions and side characters. I loved the somewhat frequent conversations with the Gods.
Only complaints that I have:
-Frequent performance issues in bigger locations.
-Drinking potions is automatically interupted if you have AI set for attacking opponents. Constantly turning off the AI just to heal my characters is frustrating.
I can only hope that Avowed will be as good as this game or that Obsidian will not abandon Eora and the classic cRPG format.
I did enjoy this one more than the first. Party size is down from 6 to 5 which is annoying to me considering they added way more characters. I also really didn't finish any of DLCs in this game. They are for end game characters but after 50 hours of play time I don't want to trip over 30 more hours of traps, death sigils, and tanky long fights. Also when they say a certain party member is recommeded half the time it is for 1 dialogue sentence and nothing else (looking at you winter DLC). I do not want to spend 15 minutes hoofing it back to an inn or the boat to hear 1 sentence of dialogue from the recommended character. Also do not expect BG3 romance with your party, the dialogue after you commit to one (at least with Maia) isn't great and the ending with her at the end of the game isn't satisfying IMO. The characters are good and dialogue is good between party members. The story and world of this game is really cool, if there are books of this world I would read them!
Sequel to a modern classic. Story isn't as great, but the gameplay is even better.
Slightly underwhelming experience compared to the first game. In my mind, it became so open-ended that it lost a bit of direction. I also found that the companion interactivity system was fluff and did not add much of anything; to be honest, most companions aside from Eder and Aloth were either "meh" (Tekehu) or "cringe" (Xoti). The graphics and gameplay are a great improvement over the first and provide some of the best combat ever seen in a CRPG. However, I just wasn't super gripped by the story despite a LOT of effort to get myself into it. I read all the lore, read all the dialogue, really tried to immerse myself in the setting. Just didn't care all too much, and I think that's particularly because of the open-endedness. I think if the main story and the faction quests had been somewhat interwoven better, I would have enjoyed the game more. But as of now, it's presented as a personal story with a faction conflict as the backdrop and the game does not fully commit to either. I care about the Watcher and Co., not the Deadfire Archipelago, and you failed to give me a reason to care.
However, this game is one of the best CRPGs out there - no doubt. Far superior to Kingmaker (imo) and only falters to Wrath of the Righteous and Baldur's Gate 3 (if you consider the latter a CRPG). And the one DLC I played (Beast of Winter) is one of the best story DLCs I've ever played for a game. However, I kind of got sick of the game (as it is a little repetitive) so I did not bother playing Slayer, Seeker, Survivor or Forgotten Sanctum, despite being a huge fan of Llengrath[/spoiler and all those wizard guys.
Would highly recommend.
best multi-class system
Good story line and plenty of figurin' for those who ioke that.
Second greatest game I've ever played, first one being Pillars of Eternity 1.
good story telling with challenging encounters
An excellent CRPG in the classic style. Music, combat, exploration and dialogue are all really well done. If you liked Baldur's Gate and are looking for a new RPG, give this a try.
Still haven't beaten POE 2 but then again mabe that's my fault for spending so much time being a pirate.
I hope you like boats. and boat combat. and boat cargo and crew management. and boat navigation. and boat equipment and upgrading. If so, it's the game for you!
It also includes a land-based crpg loosely based on Pillars of Eternity with some meh characterization and mediocre plotting.
Another masterpiece... unfortunately, I feel like they don't make games like this anymore. This was the last great game by Obsidian... and here's hoping AVOWED will also be a masterpiece too.
Fun game so far. I wish the game allow seamless switch between Pause and Turn base. But other than that, good writing and fun quests so far
Fun game! Great RPG. The combat is intimidating, play realtime though its much more fun and saves alot of time. Not super difficult and the RPG aspects are top tier!
The music that plays during ship combat so good that I've literally been going around bopping slaver ships just to listen to it
Also, they added TURN-BASED MODE. Praise be, Obsidian, my beloved! Like yes it's a great video game but come on, did you need a Steam reviewer to tell you that? It's a choices matter RPG by Obsidian. *Obsidian.* I genuinely don't think these guys have ever missed.
A fun, vibrant, choice-driven RPG. In many aspects this is the sequel to New Vegas - the factions are outstanding and the consequences for the world are major and directly visible. You will miss context playing this without having played the first game previously, but if you bounced off that give this one a go.
In Pillars of Eternity II: Deadfire, the fun greatly outweighs the suck. This inspirational game is one of my favorites. I remember playing Baldur's Gate 2 back in the day, and thinking that it was fun, but that it could use some work because there was a fair amount of suck. As it turns out, Obsidian Entertainment did that work. As a result, Deadfire is the perfection of the tabletop-like rpg genre. It takes all the best from that genre, and leaves out the suck. This game is a lot of fun to play.
Игры похожие на Pillars of Eternity II: Deadfire
Дополнительная информация
Разработчик | Obsidian Entertainment |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 22.12.2024 |
Metacritic | 88 |
Отзывы пользователей | 88% положительных (7531) |