Разработчик: Eross Video Games
Описание
The principle of the game is pretty simple, press the right keys at the right time all this enbiencer with a music chooses.
If you found some bug or you have tips for improving the game you are welcome to share them.
Key features :
- 3 songs
- 4 game modes : classic, speed, ranked (with a ladder) and kill them all (fun game mode).
- 7 backgrounds and 7 differents colors for the balls that you can change by buying them in the shop for money win in-game.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7/8/10
- Processor: 32 or 64-bit Dual Core or better
- Memory: 2 GB RAM
- Graphics: Integrated Graphics (256MB)
- DirectX: Version 9.0
- Storage: 300 MB available space
- Storage: 1 GB available space
Отзывы пользователей
Musical Reflex is an extremely shallow rhythm/quick time events game, somewhat ripping off rhtyhm games like Dance Dance Revolution but without any of the gameplay or graphics or decent music or... well, anything. There's only three songs, none of them original creations, they are all ripped off from free online sources (although the developer has done the right thing here and credited the real creators of the assets that comprise the majority of this "game". Gameplay is just a matter of watching balls fall down 4 different channels and hitting A, S, D or F on your keyboard (controls can be remapped, but this is a somewhat academic feature because nobody ever seriously played this game).
From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard.
There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision.
The game features somewhat lazy, simplistic 2D graphics, of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.
Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is most commonly used to make retro pixel shovelware and cash grabs.
A strong argument can be made that construction kits like GameMaker Studio should never be used to make games for profit, as the "developer", Eross Video Games has done here. These construction kits are intended to teach people some of the basic principles of game development, and to make small demos to pass around with friends. They're not intended to replace to actual work of real, professional game developers. So it's inappropriate when amateurs try to use these for profit, without any actual, real game development effort taking place. This doesn't result in products that have any real meaningful value for gamers.
The very poor quality of this game puts it squarely on-par with ancient 1990's Flash/Java games, and given it's 2023 (and this was released not so far back in 2018), gamers and the industry expect and deserve better than this kind of low effort shovelware.
These technical defects push this game below acceptable standards for any modern PC game.
In an attempt to excuse the low quality of delivery here, the game makes a big point of having a nice soundtrack (of songs taken from other people). If the business plan for a game is to compete with Spotify, which is free and has effectively unlimited music, all of which is better than the music here, it's failed before it even started. Gamers can listen to the Spotify for free. A game cannot be seen as recommendable just because it competes badly with listening to the radio or to MP3s.
Musical Reflex didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for getting 1000 points, trivial to get, but less than 21 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game.
The poor quality of this game is also reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 2 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected.
Musical Reflex is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
I bought this game as a joke because I love osu!mania and Stepmania and Thought it would be funny to buy this game but it was so bad that it wasn't even worth the $2 I spent.
So devs, if you are reading this and wish to improve this game, please at least look at Stepmania for inspiration because as crappy as this game is it wouldn't be bad to have a REAL rhythm game on steam
Дополнительная информация
Разработчик | Eross Video Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 23.01.2025 |
Отзывы пользователей | 0% положительных (2) |