Разработчик: Grip Digital
Описание
MOTHERGUNSHIP — это гремучая смесь даммаку с шутером от первого лица! А такой хитрой системы кастомизации оружия ты ни в одной игре не видел!
Продемонстрируй инженерную мысль арийского гения, попробуй динамичные перестрелки с запредельным количеством врагов, сражайся с огромными боссами, и брось вызов Величайшему Злу — тяжеловооруженному кораблю-матке.
Поддерживаемые языки: english, french, italian, german, spanish - spain, polish, russian
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows 7 64-bit
- Процессор: Intel Core i5-4430 / AMD FX-6300
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Nvidia GTX 750 Ti 2GB / AMD Radeon R7 265
- DirectX: версии 11
- Место на диске: 5 GB
- 64-разрядные процессор и операционная система
- ОС: Windows 10 64-bit
- Процессор: Intel Core i5-6600K / AMD Ryzen 5 1600
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX 1060 3GB / AMD Radeon RX 580 4GB
- DirectX: версии 11
- Место на диске: 5 GB
Mac
Linux
Отзывы пользователей
FORCES EPIC GAMES ACCOUNT FOR SINGLE PLAYER??
I played Tower of Guns like crazy and had a blast with this game on release. Came back a couple years later and now they require an Epic account to be linked with your game, to get past the title screen. Yes you read that right; the game refuses to load past the title screen if you do not link an Epic account.
I can't believe this is the reality of the game and for that single reason, I do not recommend anyone buying the game on Steam. If you have an Epic account, go buy it there. Otherwise, just don't bother
Yes, I am downvoting the game on mere principle, because this kind of behavior is unacceptable.
An absolute gem find. This game is fucking awesome I absolutely love the crafting system, you can craft an absolute devilish abomination of a gun that uses half of your energy and perishes nearly anything in your path. This is hilarious as fuck. And the soundtracks... oooh, they are fire! The only complain I have is optimisation, 200 projectiles heading in your direction while your pc dies at 10 fps? Bet your pc will grow legs, overtrow the goverment and publicly crucify you. But that may just be my problem because im playing on a litteral potato with build in graphics card and 8 gigs of RAM. Besides that this game is hell of a ride and I recommend it to anyone with decent and better pc. Meanwhile my dear potato enjoyers, good luck.
If you're alright with a notable lack of variety in environmental design, there is a lot of replayable fun to have here, especially in co-op. Gun crafting is fun, and having to adapt to whatever parts you come across presents an (often highly amusing) challenge.
Not sure how long the campaign is, but the dialogue was surprisingly funny too.
an absolute great fps roguelike still at the end of 2024 you can dump heaps of hours into it and just keep coming back.
I'm gamedev myself and that's what I think
Uniqueness 7/10
[hr][/hr]* Modular guns. That are made out of components: from connectors (help fit everything you want), guns and modules (change values, for example, boost damage, etc.). Also, it's up to you if you want to make 1 big gun or 2 smaller ones (1 in each hand). Each hand has its own energy bar, so making 2 guns are more beneficial overall. This system is quite unique
* Bonuses during the run. You can increase your health, energy, jumps till the end of the run
* Items system. After finishing a mission, everything acquired goes to your stash, from which you can then take items on another mission. If you lose, however, you lose everything, even items you grabbed from the stash
Gameplay 2/10
[hr][/hr]Gameplay is pretty common to roguelikes. You start the mission, go from room to room, get some coins which you can spend on gun parts and modify it and so on. From the weaponry part, all weapons are very similar to each other, for example you have big rocket, medium rocket, small rocket. Minigun that shoots fast, assault rifle that has same logic but other damage/fire rate values, so there are around 6 weapons overall. Different rarities have not much difference as well, just other values. Some modules have cool interactions such as negative gravity (making your projectiles fly upwards) but there are not many of them, most modules are flat increase to stats, thus not much difference between guns
There are a lot of other smaller problems as well:
* Balance is off, some guns are way weaker than others
* It's very hard to dodge sometimes, enemies bullets are very chaotic
* Drops from enemies are too random, so you can get a lot of healing or none in the entire run
* No indication where are enemies (sometimes a single small opponent can stack in the wall, and you would have to play hide & seek)
* No dash
* Epic games for coop, despite being a steam version
* Usually you wouldn't get many modules in runs, so despite having weapon crafting system, your options are very limited, usually to something like 3 guns, 3 modules. And even if you had more, there are not many ways to increase your energy (you need it to shoot)
And many more problems
Progression 2/10
[hr][/hr]The game doesn't change at all. There is a level system with upgrades, but it's just minor buffs, nothing major. Guns you can earn or loose at any moment in the game, on top your stash is limited, you cannot even stockpile, so if you played the game for a long time it doesn't mean you have a lot. Campaign brings nothing new to the game, it can't be called campaign even, it's just runs with some dialogs in between. No unlockables, literally nothing
Replayability 1/10
[hr][/hr]There are not many guns and things to experiment with, yet it isn't the major problem
The system where you can pick items from stash and lose them isn't great at all. If you get good at the game, you can pick the best preset with legendaries and so on, which would kill all replayability, because you can pick it each run. Loosing guns, on the other side, not great either, because you don't want to lose your good guns. So it whether you pick bad items and it wouldn't matter if you win or lose, or you pick good ones and you should win. This system kills replayability completely, because in rogue likes you don't supposed to win each run, you're supposed to try new things, some would end up great, some doesn't. And choosing only bad items, makes rare ones pointless
Controls/UI/bugs 0/10
[hr][/hr]There are tons of bugs, I'll give some examples:
* If you lose mission in coop, half of the time you would stuck in infinite loading loop
* Networking code is terrible, when using something that shoots more than 20 bullets per minute, you get teleported back and forth all the time, despite having 40 ping. Which completely denies coop or the least, makes most of the guns unplayable
* Random deaths (you can die while standing still, when all enemies are dead)
UI also is very outdated, looking bad. I would say it's inconvenient, it's fine, but could be better as well
Other data
[hr][/hr]❌ I finished the game
❌ Challenging
✅ Grindy
✅ I played in multiplayer (with friends)
Overall rating 12/60 (2/10)
[hr][/hr]Highly unrecommended. The idea is great, but implementation is terrible. Needs a lot of polishment, which would never happen, because game is abandoned a long time ago
Extra
[hr][/hr]Follow my curator page Dev inspiration for more reviews
Still pretty salty that I couldn't successfully create a melee build in this game.
Honestly, I really dislike this game, all of the runs feel basically the same, while there are a lot of weapons many basically function the same exact way (mini rockets, small rockets, medium rockets, big rockets, etc.) also if you get unlucky there are some room/enemy combinations that could very well instakill you, I do not recommend this game
big
gun
This game is so silly I love it, from the ability to make a massive tower of gun to the constant banter between characters I enjoy it a lot, the gameplay loop is quite simple and it can get boring after awhile, it's really one of those games you play for a bit then go back to play a little more at a later date, I recommend this game to anyone who wants a shooter with rogue-like elements that's easy to pick up and put down for 15 minutes or more.
fun
Just good.
though i prefer tower of guns this was honestly really good aswell if you liked tog youll probably enjoy this although togs endless mode is what i consider a masterpiece the gunbuildig doesnt take much to learn and simple can be real powerful and the story isnt to bad either i big ol dweeb when it comes to tog though so consider what i say pretty biased mothergunship is really good and wither way if you enjoy wither one youll likely enjoy the other
i always enjoyed a goodegons pride with a caffinated trigger finger with a fire miney mod for crazy dmg at stages 30+ in mothergunship you can make sometimes similar on a more frequent basis which is something that i really liked you can get a good/strong build what i would consider on a more frequent/sooner basis and for the tinkerers some honestly really ridiculous builds
Epic Games malware injector
Honestly, I would play this game a lot more if it offered 4 players. Its just the kind of dungeon runner that you wanna play with some friends.
MOTHER-GUNNING MOTHERGUNSHIP
this game is like if you take borderlands and put it into a doom game, and its quite awesome.
construct a ridiculous gun that shoots however many of whatever wacky projectiles or bullets you like, then sprint and tessaracontouple-jump around bullet-hell rooms chock-full of enemies. this game is fast paced, funny, and even has co-op, though i did not have the opportunity to try co-op.
unfortunately some of the boss fights kinda suck, and some weapons are kinda bad (mostly the obscure ones). the inventory system is confusing at first and could do with a little explaining. plus while not required, if you want achievement tracking and online functions you will need to link to an epic games account.
I got mixed feelings about this game.
On one hand it's fun and looks and sounds great and it has good/funny writing,
On the other, it's repetitive, cursed with procedural generation, and if RNGeezus hates you you will not have the gun you want.
Sometimes I felt overpowered, sometimes too weak to complete a map, and I felt it wasn't because of a skill issue, but rather I just got dealt an impossible hand. Some(way-too-many) guns are practically useless.
Because of that I did not stay for the post-endgame content.
Дополнительная информация
Разработчик | Grip Digital |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 02.02.2025 |
Metacritic | 72 |
Отзывы пользователей | 79% положительных (843) |