Разработчик: Cipher Prime Studios
Описание
With 3 unique and challenging game modes, amazing HD-Quality graphics, and an ever-evolving soundtrack, Fractal is sure to destroy what little productivity you have left.
Key Features:
- 3 Distinct modes of play: Campaign, Puzzle, and Arcade
- All-new Musicbox Audio Engine composes music based on how you play
- Colors! Hexagons! Particle Effects! Ridiculous Callouts!
Поддерживаемые языки: english, french, german, italian, japanese, korean, portuguese - portugal, russian, simplified chinese, spanish - spain
Системные требования
Windows
- OS *: Windows XP/Vista/7
- Processor: 1.2 GHz Dual-Core or higher
- Memory: 2GB or higher
- Hard Disk Space: 50MB
Mac
- OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
- Processor: 1.2 GHz Dual-Core or higher
- Memory: 2GB or higher
- Hard Disk Space: 50MB
Отзывы пользователей
A relaxing and enjoyable little puzzle game. Every so often I find myself going back to it and just playing it for a bit.
Super chill puzzler. Totally zen, a great place to go to on any size screen on most any machine :)
Satisfying and simple effects. Nice visual design, and the sound effects/music mesh with everything well.
The core gameplay mechanic of filling the board relies too much on randomness for me, though. I can be calculating and strategic with the deterministic pushing and powerups, but the random placement of tiles after a bloom pops feels like a lottery I can't control.
I really wanted to like this game but it is really just not that engaging. It strikes a really odd blend between a fast-paced arcade puzzle game and a deeper mind game, but not in a fun or satisfying way at all.
The first few levels set you up with easy, single-color "puzzles" that are a thin excuse to blast away some pieces into beautiful, Tony Hawk-like combos. So far so good! I'm getting ready for the game to ramp up into a big clusterfuck of hard but super explosive and rewarding action.
Nope. You get through about a handful of levels before it quickly fizzles into a large and very tedious puzzler. I will admit that it is intricate - perhaps I simply lack the tens of hours of investment needed to really enjoy the game - but all it really was to me was a big turnoff. The patterns are simply too large and convoluted to make sense of intuitively, very early in the game, and having to deal with different colors that interfere with each other makes every single move a punishment. The tantalizing but undelivered promise of explodey-comboey arcade action only makes it more frustrating.
Don't expect this game to be what it appears to be from previews but if you enjoy very intricate games like Sudoku, Kakuro, maybe Go, and you don't mind spending quite a while to either pore over a single puzzle or learn all the pattern-matching you'd need to play this game somewhat fast, go for it.
I really love puzzle games, and also arcade games, but this one just isn't that great. There is very little actual strategy or thinking that is involved. After a bit of gameplay, you figure out how to get big chain reactions and explosions. However, even in these cases, the game does at least 50% of the work. Most of your victories seem more by chance than careful thinking.
fun, cute, and easy to learn. Scales difficulty very smoothly, there are both plenty of hard and easy puzzles to play.
I always recommend this game to friends. Some bullets
- relaxing
- stimulating
- always interesting to replay when bored
Not bad for a color-matching hooray-you're-talented brain-numbing agent. I wouldn't mind having it on my phone rather than on my desktop -- it's more suited to passing the time than sitting down and gaming. I do like the soundtrack that's in a constant state of "Amen Break".
Very enjoyable. This game didn't last me long; I quickly reached a stage where it was just too hard to complete the levels. However, I really enjoyed it. The music is enjoyable, the graphics are very aesthetically pleasing, and the gameplay itself is simple to understand but fun to play.
I would be interested in seeing more from this developer.
This is one of those puzzle games that ha a bit of a learning curve, but once you get a feel for it, the game becomes very zen-like.
Fractal's an interesting little puzzler. Not one that'll have you rivetted to the screen for hours, but one that you'll go away and leave, then come back to, to solve the next "level". It feels almost too random sometimes, and you don't feel fully in control... which can make it a touch unrewarding.. But strategy really helps in the later levels, and some of them are real stinkers. All-in-all, I'll say it's mediocre, but not bad if you want something you can jump into and faff with, then leave for a few weeks to come back to later. 60%
A surprisingly simple mechanic belies the complexity of this game. The challenge of creating the tile rosettes that score points is enduring, as each move warps the present array in a manner reminiscent of both Rubik's Cube and Othello. No annoying time limits and bare-bones game mechanics. A nice little challenge.
This game is alright, but it's got a -serious- case of "trying too hard to be cool."
The game basically has you using hex-based block matching to score points, with the 'campaign' as tutorial-become-challenge mode of sorts. I'm not the best at hex matching, and that's alright, the game is fine anyway, but the stylization in the messages you get for making matches of various sizes are just really silly. How is a certain pattern of hex-matching 'Old School!'? Why does the game tell me to 'Do that again!' when I match some small cluster that was in no way creative or highscoring? If seeing 'AAAaaaAAaaAAaAAAaaa!!!" flash across my screen is supposed to make the player feel accomplished... well... you get the picture. These messages come seemingly unscaled to the level of match made, and thus lack context in addition to being eye-rolling.
There's a few UI bugs, otherwise fine. No multiplayer mode, which is unfortunate and hurts replayability.
If you look at the screenshots and just assume it's a generic match-3/5 game, I'd like to ask you to take a look at the video - it's a bit more unique than that. My only complaint about this game is that the difficulty really begins to ramp up 1/2 to 2/3 of the way through the main mode, and there is no way whatsoever to make it easier. Sometimes you'll even find yourself cornered by luck.
Would be fun if there was an unlimited play without a time limit. I love puzzle games I can play when watching TV and the sort but this is not it at all. Will stick with the Zen mode of the Bejewled Twist Demo.
Great music and graphics for it's casual style, it is also similar to the game Hexic. I recommend it if you love puzzle games :)
I like the hex style. I like puzzles. and I like flashy colourful explosions. so why dont I like this. maybe its the random aspect, maybe its the puzzly bits illude me, maybe I just dont see it. this is an alright game but its going to sit there on the shelf with the rest of my puzzle games collecting dust. dont get me wrong, I like the puzzles, I love hexic but I dont play it very often nor do I play anything I have on steam that often. not much to expect from a puzzle game other than the puzzle challenge. which fractal delivers very nicely.
6.5/10
This is a pretty neat little puzzle game. It's something like a cross between Othello and Bejeweled. It's got some pretty great background music. If you're looking for a casual puzzler, this is a pretty good one.
Fractal is actually a very stylish looking game but it's missing a few important things; a tutorial. No, the game isn't that hard to figure out, but ask me what the power-ups do and I honestly couldn't tell you. Most of the times I just try to connect them with the other tiles, obviously, and it triggers several combos. It usually takes several tries to finish a level. A tutorial is A MUST.
Another thing that bothered me is that if I notice things aren't going my way, I normally ike to retry a level. There's no button for this. There's only a pause button. So in the end I have to click up to 20-30 times in order to restart a level. This definitely needs to be implemented.
Also, the text is a bit blurry, even on extremely high quality. If the developer can fix it, it will look smashing. I like the slowmotion endings, they look really cool.
Now, would I recommend this game ? Yes and no. If none of my complaints is fixed, then no. If they do decide to fix them; yes.
[Rating: 70/100]
Fun. Interesting. Challening. Frustrating. Satisfying. Everything you'd want in a puzzle game. ;)
No tutorial, but you learn as you go.
Игры похожие на Fractal: Make Blooms Not War
Дополнительная информация
Разработчик | Cipher Prime Studios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 15.01.2025 |
Отзывы пользователей | 85% положительных (41) |