LOGistICAL: British Isles

LOGistICAL: British Isles

3.0
В основном положительные
249.00₽
Steam Store

Разработчик: Sacada

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Описание

LOGistICAL:British Isles is a large open-world, strategy, puzzle game where you transport different cargoes to complete all the towns throughout the country.

LOGistICAL: British Isles brings you all the fun and puzzling of LOGistICAL with even more towns, more puzzles and much more to do.

THIS GAME DOES NOT REQUIRE THE ORIGINAL LOGISTICAL GAME TO PLAY.

Over 2000 towns to Complete.
LOGistICAL: British Isles game covers England, Scotland, Wales, Northern and Southern Ireland, the Isle of Man, the Bailiwick of Jersey and the Bailiwick of Guernsey.
There are many new obstacles and deliveries to make.

...
LOGistICAL: British Isles is an independent, standalone game independent from the main LOGistICAL game (and other add-ons).
It has its own money, trucks and of course, challenges.

...
LOGistICAL is a large open-world, strategy, puzzle game where you transport different cargoes to complete all the towns throughout the country.

The whole game is a huge puzzle while each town is its own little piece of puzzling. There are over 1,000 towns to complete.
Plenty of towns are easy enough. Some take complex planning. Do them in your own order. Get bonuses for completing regions and contracts.
Some cargoes are easy to get. Others you have to create in industries. Use existing industries and build your own.
The further you get from the start the more strategies you have to use.
Pimp up your trucks with bonuses. Last truck delivering gets the bonus.
The towns and map are to scale. Current or historical industry placement. You could even say that playing is educational.

There is plenty more to keep you on your toes.
Towns consume the cargoes you are trying to get to completion.
Big trucks are great for moving lots of stuff, but can't travel everywhere.
There are lots of broken roads that need deliveries.
Upgrade the industries for better exponential throughput.
Cargo stores can sure come in handy.
What! I can't take my big trucks across the water on a ferry.
... and what is with those quarantine checkpoints?

Complete towns, roads, industries, contracts, regions and states for lots of in-game and Steam achievements.

LOGistICAL's base game covers the whole of Australia including all the major cities, towns and industries. Start in Sydney and work your way through the different regions and states. Eventually covering coast to coast with the most difficult being across the sea to Tasmania.

Поддерживаемые языки: english, french, italian, german, spanish - spain, russian

Системные требования

Windows

Minimum:
  • OS *: Windows 7 or later
  • Processor: 1.7+ GHz or better
  • Memory: 2 MB RAM
  • Graphics: 256+MB with 1024x768 resolution
  • Storage: 300 MB available space

Отзывы пользователей

Рекомендую 23.11.2024 19:00
0 0

I had heard tale of a wonderful place. People told me, "There's a mystical land where the achievements are plenty, thousands of achievements available. All you had to do was move stuff around". Supposedly you could exhaust this place of thousands of achievements in about 90 hours. My eyes glistening at the thought of all those achievements. I packed my bags, and set out for the promised land of the British Isles.

After buying my depot in Ely, I was astonished to discover almost half the roads in this land were in need of repair. I don't know where my council tax went, but it wasn't being spent on fixing potholes. After calling up the council's hotline, I was told there were no couriers or delivery drivers available to deliver the materials needed to fix the roads. Sensing a business opportunity, I started transiting raw material from the local gravel pit and rock quarry's to get some roads fixed. Along the way, I found towns desperate for resources. The mayor of a small town of a few thousand people, told me the populace were desperate for shoes, they wanted 40,000 pairs of them. Why did so few people want so many shoes, it didn't matter, as long as I got an achievement. I made it my mission, as long as I got an achievement for it, I would help out every soul in this country.

I tried my best to satisfy the demands of each town, but I came across more and more roads that could not simply be fixed by dumping rocks in a pothole. I needed steel. I knew from a local tv show called 'Doctor Who', that there was a city to the north called Sheffield, that was famous for its steel. To my dismay, I found the foundries cold, for the city was out of iron. I heard a tip that there was an iron mine, famous for its depth, to be found further to the north in Cumbria. Alas, my journey was halted again, by roads that needed steel to be fixed. Attempting to find a way around this catch 22-esque situation, I instead found a road that needed asphalt to be fixed. I knew an asphalt works in Billericay. If I could find a way to bring asphalt here, I could get the iron I need to get the steel I need.

After consulting with my man in Billericay, I was told we'd need a lot more rock for all the asphalt we'd need. The nearby quarry was too small, we'd need to expand with dynamite. After being cautioned that it might not be wise to search "how to make explosives" online, we instead went to find a legal supplier. We found one in Alfreton, however we needed gunpowder, so we went to Waltham Abbey, where we were told we'd need chemicals. So we decided to make a trip to the lovely sounding 'chemical mine' in Loftus. However the way to Loftus was obstructed by a road that needed concrete to be fixed.

I remember from science class, that concrete needed sand and lime. Lime comes from limestone, and I knew one of the most famous limestones in the world was Portland Stone. However the road to Portland needed steel, so I settled for the less famous limestone in Matlock. Then I needed sand, which should've been easy, however every beach I went to forbade me from taking sand. The hunt for sand took hours, I scouted the coast for ages, before eventually discovering we passed a sand quarry in non-coastal Reigate. In hindsight it was obvious, their wikipedia page said several buildings were named after sand. We used the sand to make concrete, repaired the road to Loftus, took chemicals to Waltham Abbey, delivered gunpowder to Alfreton and escorted dynamite to the quarry, which we promptly blew up. I handed over 100 tonnes of rock to my guy in Billericay and told him to make me asphalt. "Cool, I just need oil?" he said. "Oil!?!" I exclaimed. "Yeah, they have some in Swanage, but you'll need to fix the road from Lytchett Matravers and--" I zoned out, I had fixed so many roads already, and still no asphalt, I wasn't sure how much more I could take.

We eventually got oil, I got asphalt, which helped me get iron, which helped me get steel. With all the materials I needed, I set to work. They called me the road fixing king, with my vast reserves of asphalt, steel and concrete, there were no roads our company couldn't fix. With each roads fixed, we were able to deliver more goods, and find more industries. Eventually, we ran out of roads to fix, but we heard tale of another land to the west, one whose roads were also in disrepair. This place, 'Ireland', would require boats to get to. Surely, in a nation famed for its nautical prowess, it would be easy to find boats.

I proceeded to Hull, where the finest shipbuilders in the world resided. However there was a fibreglass shortage that was stopping them making boats. I made my way to the Fibreglass factory in Hailsham, but found the workers on strike. The government refused to deal with them, so I stepped in. "What are your demands?" I asked, assuming it to be about pay or working conditions. "We want 40 tonnes of Mutton, 40 tonnes of Wine, 40 tonnes of Flour, 40 tonnes of Flowers and 40 tonnes of Sugarcane" the union boss said. "But why?" I asked, they refused to tell me.

I headed to the slaughterhouse in Osset for Mutton, but they had no sheep to slaughter. I headed to the sheep farm in Brecon, but the sheep had no oats to eat. I headed to the Oat farm in Sleaford, the workers were on strike. "Let me guess, you want 40 tonnes of food too?" I said. "Nah, we want 16 tonnes of Silica" they said. I headed to Blackburn for Silica.

Eventually, I got the fibreglass I needed to build my boats. Upon setting foot in Ireland, it was worse than I feared. Not only were the roads all broken, but there was almost no industry at all. The only industry I could find, was a silver mine in Omagh. I went to the capital, Dublin, to enquire why all the roads were blocked and all the factories closed. Instead I was told to bring them 4,000,000 magazines. One could one city need with so much celebrity gossip? After filling up with as much silver as I could carry, I left, vowing to return with the knowledge to rebuild this islands industry and get all their achievements.

A long time passed, days spent moving things from one town to the other. The people rejoiced as I brought them exotic goods, rebuilt their factory's and then built new ones on roads that could actually support HGV's. More and more statues were built in my honour, but I was wary. 90 hours seemed like such a long time. More and more time passed, until eventually, every town in Britain was satisfied. I moved my business to Ireland, rebuilding the infrastructure as I went. Eventually I grew tired, Leinster had so many towns connected by so many tiny roads. But after a long time, it was finally done.

With both countries now back on their feet, I sighed. 93 hours it had taken me, 92 hours of my life. I sat atop a pile of 3,000 achievements. Had it been worth it? I mean sure, my knowledge of British geography had grown significantly, but I wasn't so sure... Even now, when I close my eyes to go to sleep, I can still hear it. The noise that preceded each of my many many achievements. *honk* *honk*

Время в игре: 5571 ч. Куплено в Steam
Рекомендую 22.11.2022 22:47
0 0

Время в игре: 996 ч. Куплено в Steam
Рекомендую 18.10.2022 09:37
7 2

Время в игре: 124 ч. Куплено в Steam
Рекомендую 03.11.2019 02:33
0 0

Nice taxing time waster. Which is typical of Britain for having high taxes.

Время в игре: 515 ч. Куплено в Steam
Рекомендую 28.08.2019 23:23
1 0

Completely addictive. "Just one more city" and then you realise it's 1am.

Unlock new routes by delivering road building materials. Deliver goods to towns to "complete" them. Sounds simple? Well, yes, the basics are simple, but that's the appeal I think.

It's more of a logistical jigsaw puzzle - unlock this, which unlocks this.

I haven't as yet worked out how to level up storage depots (if possible) for the areas where you can't get your big trucks on the roads, and you don't have enough small trucks to deliver all the goods before they are consumed..

It's been running in the background (Christmas 2017 module) while I work, as some of these deliveries will take real weeks I think!
British Isles I'm up to 7% complete after about 3 days solid play. You certainly get a LOT of hours for your money. I'm definitely adding more modules, but I want to finish this one first :)

Время в игре: 2036 ч. Куплено в Steam
Рекомендую 24.08.2018 17:55
5 1

A good solid entry into the Logistical game empire. Not the hardest, for sure, but there will be some limitations and challenges to keep you busy. And you get Scotland, so there you go. 10/10

Время в игре: 11056 ч. Куплено в Steam
Не рекомендую 27.12.2017 22:36
2 0

Game started me off in an impossible position, with no move i can make.

I've played LOGistICAL OG game - liked it. Wanted the UK version, completed the Isle Of Mann tutorial and now I can't do anything. What am I supposed to do with this game now

Время в игре: 103 ч. Куплено в Steam
Не рекомендую 30.11.2017 10:57
9 3

Don't buy this game if you are not achievement hunter or using Astats for tracking website because i guarantee you will get bored after a first few hours playing this game.

Время в игре: 10644 ч. Куплено в Steam
Не рекомендую 22.09.2017 16:17
5 1

I gave up on this game after about 20 minutes as it seems to have a mind of its own. The tutorial is useless, there are several parts to the tutorial and it seems to skip from one part to another at random before you get a chance to complete that part. In the end I gave up on the tutorial and tried to figure it out for myself. I wanted to play a particular town but It seems you have to complete the towns in the order it tells you to because only the Isle of Man is available. I tried to fill a truck with supplies and all of a sudden there's a big red exclamation mark over the truck and it appears to be in an endless loop. The game tells you to cancel this but doesn't tell you how to do it. At this point I gave up with it. Looks good but very frustrating UI. Waste of money!

Время в игре: 90 ч. Куплено в Steam
Рекомендую 02.09.2017 16:54
7 0

This is a copy of my review for the original game. Most of my time is going into that one. For now.

There are few things new buyers should be aware of:

  1. This game is not in any shape or form similar to Transport Tycoon. You won't be optimizing routes, building long-lasting production chains, planning complex routes for dozens upon dozens vehicles, etc, etc. Instead you will be managing up to 15 not-so-smart trucks making sure they can fulfill demands of each and every town you find. Which can get a bit hectic.
  2. This game is for patient people. You probably won't experience the real difficulty it can throw at you for a while (and by that I mean many hours of preparation and unlocking every tool the game can offer you)
  3. Many reviews mention "having to overcome UI", well, it got much better. And it keeps improving. In all honesty, being late to the party, I haven't had much trouble with figuring it out.
  4. [*]This is not an achievement spam game. Each and any of the achievements require work. Sure, some are extremely easy, but some others are very hard.


As for the game itself, it's the most addicting purchase I made in years. After playing for few hours I just bought everything that was available at the moment, because I knew I'll play it eventually. It might not be for everyone, probably far from it, but it's a great game if you can see its charm.

Время в игре: 46 ч. Куплено в Steam
Рекомендую 02.09.2017 16:47
8 0

It takes a couple of hours to get into the swing of gameplay but once you do, its nonstop. The satisfaction from completing "just one more town" or fixing "just one more road" before putting down the game keeps you coming back for more. The dev actively takes feedback and feature suggestions and is constantly working to improve the game. Highly recommended.

Время в игре: 2164 ч. Куплено в Steam
Рекомендую 01.09.2017 07:45
4 0

On the surface there are a lot of problems with this game - overly dense, clunky UI, poor graphics, very confusing onboarding.

But it does deliver on the gameplay that it promises. If you like solving puzzles by routing lots of dependencies around, there is a LOT of that to be had here. It is deeply satisfying in the same way that untying a knot can be.

This game definitely erases the hours. It may not have the strategic depth and polish of a game like Anno or Factorio, but if you like the resource management parts of those games, it is well worth a look.

Время в игре: 1374 ч. Куплено в Steam
Рекомендую 16.08.2017 13:02
4 0

Another great addition to LOGistICAL by Sacada. Like suggested in other reviews make sure to check out the original LOGistICAL too. This game is great as you can just dip in and out whenever you want and you can easily pick up where you left off

Время в игре: 2881 ч. Куплено в Steam
Рекомендую 09.08.2017 01:23
22 0

If you haven't played Logistical before, I recommend you check out the base game (just called "Logistical") and look at the reviews on that, as they cover the game in much more depth than this review, which is mainly focusing on the content addition of the British Isles.

If you have played it before, you know exactly what you're getting into, and Logistical BI is more of the same. So far it's probably my favourite module in the series, playing similarly to a much larger version of the Netherlands. There's no scenario-specific ruleset (like New Zealand's unavailability of industry-building, or Germany's quarantine), but that just lets the game play to its strengths in my opinion, giving you a solid pack of uninterrupted content that you can do without needing to focus too heavily on any individual step of the process.

Importantly, this standalone module syncs up with the base game + DLC perfectly, letting you play any module you own no matter whether you're running the base game or this standalone British Isles version, and saving your progress between the two. This update also came with a revamped tutorial situated on the Isle of Man, and that proved to be a much more comprehensive guide to the game in an environment that was actually fully completeable, and a tutorial that I enjoyed completing despite having over 370 hours in the series by this point.

All in all, if you're a fan of Logistical, you'll love this content addition. If you're new to the series, I'd recommend starting with the base Logistical game, but if you live in the British Isles (or for some other reason would prefer to start on this module), then you'll find it easy to jump into and learn the mechanics of the game. Either way, I can't recommend it enough.

Время в игре: 1108 ч. Куплено в Steam

Дополнительная информация

Разработчик Sacada
Платформы Windows
Ограничение возраста Нет
Дата релиза 31.01.2025
Отзывы пользователей 79% положительных (14)

Отзывы пользователей

79%
11 положительных и 3 отрицательных отзывов
Обновлено: 27.01.2025 17:19

Жанры

Strategy Casual Indie

Особенности

Single-player Steam Achievements Steam Cloud Stats Steam Leaderboards Family Sharing