Ayo: A Rain Tale

Ayo: A Rain Tale

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Разработчик: Inkline Ltd.

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Описание



Embark on a perilous journey to help Ayo fetch water for her family. Overcome challenges and enemies as you explore Sub-Saharan Africa in a daily daunting chore, gaining skills and wisdom along the way. Experience Ayo's harsh environment, as she confronts her fears and braves the unforgiving drought in this adventure platformer.




• Experience day and night cycle on your journey.
• Solve puzzles and push through boulders to advance.
• Withstand the harsh desert heat and fight for strength and emotional balance.
• Face challenging enemies and confront Ja Thunderstorm!
• Discover hidden paths and avoid natural hazards.




Ayo: A Rain Tale sheds the light on a young girl who regularly carries her tough water-fetching duty with courage. Ayo’s struggle is shared by many girls in Sub-Saharan Africa who live in communities that have no access to clean water. The daily burden of fetching water is carried by women and children, who go on journeys to distant sources and return home shouldering a 40-pound container filled with water for their families.

With no time left for education, many women are denied the opportunity to develop themselves and their communities. An estimated 200 million hours are spent each day on water-fetching around the world [1], leaving both girls and women with little opportunity to break this cycle.

[1] UNICEF,

Поддерживаемые языки: english, french, italian, german, spanish - spain, portuguese - portugal

Системные требования

Windows

Minimum:
  • OS *: Windows 7 or later
  • Processor: Intel i5 2.3GHz
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 1500 MB available space
Recommended:
  • OS *: Windows 7 or later
  • Processor: Intel i7 3.60GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX970 4GB VRAM
  • Storage: 1500 MB available space

Mac

Minimum:
  • OS: Yosemite 10.10 or later
  • Processor: Intel i5 2.3GHz
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 1500 MB available space
Recommended:
  • OS: Yosemite 10.10 or later
  • Processor: Intel i7 3.60GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX970 4GB VRAM
  • Storage: 1500 MB available space

Отзывы пользователей

Не рекомендую 12.11.2024 04:43
0 0

"Ayo: A Rain Tale" – A Duality of Beauty and Frustration



In a land where drought has gripped the air,
A young girl named Ayo must venture with care.
Her quest for water, so vital and grand,
Leads her through dangers, through a sun-scorched land.

The visuals are striking, a world so divine,
Where color and shape together align.
A painted landscape of beauty untold,
A story of survival, daring and bold.

But alas, as the beauty begins to unfold,
The platforming becomes a challenge too cold.
With jumps so precise, it’s a test of the will,
Each movement too slow, the controls far too still.

The thorns they await, with cruelty they strike,
Some only harm, others end life alike.
Ayo’s death—slow, painful, in view—
A constant reminder of the world’s bitter hue.

And here lies the rub, where frustration begins,
The cruel animations, where the pain never ends.
The girl’s helpless demise, a sight so stark,
Makes you question the need for this dark remark.

The purpose is clear, the message profound,
But the gameplay mechanics are far from sound.
With every failed jump, the joy begins to fade,
And the sense of triumph is further delayed.

For a cause so noble, it should inspire,
But the gameplay grows tiresome, the challenge tires.
The emotional weight, the theme so strong,
Gets buried beneath gameplay that feels wrong.

Ayo’s journey is a vision, truly grand,
But it’s marred by frustrations at every hand.
The platforming demands, the rules unclear,
Leave players stuck, trapped in their fear.

And yet, we respect the cause, the setting, the heart,
The story that sets this world apart.
But the experience, painful and slow,
Often leaves you with more questions than you know.

Ayo, with courage, fights for her right,
But the game itself is a tough, cruel fight.
A tale that should rise, that should fly,
Gets weighed down by frustrations that make you sigh.

So in this rain-soaked world, a duality we face,
A beautiful tale lost in the race.
For when gameplay becomes a tedious chore,
The message is lost, and you long for more.

Still, we remember the beauty, the light,
A journey that could shine so bright.
But until the game aligns with its soul,
It remains a frustrating, yet beautiful goal.


[hr]

In Ayo: A Rain Tale, a visually stunning game, players follow Ayo, a girl on a quest to bring water to her parched land. The game beautifully portrays a world filled with colorful art and a powerful emotional message. However, the gameplay's design is marred by frustrating platforming mechanics. The jumps are often too precise, the movements sluggish, and the constant risk of instant death from thorns or obstacles makes each step feel like a laborious chore. The frequent, painful animations of Ayo's death, while impactful, grow wearisome, detracting from the emotional gravity of the game.

While the story and setting offer a compelling cause and a beautifully crafted world, the game's challenging mechanics can often leave players feeling exhausted, undermining the message it seeks to convey. The poetic narrative of Ayo’s struggle is overshadowed by the repetitiveness of its gameplay, turning what could be a heartfelt journey into a test of patience.

Ultimately, Ayo: A Rain Tale offers a mixed experience: it’s visually stunning and thematically strong but is let down by frustrating platforming that hampers the overall enjoyment and message.


[hr]

[i]

Judy Kuhn (Disney's Pocahontas) - Colours Of The Wind



https://www.youtube.com/watch?v=nn2LTCs8KII

You think I’m a fragile traveler
Wading through the puddles, unsure of my path
I guess it must be so
But still, I cannot see
If the one who’s truly lost is me
How can there be so much water yet none to drink?

You think you own the path that you’re walking
The sand, the rocks, the mountains you climb
But I know every drop of rain, every fallen leaf
Has a life, has a purpose, yet no time
You think the only ones who deserve to drink
Are those with riches, those who never miss
But if you wade through waters of despair
You’ll learn things you never knew, you never knew

Have you ever felt the thorns cut into your skin?
Or asked the river why it can never win?
Can you walk with the weight of life on your back?
Can you carry the burden of a future that's cracked?
Can you taste the tears of the one who’s parched,
And for once, never wonder why they’re harsh?

The thorns and the stones are my enemies
The river and the drought are my kin
And we are all connected, struggling for the end
In a cycle, in a loop that never gives in

How far can one girl run with a pot in her hand?
If she falls to the ground, can she stand?
And you’ll never hear the cry for help in the night
For whether it’s rain or it's dry as a bone
The struggle will always remain our own

We need to shout with every voice we have
We need to cry for what we need, not what we lack
You can own the water and still
All you’ll own is emptiness, until
You can carry with grace the weight of the rain

[hr]

"Ayo: A Rain Tale" – A Frustrating but Beautiful Experience



Nami (One Piece):


“Ugh, this game is beautiful, but the difficulty is *ridiculous*. Ayo dies constantly, and the slow death animation each time? It’s exhausting. I understand the cause, but it’s hard to appreciate when you’re just trying to survive.”

Erza Scarlet (Fairy Tail):


“The game challenges you, but sometimes it feels more like punishment. The mechanics are hard to grasp and when you constantly fail, it stops being about enjoyment and starts being about frustration.”

Juvia Lockser (Fairy Tail):


“The world is so stunning, and the cause is important, but the constant dying... it drags you down. I thought this game would uplift, not torment.”

Gray Fullbuster (Fairy Tail):


“I get it—life’s tough. But this? It feels like you’re stuck, constantly failing. I don’t see the fun in that.”

Lucy Heartfilia (Fairy Tail):


“Exactly. The message is great, but the game is punishing. It’s hard to enjoy the beauty when every second feels like a death trap.”

Robin (One Piece):


“I see the challenge, but it’s frustrating. Maybe the difficulty is meant to reflect the harshness of real-life poverty, but it just feels like more of a burden than a lesson.”

Chopper (One Piece):


“I just want to help Ayo! But every time she dies, I feel helpless. It’s like a cycle of pain.”

Lux (League of Legends):


“There’s a lot of heart in this game. I get that the challenge is trying to teach something, maybe even reflect real-world struggles. But after a while, it stops being a lesson and just feels like *suffering*.”

[hr]

Nami (One Piece):


“I get that the game’s difficulty might be trying to mirror real-life struggles, but it’s just too much. The constant dying overshadows Ayo’s journey and message.”

Erza Scarlet (Fairy Tail):


“I can see how the difficulty is reflective of real-world hardships, but there’s only so much a person can take before it’s not a lesson anymore, just a test of patience.”

*(Everyone groans as Ayo dies again, and the screen fades to black.)*

[hr]

Chopper (One Piece):


“I don’t know if I can take it anymore. Ayo’s dying over and over... it’s too much.”

Lucy Heartfilia (Fairy Tail):


“Yeah, it’s hard to feel like you’re winning when the game is designed to make you fail so often.”

Erza Scarlet (Fairy Tail):


“There’s a point where challenge turns into frustration. It’s not about winning anymore—just surviving the brutal mechanics.”

Robin (One Piece):


“The visuals and cause are beautiful, but the difficulty is overwhelming. It feels like they’re trying to teach resilience, but it’s just pushing you to the edge.”

*(The group watches as Ayo slowly succumbs to yet another death, their collective sighs filling the room.)*

Время в игре: 255 ч. Куплено в Steam
Рекомендую 14.08.2020 14:31
21 1

Ayo: A Rain Tale is a charming game with a very important message. We take so much for granted in the Western world with water and other food resources on tap. There are communities where women and children have to walk to the nearest water hole sometimes over 15kms away every day.....hence their lack of education.
Ayo is mainly a platforming game and is quite difficult in parts. Along the way you meet some spirits who help you by giving you gifts of humility, perseverance and wisdom. You jump like a gazelle and have the strength of a boar. The platforming side of play requires you to be quite nimble in your jumping skills and doing multiple things at once. I am on a keyboard and it is playable on this. I may have shortened a couple of my fingers from pounding the space bar....but I got there!! :)
Your environment varies from a desert to caves (you fall down), mountains and back to the desert. You battle scorpions, thorn bushes, wild dogs, dust storms, lightning strikes, poisonous swamps and lava beds. Many enemies and obstacles to overcome.....and you do, if you persevere!
Graphics are simple but quite beautiful in places. Music has an African beat to it and rises in a threatening tone when you have the boss fights. The grammar in the few captions wasn't good, but seeing that the devs come from a non English background, that wasn't surprising.
I quite enjoyed this game despite the difficulties. I did learn a few new swear words along the way!! Recommended. 8/10
P.S. There are achievements for this game, but no trading cards or badge
P.P.S. I forgot to mention that I was nearly eaten alive by mozzies!!!

Время в игре: 879 ч. Куплено в Steam
Рекомендую 09.04.2020 15:15
2 0

Upon first glance this game seemed basic. However, Ayo: a rain tale is wonderful. The controls are excellent and the graphics are appropriate. The music is note worthy, especially for the title screen. Sound affects are HD and very realistic. I am so glad they didn't make Ayo grunt with every jump (that would've been annoying). Other than that, I found this game to be very charming. Even though children may be more attracted to this title, it is important to state that the platforming is somewhat challenging even for adults due to jump tension and obstacles. This isn't a negative thing. It simply means that the player has to actually try to jump accurately most of the time instead of just leaping carelessly through levels. I also found it nice that the rain drops took a bit of effort to find. I noticed that Ayo acquires familiar based skills throughout the game that afford her supernatural abilities. That was a nice little touch as well. Great job. Nice purchase.

Время в игре: 46 ч. Куплено в Steam
Не рекомендую 08.03.2020 17:04
2 0

Rising the water issue is a great and noble endeavour.

And, the game target audience is probably between 8 and 13.
For a kid it will be all right maybe.

The game is slow, there is no music, sometime the zoom is too close and you can't see where you are suppose to land.
The mecanics are very old.

It is not appealing enough IMO.

Время в игре: 30 ч. Куплено в Steam
Не рекомендую 29.12.2018 20:12
2 0

Looks pretty, but ugly controls with hard puzzles is way to refund. Seriously, just fix the controls

Время в игре: 22 ч. Куплено в Steam
Рекомендую 24.01.2018 20:05
8 0

Ayo is a pretty little indie with an interesting setting and a clever mix of realistic and fantasy elements. Reminded me of Never Alone, and that's a compliment to both of them. Short, but never wears out its welcome, and worth the couple of hours it'll take to get through the whole thing.

Время в игре: 197 ч. Куплено в Steam
Не рекомендую 22.12.2017 19:17
6 1

Frankly, this game seems to be expensive for the content. Since I managed to finish 1/5 of the game in less than a half hour, it's short. The character you play could also use some work, she doesn't fit in with the art style around her. Instructions are vauge (do I need to collect all the water in each level? Will something happen if I don't?) and then on top of it all I got stuck on the 3rd level. I have circled the entire level 4 or 5 times- and you *have* to keep going around, since apparently tunnels are one way (WHY)- and I still can't find the exit. Very frustrating. I hope I can get my money back.

Время в игре: 42 ч. Куплено в Steam
Рекомендую 28.11.2017 12:31
1 0

Really nice charming game

Время в игре: 199 ч. Куплено в Steam

Дополнительная информация

Разработчик Inkline Ltd.
Платформы Windows, Mac
Ограничение возраста Нет
Дата релиза 31.01.2025
Отзывы пользователей 50% положительных (8)

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50%
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Обновлено: 27.01.2025 06:07

Жанры

Casual Indie Adventure

Особенности

Single-player Steam Achievements Full controller support Family Sharing