Time, Space and Matter

Time, Space and Matter

0.0
Недостаточно отзывов
205.00₽
Steam Store

Разработчик: Vaclav Hudec

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Описание

Время,пространство и материя (TSM) это новая игра от создателя Безупречный. Он возвращает уникальный опыт решения головоломок от первого лица, на этот раз через манипуляции с гравитацией в 3D-пространстве.

Сходство

Некоторые игроки могут найти сходство с Портал. Однако, в отличие от клонов, TSM это оригинальная игра с оригинальными идеями и не имеет, по сути, ничего общего с порталом, хотя и оказала значительное влияние.

Свойство

  • Логическая навигация в 3D пространстве
  • Медленный прогресс и быстрые действия
  • Бесплатная обработка решения головоломки
  • Веселитесь с гравитационными взрывами
  • Бонусный контент для фанатов

Оговорка

Эта игра не довесок. Его разработка заняла более двух лет и была задумана мной в свободное время. Помимо выбранных песен и звуковых дорожек, игра содержит только оригинальные идеи и оригинальную собственность.

Поддерживаемые языки: english, german, czech, polish, portuguese - brazil, russian, spanish - latin america, turkish

Системные требования

Windows

Минимальные:
  • ОС *: Windows XP, Vista, 7, 8, 10
  • Процессор: 1.9 GHz Intel Core i5
  • Видеокарта: Video card with 512 MB memory
  • Место на диске: 4 GB

Mac

Минимальные:
  • ОС: OS X Mavericks
  • Процессор: 1.9 GHz Intel Core i5
  • Видеокарта: Video card with 512 MB memory
  • Место на диске: 4 GB

Отзывы пользователей

Не рекомендую 27.11.2023 06:05
2 0

disorienting puzzle mechanics aside, this game has insanely floaty movement and is overall just bot fun to play. puzzles are mostly directionless in where you get from place to place, the end result being janky anti gravity flippity floppity platforming that needs to be so uber perfect. you can do something wrong ten times in a row and it's only because youre missing a jump, rather than approaching the puzzle itself wrong.

aside from that bad stuff that made me not want to play, the game has cool ass music, a really neat aesthetic, and i wish i could trudge on to see the rest of the story.

Время в игре: 52 ч. Куплено в Steam
Рекомендую 11.02.2023 20:37
0 0

A short & creative puzzle game centered around utilizing gravity as the primary puzzle component, brought to you by the same folks who developed the horror-short Blameless. If you enjoyed playing Portal, you'll likely enjoy this too. I'd like to re-emphasize that this game is not too terribly long, my total playtime after completion was 4.7 hours as of posting. I would personally wait for a sale before purchasing this one, but you don't need to wait for a discount over 50% off.

Время в игре: 279 ч. Куплено в Steam
Не рекомендую 23.02.2022 16:19
1 0

[PLEASE NOTE: This review contains minor spoilers.]

Ordinarily I prefer waiting until I've beaten a game to review it, but there are two ways in which this game is an exception.

1) I feel as though I'm close enough to the end anyways
2) I don't know if I want to subject myself to slogging through it anymore.

Main Review
----------------
Readily apparent from minute one, this game draws heavy inspiration from the Portal series with the concepts of a company to greedy for it's own good, physics-based puzzles and eventually a rogue AI trying to kill you.

Sounds like it should make for a good time, and it almost does.
However there are major flaws that severely cripple the enjoyment factor of this game.
Let's go over them in no particular order.

---------------------
#1 ==>The Puzzles
---------------------
The most important part of a PUZZLE game is having good puzzles, and for the majority this game simply doesn't cut it.
The first set of puzzles are pretty alright challenges that warm you up to how the game works. The quality, however, takes a sharp nosedive after that first set and the puzzles go from being intuitive, challenging fun to being absolute slogs.

With a few exceptions, the solutions to later puzzles are far too vague and lacking in subtle hints in how they are supposed to be solved. A good amount of vagueness is important, of course. It helps encourage the player to use more critical thinking when problem solving, that maybe they are close to the solution but just off the mark.

Another reviewer states that the game doesn't hold your hand when solving tests
Comparatively, neither do Portal or Portal 2.
The difference is that those two games have puzzles and tests which are fun to solve.

TSM's later puzzles and obstructions are either boring slogs or massive frustrations.

The point about where I gave up was in the chamber where there are two giant yellow grav lifts, four (or was it six) crates on railings with grav plates on the underside, a boom turret, and a box crane dead in the center.

The hints put around the room suggest that rotating the crane will move the platform by the exit closer, thereby making it more accessible. But it didn't work.

The developer claims on this store page that it's supposed to be "freedom of approach in solving puzzles", but that's a poor excuse for lazy designing.

----------------------
#2 ==> The Physics
----------------------
Without a doubt, the physics engine is probably the most important thing TSM needed to get right.
But it didn't.
Physics between objects and the level terrain seem to work just fine, but the player's physics are... weird, for lack of a better word.

Unlike Portal 1 or Portal 2, you don't really carry any momentum in TSM.
When you land on a surface, you kind of "magnetize" to it. Thus negating any momentum you had.
This is especially jarring when jumping onto simple objects.

A good example being one of the early boomturret puzzles.
Try to jump onto the downed piece of metal so you can jump back up and the upward moment of your jump immediately gets converted into forward momentum the very instant your feet make contact with the platform. I have lost count the amount of times I've accidentally flung myself off of platforms because of that.

No greater in magnitude was this frustration exemplified than by the destroyed stair well section.
I must have been stuck on that one section for maybe 30 minutes or so because the game demands I tolerate it's weird, magnetic physics and jump from a thin, broken section of railing up to another platform meanwhile there is a low hanging piece of stair just above my head.

The physics lends partially to the game's overall frustrations.
Mainly when you are asked to do a jump that requires you to jump out of the grav lift to reach a higher platform.
There's no consistency or explanation how it's supposed to be done.
It simply works, or it doesn't

The boom-turret is an extension of the physics itself, being a wall or ceiling mounted turret which fires a pellet that detonates at the push of a button. It's never entirely clear what the optimal timing for jumping from the pellet's explosion is.
It just seems like sometimes it launches me, or most of the time it cancels out my jump entirely.

It occurs to me this could be an issue with Unity itself, however I find that doubtful since I've played other Unity-based games and they do not have these weird physics issues.

-------------
Conclusion
-------------
Overall I give this game a 5/10.

With all the things it was going for, TSM should have been a great game.

As it stands currently (3/2/2022), however, it's a mediocre puzzle platformer with many neat concepts strewn about that sound good on paper, but in execution lack a substantial amount of polish to the point it feels like they were implemented but barely if at all tested, which leads to unnecessary frustration.

Время в игре: 563 ч. Куплено в Steam
Рекомендую 24.12.2021 15:53
0 0

Awesome concept. I really like this game. Some jumps need to be pixelperfect, but no big issues in this game. The story isn't the most original, but the gameplay is. Right besides The Turing Test & Time Breaker. 8/10

Время в игре: 632 ч. Куплено в Steam
Не рекомендую 15.04.2021 21:22
5 0

This game would have been amazing if it had come 15 years ago. However, that's not the case. In the end, "Time, Space and Matter" just feels like a worse version of Portal. And even if you take away the fact that it's outdated, the game is still annoying. Doing something will work one time out of three, making you think that you're doing it wrong when you're actually doing the right thing to advance in the game. It's annoying rather than entertaining. As for the gameplay, although the concept of manipulating gravity is fun in theory, in practice, it's just disorienting, and you end up having no idea where you are nor where you're going, making the puzzle solving complicated, but not for the right reasons.

This game is outdated and annoying. I'll give it a 3/10.

Время в игре: 25 ч. Куплено в Steam

Дополнительная информация

Разработчик Vaclav Hudec
Платформы Windows, Mac
Ограничение возраста Нет
Дата релиза 01.02.2025
Отзывы пользователей 25% положительных (4)

Отзывы пользователей

25%
1 положительных и 3 отрицательных отзывов
Обновлено: 27.01.2025 07:34

Жанры

Action Indie Adventure

Особенности

Single-player Steam Achievements Family Sharing