Разработчик: Strong Cube
Описание
Небольшой 2D платформер в пиксельном стиле.
Вы играете за динозавра "Ezy", вам нужно дойти до замка, но это будет не легко.
Особенности:
- приятная графика
- отличная музыка
- больше 10 уровней
- различные враги
- боссы
- 30 достижений
- карточки (после одобрения Steam)
Поддерживаемые языки: english, french, italian, german, spanish - spain, arabic, bulgarian, portuguese - brazil, hungarian, greek, danish, traditional chinese, simplified chinese, korean, dutch, norwegian, polish, portuguese - portugal, romanian, russian, thai, turkish, ukrainian, finnish, czech, swedish, japanese
Системные требования
Windows
- ОС *: Windows XP, 7, 8, 10
- Процессор: Intel Celeron 1800 MHz
- Оперативная память: 1 GB ОЗУ
- Видеокарта: Intel HD Graphics
- Место на диске: 100 MB
- ОС *: Windows XP, 7, 8, 10
- Процессор: Intel Celeron 1800 MHz
- Оперативная память: 1 MB ОЗУ
- Видеокарта: Intel HD Graphics
- Место на диске: 100 MB
Отзывы пользователей
Very hard to not make mistakes. Pretty fun. Good music. The boss RNG sucks, though. Also, the physics are weird when you hit a corner. Kinda wish it was a bit longer. Overall, worth the small price tag, especially if you want to try your hand at speedrunning. https://www.speedrun.com/Ezy/run/yv362v8z
THIS IS A TRUE RAGE GAME
Put this crap in a bundle. It's not worth 1 dollar.
Ezy is a short, moderately difficult precision platformer.
It's also really short one: I spent just 30 minutes beating it twice in a row.
Graphics are cute. The background music and sound effects remind of simpler 8-bit days and are generally fine. There's virtually no story or explanation for anything, so that checks out as well.
Controls are pretty slick... once you find them out. You see, the game doesn't instruct much. For instance, you'll realize that you can shoot fireballs (with E and left mouse button). However, the game doesn't instruct you that this key exists. There's some in-game instructions on finer controls, like that you can actually double-jump, and climb a rope by pressing 'jump', but it doesn't help much that it's through a confusing image.
Level design is quite good, with lot of variety, from spikes to appearing-disappearing blocks to jump pads. But like another reviewer said, there are some cheap portions, like a super-mushroom jump pad that blows you up to the ceiling towards spikes, that is virtually impossible to dodge on your first try. It's a good thing that respawning is fast and levels are short, so this is not too annoying: usually a few retries are needed anyway due to poor timing or jump precision.
After 11 levels and two adequately varied boss fights, I still think Ezy is too short. Sure, it's only $1, but when a game takes 20 minutes to beat on your first playthrough I feel it's too short. A few levels and a boss fight or two more would surely alleviate, if not solve the problem.
Nevertheless, Ezy is a decent platformer even in its transient content.
While most of the levels are fair, this game does a very poor job of introducing the player to new concepts. Every new obstacle is introduced immediately next to another hazard that you are guaranteed to bump into on your first run. I mean, the first enemy is firing at you while you're still trying to figure out what the controls are. No one told you that you have a double jump or a ranged attack until after you need to use them. The first bounce mushroom is located directly under spikes before we have any idea what it does. The first rope is over water and the rope does NOT work like you think it works. I know you're doing this on purpose, Strong Cube, but cheap deaths don't make a game hard. They make it frustrating and unpleasant. Super Meat Boy is hard, but it always gives you a moment to play with new hazards or tools. That way when you die, it's because you weren't good enough to win, not because the game didn't tell you all the rules.
The graphics are adorable. Ezy is cute enough that I don't want to violently murder them even after refusing to jump on objects other than spikes. The rest of the game looks nice, though many sprites don't seem to fit. Looks like the sprites were gathered piecemeal from various free sprite packs.
I love how the spiked boulders have collision physics even though they never slow down for longer than a second.
It's a decent game, especially for the price.
Дополнительная информация
Разработчик | Strong Cube |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 31.01.2025 |
Отзывы пользователей | 80% положительных (5) |