Autumn Night 3D Shooter

Autumn Night 3D Shooter

2.5
Смешанные
205.00₽
Steam Store

Разработчик: Sergey Bobrov

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Описание

Эта игра - прежде всего эксперимент по написанию софтрендера (software renderer). Движка, который строит изображение через cpu без использования видео-ускорителя, примерно так как это делали игры в середине девяностых годов. Я хотел узнать, возможно ли сегодня написать такой движок с нуля и сможет ли он выдавать 60 фпс на современных компьютерах. Это был челлендж для меня.

Написав такой движок, я подумал создать на его основе игру, шутер. Такой, какие были первые шутеры девяностых. Надо сказать, они очень впечатляли меня тогда и я долгое время хотел повторить их. Таким образом игра эта - шутер девяностых. Минимум сюжета и упор на чистый геймплей: бегай - стреляй.

О графике и визуальной части. Делая графику я брал образы из своих снов. Атмосферу и настроение, которые помнил по своим снам я старался осуществить в дизайне игровых уровней. И мне кажется, эта часть проекта получилась особенно хорошо.
Буду рад вашим отзывам о моей небольшой и скромной игре!

Поддерживаемые языки: english

Системные требования

Windows

Минимальные:
  • ОС *: Windows XP 32bit
  • Процессор: 1.5 GHz single core CPU
  • Оперативная память: 512 MB ОЗУ
  • Видеокарта: any
  • Место на диске: 110 MB
Рекомендованные:
  • ОС *: Windows 7, Windows 8, Windows 10 64bit
  • Процессор: 2 GHz multi core CPU
  • Оперативная память: 1024 MB ОЗУ
  • Видеокарта: any
  • Место на диске: 110 MB

Отзывы пользователей

Не рекомендую 30.08.2023 02:55
1 0

TL:DR - An overpriced software renderer disguised as a "game" put up here probably just for the sake of it. The dev has never patched it and has never responded to feedback. Clearly does not care. Never buy this game except on sale, and even then you should just buy a candy bar at the gas station instead.

Firstly I commend the creator for programming his own engine for this project. That said, Autumn Night 3D Shooter is obviously an experiment to test that engine. Because of this, I think the base price of $9 is too steep, therefore don't buy this game unless it is at a heavy discount. Even so, this "game" is lacking in many features that would make it an enjoyable experience. If I did not get it on sale for about 80% off, I never would've tried it.


  • Art and Music - Decent. Reminded me of old school games, so that is a positive. Gave some Heretic vibes.
  • Map Design - The levels I played are basically flat mazes with not much thought put into them. I did not enjoy the maps.
  • Gameplay Loop - Kill enough enemies to open a portal to the next level. If you find more weapons, that number of enemies required to be killed goes up. It is pretty boring. Also in some instances you run out of ammo and have to start over because you literally can't kill anyone. The game needs a melee weapon.
  • Frame Drops - There are many for how "light" this game is supposed to be.
  • Weapons - All generic copies from Heretic. Nothing special at all and they lack punch.
  • Dev Support - None. No patches or anything. Clearly the dev did not care for feedback or making a real game. So why support it?
  • [*]Game Length - Don't know. Got bored and quit about 5 minutes into the second level when the boss ended up being a bullet sponge with no interesting mechanics.


I respect the obvious effort that went into this but people stopped writing pure software renderers for a reason. It's a neat experiment that's all this is and should be priced as such.

More in-depth break down on my YouTube channel here: https://youtu.be/byqsf2aoAzk?si=9bSWjWo8N8qUzFrV

Время в игре: 21 ч. Куплено в Steam
Не рекомендую 14.12.2022 00:53
0 0

solid foundation for a game but a lot of the adherence to the old school design gets in the way of a fun experience. tedious bosses, for one thing.

Время в игре: 49 ч. Куплено в Steam
Рекомендую 12.11.2022 10:14
0 0

I REALLY enjoyed this game. That's amazing. I never died so many times in the same way. Sergey I love you! Whoever you are!

The negative reviewers above - you suck. What did you really expect? This game is EXACTLY how supposed to be.

Время в игре: 32 ч. Куплено в Steam
Не рекомендую 26.06.2021 13:14
4 1

It was a pretty lukewarm experience. It is a novelty demo of an experimental engine, but not really a game on its own and not one that I would want to replay much. It has balancing issues and lacks interesting features that leaves a lot to be desired. It is also kind of unforgiving, especially due to balancing issues, so you might get a kick out of it if you're a fan of the genre and love a challenge, but it mostly left me very frustrated. I was lucky to get it while it was on sale for a few bucks, and if you really wanna try it, I recommend the same. Otherwise, maybe skip over it for something more robust.

TL;DR at end.

Performance-wise, I didn't have issues, but I do have some concerns/warning for potential players. In its use of the experimental engine, it is entirely CPU reliant. You may find that it runs poorly on your PC. I ran it windowed at high with no drops in frame or quality, but I also have a higher end CPU. My only performance complaint is it is UNUSUALLY quiet, that for it to be on par with all my other programs I had to turn Windows' volume all the way to 100.

Appearance-wise, I found its overworld ambiance quite nice, but it has its issues. I think more than anything, the color schemes going for it cause everything to kind of blend together, and in turn I missed several areas on my first playthrough. It's not a secret if it's dead in front of you and you can't see it because it looks like the rest of the room. Unfortunately, I couldn't get past the second level (first two levels share the same graphics), so my understanding is limited.

Gameplay-wise, it was all around lacking, unbalanced, and frustrating. It has missing information with the listed controls and trial-and-error (that kills you) for fundamental understanding of mechanics - I don't mind games that lack explanations and instead encourage your intuition and curiosity, but this isn't really the case. It's too much to summarize at once:
- Spacebar is not listed as an input key despite the fact it is quite literally needed for the main menu selections. (The main menu lists the controls of the game, but makes no mention of this. Not a big deal, but just FYI.)
- The energy system for the weapons goes unexplained. The gems on your UI bar are a vertical bar of how much energy (ammo) your weapon has. Each weapon uses these two bars differently, some only using one or the other, or both, or consuming them faster, etc. The gems on the ground (of same appearance) are ammo refills. Walking into them will restore your bar (not to full, but by some). I feel mixed about this, because I've played plenty of games where you have to figure out yourself, but this becomes unforgiving because of the ammo balancing.
- If you run out of ammo, you're SOL. There is no self defense abilities. You can find gems to replenish in the overworld, but once those run out, you have to hope they drop from enemies. This sounds okay in theory, but there's no guarantees they'll drop, so you can kill enemies upon enemies and still have no drops. If enemies remain and theres no ammo laying around, you quite literally have no choice but to die.
- Additionally, there's no way to save extra ammo - you have to leave it behind or come all the way back when you need it. No way to store extras, and overflow from when you refill is just lost.
- The level design is lackluster and sometimes unusual. The appearance makes some (normal, not-so-secret) areas really missable - there's a difference between "it's a secret" and "it's dead in front of you and you still can't see it." This is worse still for the actual secret areas, which are so much more missable. It took my second playthrough to actually find other weapons, let alone to find access to the locked-out areas, and it really... wasn't that hidden. I felt frustrated more than satisfied when I found them.
- To clear areas, you kill a quota of enemies. When you find another weapon, it raises that quota. It forces you to wander around hoping for more enemies to spawn when the number gets high enough. That seems to be all there is to it for progression.
- There is no saving function. When you die, you have the option to start the entire level over. If you go to the main menu or close the game, you have to start the entire *game* over. There is, thankfully, a pause menu.

**This is an edited review. At the time of reviewing, I literally could not find the other weapons on the first level, and could not get past the second level. It's entirely possible to miss these things. I gave it a second chance and played it again, and was able to find some extra areas and two extra weapons, only for it to still not be enough to get past the second boss. (Also edited for clarity, readability)

TL;DR - Everything it has going for itself falls short because of bad balancing of weapon mechanics with lackluster and missable design choices, and creates a completely frustrating and sometimes unforgiving experience. The most the game has going for itself is that it is the demo of an experimental engine, which is not something you can see outside of a performance hit on your computer and potential lag. Fans of the genre might like the challenge or novelty, I guess.

Время в игре: 59 ч. Куплено в Steam
Рекомендую 20.05.2021 04:49
0 0

It is only a slight recommend, if it is on sale then get. The graphics are simple and look nice enough, maps are simple with simple combat but unique weapons. However, the difficulty comes from enemies that take too many hits to kill even with the explosive weapon, sometimes I would run out of ammo if I was unlucky with drops.

Время в игре: 161 ч. Куплено в Steam
Рекомендую 08.08.2019 17:45
0 0

Autumn night 3d shooter is a fps, non linear level design, good animations and great enemies, hmm I liked a lot, controls are pretty good, gameplay is slow but the game is awesome, maybe I should give some more time to this game, I say yes, Autumn night 3d shooter is a good fps.

+awesome enemies
+amazing level design
+cool soundtrack

10/10

Время в игре: 69 ч. Куплено в Steam
Рекомендую 25.03.2019 21:43
0 0

A neat proof of concept with quite a lot of charm, get this when it's on sale if you're interested in old school game design and want to see something with a little bit more colors than most games of this type.

Время в игре: 21 ч. Куплено в Steam
Не рекомендую 08.03.2018 09:28
3 2

I really want to like this game, but it's so poorly made.
The grapichs are authenticly retro and so is the music, but it's also too quiet.
The level design is awful. All the enemies are clumped together in one big open space, giving you very little vantage points to take out enemies individually, and you'll run out of ammo quickly if you try to take them all on at once from a distance and you'll quickly die if you try to take them on up close.

Время в игре: 19 ч. Куплено в Steam
Рекомендую 30.10.2017 19:50
4 0

I like the oldschool feel, music, graphics and the general magic/demons/autumn theme of the game. However, it is flawed and there are a lot of things that could be improved.

TL;DR: I'm giving thumbs up mostly out of respect for the author, who made it pretty much himself and because I believe this game has potential and could be improved by adding more content and some polishing. If you don't care about supporting indie devs and you demand a high quality product - do not buy, you will most likely be disappointed.

Now for the things that need improvement:
- First of all, performance is just abysmal. Game lags noticeably on GTX970, with no reason, given its graphics.
- It's very, very short. Shareware releases back in the day offered more playtime than this game. There are only 4 levels and the whole game can be completed under 30 minutes.
- There are only 5 weapons, 2 of which are only accessible through some pretty non-intuitive secrets. I suppose the small number is appropriate given the shortness of a whole game, but they also don't feel too great to use.
- Level design is rather simplistic and uninspired.
- Some usability improvements in menu would be great. Customizable keys, volume sliders, fov in degrees, proper save/load features.

In the current state (October 2017) it's more like a demo than a finished product. I wholeheartedly encourage the author to spend more time working on it.

Время в игре: 168 ч. Куплено в Steam
Не рекомендую 03.08.2017 08:00
5 0

Quite possibly the most I have ever been disappointed by a game. Looks great, looks fun, and I still had fun with it for about five minutes, but unfortunately some bizarre design choices cripple the game to the point of making it unplayable. For starters, the horizontal sensitivity is too low, and the vertical sensitivity is too high. No way to change that. Controls are extremely sticky and cumbersome besides. Retro style is no excuse because the games that inspired this one are much smoother. There's also no way to tell how much ammo you have. There's no running, no jumping. It feels like a game made for a graphic calculator, only I paid money for this. Extremely disappointing.

Время в игре: 7 ч. Куплено в Steam
Не рекомендую 26.07.2017 20:32
11 0

This game LOOKS like a fun, old-school, Doom/Wolf3D-type shooter, but it suffers from numerous minor issues to the point where... it just makes me wanna go play the original Doom instead. I only played for about 10 minutes and came across ALL of the following issues:

* Music volume WAY quieter than the sound effects with no way to change it
* Framerate issues (I have a GTX 1070 card! How is that NOT enough?!)
* Rather poor field of view (you can adjust it but not enough to feel right)
* Cannot customize controls
* No ammoless weapon; if you run out of ammo you're defenceless!
* No actual ammo counter, just gems which change form as ammo is used up
* No automap
* Wide open maps without the design/charm of old Doom/Wolf3D maps
* Crosshair is a lie; your shots always hit below the crosshair, not centred
* Cannot adjust options mid-game; have to quit to change options
* Cannot loop menu cursor past the top or bottom of the menu

Yeah, they're all minor issues... but there's SO many of them... and again, it only took 10 minutes to encounter ALL of these... x_x;

Время в игре: 11 ч. Куплено в Steam
Не рекомендую 26.06.2017 05:36
35 3

A respectible "Experiment" but a full fleged game with a price tag this is not
The game still drops frames and lacks many basic features a game should have
I think this was a missed opportunity to make a game with a real classic style
Maybe release it as Early Access and build upon the software renderer and content
Instead it seems to be a proof of concept with placeholder sound effects

Время в игре: 12 ч. Куплено в Steam
Рекомендую 25.05.2017 11:00
6 0

Upside:
Präsentation is good it develops a mood quickly and the engine works solid.
Movement is good, i never got stuck. Some of the enemies have interesting behaviour.

Downside:
Bad balancing makes into bad gameplay. Another single developer is his own best gametester.
Levels are crowdet with bullet-spongy enmies but the weapons are underpowered.
Still the game intends you to go in the middle of the action with only limit range weapons
and temporary kill - damage bonus. That would be neat, if the weapons could deliver a punch.
Each ammo pickup refills 100% ??? So you are forced to avoid them or waste alot.

It does not help that you are expected to do a 100% cleanup job to leave the level.
Theres a lot of potntial so i hope there will go some more balancing into it.

Время в игре: 126 ч. Куплено в Steam
Рекомендую 19.05.2017 22:51
4 0

The mechanics of an old fps without any of the design. Bland open environments with arbitrary clusters of enemies, which respawn a few times per level as you collect weapons. It's full of baffling design choices like Doom's charging Demon's equivalent being a tiny figure muted against the background, with a passive attack pattern: grunt, charge, stand around. I found myself comically looking around after a grunt trying to find them.

Nothing special, certainly no Doom let alone Heretic/Hexen, but fun enough, I suppose.

Время в игре: 37 ч. Куплено в Steam
Рекомендую 19.05.2017 08:03
12 1

Love the style. It's very hard though, I wish there was some save/load mechanism, but on the other hand it's very intense right now.

Время в игре: 52 ч. Куплено в Steam
Рекомендую 15.05.2017 15:20
4 0

Ok, I have not finished this game as of yet, but thus far I'm quite enjoying it.... mostly. So let us begin with my thoughts thus far.

Presentation:
Visually this game isn't a powerhouse, its obviously going for that old school 2.5d vibe, but I'm ok with that as that is a visual style I love. The autumn colors give this game a unique vibe when it comes to first person shooters that feels nice and refreshing. My main issue visually are the weapon sprites, all of them are extremely high res, and though they fit thematically and color pallet wise, I'd say its painfully obvious they need their resolution bumped down a few notches. Their overly detailed more quake like polygonal nature just makes them stick out like a sore thumb. There's a cavern area in the first level that feels like its very unfinished.
Audio and music here are fantastic, and despite the pixel art having a very modern feel to it the audio and music alone kinda instill this sense of... no... this is an old game. In terms of the audio and visuals this game reminds me of hexen alot, and for the most part, this game nails its aethsetic.

Story:
Thus far there has been little to no story, which in my opinion is a good thing. The only real hint of narrative is at the
beginning, where a short text log basically demands you find a sword with which to slaughter demons.... riveting stuff.

Gameplay:
If I had to describe this game... again thus far! I'd say imagine your average horde mode game turned into a sort of old school
fps campaign. Basically you go through expansive levels fighting hordes of monster, picking up new weapons, managing your health and ammo supplies, and you can only finish the level once you've butchered them all. It's quite simple but quite fun and satisfying to play, however it is quite challenging. I didn't die that often but even still I went through most of the big more chaotic fights gritting my teeth and hoping I wouldn't die, you're often overwhelmed with droves of foes, and failure sends you straight to the beginning of the level.

Probably my greatest frustration is the boss at the beginning of level 2... the fact you're being swarmed by enemies whilst dealing with a boss that can teleport is bad enough, but not only is he a bit to bullet spongy and takes awhile to beat, but after you conquer him you have an entire level to play through after that... and if you die... you have to fight him all over again. It's quite irritating...

Regardless this is quite an enjoyable game thus far, and I can't wait to play more.

Edit:One of my original complaints with this game was the lack of ability to increase my fov, the low fov the original game have made me feel sick. However a day or two has passed since having posted my original review and already this has been patched in, and I would like to thank the creator for his response time, and listening to my critique. Thats awesome.

Время в игре: 49 ч. Куплено в Steam
Рекомендую 14.05.2017 21:06
6 0

If you like Doom/Doom 2, this game is absolutely worth $5 to you. No jumping, no plot, lots of bad guys. The graphics and music do a good job setting the tone. The enemies are challenging and numerous. The level design is fairly basic but secrets help add variety. Very barebones menu and options - you can't rebind controls, so if you don't like WASD you're out of luck.

Give it a try!

Время в игре: 183 ч. Куплено в Steam
Рекомендую 14.05.2017 14:30
2 0

Love this game

Good stuff:
-gameplay
-music
-artwork

It's really hard to say if there are any cons worth mentioning. Pretty much any problems it had at launch have been patched out. I guess its a little short, but for the price it's hard to even complain about that.

This is a neat game. If you like Heretic or Hexen looking things, thats here. Although the ground is flat like in Wolfenstien, but that's not so much of a bad thing, just something to consider. The level design is cool though, and pulls of some neat tricks. Atmosphere is spooky and dream-like, if that's what the dev is going for he nailed it.

I hope the developer makes more games like this. Instant buy. Ten outta ten.... fifteen outta ten.

Время в игре: 207 ч. Куплено в Steam
Рекомендую 12.05.2017 17:25
5 0

needs to have a feature that allows us to save between levels, with death being permanent and forcing the save file to delete or start over. i enjoy this game, but was disappointed to make it to level 3 and then be forced to quit (have to go to work) without having the option to pick up where i left off when i get home.

if you're a devil daggers fan then you will need this in your library. it's extremely challenging and fun as hell.

also, devs, you guys should just call it Autumn Night and take 3d shooter out of the title

Время в игре: 26 ч. Куплено в Steam
Рекомендую 11.05.2017 02:36
6 0

Graphics-Solid and consitent. Not some half ass pixel art used soley because it was easy to do
Music- Awesome, though all sounds lack "punch"; they all feel weak.
Gameplay-Solid shooter in a set map with tons of baddies
UI-The Ui is unintutitive and bland. Could use some touch ups.
Polish- Its okay, could use some work. For example, a "you died" screen rather than just sinking to the floor.

Notes: Could really use a save function. If maps were slightly varied each time it would make me want to try it again and again, but as it stands, doing the same thing over and over can get boring.

Время в игре: 24 ч. Куплено в Steam
Рекомендую 09.05.2017 22:23
6 0

Finally! :D
I followed this masterpiece as it was being developed at the gamedev.ru forum. It was adorable even as an early alpha, it is absolutely gorgeous now.

The visuals... Are like a soothing balm for my eyes after all those newfangled games.
It uses genuine software renderer to boot! (unlike some ersatz retro-games using shaders to emulate texture distortions), so you may want to lower your screen resolution if your CPU is mammoth coprolite like my Phenom II.

It's hardcore: you get killed, you go back to the beginning. The enemies dodge, shuffle around and shoot wiggling projectiles that are hard to predict. The level design facilitates being surprised from behind.

And that one secret to get that one weapon...? Unique!

Время в игре: 35 ч. Куплено в Steam
Рекомендую 09.05.2017 20:46
9 0

Autumn Night 3D shooter is a great old-school game.
The level design is okay. The weapons are varied, every single one feels different. The secrets are well-hidden and rewarding (you get a new weapon). The plot is almost non-existent, but I would argue that shooter like this doesn't really need one. The graphics is great like always in Sergey Bobrov's games.
Overall, I think that, if you like 3d shooters, you should definitely try this one out.

Время в игре: 48 ч. Куплено в Steam

Дополнительная информация

Разработчик Sergey Bobrov
Платформы Windows
Ограничение возраста Нет
Дата релиза 02.02.2025
Отзывы пользователей 65% положительных (31)

Отзывы пользователей

65%
20 положительных и 11 отрицательных отзывов
Обновлено: 22.01.2025 23:12

Жанры

Action Indie Violent Gore

Особенности

Single-player Family Sharing