Разработчик: Proton Studio Inc
Описание
TIME CLICKERS - FREE (NO MICROTRANSACTIONS) INCREMENTAL GAME
Check out the Prequel to Time Warpers
About the Game
Time Warpers is what's called an 'incremental game'. There's always a fun upgrade to look forward to, and the numbers keep getting bigger!
Collect gold, upgrade your weapons & teammates, and even join up with other players in the world as you defeat the enemies & get stronger.
All of your favorite things from Time Clickers: Time Cubes, Weapon Cubes, Active Abilities, Maximum Damage & Research (aka Artifacts) are back and better than ever.
UPDATE 6 - TIMELINE CARDS
Promoting a teammate into Training (500, 1500, etc) gives you the ability to choose a card.
When choosing a card you can select from 3 options, each card has their own bonus.
There are 13 card types - each type has 4 cards (like a deck of cards). The more you collect of each card, the bigger the bonus.
UPDATE 10 - OVERPOWERED!
Overpowered kicks in as soon as you are e7 times stronger than a Zone, but you'll need to be e17 times stronger to be 100% Overpowered.
The more Overpowered you are the more damage you'll do, instantly destroying a wave of enemies when you're 100% Overpowered.
You'll also move faster, doubling your movement & Hover Bike speed when you're 100% Overpowered.
UPDATE 17 - AIR STRIKE
Call in an Air Strike to do massive damage.
Each Air Strike instantly deals 25%-100% damage to a Wave depending on how you've invested your Weapon Cubes.
The Air Strike is perfect for when you're pushing through a deep run and need an extra burst of damage.
UPDATE 23 - STEAM TRADING CARDS
IDLE & AUTOMATION
Hop into your Hoverbike and automatically drive through the world as your Automatic Fire ability shoots auto-targeted enemies, letting you progress through the world even when you're away from your computer. The more you play the more you can automate.ACTIVE PLAY
Take the controls and progress through the world faster. Find the optimal spots to quickly defeat enemies and swiftly move through the world using jump dash and bunnyhop.ENDLESS PROGRESSION
Upgrade Perks from Common to Legendary. Invest Time Cubes into Research making you stronger with each run as you explore thousands of zones spread across multiple unique planets. How far can you get?CO-OP or SINGLE PLAYER
Play in Private (single-player) or Co-Op (friends can join). In Co-Op player's Hoverbikes can merge together creating convoy snakes that move through the world as a pack. Get stronger and become the carrier of a group, or be backup support as you idle. You have the choice; go further together or faster alone.
GUN CUSTOMIZATION
Collect Perks and customize your Click Weapons, Drone & Turret. Rain projectiles on a group of enemies with the Cluster Perk, create a Boss destroying build focused on Critical Damage, or combine a variety of perks to optimize your run.OPTIONAL PERMADEATH
You choose how difficult you want your run to be - the higher the difficulty the higher the rewards.Поддерживаемые языки: english
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: Windows 7, 64 Bit
- Processor: 2.2 GHz Dual Core
- Memory: 4 GB RAM
- Graphics: 512 MB VRAM
- DirectX: Version 11
- Storage: 5 GB available space
- Requires a 64-bit processor and operating system
Mac
- OS: OSX 10+
- Processor: 2.2 GHz Dual Core
- Memory: 4 GB RAM
- Graphics: 512 MB VRAM, Open GL 3.2
- Storage: 5 GB available space
Linux
Отзывы пользователей
The rebirth upgrade tree only covers ~half the levels, from there it's pure grind and SPOILERS it's not worth it.
The game feels too unpolished and barren for the 17€ price tag. Would maybe consider it OK at a 85%+ sale though.
Research effects are very uninspired and the scaling on them feels awful. You will quickly reach a point in the game where there are no new things to unlock, and all you do each reset is stuff like increasing weapon damage multiplier from 102x to 103x for sub-percent DPS increases in a game with exponential scaling.
The FPS element, while rare in idle games, is, as you can likely surmise will become irrelevant once you actually get to the idling part of the game - I suppose that is exactly why it is rare.
Game performance is rather poor, eats significantly more of CPU than other idle games likely due to being a 3D game.
An idler with co-op. Interesting experiment.
If GW2 Super Advennture Mode did a Roguevania shooter, it'd be something like this. First 50 levels it's a point and click shooter, next 500 it's a hidden object puzzle in ghost mode while the hoverbike autopilot kills everything, final part is a tedious grind that might take years.
Fun but freezes sometimes. Doesn't tell you anywhere that it's Tab to load back in when reopening the game, that a coloured level up corner means perks after levelling and that colours show which perks you'll unlock after levelling, nor that butterflies don't spawn in th first 50 levels.
Planets in the background move with the player when viewed from Ghost, but the sun doesn't. Weird. Once you unlock Weapon Cubes for increasing Start Zone and reducing Wave Count there's no challenge, clicking or combat - you just run through the world at max speed and the game kills all the enemies.
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Дополнительная информация
Разработчик | Proton Studio Inc |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Отзывы пользователей | 84% положительных (330) |