Survive as many days as possible, and each death means a new, randomly generated world and play-through.
--Advanced crafting system--
Every piece of crafted equipment has random stats. Hundreds of craftable items.
--Randomly generated invasions--
Prepare for invasions that occur every night. Each invasion is a random selection of enemies with different weapons and stats, forcing the player to adapt.
--Procedural generated islands--
Depending on the specified world size, a number of islands are generated with varied terrain, loot, enemies, and special locations.
--Building system--
Build walls, traps, turrets, and other defenses in preparation for the night.
--Hunger--
Plant crops, hunt for animals, and forage to stave off your hunger.
--Character selection--
Choose from over 50 unlockable characters, each with different stats and special equipment.
--Character progression--
Card-based perks, where on each level-up the player chooses one of three special abilities. Perks are dealt differently each playthrough. Stats naturally develop based on use.
--Explore and scavenge--
Discover new islands, treasure, and crafting possibilities.
--Equipment--
Items have randomly generated stats and abilities. When crafting items, you will rarely get the same result twice.