Разработчик: Weirdfellows
Описание
Possession is a turn-based traditional roguelike where you play as a ghost trying to make your way to the surface. You are incredibly frail, but have one advantage: you can possess the bodies of the monsters you encounter, and use their strength and abilities as your own. Hop from body to body as you attempt to make it back to the surface.
Features:
Dozens of possessable monsters, from the horrifying to the hilarious, with a wide variety of powers.
Special themed levels with unique hazards, creatures and layouts. Randomly generated, and each floor has multiple possible levels, so each playthrough is different!
Item-less gameplay. The dead have no need for worldly possessions, they just slow you down.
Quick to pick up and play. Unlike most roguelikes, Possession doesn't require you to memorize dozens of weird key commands, or puzzle over confusing skill and ability lists before you start playing.
Entirely playable with just the keyboard, just the mouse, or a combination of the two.
Mod support! Add your own creatures, powers and special levels, or change the ones already there.
@ Choice between graphics or ASCII mode, for the oldschool roguelike fans.
Note: The "demo" is the full game. Feel free to play it as long as you want, but if you like the game, please purchase to support its creation. Purchasing also gives you a Steam key (though you can play for free on Steam as well).
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows Vista or Later
- Graphics: OpenGL 2.1 capable graphics card, minimum monitor size 1024x768
Mac
- OS: Mac OS 10.7 or later
- Graphics: OpenGL 2.1 capable graphics card, minimum monitor size 1024x768
Linux
- Graphics: OpenGL 2.1 capable graphics card, minimum monitor size 1024x768
- Additional Notes: Requires a 64-bit OS that supports AppImages
Отзывы пользователей
Fun little mechanic that would be a fun feature in a larger, more robust game but it does the job here and makes progressing take a little thoughtfulness.
Very good for an indie game, and with a price tag that justifies the amount of enjoyment you will more than likely receive from this title.
It's a great little roguelike with a cute conceit that keeps you on your toes.
Fun roguelike with an original concept. Kinda like mid boss but imo way better. Pretty hard and takes some time to get used to, but you'd expect that from a roguelike. And it has a demo so you don't have much to lose trying it
Cool gameplay concept, more challenging than I thought it'd be. Fun to use all the abilities of the different creatures
Really solid Roguelike, definitely worth the asking price considering it's original concept. The mechanics are well designed and the writing is pretty good all round. Massive props for the modding guide the dev put up, hoping I can make some of my own soon. Can't really nit-pick as the game does everything it sets out to do well. Perhaps the music/sound effects could be improved? But for a roguelike any sound is a + and I shouldn't be complaining as it still does the job, the creature aggro sound effects and ability effect are a nice touch.
Great for people who like smaller, more contained Roguelikes that you can actually finish but have enough variety to keep you coming back,, like the Golden Crone Hotel, Depths of Tolegal etc...
Quite good, I must say. True roguelike! Just hope more content can be poured in.
A game six years in the making
Possession is a roguelike originally released in 2013 during the 7-Day Roguelike Challenge (7DRL Challenge). Since then, Taylor Vaughan, the solo developer from Weirdfellows improved it a lot, from programming to graphics and music. Yep, he did it all by himself, and this Steam release is the ultimate Possession build, a game that delivers a great amount of fun for roguelike fans.
Easy to pick up and hard to master
Unlike most actual roguelikes, Possession is a very easy game to learn, not demanding an absurd amount of memorization and with an easy to use control scheme – it can be played only on keyboard, only with mouse, or by combining both. Kudos for the accessibility; Possession is very comfortable to play without sacrificing depth.
It’s all about strategy
The gameplay basically consists in possessing bodies, finding the level exit, defeating the boss and proceeding. You start on depth 10 and must reach the surface to win. What is interesting is that this game doesn’t feature any kind of item. Looting is not a factor here. All you’ll need to do is find the way out and do the best you can with what you have in the moment – every monster has a unique set of abilities that adds a lot of different strategies. For instance, some of them can paralyze enemies while others can trap them or cause confusion, etc. It’s also worth mentioning that sometimes is better to avoid some fights.
Possession is less about hacking and slashing and more about finding clever ways to deal with a huge amount of possible scenarios. And avoid playing in your ghost form, as s/he can die in one hit (although s/he can get invisible for a few turns or teleport to a random location if needed). What is nice is that after a monster / object you’ve possessed dies, you don’t die; you get back to your ghost form. This provides a good breathing room. Otherwise, Possession would be a frustrating game.
Extra features
First off, this game offers a nice tutorial that can be repeated as much as you need to feel 100% confident to play. It’s also possible to play with some modifiers, like removing the permanent death, revealing all map every level, etc. But the greatest extra feature in this game is mod support for sure. I’m eager to see what the community will create with these tools.
Verdict
Possession is a great entry in the roguelike genre. As I said before, I appreciate the ease to play that doesn’t sacrifice depth. And I’m glad that there are options for every kind of roguelike fan (you can play with tiles, in ASCII mode, with keyboard, mouse or both). I’m not a big fan of the music – it feels properly retro, but it’s too repetitive, so I turned it off after 30+ minutes of play. Other than that, this is a great game and the price is right.
Pros:
* Easy to pick up and hard to master
* A fun take on the possession mechanic
* The ‘item-less’ approach works really well
* Challenging and creative achievements
* Lots of possible scenarios thanks to monster variety (100+ monsters)
* Can please any kind or roguelike fan (tiles versus ASCII; keyboard versus mouse)
* Works with any computer. Low system specs and support to Windows, Linux and Mac
* You can save and resume at any time
* Rebindable keys
* Mod support
Mixed:
* While the music sounds good and properly retro, it’s too repetitive
* The levels are huge. This may or may not please you
Con:
* The font is a bit small, making the interface a bit hard to read sometimes
Дополнительная информация
Разработчик | Weirdfellows |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 01.02.2025 |
Отзывы пользователей | 100% положительных (8) |