Разработчик: Survios
Описание
The most popular game show in the universe is always scouting for stars...and its newest and brightest is YOU!
Hosted by everyone’s favorite robo-personality, Mr. Entertainment, Sprint Vector sends its intrepid contestants running, jumping, climbing, flinging, drifting, and even flying across crazy interdimensional race courses and challenge maps where your speed and finesse are put to the test. These intense head-to-head matches have become the must-see event of the millennium!
Sprint Vector is the ultimate competitive VR game: a multiplayer adrenaline platformer that merges the physical thrill of extreme sports competition with the unhinged energy of a zany game show spectacle. Survios’ innovative Fluid Locomotion System lets you comfortably attain and maintain extreme speeds in VR. Use your entire body to run, jump, drift, zip, climb, fling, shoot, dodge, and fly with intuitive motion controls! Add in a pulsing electronic soundtrack, hilarious running commentary, powerful projectiles and boosts, as well as multiplayer support for up to eight players, and you’ve got a hit show no matter what planet you’re on!
Step into the vector blades of an intergalactic star, rev up, and explode onto Sprint Vector’s colorful landscapes on a variety of races courses and challenge maps. Scale towering pyramids and plunge into alien ruins, leap across giant pits while dodging debilitating blobs of sludge, or survive the trap-riddled roads of an ancient city—but watch out for your fellow sprinters! It’s just one slow mine, nitro, or impulse jump between glory and defeat.
- Competitive multiplayer matches: Public and private online multiplayer modes pit up to eight players against each other in intense, high-speed races as you vie for a spot on the Global Leaderboards.
- 12 killer race tracks: 12 complex race courses full of obstacles, shortcuts, and game-changing power-ups make for endless replay value.
- Nine challenge courses: Take on these diabolical courses designed to test your sprinting prowess to the extreme. Tackle three specific challenges across nine single-player challenge courses with Local and Global Leaderboards.
- Customizable solo play: Run through courses and learn the ropes at your own pace with customizable solo game settings.
- Weapons and Power-Ups: What’s a little friendly competition without a bit of self-serving sabotage? Take aim at both the course and your competitors with glove blasts and game-changing power-ups.
- Eight intergalactic competitors: Choose from eight colorful characters “recruited” from every corner of the galaxy, from notorious Daxx to ethereal Luna to streetwise Hendrix, each with multiple skins.
Поддерживаемые языки: english
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel i5-4590
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 970 | AMD R9 290X
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 10 GB available space
- VR Support: SteamVR
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel i7-4770
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 980 Ti | AMD Radeon R9 Fury X
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 10 GB available space
Mac
Linux
Отзывы пользователей
In my opinion, this is the most fun game to sweat in VR. If I had to make a top 10 list of best VR games for real fitness (or to lose weight, if you need it) this would take spot #2, with Les Mills Bodycombat at #1, and Beat Saber and Ragnarock at numbers 3 and 4. Sprint Vector has its problems, it's definitely not perfect. The online multiplayer is dead, and single player, although really interesting and quite effective to sweat with a VR racing game, doesn't have a ton of content to keep you busy for longer than 10-20 hours (if you want to get all the gold medals in the races, which you should ;p). Regardless, some of my best, and most fun, and most effective VR fitness sessions came from this game, both on psvr1 and on pc vr with an HTC Cosmos Elite. Surprisingly, it's a little easier on psvr1 because there is a turning button there, but in the pc vr version with the HTC Vive wands, you have to turn by drifting, jumping and gliding, or turning around for real with your real body! This lack of a button to turn you in-game actually makes the pc vr version a little more challenging that on psvr1! Be aware of that if you come from psvr1. The learning curve is also steep at first. You will have to do all the tutorials 2 or 3 times, and train at the power ups arena and at the main menu's training arena to get better at running, and skating, and jumping, and gliding, and accelerating, and drifting in this game. But after you get better and you can get 1st places and do better in the races, it's definitely one of those great VR gems that really wows you at first. It's a challenging one, but if you want VR for fitness Sprint Vector must be in your library. Enjoy!
Leading Global VR Gaming Studio, Award Winning Immersive VR Games.
Every their game abandoned and barely functional, don't ever buy anything for them, even for free it isn't worth it.
Strains your joints and muscles at the point where you are down and having to do a 180 at high speed.
Levels are a clusterfuck preventing gaining momentum.
It appears to be a splashy & stylistic jogging game, but the forced tutorial is mind-numbing. You're immediately prompted on how to move (which is very easy), but then are forced to do it again several times. To indicate that you know what the trigger is, you have to pull it three times before you are allowed to continue. Eventually you get menu access and can skip to a race, which feels slow for how much motion is required and how bombastic the intro style is. After being prompted to re-calibrate several times in the same game, discovered that there is no reset-view button or menu option. Your position is automatically reset every time a level loads, and only then. Would've refunded had I opened it when I got it.
Criminally underrated game. If the online wasn't dead I would honestly say this is one of the genuinely amazing VR titles. Yes, this game is an absolute workout and I wouldn't have it any other way. Please get this game when it's on sale! It's worth a shot at the very least.
Game feels really good to play, better with friends.
Sucks the game is practically dead, could use some marketing and a Quest port to get it up and running again.
Rollerblading meets Mario Kart, Sprint Vector is an absolute joy to play.
This game is a workout. If you put in a long session, your arms _will_ be sore the next day, and, if you live with others, you _will_ look like an idiot while running in place and throwing your hands out in front of you to fly. If you're down for that, then you'll find Sprint Vector is one of the most polished VR games around. Bright colorful visuals, pumpin audio, and a stylish opening cinematic set the tone for what's to come, and what's to come is _fun_.
Sprint Vector's mechanics are surprisingly complex for a VR racing game - running, drifting, jumping, climbing, and flying all have unique motion controls associated with them, and fluidly switching between them both feels great and is crucial to success! Once you master them, you'll be able to pump your arms to reach max speed, throw your arm out to the side for a wide drift onto a ramp, slam your hand down for a high jump, and then superman glide over huge sections of track without dropping a beat. The game will tell you that you can race after doing the basic tutorial. That is a lie. Go through all of the tutorials and learn the mechanics before trying to go for gold - you'll be glad you did.
When it comes to the racing, this is a game with a surprisingly high physical skill ceiling. Achieving top speed is pretty easy in the skate park, but when you're out on the course drifting, flying, and managing power-ups, maintaining that form is a challenge. Then you focus on your form to get back up to max speed, and forget to drift around a corner and slam into a wall. Mastering the harder difficulty courses can take tens of runs to find the alternate routes and how to nail them.
The game isn't without its faults, though. Mr. Entertainment and his sidekick are excellently voice acted, but their lines play really frequently and there aren't enough of them - you're going to get real tired about hearing how Mind Water makes your ears leak. The AI also frustratingly inconsistent. Sometimes you'll nail every shortcut without a single mistake and still come in second, and then the next race you'll trip all over yourself in the first half and then somehow win by 15 seconds.
So that's Sprint Vector, quite possibly the best VR "Kart Racer" around.
I am using a HP Reverb G2 and the game appears to have some sort of double vision, as if I was cross eyed. I did some searching online in hopes of finding a fix but no luck. I learned that the game was made for older headsets with lower resolutions like an early Vive and that this problem can appear for newer headsets that has a higher resolutions unless devs creates a fix for it.
Would be happy to actually try to play it if a fix is made, but now it's unplayable.
Great fun to play with friends. Controls aren't too difficult to get used to, though drifting seems a bit finicky to me (I'm using Index controllers).
Definitely recommend this if you're looking for a VR game to play online in. I can see some people getting really competitive in this.
Why isn't this game more popular?
Mariokart meets Parkour - this is VR at its most fun. The textures aren't great but it doesn't matter. You're too busy flying over obstacles, blastinc barrels out of your way, and flinging yourself through the air at top speed.
This game will make you work up a sweat. It'll make you swear, because the learning curve is a little steep. It may make you fall over once or twice. But soon you'll be flying through the air like a superhero, bouncing from one platform to the next to victory. I love this game. My kids love this game. It's good exercise. No motion sickness - the natural swinging movement of the arms which drives motion feels natural - like you're really on rollerblades.
Just download it. It's ten bucks. I can't find another VR game that revels in everything VR is better than this.
I played on Oculus Rift.
After being impressed right away by what is a serious contender for the most polished tutorial and player-onboarding process of any VR game, I had high hopes of liking this game. However, actually racing didn't live up to the expectations the tutorial set up.
There is a large portion of the racing time where you feel you're unable to control your character, namely when you're flying in the air. If you try to grab a powerup in a high ledge by repeatedly jumping there, you will either hit an invisible ceiling, or be unable to keep jumping after an arbitrary number of mid-air jumps (a number which is not clarified in the tutorial). There is a mechanic where you can supposedly fly like superman by putting your arms forward, and while it worked wonders in the tutorial, during an actual race it feels extremely clunky and like it doesn't work half the time.
And then you can get thrown around by the other racer's powerups in a way that you're stuck against a corner, and it's quite awkward and takes a long time to get out of the corner, which for a racing game, is unacceptable, since you'll lose several places in the meantime. The game would benefit from a reset mechanic where it puts you back in the middle of the road.
The above can also happen not because of other players's powerups, but because you can't turn your character mid-flight (or could, if the superman mechanic above worked properly!).
But the last straw was when I got stuck in under a low tunnel, apparently because I'm too tall (190 cm or 6'2'') for this game.
I tried my best to like this, but it's a refund for me.
Sprint Vector is an interesting take on VR sports/racing.
Pros:
+ Skating is a lot of fun, especially with Overdrive power-up
+ Maps are awesome, they have tons of shortcuts and alternative routes
+ The game is highly polished and optimized
+ Visuals are really stylish, best choice for VR
Cons:
- Switching different movement mechanics is really difficult to master. Especially between skating and gliding when it's hard to tell if you are standing on the surface or flying just few centimeters above it
- Climbing is quite clunky, and there are some sections with obligatory climbing in Race mode
- Later racing maps are much more focused on platforming rather than skating. And platforming when you can't see your legs can be really frustrating
- Online multiplayer is almost dead
you've never roller skated so hard you had to get naked because of the sweat.
I'm not proud of that but #1 is #1 baby
I love this game and all, but I really would love if more people were playing on it.
This game's playerbase has become really barren, and it makes me sad. This would be so much more fun with others, yet everyone else decided to go play Fortnite or whatever. It's not fair, man.
If anybody is reading this and they want to get the game or already have it, I will be playing this game everyday so we can get the playerbase active again. If you wanna play with someone, I will be there. Let's do it, people.
Update: I'm glad to see that my review is motivational. So again, let's do what we can and make Sprint Vector lively again.
Very difficult game to write yes or no on recommendation. I actually bought this game back on the February 9, 2018 (the day after the official release date), but decided not to review the game because I wanted to see where it would go. My main concern was whether players would continue to play this game in VR. I figured this game might be like the New Year's resolution at the gym. Initially everyone is excited about getting their exercise but then as time passes by you realize you just want to sit back and relax. This game is a workout. So you can't really play for extended times and you probably want days off in between, in the best case scenario for sticking with the program.
After a long layoff for me from this game, I decided to try it again. On a Thursday night, I only encountered 1 other player playing online multiplayer. Granted, I have only played 2 hours total since February. So I'm not saying I'm an expert on this game or that I would know exactly what days and what times, the most players get together online. I have checked 3rd party sites to see how many people play this game. The good news is that the game is not dead, but it really needs a free to play weekend on Steam.
The game is polished. The game is fun. The game is challenging. There is single player, but really single player is just for practicing (at least that's how its layout seems to me). Single player feels empty even though it is a challenge to get 1st place against the bots. Even so, I recommend doing the entire tutorial and playing every map on single player before trying multiplayer. And in case you're wondering, I speak from personal experience. I joined multiplayer right away and I finished last or near last almost every time I played.
The devs have not abandoned the game and this game just recently got a nice update. That's great to see. But it really needs players. And if they don't come, this game will be dead soon. I would recommend they do not just a free weekend but offer a nice sale for this game. $30 seems an awful lot for a MP focused game that is trending the wrong way.
So is the game worth $30 speaking from a pure game content/quality standpoint? Absolutely. However, is the game worth $30 when there's a small playerbase that's getting smaller? No. I would love this game to succeed and have a long shelf life for MP (I paid $24 so would lovet to see my dollar stretched to get max entertainment value return) but it's not looking good as of today. So, unfortunately, I can only give a nuetral recommendation given the current asking price. Buy at your own risk.
Rate 5/10.
Ok I absolutely love this game but theres never anyone to race against. They should probably drop the price to $19.99 or we're going to be doing alot of campaign racing :(
Sprint Vector is VR in perfection!
It's a refreshing, fast paced, easy to learn but hard to master racing game that also requires physical effort.
The whole locomotion system is just incredible and I haven't seen it in any other game before. To get moving you have to swing your arms up and down - the faster you do so the faster you will get moving ("Freedom Locomotion VR" is a free Steam VR app that showed off this kind of armswing locomotion before). But that's only the basic movement, you can drive around curves by physically turning or by drifting (which you can do by pressing some buttons on the controller). The game also includes climbing (with comparable mechanics of the game "Climbey") and flying. There are powerups you can pick up during the game including different types of mines, boosters and rockets.
12 racing tracks as well as 9 challenge maps are included at the moment. Also there are four well made tutorials with video instructions so that everyone should understand it even if you haven't played any VR before. It will be easily possible to complete all the tracks after that but to get through them nice and smoothly and to know all the shortcuts it might take some more time (which motivates to keep playing).
You can play in singleplayer with bots, challenge maps or in online multiplayer with up to 8 players.
So content-wise I don't want to complain but for long time motivation it would be great to have some more tracks in the future or even custom map support (that would be the best option if you'd ask me).
To sum it up, Sprint Vector really suprised me because of the innovative but intuitive controls.
It's a high quality VR game and feels very polished, I've yet to encounter any annoying bugs.
Get ready for sweating a lot and for your arms to get ripped!
If you own a VR system you really do not wanna miss this game, it's one of the best you can get right now.
I've never written a review for a game before, aside from my Team Fortress 2 review a few years ago to get the badge, but let me tell you that I have never felt no game more deserving of praise and success. This has, within two days mind you, managed to become one of my all-time favorite games. It is easily the most immersive VR game that I have played as well as the most fun. I have met countless people who I already love hanging out with and it's so much fun to simply go online in a quick match, start racing with people and joking with them throughout the race and then laughing about all the great moments at the end of the race.
The game looks and feels amazing. I love the aesthetic and it just oozes charm once you're inside headset. It feels great to have the colors blur past you as you're sprinting towards the finish line. There is no feeling in the world as good as racing head-to-head at the finish line, trying any way that you can to just pass your opponent, tilting your head down and just giving it your all. Or, better yet, when you get a power-up midway through a race and realize the perfect spot to place a trap, listening to everybody behind you laugh and shout at your clever antics.
Another obvious point that has to get brought up is how much of a workout this game actually is. I am a person who almost never sweats, no matter the activity. Once I boot this game up though, within a couple of races, I'm drenched and chugging back water bottles out the wazoo. Your muscles will almost guaranteed be sore, even if you are in good shape. When I woke up the next day after playing 4 hours the first day, I could barely move my arms. The worst part is how much I was loving it. This is single-handedly, the most entertaining way to work out. Even though I was in pain from playing the game, I couldn't resist the urge to just boot it up that same day I felt sore and crank out another couple of hours. After my last play session, I couldn't help but come write this jumbled up review for the game and somehow try to express just how much I love this game.
Even though this may all be a jumbled, confusing mess, the main point I want to get across is just how good this game is. I have already recommended it to multiple friends and I would not hesitate to spread the word about the game any way I can if it helped support the developers and their wonderful game that they've managed to create.
So, I was unable to play much of the game, outside a few races (and tutorials). I really found it to be an interesting game with a really neat world and sleek graphics. The game's presentation is top notch, even little details like the arms of your characters are cool; however, and I won't down vote it for this, but it caused my friends and I some major nausea!! Personally, I've found that I take fast moving games right to the stomach (with expectations to games like To the TOP). I realize this might not be a complaint that is valid for most people (it seems like a lot of reviews have said nothing about the game’s barf factor), but if you've found that most movement VR games make you want to hurl...this will too!!
Anyway, VR needs more games like this!! It’s a super original concept and the controls are intuitive. Give one hell of a work out. I just hope that there is a fix in the future of VR tech for those few of us that apparently have little baby stomachs. Five thumbs up!! Valiant effort! Peace.
Do not buy this game if this applies to you:
1. You hate challenging games. If you start blaming controls, environment, your mom and my mom for the fact that you suck, then you probably will not enjoy this.
2. You don't want to exercise in VR. Maybe you get too much exercise pumping iron at the gym (yeah right) or simply hate sweating inside a VR bucket strapped to your head? But again, you don't HAVE to try hard and sweat. If you're ok with finishing last, that is.
3. You don't have a VR headset. Or a computer. Or a head. Those things seem to be quite vital to the gameplay experience here.
In every other case, this game is one of the reasons to own a VR headset.
This is a review after 1 play session, as you can tell, I'm quite blown away.
It's too early to know for sure, but this may be my favorite VR game to date.
Many describe this game as Mario Kart in VR except you're running.
Excellent map design, voice acting, and revolutionary gameplay. I love the arm swinging locomotion (no motion sickness) and all the advanced mechanics you can add to your arsenal as your skills improve.
I believe this is the next big VR Esport game along side Echo Arena. Do yourself a favor and git gud now. If you wait, there may be a frustrating skill gap between you and the veterans.
Tagline:
There aren't enough painkillers to compensate for how your arms & shoulders are going to feel in the morning after your first play session!
This game is FUN! And it's AAA quality!
It feels like a brilliant mix of Jet Set Radio + SSX 3 + Mario Kart + Mirror's Edge + Milla's dance party in Psychonauts.
Sprint Vector hits all of the attributes that make a great game.
If nothing else, buy this game for the starting sequence that makes you feel like a rock star celebrity, and play around in the open Skate Park.
PROS
* Controls are good; simple and fitting for Vive controllers. Techniques like jumping & drifting are easily learned in the tutorials.
* The feel of the motion, momentum, jumps, flings, drifts, flying, and everything FEELS good; satisfying. You feel like a superhero superstar!
* Graphics and models are well designed. Good amount of detail, but not so much that things are ever a pixelated aliased mess at a distance.
* Music is excellent for the game's style. I love this soundtrack -- you can buy it, it's 43 tracks ranging from 1.5 to 6 minutes long each.
* Characters are fun and look good. Multiple skins for each, some to unlock.
* Voice acting is entertaining & quirky, and not flat nor boring. Fun announcers!
* Tutorials are explained both with audio speaking to you and showing you what to do on a video screen in front of you. Perfect for VR.
* Single player mode with AI, challenge tracks, 8-human online multiplayer matching, and Steam-Friends-Only By-Invite modes. You & friends can even just hangout and chat & play in the Skate Park and not do races at all. Love the freedom.
NEUTRAL
* While the controls are easy to learn, mastering them requires a learning curve. The harder tracks will throw a lot of combinations of techniques at you back-to-back-to-back!
* Like all interesting racing games, you need to play through the tracks many times to get used to the layouts and learn the tricks. That's part of the fun of leveling your brain up.
CONS
* As I said: There aren't enough painkillers to compensate for how your arms & shoulders are going to feel in the morning after your first long play session!
* Watching your performance plummet after a handful of back-to-back competitive races as real life muscle fatigue takes over. ;-)
* Wanting to keep playing and physically having to stop. =(
* Increased water bill because you'll be taking long, ice cold showers after every 1-hour Sweat Vector session to cool down. And guzzling gallons of water after, too. ;-)
On VR simulation sickness from artificial locomotion:
I don't feel any VR sim sickness!
I am sometimes susceptible to VR sim sickness from artificial locomotions, depending on the game. Sprint Vector didn't give me any problems.
However if someone who gets sim sickness from any and all artificial locomotion types, they might want to be wary. Hey, Steam has the <2 hour refund policy. Try it out.
A really high quality game, just as expected from Survios. There are many controls, but they're intuitive, easy to remember- mastering them for intense situations is the real challenge. You have to be ready to dodge/take advantage of, both the map obstacles, and player placed traps. The available maps are very diverse and challenging- everything you learn in the tutorials should be used in these maps for maximum efficiency, giving you the edge in the race.
Recommend getting this if you like games that make you workout without even realizing it.
This game is a real workout, and the movement system is easy to learn but hard to master. Absolutely no discomfort, not even from drifting or turning in flight, even though those actions rotate your point of view
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Дополнительная информация
Разработчик | Survios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 02.02.2025 |
Metacritic | 84 |
Отзывы пользователей | 84% положительных (469) |