
Разработчик: TEAM HORAY
Описание
Пролог:
Тихий и мирный город был разрушен, и всех его жителей засосало в таинственное подземелье. Вы должны взять на себя роль искателя приключений, посланного из королевства, который должен спасти их из этой катастрофы. Спуститесь в подземелье, чтобы победить несметные полчища врагов, спасти жителей города и отстроить его заново!
В подземелье нет контрольных точек. Когда искателя приключений убивают в подземелье, он теряет снаряжение и отправляется в город.
Но не беспокойтесь. Есть много способов развивать вашего героя. Вы можете навсегда увеличить ваши характеристики с помощью тренировок, и еще более усилить персонажа с помощью различных предметов и еды, которые можно найти в подземелье. Тренируйте искателя приключений и исследуйте самые дальние уголки подземелья!
Особенности игры:
– процедурно генерируемые, но вместе с тем до деталей продуманные карты;
– система развития персонажа, с которой исследовать подземелье станет легче;
– разнообразные магические предметы и оружие: от ржавых мечей до ультрасовременных снайперских винтовок;
– аппетитная еда высочайшего качества в стиле пиксель-арт;
– восстановите город;
– подземелья в различной стилистике: тюрьма, джунгли и лавовая зона;
– захватывающие монстры, ловушки и боссы.
Поддерживаемые языки: english, japanese, simplified chinese, traditional chinese, korean, german, spanish - spain, russian, portuguese - brazil
Системные требования
Windows
- ОС *: Windows 7+
- Процессор: Dual core 2.6 ghz +
- Оперативная память: 1 GB ОЗУ
- Видеокарта: nVidia GTS 450 or better
- Место на диске: 400 MB
- ОС *: Windows 7+
- Процессор: Intel core i5 series +
- Оперативная память: 2 GB ОЗУ
- Видеокарта: nVidia GTS 450 or better
- Место на диске: 400 MB
Mac
- ОС: Mac OS X 10.10 (Yosemite)+
- Процессор: Dual core 2.6 ghz +
- Оперативная память: 1 GB ОЗУ
- Видеокарта: nVidia GTS 450 or better
- Место на диске: 400 MB
- ОС: Mac OS X 10.10 (Yosemite)+
- Процессор: Intel core i5 series +
- Оперативная память: 2 GB ОЗУ
- Видеокарта: nVidia GTS 450 or better
- Место на диске: 400 MB
Linux
- ОС: Ubuntu 12.04+
- Процессор: Dual core 2.4 ghz +
- Оперативная память: 1 GB ОЗУ
- Видеокарта: nVidia GTS 450 or better
- Место на диске: 500 MB
- ОС: Ubuntu 12.04+
- Процессор: Intel core i5 series +
- Оперативная память: 2 GB ОЗУ
- Видеокарта: nVidia GTS 450 or better
- Место на диске: 700 MB
Отзывы пользователей
Dungreed is a fun game with some sticking points that really annoyed me at times. While I still really enjoyed the game overall, I would not recommend it to everyone. My review is from the perspective of someone with 100% steam achievements.
Pros:
- Game looks and sounds great
- Plenty of unique weapons and accessories to build a run around
- Alternate characters are simple, but reward trying new playstyles
- Lots of items and features to unlock
- Weapons generally feel good to use
- Optional secret bosses make for a fun challenge and extra goal to go for
Cons:
- Very few weapons have auto attack, leading to button mashing that can be painful on your hands
- Several melee weapons have attacks that feel absolutely miserable to use
- Controls are a bit too floaty for some of the tight dodges you are expected to make
- English translation is functional, but a bit off
- Very few ways to manipulate what items you see during a run
- Having to reset to level 1 five times to unlock everything is needlessly time consuming
Overall, Dungreed is a fun time if you can look past or just don't mind the few annoying flaws. I wouldn't recommend going for 100% achievements as a few of the harder ones are pretty miserable to unlock.
Great roguelite with lots of items and build variation. Nice meta progress system also which allows you to complement your favorite way to play.
4/30/25 update, ~20+ hours, I completed the game.
I bought this game around 2020 after watching someone else stream it. I was never able to beat it fully until recently, and it's nice to be able to conquer old demons. Erta Ale, my be-loathed...
After a complete reset, I was able to complete* this game in around 52 hours.
* Okay, I didn't Platinum everyone and am not at Hard Mode 10 but I beat Ericha with Lasley and am missing 1 achievement but also bro I SWEAR I did 2-3 runs with less than 5 food WHERE IS IT MY ACHIEVEMENT-
The game is good, recent updates added a lot of quality of life and tons of new items, even a special map! Ah, the "good" old days of having to spam click 20 times to invest points. I very much enjoy the meta-progression, big fan of "bring one item back with you." Eventually the game gives you more abilities to branch into so there's various builds you could run. Costumes serve as this game's "characters," although they don't really play differently from one another, just various stat changes and quirks.
Soundtrack is memorable and the weapon sounds are nice (although some of them are too loud).
There's not much else to say, as the gameplay loop is very simple but addicting. Bosses have readable patterns (except a certain SOMEONE who sometimes just rushes at you aaaaa) and it's nice learning the ins and outs of each fight. Even with 200 hours or so in, I'm still struggling with some of them.
One gripe I have with this game is one I have with most rougelites: vague descriptions. Give me numbers, I YEARN for the numbers AAAAA. The stats are also a bit strange, with weird softcaps and not one-to-one conversions (having 17 Critical Chance gives me a 22.1% Critical Chance, for example) which is a bit annoying. Most weapons require you to manually click, which I get for some weapons, but it's a strange choice.
Before the recent updates, I would have also complained about needing certain items to even hope to beat the final boss, but with the recent surge in items and newfound experience, it's only irritating instead of a complaint. With the right items, boss fights can end exponentially faster and as bosses hit fairly hard, the longer the fight goes, the scarier it gets.
Dungreed captures the essence of persistence, pushing you to strive further with every attempt, making the thrill of progress irresistibly addictive.
The dungeon is calling
A funny rogue style game.
Explore the dungeon. Rescue the village folk. Build back the village. Level up, and explore some more.
Simple concept, but it sticks.
All in all, a very good game for 10 bucks.
9/10
I loved Rogue Legacy, Dead Cells, Hades and more of this genre.
This one is a very very solid addition to it! I really enjoyed it
Does the addiction begin once you finally beat Belial or does it start before that
Fun game for a few hours, then it becomes grindy, repetitive, and very unrewarding.
On sale I would give it a neutral.
I genuinely do not understand the positive review ratio on this game.
There is SO many instances of enemies hitting from offscreen or without any sufficient windup that its mindblowing to me how anyone considers this game enjoyable.
It's... okay. Rooms/levels are repetitive, even after a few hours I recognized same room setups and knew what to expect on each floor with little variation. Weapon variety is good, but builds are severely hampered by the restriction of only 4 accessory slots. Some concepts are not explained well (food and whether those bonuses are permanent or not, boss rewards that are not items like coffee, heart, and anvil).
Meta-progression is shallow, individual points give minute bonuses and a lot are required for mechanics that are needed to go far (invincibility while dashing). That's not to say it's bad in any category, but it gets outpaced by similar games for nearly every individual thing.
Surprisingly good little game if you're okay with the grind!
bosses are too random in action which is fine in a sense however they are also given way too much invincibility. often times you have to take the hit in a game that severely punishes you for getting hit. Devana is pique in how badly this game seeks to punish its player don't hit her but also hit her is essentially the whole fight. the general rooms often force you to get hit as well even when you only just entered I would love this game but it feels like it has an intent goal of being annoying fake difficulty sums it up really well
I am a sucker for games that fit the rogue-lite genre, such as Dead Cells, all other rogue-lites are compared to that standard.
While this game doesn't have the polish or depth of Dead Cells, it certainly holds my attention and what I really enjoy about it is the weapon and item variety and the customization thru obtaining items and gear.
The loop is pretty standard, die and you lose everything minus the gold you acquire thru the run and maybe an item or two under special circumstances.
The combat is pretty straightforward, and the enemies have a few variations of attacks and once you experience them a few times then you will have no trouble getting thru the area.
The bosses on the other hand are quite a bit tougher, and take more than just memorizing their attack patterns and knowing when to dodge out of the way.
Tl;Dr : rated 7\10
Worth the buy.
Good game. Just wish you had the option to skip the boss. I personally do not like that in Rougelite/like games.
Pretty good game. Lots of equipment variety and also allows workshop content.
Super fun little roguelike.
Don't take it from me. Take it from the reviews that have like, a billion hours invested in this game. Nomsayin? Seemsayin?
good game
GUT GAMMEMEEEE YOU MUST PLAY
Simple but rewarding game loop. For this type of game, and especially at this price point, the game is superb and worth the money and time to play.
mouse lag, game breaking bugs, and clearly inferior to other games with the same gameplay loop
Gameplay loop feels very repetitive
The fighting mechanisms are incredibly satisfying, the item combos are cool, and the game is not too easy and adds replay value as you progress.
Edit just to point out how much replay value this game has. It is insane for this price.
very fun & grindy roguelike dungeon crawler. Sadly has a lvl cap of 30; but there's mods to fix that.
Good game with a lot of content.
Perfect. So good. Progression is a little slow compared to other roguelites, but still great.
My life had never made so much sense until I bought this masterpiece!
i bought the game expecting alot less than what i recieved, very good game definitely worth the money
this is my second time playing and its way easier for me, my reccomendation is to grind to level 30 the five times without unlocking any buildings except the alter, once you have 5 rebirths, i suggest 5 in speed, 20 in mystic and 10 in greed, then your gonna want the legendary accessory blood of srobeo, best item ingame Imo, then grind eveyrthing else out in whatever order, this is just for the best start. very fun game, a ton of content highly reccomend.
Bit grindy, but fun mechancis
super diverse set of items and ways to play your run
I love the little demon lord
Great game, fun and chill roguelike, doesn't give a shit about plot or character and goes all out on whats important to gameplay: smooth controls, fun progression, build variety and balanced progression
Love it , review time over so I can go back to play ^^
Fun game that does all the fundamentals of a roguelike very well.
honetsly kinda mid dident play that much but enjoyed it
mods suck ( bc i cant read yapanese ) but the game is high quality, just not the point shop
awesome
goated
bonk bonk bonk
bro this game deserves a lot more players than it has
Pretty good
8.5/10 Highly Recommended.
I was looking for another Rogue Legacy 2 experience and stumbled upon this game in my research. In a way, I was disappointed because this is far more Dead Cells with a sprinkle of Rogue Legacy but Dead Cells is a good game too so I'll take it, lol.
This is awesome. Core game play is great. Progression is a little on the slower side for my liking but really good. This is well worth the money. Also mods were great to activate 'easy' mode. I especially liked more accessory slots as it just made things a lot more fun.
The reason I have 19 hours and not like 100+ really just comes down to a fatigue of run length to new content ratio. These later game bosses are TOUGH and its rough to play for like 60+ minutes just to get a single attempt at the new big bad that you've barely learned. This process is a lot of fun for me up to a point...but I'm doing like floor 14 and it eventually just wore me out.
Well worth the money. Game rules. Tons more content to dive into should I feel like it.
good
Nice roguelike with plenty of itemization and meta-progression. You eventually get the ability to keep one item across runs. I'm addicted to the wings. Ground hazards can go pound sand.
Love the game butt,, I also ain't good at it
If you want a dungen crawler/rouge lite. you found the right game. It includes plenty of metaprogression so you will never run out of things to do
This game is incredibly well made, finding this game is like finding a diamond under a floorboard. You will also be raging at times due to the incredibly hard game play. 10/10
nice game but not really that special
love this game. chill, fun and nice grind.
never the same expedition
Дополнительная информация
Разработчик | TEAM HORAY |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 11.05.2025 |
Отзывы пользователей | 93% положительных (2385) |