Разработчик: Lushboy Studios
Описание
Luna is a simple platformer with a unique twist: you can quickly rotate the world left or right, forcing physics to work for you as you navigate through a series of mind-bending challenges and puzzles. You'll fend off obstacles, from simple boxes to fire pendulums to lasers to gravity shifters. But like many of its modern platforming peers, Luna fully explores the unique mechanics that drive it without impeding your progress with extraneous side quests or game overs. The gameplay comes first.
Key Features
- Fast paced, tense, and challenging gameplay
- 6 colorfully designed worlds with equally unique gameplay elements
- Frequent checkpoints that keep you moving through the game
- A charmingly weird screenplay focused around beefy baddies and introspection
- An album’s worth of addictive, retro video game music with a modern twist, composed by Vinnie Byrne
- Playable with Keyboard, Xbox and Playstation controllers
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7 or later
- Processor: 2 GHz
- Memory: 1 GB RAM
- DirectX: Version 9.0
- Storage: 1 GB available space
- Sound Card: Standard audio
Mac
- OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
- Processor: Intel Mac 2 GHz
- Memory: 1 GB RAM
- Storage: 1 GB available space
- Sound Card: Standard audio
- Storage: 1 GB available space
- Sound Card: Standard audio
Отзывы пользователей
its very fun, with the right amount of difficulty.
Luna is definitely not the only game out there with a gravity-rotating gimmick, but it plays with this gimmick better than most and makes for a solid, challenging platformer experience. The basic mechanics are simple. You can walk left and right, jump, and rotate the world clockwise or counterclockwise 90 degrees at a time. Progression is likewise straightforward as, aside from secrets, you linearly make your way through about 5 sets of challenges before facing off against a boss in each world.
Where Luna stands out is in its variety and creativity. Luna is constantly introducing new obstacles and ways to play with gravity and I never felt like any mechanic overstayed its welcome in the ~3 hours it took me to complete the game. Giant swinging pendulums, magnets which attract clusters of hazards, spinning lasers, crusher walls, and more than a few deadly boxes are among the obstacles you'll have to overcome on your journey.
In particular, Luna excels at playing with relativity and its core mechanics. Sure, there are hazardous boxes which fall downward, but other boxes fall up and yet others fall left or right. It sounds simple, but keeping track of which hazard is going to move where quickly proves challenging when the only way to escape being crushed is to make use of your momentum from rapidly rotating the world around you. How about arrows which change the relative direction of gravity for everything except the player? For example, a left arrow now means boxes which normally fall up instead fall right because left is treated as 'down'. You'll often encounter walls which affect Luna, but which hazards have no problem passing through. One particularly puzzling world even takes away your ability to manually rotate altogether and instead forces you to make use of buttons on the walls.
There are a good number of other things to appreciate about Luna too. The soundtrack is quite good and the graphics, while simplistic, are charming and complement the overall silly tone to the story. This is a tough game and you're likely going to die a whole lot, but respawn times are short and checkpoints are placed after every challenge; most of the boss fights and some of the more involved rooms have a checkpoint or two along the way.
This isn't to say that Luna is flawless. This biggest issue is the lack of any sort of stage select. Not every game needs a stage select, but Luna is a game which constantly keeps track of your playtime, contains multiple secret areas, and has plenty of achievements tied to fast completion times and finding secrets. In other words, it's somewhat frustrating and baffling that a game like this doesn't include a way to experiment with an area you've completed other than to start an entirely new save and make your way back to it from scratch.
There are some other issues here too. The camera, while usually good, sometimes doesn't zoom out enough when initially entering a room to give you a good idea of its layout; I had a few instances where the camera only properly zoomed out after I had stepped far enough into a room to get disintegrated by an obstacle zooming in from off-screen. Though it's rare, some large obstacles swing or bounce around erratically enough from even a single rotation that they don't feel reasonably predictable. Finally, there are difficulty spikes in a handful of the challenges near the end, though they never last for long.
If you like challenging 2D platformers, you really can't go wrong with Luna. It's probably not going to be on anyone's Top 10 list, but with tons of variety, a good chunk of content, excellent checkpointing, a healthy dose of quirky charm, and a satisfying difficulty curve despite a few rough edges, Luna is a great game and an absolute steal at $0.99.
Challenging, straightforward and well thought-out puzzle game. Awesome soundtrack as well!
Дополнительная информация
Разработчик | Lushboy Studios |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 31.01.2025 |
Отзывы пользователей | 100% положительных (3) |