Разработчик: 10tons Ltd
Описание
Time Recoil is a top-down shooter where you Kill to slow time, dominate slow motion gunfights, and gain special moves. Simply: Slow time, punch through walls guns blazing and see the demise of your enemies in slow motion!
Your super power: Kill to slow time. Subsequent kills give more time in slowdown and enable you to conduct unbelievable slow motion feats!
Kills in slowdown grant special moves. With special moves you Dash through walls and enemies. The more kills you gain, the more devastating the move. Combine slowdown and moves into a wall busting chain of destruction!
The Time Machine at the rebel base will take you to the past via a wormhole. Mission goals range from assassination to rescuing scientists. Expect the unexpected along the way...
You are the hero of a rebel organization with one goal: Kill Mr Time.
The mad scientist controls a time based weapon of mass destruction. You must stop him in the past or you will lose the future.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows Vista / 7 / 10
- Processor: 2.0 Ghz
- Memory: 2048 MB RAM
- Graphics: SM 3.0+
- DirectX: Version 9.0c
- Storage: 261 MB available space
Mac
- OS: OS X 10.8+
- Processor: 2.0 Ghz
- Memory: 2048 MB RAM
- Graphics: SM 3.0+
- Storage: 230 MB available space
Linux
- OS: Ubuntu 16.04+ or SteamOS
- Processor: 2.0 Ghz
- Memory: 2048 MB RAM
- Graphics: SM 3.0+
- Storage: 682 MB available space
Отзывы пользователей
Core gameplay is broken garbage with a lot of very questionable design decisions.
- Whole game is about getting combo kills in slow mo but with fixed, limited, infrequent enemy spawns this just doesn't work
- You get an ability at 2, 4, 6, and 8 kills in a row. If you don't activate it the next one will overwrite what you have, however the abilities are very different and you can barely control what you're going to use next, it just sucks
- Enemies randomly and rarely drop weapons; RNG can decide if you breeze through a level or end up being completely unarmed
- Enemy reaction times are instantaneous which is just not fun to play against and often feels unfair
- A LOT of deaths are from enemies shooting you from off-screen before you can even see them
- Levels tend to get longer and longer and almost everyone is one-hit-kill, including you
- Tedious gameplay, every level is the same thing with a slightly different objective but it's all the same.
I gave up by mid chapter 5 on Hardcore difficulty. I'm probably a level or two away from the ending but I honestly cannot bother with this anymore.
Better buy:
- JYDGE (same developer, very similar game but more balanced and tactical, just really good overall)
- Mr. Shifty (different developer, more focus on melee/dashing but also good).
Story:
Unintelligible story that fails to grip you and present itself. The story feels more like the early draft of a story rather than a full story. Story is very bland with a literal Mr.Bad Guy.
Gameplay:
Getting shot by enemies outside of your screen, as well as by enemies at the edge of your screen that you can not see due to screen blurring during slowdowns.
You have a useless melee attack.
Levels are based on spawn location memorization. If you lose your combo counter during a level, it's better to start from the beginning because you will most likely die.
It's not long, but it's got some replay value and it's a tight, weird little time-travel slo-mo top-down shooter. Worth every penny.
Really nice top down shootering puzzles, try to get kill streaks to unlock powers to bypass obstacles, there's plenty of planning courses and precise movements to do.
Level of difficulty rises moderately, so you can still follow the. Design of most levels is perfect. You will direct your personal spy-ci-fy movie second to second performing gun katas throught the halls and coridors.
Not a bad little game. If this is your first 10tons game, don't start here. Check out Jydge or Neon Chrome first. Then try this when you're looking for more.
Bullet time has been done before in plenty of games, but the specific twist they use here works well. Also, this may have the best story of any 10tons game, which isn't saying much, but it's a nice addition.
I'll start with the good. There's a pleasant vibe of "building the resistance from almost nothing" similar to XCOM2. The story is interesting, even if hard to follow because of the time travel, paradoxes, multiple timelines, flashbacks etc. Music is fitting, graphics are passable (the orange suit evokes some cheesy spy movie connotations). Controls are adequately responsive and levels restart quickly once failed. The story is more fleshed out compared to similar titles by this company.
The game is short. If it stopped at that I would have no problem with it. Do Normal once, bye. But this game attempts to make up for its lack of content with difficult achievements, which is the greatest design sin in my eyes. Time attack times are simply unreasonable. Speedrunning is required - and I abhor all speedrunning. And even completing a level on Hardcore or Murderous - nevermind the time - can be a huge chore. Enemies react almost instantly, weapon drops are random and rare. Restarting countless times and counting on luck becomes a strategy after a while. The quality of writing is pretty weak, as if the writer was struggling with vocabulary.
This game is not entirely bad-bad. But out of the five twin-stick shooters 10tons currently have on Steam, this one is undoubtedly the weakest. I had fun playing through the story but trying to get the last achievements is a torture, one the developer is not entitled to inflict because the quality of the product is not high enough. Not recommended.
This game is great... but I cannot recommend it. If I attempt to play it causes issues with something in my system, causing my mouse to stop functioning randomly, which, as you can imagine, is a bit problematic in a game where quick mouse movements are important to your ability to avoid death. I don't know how it's causing the issue but any game that causes hardware issues is a no-go in my book.
First of all - this is not crimsonland or Tesla vs Lovecraft. This is more like hotline miami. But worse. Often there is not enough ammo and it drops (or doesn't) randomly. So the game becomes less puzzle and more casino.
I played Neon Chrome and loved it, so when I saw this game, by the same developers, I thought to myself, "Must buy!"
Well, it's like they say: past performance isn't indictive of future performance. Time Recoil, mechanically, isn't very good. The game's one-hit one-kill playstyle is unforgiving for gamepad users, and the mechanic of comboing kills to keep your slo-mo meter filled is frankly unsatisfying. If you lose the meter for any reason (got hung up on the e edge of a wall while moving to the next room, for instance), you may as well just restart the current level. The game relies so heavily on the death combo mechanic, in fact, that every other element of the game, from gunplay to melee, suffers from its presence.
For a developer who produced two excellent twin stick shooters using this very same engine, this game turned out to be the black sheep of the family. Go play Neon Chrome or Jydge instead. If you already have, well... I don't know, get a hobby like knitting or something.
I really enjoyed Neon Chrome and JYDGE; sadly, Time Recoil isn't nearly as good.
It has good graphics, great music and decent mechanics, but the way the story is presented completely bogs down the game. Between each level you have to interact with people to get the story, and you spend more time doing this than playing because the levels are so short. All in all, the game is really short - I completed it in a little over 2 hours.
The achievements come in two forms: trivial and tedious. Once you've finished the game, two harder difficulty levels are unlocked and you're expected to play them both to get an achievement for each. So now you've played the game three times... Welcome to time attack, where you've got to play each level yet again, but this time as fast as possible. Beat a certain time and you get three stars - and this is more than just a little bit tough on most levels. But if you want all the achievements, you have to get three stars in each level. Ho hum.
7/10
Time Recoil is a top-down shooter with a relatively simple concept, as explained in the store description: whenever you kill an enemy, time slows down for a few seconds. If you're able to kill another enemy before time returns to normal, you gain an ability that you can then use once. If during your massacre, you kill 4, 6, or 8 enemies, you earn a correspondingly more powerful ability. Your special abilities allow you to break through many of the walls of the levels - you have a dash that kills enemies in a straight line, a dash that kill all enemies in a cone, a destructive ability that allows you to pick a point and destroy everything in the circle surrounding it, and an ability that lets you momentarily freeze time. That's basically it!
Even though the game isn't tremendously complex, I very much enjoyed my time with it. I loved planning an approach and executing it flawlessly. There are certain situations where you very much need your special abilities to proceed, and you need to plan a route that allows you to engage in a certain amount of carnage to be successful. To proceed, you'll often need to snag keycards and interact with consoles.
In terms of negatives, the game has a very low budget feel, and the story is quite meandering and never really grabbed me in any way. On a few occasions I thought I was close to the end of the story, only for a new twist to be thrown in that allowed for more missions. Like other reviews have mentioned, you'll likely get shot from off-screen on a few occasions. This didn't irritate me too much, as the levels are somewhat short, and often you can take things slow to compensate.
The game has a pretty nice soundtrack to maintain the intensity. If you'd like to see what it might look like if someone combined Quantum Break and Hotline Miami on a budget, Time Recoil has you covered.
if you played Neon Chrome and like it also if you like Hotline Miami then just buy this game, really fun and hard at the sametime also the soundtracks are so good
Fun but short. About 4 hrs of gameplay to complete the main mission. There are harder modes, and if you wanted to be a completionest it could take quite a bit longer I am sure. If you haven't played Neon Chrome I suggest getting that first; you get more bang for your buck. The time warp mechanism is quite fun.
Time Recoil is Hotline Miami for slow people like me. It is delightful to barge into a room full of guards and slow-mo snipe a bunch of them like you are Neo.
TIME RECOIL is an interesting game. It combines the top-down perspective of NEON CHROME with the slow-motion/bullet-time combat tactics of SUPERHOT. Just like NEON CHROME, the graphics are slick and the music captures the tension of the story very well.
You play as Alexa, a woman endowed by a laboratory accident with the ability to survive time travel and dilate time in combat. Chaining kills can prolong the time dilation for a tactical advantage. Larger kill-chains unlock additional dash/blast abilities.
Each individual mission may not take long to complete, but the challenge lies in chaining kills in just the right ways to use the right abilities at the right moments to complete the mission. It's important to note that one does not always have to kill every guard on a mission to succeed.
Fortunately, the game has adjustable difficulty levels and mappable controls. The short mission lengths mean that failing won't set you back much timewise. It look me 8 hours to finish the game the first time. Learning the value of kill-chains enabled me to finish a second playthrough in 3 1/2 hours, and a third in 2 1/2. I may play through again to see if I can reduce that time further ;)
There isn't much character exposition or development, but the story is told decently enough. Being an action game, I can forgive the sparse story.
Generally, I recommend this game for gameplay that is challenging without being infuriating.
If 10Tons does one thing well it is top down shooters. This is a fun game with fast and fluid gameplay. The idea is that you rack up combo points by getting kills. Each Kill slows down time. You have 4 special abilities you can trigger by spending those combo points. Mechanically, it is a blast.
The story / dialog is pretty minimal and a bit all over the place, but you don't play these games for the story. The overall length is pretty short, I finished the story in 2 sittings. However there are time trials and other difficulties to play for those looking to extend their playtime.
Overall, it's worth the 10-15 bucks they want for it. I enjoyed it and would recommend it to anyone who likes top down shooters. I do hope they add some extra modes to further extend replayability though.
Neon Chrome was a home run for me, so I had high hopes for Time Recoil. This title is much smaller in scope, and polish, unfortunately. I still think the mechanic is fresh and fun, though. The whole thing gets bogged down with the story, which I just skip at this point.
Essentially, as you rack up sequential kills, you gain one-off abilities. Two kills gets you a dash, etc. Each kill progressively slows time down Super Hot style.
Pros:
+The mechanic is fun enough
+It's fun in bursts
+The music is pretty good
Cons:
-I've gotten shot from enemies off screen many times, and that is a cardinal sin
-The story is forgettable, and bogs down flow
-Not sure how replayable this is, particularly in comparison to Neon Chrome
-Could use more polish
I like it enough to recommend it, but it isn't groundbreaking.
I've loved 10tons games for a long time so bought this as soon as Steam notified me it was on sale.
This is why you should buy it too:
+ great soundtrack
+ quick and fluid gameplay
+ chaining kills (which slows down time) and using your abilities to destroy the level is amazing -- this mixes up swift reactions and also slower planning
+ when you end the level by calling a wormhole you can just wreck stuff
This is great.
Great Little Indie Title with time attacks too keep you coming back for the 1,2,3 stars(not sure how your supposed too complete some of the stages in 4.4 secs but maybe im just crap!!!)
Nice Colours and retro style Graphics and i love the shooting mechanics.Plays Kinda similar too a rescent title i got on the switch Mr Shifty which isnt a bad thing.
Has a story thats simple and good for the ride.Definately dont regret my purchase and got there other title xenoraid which im downloading now,too support the Devs.Good Work!!!!
Дополнительная информация
Разработчик | 10tons Ltd |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 01.02.2025 |
Отзывы пользователей | 77% положительных (43) |