Разработчик: Lucas Pope
Описание
ТОРГОВОЕ СУДНО
«ОБРА ДИНН»
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Спущено на воду в 1796 ~ 800 тонн, 18 футов
Капитан: Р. Уиттерел ~ команда – 51 человек
Отправлялось на Восток ~ в порт назначения не прибыло
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Сведения и запросы направлять
в канц. Ост-Индской компании в Лондоне
Монохромное приключение страхового агента
В 1802 году торговое судно «Обра Динн» вышло из Лондона на Восток с двумя сотнями тонн груза на борту. Шесть месяцев спустя оно не достигло следующего пункта назначения, Мыса Доброй Надежды. Судно объявили погибшим.
Сегодня, 14 октября 1807 года, рано утром «Обра Динн» прибило течением к Фалмутской гавани. Парусное вооружение судна повреждено, команды не видно. Вы, следователь по страховым делам лондонской канцелярии Ост-Индской компании, должны немедленно отправиться в Фалмут, попасть на борт корабля и произвести оценку понесенного ущерба.
«Возвращение "Обра Динн"» – это мистическое приключение от первого лица, в котором вам предстоит исследовать окружающий мир и делать логические умозаключения из увиденного.
Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, polish, portuguese - brazil, russian, korean, simplified chinese, traditional chinese, arabic, ukrainian
Системные требования
Windows
- ОС *: Windows 7 or better
- Процессор: 2 GHz Intel i5 or better
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Discrete GPU
- Место на диске: 2 GB
- Дополнительно: Requires 720p or higher resolution and outputs 16:9 aspect only, letterboxed if necessary.
Mac
- ОС: macOS Sierra
- Процессор: 2 GHz Intel i5 or better
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Discrete GPU
- Место на диске: 2 GB
- Дополнительно: Requires 720p or higher resolution and outputs 16:9 aspect only, letterboxed if necessary.
Отзывы пользователей
DO NOT PLAY THIS GAME IF YOU ARE DEAF, HARD-OF-HEARING, OR HAVE TROUBLE DIFFERENTIATING ACCENTS.
Portions of the game require you to distinguish speakers using their accents. These accents are not marked or noted in the subtitles in any way.
The Obra Dinn holds a lot for those willing to parse through the pages of its story and comb through all the fine details to get to the truth. Don't expect a mystery game, its ultimately just a typical monsters did it story. Do expect a stunning game about deducing who did it by digging through scenes in a typical yet very fitting and well done story.
This is a very good game, one of the best I have ever played. The puzzle solving is very satisfying, the graphics are great, the music is incredible. I would only say that some of the clues, although there, are very difficult to deduce. I would say there are probably 8 or 10 fates and names that need to be brute forced. However, if you are up to the challenge you will not regret purchasing this game. 10/10
one of my favourite games and one that i look at and feel sad that i can't replay it with fresh eyes again truly one of the best and interesting way to share a story and investigate everything,
i can NOT stress this enough if this is your first time playing the game do NOT look at spoilers this game is amazing (and if you ever feel stuck look back at details everything you need is there)
What a remarkable game. Amazing art style, sound design, attention to detail, and it will have you sleuthing for hours.
令人印象深刻的悲剧冒险故事。就像是在读一本文学著作。非常推荐给喜欢叙事推理游戏的玩家。
Once you pass the initial shock with the graphics, it is just great! Good for people who like detective stories and / or cosmic horror.
Return of the Obra Dinn is a very compelling, well-crafted, visually spectacular logic puzzle that puts you in the shoes of an inspector for the Honourable East India Company in 1807.
The mystery element of this game is very strong, as uncovering bits and pieces of the story help you figure out quickly who everyone is and what their fates are, but even when you're given the full story, you're still given the right amount of information and some information is kept just vague enough that it accomplishes making the player feel like a detective.
There are only two things I didn't care for. There are a few times that identifying faces can become rather difficult due to the monochromatic dithering style, which is easily solved by zooming in on a character's face in order to see where they are in the book, but it was a mechanic I found myself using A LOT and I felt it sidetracked me from whatever chapter I was currently trying to solve. My other issue was the white smoke that came from the pocket watch. The smoke trail absolutely HAS to stay on screen until it reaches the spot you found whatever body in whatever diorama you were just examining. If that smoke trail isn't even on screen, it will NOT move, and as a result, will COMPLETELY halt your progress until you look at it again. I would have preferred that to be automatic.
But overall, the art style, sound design, and the lore kept my investment and it's a game I'd highly recommend to puzzle fanatatics.
Riveting mystery game set on a pirate ship with incredible greyscale graphics! Lots of fun to play and even re-play, I've recommended this game to several people :)
Wow! Rare case, I like to play detective! I think the secret is that the game is presented in the right way, for me! No monotonous dialogues or progress, but cheerful music and action in a theatrical production!
P.S. All you need to know about the captain - he is a epic brawler!
One of the single greatest games ever created. Every morning I awaken, I pray that Lucas Pope decides to make another game in the same vein as this.
Amazing detective game, really scratched the itch I had for sea/ships/seafaring games
Absolutely brilliant. If you love deductive reasoning in the style of Sherlock Holmes then this game is perfect. Just be sure not to spoiler yourself before or during playing. Try not to look anything up, or at least look for some spoiler-free tips.
it's not a bad game, I'm just incredibly stupid. it's really fun trying to figure everyone's death out (I only got halfway before having to look up hints, thank god for merusworks' guide). I may have cried because I had no clue how people could figure this sort of stuff out but the story and flow was solid.
This game features a unique storytelling approach that allows you to uncover the plot by piecing together various bits of information. As you explore, you'll work to figure out what exactly happened on the ship. Enter the experience as blind as possible, and you'll be glad you took the journey.
Really enjoyed this game, loved the art style and music direction. Such an interesting mechanic as well, would love to find more games like this!
In-depth first go with one cheeky look at a walkthrough, however all the info you need is in the game if you read carefully! Second playthrough to get all the achievements was a fun revisit
THE best investigation game I've played. Enough leads to keep you going, unraveling threads and connecting clues wherever you can find them. Really cool art style as well!
Style and substance. If you enjoy the mystery genre you need to play this game.
Me: First hour of this game "I don't get what all the fuss is about..."
Me: Three hours into this game "I can't stop thinking about this game."
This is an all-timer, don't let its odd art style or weird aesthetics let is pass you by.
Return of the Obra Dinn is another unique gem from Lucas Pope.
I loved my time spent with this game and the intriguing narrative on the high seas.
Unfortunately I couldn't play it any further, as it induced some pretty bad motion sickness for me!
One of the best detective games that I ever pplayed,
Game has only one real flaw - second second playthrough is useless.
Unfortunately game industry cannot propose a lot of interesting games especially for now, But happily sometimes dimonds like this can be found.
A very well-made mystery/detective style game. Very intriguing mechanic for gathering clues. Very nostalgic graphics. Very good OST. Very challenging to finish, in a very fun way. Took me at least three separate saves spread across 3+ years for me to finally take a save all the way to completion. It is mind boggling that the entirety of my final save which I played to completion, was done in just under 6 hours. Although it may be a relatively short game, everything about the game is just really well done and very fun to play through. Well worth the money.
A very fun and unique detective game. Fill out the ships manifest with details as you uncover what happened aboard the Obra Dinn.
Great for playing with a partner with one person controlling.
What I would do to play this game again with no knowledge again. UNSPEAKABLE. One of my favourite games of all time and the best in detective genera. The sound design is to die for and the visuals equally so. Don't look shit up and just play it. Its one of those ones you have to get obsessed with pretty quick otherwise it gets slightly overwhelming. its all i could think about for 2 days until I finished it. An actual challenge at points and so rewarding at the end. If you like anything dramatic please please please play this game.
A visual spectacle. Events are presented in reverse-chronological order with detailed models/dioramas, and the end result is extremely satisfying. This game doesn't hold your hand for the vast majority of solutions, and is a great puzzle... 10/10
Amazing game! The feeling of unraveling each identity and cause of death is so satisfying. I love how many different clues there are for the same piece of information so even if something is never told to you you can still puzzle it out. Highly recommend for anyone who likes eldritch horror and nautical themes!
Return of the Obra Dinn is a great puzzle game. The graphics are satisfactory, the music is amazing, and the gameplay itself is straight-forward but makes the puzzles front and center. It has you thinking about the mystery and putting together different pieces of information. You end up with these glimpses of the crew and passengers of the ship that, when you've put them all together, tell a complete story that's engaging the whole way through. Its only drawback is that it's not very replayable, maybe after a few years when you've forgotten the answers.
Great music, immersive voice acting, amazing historical feel, and overall a fun mystery. The black and white environment can be a little strange on the eyes at first, but you get used to it.
Damn its one of those games that makes you feel super smart and super stupid at the same time! I love to hate these games. or hate to love them? one of those things.
Unique hand drawing style, excellent music and cast, BUT the first few hours you may get motion sickness! (PS: My motion sickness dims away when I get used to it and immerses in logic deduction)
This is what peak puzzle game looks like. Challenging and fair puzzles, a gripping story, and a style that sticks with you and looks gorgeous. This game is great beyond words.
This game is incredible, such atmosphere, such an amazing story and such mind-breaking but awesome puzzles.
The most helpful tip is probably to look at the clothes and the position in the picture.
If people are near to each other they might have some connection. If they dress a certain way (tophat, fancy clothes) they might be more important than other sailors.
Utterly fantastic experience, great musical stings and ambience, a story I actually wanted to learn more about and understand it from beginning to end, and I just have an absolute soft spot for period naval mysteries. If you enjoyed this, go read Dracula or Devil And The Dark Water
This game really is phenomenal, one of the best I've experienced. Please play this, stick with it and take your time to enjoy yourself, I promise it's worth it.
There was a distinctly bittersweet feeling that washed over me as my partner and I departed from the good ship Obra Dinn, we'd solved all fates and uncovered the mystery of how and why such a fate befell those onboard. We'd learned to recognise people by their duties and hats, their voices and personalities, even by their shoes and tattoos. We'd been shocked, we'd laughed, we'd been a part of the crew in our own strangely vignetted and non-linear way.
A big part of me didn't want this game to end, yet I know that no great thing lasts forever and that's what makes precious things so special. We navigate life through our memories, using what we've learned to deal with what we have, sometimes with steadfast surety and sometimes with only an inkling of a hunch. I know this game will stay with us long into the future and always be a reminder of what we can achieve through persistence and dedication, even when things are difficult, confusing or frustrating and sticking it out until the end, it's always worth it.
Please play this, it's got me waxing philosophical in a Steam review.
Damn, what a game!
First off, the sound design and music is incredible.
just hearing the solved theme when you get something right gets me brick'd up.
The core gameplay is a unique blend of detective work and puzzle-solving to examine the ship's remains and piece together the tragic fates of the passengers. It's a slow burn, but every puzzle solved, every mystery unraveled is incredibly satisfying. The pixel art style might seem simple at first, but it's incredibly effective. The detailed ship interiors and the haunting portraits of the crew are simply stunning.
It's a blend of historical fiction, detective work, and supernatural elements that creates a unique and unforgettable adventure. If you're a fan of challenging puzzles and atmospheric storytelling, this game is a must-play.
If you are a person who likes logical deduction this is the game for you!
Amazing game for anyone who loves logic puzzle games!
The developer clearly has a lot of talent and creativity, the game mechanics are unique and engaging and perfectly support the story and the mystery.
Truly one of the if not the best puzzle/narrative mystery game I have ever played.
Hands down, one of my favourite games. One large puzzle that never felt overwhelming, due to organic exploration and pacing. Even the time travel feels somehow natural.
+ Atmosphere, time travel mechanics, lots of 'aha!' moments. Evocative soundtrack and (sometimes hammy) voice acting add to the window-to-the-past feel. Art style looks 10x better in game and its obscurity complements the mystery
- Really hard to find another detective game that comes close
Great casual game. Loved Papers Please and this does not disappoint. Definitely need to put more thought in than I initially realized! The graphic options are cool and it was neat to be able to change the graphic options to the good 'ol Mac classic scenario.
Amazing detective game with a unique mechanic that is cleverly tied into the story of the game. Minimal and very well designed.
People keep saying insurance investigation is unfair, and that the Cape of Good Hope screws them over. Turns out there actually might be some merit to it. I hate conspiracy theories a lot, but the East India Company has a patent describing how it attracts the Kraken to increase revenue. A rabbit hole worth exploring?
the captain did it
A tidy game of careful deduction. If you’re the detective type, you will love this game.
I even played some of it “co-op” and it was a thoroughly enjoyable experience with each of us working together to solve the puzzle and review what we knew.
Amazing fresh gameplay with an incredible story. Only gets better the deeper you get into the game.
Genuinely excellent. It's a challenging game that can at times feel overwhelming, but if you keep picking at the mystery it all starts to unravel. I do wish there was a faster way to jump between memories, but thats a fairly minor gripe and I appreciate that the game encouraged me to make my own deductions and didn't feed me hints.
An absolute masterpiece of game design, originality and conceptual execution. This is a detective-type title where you play the role of an insurance investigator tasked with discovering the fates of 60 personnel aboard the doomed Obra Dinn ship.
Armed with just a journal consisting of a crew and passenger manifest, map of the ship and a sketch of those aboard; your job is to unravel the mystery that occurred on its fatal final voyage and discover who everyone was, and what happened to them using the little information you already have and clues you gather along the way.
You do this by observing memories which appear as a still scene with some audio, and through observation, deduction and clever thinking, you can slowly form a picture of what happened in that instance, who was killed and what was the cause. It's a remarkably intriguing story and discovering correct fates is incredibly satisfying.
The game is also impressively well-structured - your 'magical' compass discovers bodies yet they don't appear in order of how the story unfolds which really adds to the challenge. You may discover someone early on and know how they died, but it may take many hours to actually find out who the culprit was and how it all came about.
Visually the game is striking with its low-res presentation yet the amount of detail is unbelievable and plays a huge part in your discoveries. The audio contains plenty of important dialogue and sounds effects which can all contain subtle clues so listen to everything! The soundtrack is also utterly magnificent and really adds to the atmosphere.
Overall, Return to the Obra Dinn is one of the most rewarding experiences you can have and one of the most technically impressive games ever constructed. A groundbreaking achievement in game development.
Return of the Obra Dinn is a great puzzle game with an unusual setting for a video game - a ship that was lost at sea in 1803. The game's story is thoroughly interesting, without being too short or too long. Highly recommended.
Completing Obra Dinn was a personal achievement of mine. I tried it out for the first time back in 2019, and ended up dropping it as I thought I was too airheaded for this game. Also didn't have patience for it.
Fast forward a few years, now having matured and adjusting my mindset accordingly. I binged the entire game within 2 play sessions, solving all fates and being completely taken aback by the narrative. Return of the Obra Dinn is, in every sense of the word, one of the best deduction/logical puzzle-based games currently available.
If you were like me, let things play out. Experience all available death scenes first and just soak in the scenes. Then, work on easy difficulty fates first and make small mental notes of potential further interesting leads. Obra Dinn is very fair with giving out multiple pieces of information for each crew member, either in the way they dress, how they speak, what parts of the ship they seem to frequent etc.
Lucas Pope has a style, and that style is making you actually perform the challenges in the game instead of modelling them. In Papers, Please you had to actually find discrepancies in documents; likewise, in Obra Dinn, a mystery game that has you uncover the fates of many dead people aboard a tragedy-stricken ship, you don't get any sorts of "Compare Clues" button.
In this game, if you want to compare clues, you have to actually do it.
At the start of Obra Dinn, you are provided with the list of everyone who was aboard, a sketch of their faces, and a clock that lets you see the last memory of a corpse. Now it's up to you to cross-reference an incredible number of events, meticulously writing down everyone's cause of death while—and this is the game's main challenge—assigning identities.
Sure, some of them are relatively straightforward: there were two sets of siblings on the ship, and a couple of names are mentioned directly in the memories, and did you notice who was it that tasked you with unveiling the mystery in the first place? But straightforward identities are rare and far between, and in no time you'll find yourself having to distinguish between four rather identical Chinese seamen.
Most cases of death are, to the contrary, straightforward, but sometimes you'll have to actually think hard and model the whole situation, like when someone goes MIA or is wounded way before they bleed to death.
Does it all sound fun to you? Well, it bloody is. The game is brilliant at giving just enough clues to make you do educated guesses. You'll have to listen to accents, note the types of clothes, or who stands where on the sketches, or in which room a person is typically found. And I can't stress enough how awesome it is that there are no shortcuts, no gamisms, no buttons saying things like "Determine X's Origin." If you want to find a Polynesian of this ship, you'll have to actually turn your brain on and think which of them looks Polynesian, like you would do in real life.
No mystery game I've played has ever made me feel this close to being an actual detective. Even the good ones, like Ace Attorney, are mostly about guessing the creators' logic ("you won't leave this screen until you've clicked all the clues"). Obra Dinn, on the other hand, lets you loose—thus making all your findings feel yours, and yourself, smart.
The music is, as expected, stunning. The visuals are unusual, but not random: this game is, to a large extent, about the recognition of faces and other distinctive features, which the pixellated visuals make both easier and harder.
The only downside I can think of is that in the end, Obra Dinn is a bit too easy to brute force. Whenever you find a dead body and are sure about the nature of their death, you have zero reason not to try and assign an identity to it—any random one—because you might happen to guess right. (Each time you write down three fates correctly, the game confirms them; after that, you can change the names of all other victims, since this also confirms they were wrong, and try the guesswork cycle again...)
Then again, I guess it can't be helped, and it's up to the player not to detract from the fun by cheesing.
P. S. And, unlike oh so many adventures, it takes some effort to make sure all ambiguous causes of death accept more than one answer, like when a person was thrown overboard by a beast, you can choose "fell overboard" or "crushed by a beast". So, no game logic stupidity here either.
Obra Dinn provides an experience that can only be had by playing THIS game and no other. All of its aspects were crafted with love and craftsmanship, and it shows.
If you have an appreciation for unique video games experiences you owe to yourself to play this game. Once you are done, you will be sad that you can't wipe your memory to experience if all over again.
I wish this game had spawned a new genre of game, sadly it didn't. Play Return of the Obra Dinn.
A 3 dimensional puzzle of clues, context, and characters. Jump into a small world of a post-disaster ship and piece together surroundings to find out who and why things met their demise.
It doesn't appear to have any replayability, but it's a fun game to experience for the first time. It can be a bit harsh on the eyes but the artistic direction works well enough. I would love to experience another game like this, or even a sequel. The overall vibe and mystery is a huge plus.
I was really hesitant to buy this as I wasn't sure it was for me. I can only recommend that you buy it right now. an amazing experience with a legendary soundtrack.
Lucas Pope is the man.
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Дополнительная информация
Разработчик | Lucas Pope |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 22.12.2024 |
Metacritic | 89 |
Отзывы пользователей | 97% положительных (15069) |