Разработчик: Tomi Syväjärvi
Описание
Workshop support
Features Workshop integration for sharing player-made ship designs and battle challenges.
About the Game
Battlefleet Engineer is a game about smart ship design, fleet composition and tactical control in real-time battles. Fully physics-based movement, detailed damage model, and ship resource system make designing ships an engineering puzzle where you need to compromize between maneuverability, defence and firepower. This leads to interesting emergent behaviors and specialized ship designs that counter others, providing endless combinations and possibilities. In the battles you need to choose and time your engagements carefully, exploiting your fleet's advantages against the enemy and countering theirs.If you are more casually inclined, the game comes with a library of ready-made ship designs to use in randomized and custom battles. You can be watching ships tear each other apart or flying around shooting at enemies yourself with just a few clicks.
Features
- RTS-style battles with up to dozens of ships per side. Doesn't include building of units or resource management mechanics.
- Ships are made of and entirely defined by their modules. The modules such as generators, thrusters, weapons, armor etc. form the structure and define the behavior of the ship. Ships can have anywhere between 5 to over 1000 modules.
- Detailed damage model that simulates armor plates and tracks damage to armor segments and each module individually. Ships can get partially disabled and split in two. Projectiles can penetrate or ricochet from armor then pass through multiple modules or whole ship, shields are volumetric instead of simple barriers etc.
- Ship and level editors. Create new ship designs and levels from scratch or by editing any that come with the game using in-game editors.
- No-cheating Newtonian physics. All movement is driven by forces from thrusters and other actuators, and there is no friction or dampening. Ships and other objects are simulated as rigid bodies with accurate collision geometries and inertia.
- Ship resource system. Most modules have a single function such as power generation or heat dissipation. The resource system gathers, stores and distributes resources such as electricity, heat and fuel between modules on every frame. This makes the ships' fire rate, shields and maneuverability dynamic.
Gameplay
Designing efficient (or wacky) ships is an important part of the game, but it is not required. Setting up random and custom battles is made easy, and your ships have basic combat AI so the game can also be played very casually. During battle you can also take full or partial control over any one of your ships to fly them manually, fire weapons etc.
You can design and test ships, then use them in premade challenge levels that give a score when completed, or in custom battles where you define the fleets and level parameters. The game is single player only against a combat AI in independent battles. Progression mechanics from battle to battle are not yet implemented.
To defeat your enemy, you will need to keep on top of the rapidly evolving combat situation and select targets for your ships based on weapon ranges, maneuverability and defences of both your own and the enemy ships. Positioning and timing of engagements is important because different weapons have very different effective ranges and ships usually only have heavy armor at the front. Keeping your fleet close together maximizes your concentrated damage output, but risks getting surrounded by the enemy. Using specialized ships such as "tanks" and "snipers" effectively can often decide the outcome of the battle.
Current content
- Over 35 premade ship designs.
- 12 handmade challenge levels. These include fleet design challenges for different kinds of battles, tactical fighting using a single ship, and flying with manual control through obstacle courses.
- 13 distinct module types (+variants), each with specific purpose.
- 5 distinct weapon types.
Поддерживаемые языки: english
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10
- Processor: 4th generation Intel Core i5
- Memory: 4 GB RAM
- Graphics: Dedicated GPU with 1GB memory
- Storage: 1 GB available space
- Additional Notes: Screen resolution 1920 x 1080 or higher recommended.
- Requires a 64-bit processor and operating system
Mac
Linux
Отзывы пользователей
For a few bucks this is pretty interesting and well done but it seems pretty stale and dead. EA status but probably not much else is coming...
criminally underrated game, the only problem with the game is that its not being updated. it has huge potential. making ships is so fun.
I think this had and still has a huge potential, if only the Dev man will continue his work and finnish it.
Multiplayer and a better UI for Ship design would be on my mind and some promotion by giving keys to some streamers or Youtubers who are into strategy games, perhaps a community Tournament.
Even its current state its def. a Good game but it could have been way better given its 5 years of Dev time.
Might be interesting, if there were any way to work out how to do anything. You can spend ages looking at the key-bindings and make a guess and you can spend ages trying to work out what the 'stats' are telling you. Good luck, I have 400 other games I'd rather spend ages with.
I don't know how to delete objects and make my ship move.
What I liked, it has tractors, it has farm animals.
What i disliked, it didnt work.
I read the reviews and thought it's non farming folk moaning because they dont know what to do.
I have been in farming I know what to do, just cant get the wretched game to do it.
Leave well alone.
If you want to farm its cheaper and less stressful to get an allotment!
This game is very addictive, well ballenced and only getting better in the future as new features are planned and player feedback is always considered. you get complete freedome at the moment to wage war against your own creations or those you download from the workshop. (but watch out if you download on of mine.)
In terms of what you can create thee limmitis are litteraly your RAM and your imagination.
If you like spaceships buy this game!
Cool feature - if you have multiple command cores and your ship gets cut in half (yes cut in half) the 2 parts will still function. this game makes so much sense!
Battlefleet Engineer is a good sandbox space brawler for early access.
+Currently randomised matches are quick and fun, but can be unbalanced.
It is actually quite fun when you win as the under dog due to using tactics.
-Currently more module variety is needed when messing around with the ship builder
Do you like massive battles and ship building? if so this is a steal. BUY IT.
Pro's
- Huge battles ( had 60ships vs 90 ships)
- can directly control a unit/ you can command the whole battle.
- ships runnig into each other do damage
- ships can break apart and take acutal damage.
- I saw a ship get cut in half.
- Looks of weapons
- can make any ships you like
- auto generation in skrimish's let you get into a battle as fast as possible.
-tons of options to pick from, can deploy and make formations etc
con:
performance - tons of ships and ships breaking apart are going to cause fps drops zoomed in.
Note( this is not a issue zoomed out)
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Дополнительная информация
Разработчик | Tomi Syväjärvi |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 31.01.2025 |
Отзывы пользователей | 89% положительных (9) |