Разработчик: ClickGames
Описание
Король отправил его в путешествие чтобы разрешить этот вопрос морскими приключениям.
Игра выполнена в мягком стиле пиксель арт и представляет собой тактическую головоломку.
У всех персонажей есть такие параметры как: Здоровье, Атака и Дальность атаки.
Вам необходимо расставить своих воинов по острову так чтобы ни один враг не смог атаковать принца.
Иногда чтобы переместить в нужное место одного воина вам потребуется приложить усилие всех воинов.
Ваша основная задача будет стоять чтобы провести принца через 40 опасных островов по пути до принцессы.
Кто бы не обосновался на островах - бандиты,папуасы или войны севера. Ваши воины и тактика помогут расправится со всеми врагами.
Вперёд, к мечте о принцессе.
Поддерживаемые языки: russian, english
Системные требования
Windows
- ОС *: Windows XP SP1-3,Vista,7,8 and 10
- Процессор: 200 Mhz Pentium processor or higher
- Оперативная память: 250 MB ОЗУ
- Видеокарта: Must support of Direct3D 9
- DirectX: версии 9.0
- ОС *: Windows XP SP1-3,Vista,7,8 and 10
- Процессор: 200 Mhz Pentium processor or higher
- Оперативная память: 250 MB ОЗУ
- Видеокарта: Must support of Direct3D 9
- DirectX: версии 9.0
Отзывы пользователей
Immediately after the tutorials end the puzzles immediately become massively more difficult, the very first island providing you with ranged units which are completely useless against the 2 stealth units on the enemy's side. None of the other first islands are much better. This game looked like a good fun casual puzzle game, but it's actually extremely frustrating.
The second puzzle in each level, the sliding one, is decent, but the first puzzle of knowing where the pieces should go is brutal. There are so many options and I started to see less and less ways of figuring out the right one. It got tedious, which was compounded by the rough QoL of the sliding. Experimenting takes forever because there's SO MUCH sliding to do. You also can't drag to slide and worse, you can't undo moves.
There are six islands. I finished the first three normally, but I just used a guide for piece placement on the entire last half of the game. That way I just had to do the sliding part, which I actually liked.
Hard puzzle game, but a very good one!
Arrange your soldiers -- they will slide in a cardinal direction until hitting an obstacle (this maneuvering makes up 50% of the puzzle aspect, trying to figure out how to get your soldiers around the map to where you want them).
Hit "start" and enemy soldiers approach; your soldiers defend. Soldier types (pikemen, swordsman, archer, thief) have different hp, damage, range, and behavior. Archers can't see thieves until they get within melee range.
It's a good game but the UI or UX or whatever the user interface is called too minimalistic too be understood. I am also probably too stupid to understand the game to play it. Wouldn't recommend unless you like simplistic chess-like strategy game. It's cute though. I have no idea why I wishlisted this game except probably because my stupid eyes reads the puzzle tag and thought it was a normal puzzle and not some super hard battle puzzle. I would probably like it if I am a smidge smarter than I currently am.
The game started out fine, teaching you the mechanics of the gameplay but it quickly becomes very frustrating and not fun anymore.
Tailwind - это там где стратегия, логика и холодный расчет. А если проще, то это просто отличная и качественная инди-стратегия-головоломка. Видеообзор https://youtu.be/V-NB3zrT9cU
Дополнительная информация
Разработчик | ClickGames |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 31.01.2025 |
Отзывы пользователей | 33% положительных (6) |