Разработчик: Krin Juangbhanich
Описание
Sonny is a challenging turn-based, combat-focused RPG where unlocking and combining the effects of new skills and abilities is required to topple foes with an enormous amount of power. Sonny is designed for cunning and creativity with an emphasis on strategy and difficulty as the gameplay evolves. Featuring stunning artwork by Jet Kimchrea and an engrossing original score by David Orr.
- Engaging, mysterious storyline full of secrets, conspiracies, and zombies.
- Combat-focused gameplay with an intuitive interface.
- Battles with an emphasis on strategy... think your way through it, don't grind.
- Intriguing party members with their own unique abilities.
- Upgrade and enhance your equipment to grow even more powerful.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7 or newer
- Processor: 1.8GHz Processor or higher
- Memory: 2 GB RAM
- Graphics: 256MB for VRAM
- Storage: 1200 MB available space
Mac
- OS: OS X 10.11 (El Capitan) or newer
- Processor: 1.8GHz Processor or higher
- Memory: 2 GB RAM
- Graphics: 256MB for VRAM
- Storage: 1200 MB available space
Отзывы пользователей
GG
good enough
I've always loved the Sonny flash series, and I've replayed it something like ten times in my life. The tweaks to that system in this game have so far just added to the delicious stew of things to consider second-by-second in the classic thrilling puzzle-like combat system. The story continues to play second fiddle to the unique combat situations in my honest opinion but that's not to say that it's bad; and I'm not sure if I just haven't seen something that's different from the original series in my playthrough of this game. I've always appreciated the slow buildup of complexity in the stages, which may make it tough to find a challenge early-game for veterans to the series like myself but is perfect for bringing in new players.
I purchased this game on sale for a dollar. I consider it an outstanding deal as a fully introduced enjoyer of the niche of this style of game, and I believe I'd still think so if I had bought it for the normal $5.
Now, here's my question: When am I getting a remake of Sinjid: Shadow of the Warrior?
I remember i bought this expecting to be a continuation of the story, this is not only not a continuation, is like a remake.
But is WAY worst than the original game.
1. No animation attacking, there is zero feel of attack, just a drawing that moves forward and behind...
2. No armor, it doesn't matter what you equip, is not represented in your character.
3. Al enemies are more or less the same, in the original game different soldiers or zombies had more variety, this is like a bunch of generic enemies.
4. Way less animations, now just writings on dark background.
5. No class, you used to be able to choose between different classes, more oriented to magic, brute physical damage or speed, and that kind.
6. Following with n5, the ability tree is not even a sappling, there are almost no choices possible to build up Sonny in comparison with the original game.
7. More plain characters, the ones in the fist game had more essence.
8. Following with n7, same for scenarios, take the ship scenario on the first game with the music and how you can click different things to see what sonny thinks and reading and so, following with the unique style of drawing.
This new game not only has worst scenarios with zero detail, also it looks like generic places made by AI...
There is nowhere to click, there is lost all the essence of the beach of the first game, where it was at night, you could be able to see the ship in flames from afar, and a fisherman welcomes you to the coast, and you can buy and sell things from him, as to continue with the story you had to click on the sphere that was on a road, it was all more immersive, now looks like a generic mobile phone...
The bad thing about remaking a game is that people are emotionally invested in the classics.
This game is objectively better than the legacy games, but has quite poor ratings due to emotional people downvoting.
It's a simple point and click with an okay story and decent strategy elements.
Awful compared to 1 and 2.
Downgrade from sonny 1 and 2
I expected the originals level of quality at the very least.
After 15 years of development they've somehow managed to make this worse than the original flash game. Expect crashes.
soft-locks on screen transitions constantly
nothing like the classic one you played if you never played this before steam by all means just know its not the good one
I loved Sonny.. but I am talking about the originals and while I'd love to gush about the originals this isn't the place but my love for the originals doesn't extend to this game nor this review, when I first read the reviews before buying this I read a negative review which said this game was a grind and my first thought was "did he not play the originals? because they are a bit grindy but its a fun grind" and bought it anyway and well he was right it was a grind and it SUCKED in the originals you had statpoints you could apply but this just idk increases all your stats a little I think? not noticeable in the slightest and the gear drops aren't good even a couple areas in except for some of the boss drops on the first few areas which in the originals you could go back and farm a boss set from which now you cannot for some reason anyway I'm done wasting time on this review so I'll finish up with some pros and cons
Pros:
- specs are somewhat interesting
- old characters back in more detail
- fun until you get to the grindy bits
- Combat Evo mechanic is kinda interesting (though it has 2 cons)
Cons:
- No Level-Up Stat allocation
- After the long wait we even got less voice lines (yay?)
- Specs have less in them and less meaning
- Have to Respec everytime the game gets hard in order to get certain skills to beat bosses
- Downgraded MC Model that doesn't even change to show the gear you are wearing (Like the Originals)
- Grinds are long and hard and unfun and every area starts with GRINDING TO GET ANYWHERE
- Spec Mechanics for each spec are useless unless you include a STUN and HEAL otherwise re-spec city!
- Money drops so low it takes ages to gear and upgrade you and your whole teams armor that makes it annoying
- Time it takes to get into the specs takes forever and even though you can re-spec continuously as long as you have the money so far I have yet to see anyway to change your choice on strains
- Combat Evo bar takes too long to fill and by the time you do the fight is basically over unless the game maker threw another layered brick wall boss at you
- Combat Evos have surprisingly few variety and most aren't all that good so its more irritating when RNG gives you crap (I.E. anything other then +75% Elemental Power on your main attack because anything else is hot garbage)
- Lack of answers to varying boss mechanics because in the Originals each spec had its own way of dealing with enrage, powerblow, and Lifestealing boss Mechanics but this? re-spec and add a stun or a guard from the base strain you start with unless you chose frost
- And Finally the fact that this game sucks so bad and doesn't even have the opportunity to be fixed by modders (because the maker has shown he is incapable so no hope there) because they didn't enable the workshop or include modding tools so this game was DoA from the start GG and sadly no RE
TL:DR - Dude who made this ruined everything making it simpler and somehow more complex in worthless difficulty and grinding while successfully ruining what fun remained I am both appalled and ashamed I got my hopes up
I came back to this 7 years after. Ima just say it- its trash. I had to Alt+F4 because the game just freezes. I came back hoping for SOMETHING... i was dead wrong. Heres a tip: Save your $ for the collection coming soon and cross your fingers.
Whatever you are looking for, it is not here. Go download Chrome and install a bootleg legacy flashplayer.
Too easy use zakk and doctor u can finish only using physical tree
if you played the og sonny's, this one might be underwhelming and might dissappoint you, get the legacy collection
if you never played a sonny game, buy it before legacy collection
if you love sonny games, buy it for support
huge letdown compared to the Flashgames , dumbed down combat , lacking attacck animations , useless companions.
Go and buy:
Sonny_Legacy_Collection on steam
This game ran better on my parents desktop back in the 2000's, i cant believe it is that hard to ensure armor is on display when equipped. As well as the weapons I equip. How did the og on armor games do that but not this verison on steam
Pure RNG. Nothing you do matters. You cannot control your party members and if they pick the wrong abilities or targets you just lose. So you just play the same fights over and over until the RNG says you win.
I tried giving this a go on and off many times. Even removed from the original Sonny games, this gets a bit stale around the 5th zone. You don't get your unique evolution until the end of the 3rd zone; by which you're kinda locked into the physical strain (cos that's the starting strain) cos you've been playing it up til now. Even the evolutions all feel a bit flat... you kinda just offload what's off cooldown rather than play to your spec strategy. And then it is kinda fun to the 5th zone but then suddenly the damage from the enemies increases a lot, and you have to spend A LOT of time training just to advance the story. Items in the shop and while found feel meh... Aside from that, some situations are calling for you to respec completely and it's a bit offputting that I have to keep speccing and respeccing and fiddling with the ability UI.
And then you compare it to the original Sonnys and the whole gameplay feels a bit gutted? There are less abilities per spec. The originals kinda had some tactical abilities and then some setups and heavy hitting abilties, and you could coordinate your spec into any situation. Items from the originals to this one felt better as they actually equipped on your character. The items felt WAY better when you found them too. The training mode has been simplified, and boss encounters are removed from training so you can't even farm boss gear. That was a huge appeal of 1 and 2... you could finish a zone, then go back and train and the boss could roll into the training roster, which gave you a shot at their loot, and they generally had multiple epics and a legendary, and then these would be fucking useful for the whole game. It was worth farming and training cos you got really good gameplay rewards. Whereas this Sonny you train and get a teeny bit of exp and a shit item. Builds in the originals could be turned into weird hybrid things. There were more ability slots too I think? I sunk weeks into the original Sonnys, completing the game multiple times with every build and hybrid builds and I wanted to keep playing, but with this Sonny I find I'm only continuing to play cos I liked the originals so much and I'm expecting this one to start picking up, but it never does.
Finally, this game's big gimmick is "ability evolution". Basically your limit break, but it just lets you pick from 1 of 3 random minor upgrades onto one of your abilities when it triggers, and they reset every battle. So like +65% lifetsteal on the ability, or it hits twice for half damage. Then there are maybe a pool of 10 of these upgrades? So you can't reliably get the ones you wanna find on the abilities you're choosing at that time, and it's all really underwhelming.
By the end of the 3rd zone you have finished your build, you have your mutation, and there's nothing left to do but work through story missions and grinding out the training when you get stuck. You're not really interacting with your items or your build. The fights get tedious cos there's nothing spectacular going on, and there's maybe like 12 zones? By the 5th you just run out of steam cos you get owned a few times, train for like an hour, do 1 more story level and then get owned on the next one by something dumb which either demands a total respec or more grinding.
I got soft-locked half way through the game on the "upgrade" screen. The game was fun- animations were meh, but fun at least. Fun enough to do all over because my save got ruined? Nah...
Дополнительная информация
Разработчик | Krin Juangbhanich |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 02.02.2025 |
Отзывы пользователей | 57% положительных (347) |