Fidel Dungeon Rescue

Fidel Dungeon Rescue

4.0
Очень положительные
385.00₽
Steam Store

Разработчик: Daniel Benmergui

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Описание

Fidel — это головоломка-бродилка по подземелью, полному монстров, сокровищ и магии.

Каждую комнату можно пройти всего за пару минут, зато секретов в подземелье хоть отбавляй!

Без монотонной прокачки, без лишней воды, быстро загружается, быстро играется.

А еще можно лаять!

Поддерживаемые языки: english, spanish - spain, french, simplified chinese, traditional chinese, german, italian, portuguese - brazil, russian

Системные требования

Windows

Минимальные:
  • ОС *: Microsoft® Windows Server 2008, Windows 7, Windows 8.1 Classic or Windows 10.
  • Процессор: 2.33GHz or faster x86-compatible processor
  • Оперативная память: 1000 MB ОЗУ
  • Место на диске: 100 MB

Mac

Минимальные:
  • ОС: Mac OS X v10.9, and above
  • Процессор: Any
  • Оперативная память: 1000 MB ОЗУ
  • Место на диске: 100 MB

Отзывы пользователей

Рекомендую 18.07.2024 18:00
0 0

Love it!

Время в игре: 221 ч. Куплено в Steam
Рекомендую 07.06.2024 14:52
0 0

An excellently designed puzzle game which rewards experimentation. The mechanics aren't explained, it's up to the player to try different things (including barking) and figure things out for themselves. Only some games are able to pull this off successfully, and Fidel is one of them.

A change was made since the original version to make the game a bit easier, namely removing the time-limit ghost (unless you kill the dog), which I think was the right call.

Время в игре: 521 ч. Куплено в Steam
Не рекомендую 17.06.2022 02:09
2 0

Quick Description:
-Fidel Dungeon Rescue is a dungeon crawling puzzler w/ a trusty dog as the star of the show. I really wanted to like this game, and I feel like it's so close to being a really fun and challenging puzzler. Unfortunately, this game just isn't for me. I wish there was some accessibility options or at least some clues when you are stuck. Since every dungeon is randomized, it can be very hard to find help from walkthroughs or forums on how to complete a given section.

What's Good:
-I'm a big fan of the visual presentation and overall tone of FDR. There is a ton of charm, silly humor, and interesting dungeons. There are ghosts, demons, skeletons, aliens, and a few other monstrosities, but nothing is taken too seriously. Visually, this game looks great for a small Indie game.
-The basic mechanics are well designed and set the framework for a really challenging and interesting puzzler. Your goal is to collect as much currency, kill as many enemies,avoid dying, and escape the dungeon. Some stages, you will chased by a ghost, other levels force you to take a minimum amount of steps in order to advance, and all of the levels expect you to think multiple steps ahead.
-There are several different modes, which help keeps things fresh. There is the standard mode, there is a daily run mode, there is a really challenging mode where are chased by a ghost every dungeon, and one or two more modes.

Could Use Some Changes:
-The biggest problem by far is that there is seemingly no way to get help if you are stuck. There is no tutorial, there are no hints, and the dungeons are all randomized which makes it very hard to find a walkthrough that can clear things up for you. This feels very bare bones for a puzzler, even by small Indie game standards. I got stumped on one level where I had to kill an enemy that was attached by a chain on the opposite side of the dungeon. I had to make specific movement choices which forced him to take damage and he could gain health by killing certain enemies. I got him down to one health 3 different times, but for 45 straight minutes, I tried every conceivable combination, and couldn't complete the puzzle. It's hard to improve in this game b/c I don't know what I'm supposed to do differently, and the game expects you to improve by trial and error.
-This game is pretty rough around the edges in general. It doesn't say how to start a specific mode at the start screen, you just have to try them all out. The UI is a bit confusing. It's one of the few games that I own that almost never runs at 60 fps. Sometimes, it randomly crashes. These are all small things, but they are still worth mentioning.

Consensus:
-Bottom Shelf Game (Tier 5 and makes up 10% of my reviews). I hate giving negative reviews to smaller passion projects. I really like the way this game looks visually and I'm a big fan of interesting puzzlers. I also recognize that I only played this game for about 2.5 hrs, and most games in this genre take a few hrs to become reasonably competent. So, it's very possible that this is a "get gud" situation, especially seeing how good the reviews are for this game. However, most of my 2.5 hrs playing this game were very frustrating. Every time I felt clever or saw some progress, I would run into an issue. There are so many amazing puzzler and strategy games on Steam that I would recommend before this game. For that reason, I can't recommend this.

Время в игре: 131 ч. Куплено в Steam
Рекомендую 09.11.2020 11:46
2 0

This is very much a puzzle game which encourages you to find the best solution to procedually generated stages, without allowing entirely perfect solutions. A wide range of unique monsters and gamemodes stretches the playtime out to several hours and greatly increases replayability.

No matter who you are or how much prior experience with puzzle-solving you have: You can rescue grandma, using your BRAIN and your BARK!

(Also, please note the Trailer and preview images are somewhat outdated. The UI, sound composition, etc. have been refined well after the release date.)

Время в игре: 594 ч. Куплено в Steam
Рекомендую 12.12.2019 08:49
5 0

It's simple yet entertaining, it has small cute challenges. Each enemy has a different pattern that you have to figure out, and the dungeons are randomized; there is not that much variety to them after a while, but it's still fun.

The game will not tell you much about how the mechanics work, you find it out as you play it; it also has different modes so to speak and a small easter egg which eventhough unpolished, I actually enjoyed learning how to play.

It's super cute too, I have already finished most of the challenges, but I still like to replay it from time to time ♥. I still have a few achievements to complete.


Время в игре: 1153 ч. Куплено в Steam
Рекомендую 14.10.2019 18:47
2 0

When this game originally released it was barely playable. There was a brutal time limit on each level and even if you got through that there was barely any content. I played like 15 min back then and only recently returned.

And I can report that with the 2.5 update all these issues have been fixed. Time limits have been removed or largely increased. And alot of content has been added (puzzle and challenge levels). The progression is still a little weird as you have to beat the first 16 levels in a row first before it even unlocks the "hub world" so to speak.

But it really is a good puzzle game with a unique rouge like twist.

Время в игре: 203 ч. Куплено в Steam
Не рекомендую 09.10.2018 18:36
6 0

Fidel is not a puzzle game for everyone. It takes the principles of Snake, gives it a nice cute pixel setting but does not explain any of the changes the developers have decided to make.

This has resulted in the game needing a basic manual, an unlockable bestiary and a visible level timer.

Movement: arrows or WASD keys. Mouse is not needed for this game.
Space bar allows you to switch start and finish points (only found out from screen tip - naughty).
control key makes the dog bark (unknown use on early levels)
a bomb costs 3 gold and destroys enemy horizontal and vertical to you.
a health potion costs 9 gold for a full health refill when you are not near a medipack.
you can only hold 9 gold. (neither cost is shown up front, wallet capacity is hinted at with 9 circles)

levelling up increase your health by +1 each time. Switch XP to numbers helps you to see when you'll gain +1 HP and a free health refill.

Taking too long or dying activates a countdown timer in the form of a ghost. No onscreen timer to show how long until the ghost starts to come for you. This is annoying as dying sends you back to level 1.

At no point is there an option to find out how much health each enemy takes from you unless you touch it. (Most enemies consume health when you touch them and can range from 1 heart to a full health bar). Some enemies are safe to touch from certain angles others are dangerous no matter how you touch them.

The enemies are randomly selected, so there is a chance you will encounter tougher monsters (vampires/witch doctors) when replaying an early level (level 2).

I went into this game wanting to like it, but have come out feeling frustrated due to how it performs erractically.

Время в игре: 81 ч. Куплено в Steam
Рекомендую 05.08.2018 18:49
5 0

Love this game. I'm usually not a fan of turn-based puzzle games, but Fidel's flexibility makes it work; it feels very rewarding to figure out a better path without being punished for not finding the perfect one.

Время в игре: 277 ч. Куплено в Steam
Рекомендую 01.07.2018 12:39
14 5

Regular Review


Fidel Dungeon Rescue is a rather clever, accessible roguelite turn-based puzzler.
Guide Fidel the corgi through various dungeon floors on a granny rescue mission. On his way Fidel levels up by beating enemies to gain additional HP, and picks up gold to power up special abilities. Usually you can't perfectly clear a level, so the game's all about maximizing gains within a limited (by a Spelunky-like ghost appearing on the floor if the player lingers for too long) time frame. There's a good variety of enemy types and objects, often requiring a special approach to tackle them. In a standard for some roguelites fashion you aren't provided with a lot of info on the game rules, instead discovering stuff through failure. It could've been annoying in a puzzle game, but, luckily, you can always undo and retrace your steps.

Level layouts are randomly generated, but follow strict templates, which somewhat harms replayability. So floor number 4 is always the "alien" level and so on. On the plus side, said templates often have unique mechanics, making a single run diverse.

Again, replayability appears to be Fidel's weaker point, but there're hidden levels, characters and game modes to unlock, daily challenges, decent chunk of content overall. The graphics are cute, the soundtrack is actually great, play sessions are conveniently short. Overall, a pretty good indie title.

Daft Review


Disclaimer: I was Fidel's stunt double during the making of the game. So when you see Fidel jumping through lava and eating spiders, yeah, that's actually me.

Fidel Dungeon Rescue is an action-packed hardcorgi simulator. Battle ghouls, chase gnomes, play chess, fetch ball, invade hell in this 100% authentic corgi experience. An amazing adventure. A normal day in a life of a corgi.
Ladies and gentlemen, you can play as a fat corgo. Or as a robo corg. OR as a zombie puppo. There's a dedicated bark button, incredible attention to crucial detail.
Family-friendly game: great way for your kids to learn about the sacrifices corgis make to protect and preserve humanity.
Be a good dog, be a bad dog, be a dead dog, all major corgi archetypes are covered in this simulator, woofin' great.

Время в игре: 195 ч. Куплено в Steam
Рекомендую 21.05.2018 22:35
6 0

Neat hybrid puzzle/roguelike game. A puppy is exploring a randomly generated, turn-based dungeon to rescue his gramma. Unique to this game is that you have infinite "undos" but a two-minute time limit for each level which always pushes you forward. Each level is a very compelling logic puzzle which can seem impossible at first but is almost always solvable.

Completion of the main game unlocks an additional 10-level "extra-hard" dungeon; two "puzzle-mode" dungeons; a 4-level "speed run" dungeon, a daily challege mode, and more. For $10, there's a lot of content here that keeps me coming back.

Время в игре: 3609 ч. Куплено в Steam
Рекомендую 22.03.2018 13:15
8 3

This game is excellent and you should play it. That's really the key insight here.

It's a puzzle game where you try to optimise the collection of resources in a map without dying or crossing your path. It's got interesting mechanics. It's got cute art. You are a dog. There is a button that makes you bark. You can press the bark button as much as you want.

Play this game.

Время в игре: 1082 ч. Куплено в Steam
Рекомендую 14.03.2018 02:35
4 0

Good game that makes you approach the levels intelligently. For some, the ghost will ruin the experience, so here's a tip: To disable the ghost: Press SHIFT-CTRL-F3... if a thunder happens, go to the menu and restart. You can push it again to reset it. I think a lot of people who would dislike the game with the ghost will like it a lot more without it.

Время в игре: 400 ч. Куплено в Steam
Рекомендую 09.12.2017 01:21
8 0

It's very good. It's not sokoban, it's not hitman-go, puzzles are different every time and it's the kind of game where you can drown in nuance and depth.

Время в игре: 676 ч. Куплено в Steam
Рекомендую 09.08.2017 22:01
25 2

Good puzzle game. What you need to know:


  • Floors are not proc gen, but they shouldn't be - these are handcrafted puzzles
  • Controller support is good, but there are black bars from the couch
  • Geniunely unique and fun puzzle mechanic
  • [*]Doesn't appear to be a metric ton of content, but definitely enough to merit the small price tag


I'd recommend Fidel Dungeon Rescue at full price.

Время в игре: 161 ч. Куплено в Steam
Не рекомендую 08.08.2017 06:17
20 0

I wanted this to be a relaxing puzzle game but the timer/ghost changes that dynamic. I know many players like a little pressure and say it's not a problem if you get better. For me it's an immediate turn off and I'm not interested in playing long enough to become ghost-proof. I'd rather have an option to just disable the ghost, so no timer and instant death. Making a mistake and then trying to correct it in a handful of seconds is just not fun for me.

Other than that it's actually a cute game that broadens the line puzzle concept nicely. Discovering how the different enemies work and the imperfect levels forcing you to choose are clever additions.

Время в игре: 38 ч. Куплено в Steam
Рекомендую 07.08.2017 16:14
4 0

Good puzzles, every attempt always feels new and different, plenty of challenge and replayability. Catchy tunes and great art style. Can't go wrong for the price!

Also: doggos.

Время в игре: 1611 ч. Куплено в Steam
Рекомендую 06.08.2017 03:22
5 0

I don't usally leave reviews, but this game is magic. Classic line drawing mechanic, combined with (mostly) stationary enemies and the "three-in-a-row" bonus somehow gave birth to a super compelling experience. A great example of how the whole is greater than the sum of its parts.

The enemies are interesting and intuitive; you pick up on their nuances quite naturally without any tiresome hand-holding.

I thin it's a game you really have to try for yourself. I watched Northernlion's playthrough on YouTube and wasn't that impressed, but decided to get the game anyway. 15 mins in and I was hooked. Initially I was a little put off by the time pressure, but after awhile I began to appreciate the tension it provided. The game is not about finding the perfect solution(which often gets tedious in my opinion), and the time pressure just encourages you to move things along with a good enough solution.

Also, I'm happily exploring secrets.

Overall, highly recommended.

Время в игре: 710 ч. Куплено в Steam
Рекомендую 04.08.2017 05:38
8 0

A very tight, very demanding puzzle-ish game that uses a simple, easily learnable set of mechanics to force you to make mind-destroyingly difficult decisions; getting near-perfect completions of most of the later floors requires you to think five steps ahead, but you don't have to be anywhere near perfect to progress to the next stage, which is a pretty lovely nugget of design. You gain items and health for doing earlier floors better, so performance on early floors affects your ability on later ones, and even when you can't figure out the perfect solution you're always pressured to do as well as you possibly can.

The randomly generated levels will occasionally throw you a floor you can wipe in one try out of instinct, and occasionally something that has you completely stuck, which can be demoralizing near the end of a good run. There's also a timer on each level, which I guess is there to make sure you can't be TOO cautious, but getting wrecked by a ghost when you're 3/4ths of the way through a tricky level can feel frustrating all the same. Despite these gripes, each individual puzzle is still a joy to solve. I don't know if I'll ever be able to 100% this game, but I find that just loading it up and playing a few floors is satisfying even when I don't get very far. I absolutely got the Tetris Effect going the first night I bought this, when I played it for an hour or so before bed.

Время в игре: 476 ч. Куплено в Steam
Рекомендую 03.08.2017 19:30
44 56

Roses are red,
Violets are blue
Fidel is a great game
I recommend it to you.

Look at the dog bark
Look at the dog die
Level 16 of area 1
Makes me want to cry.

Use your brain
and use it well
or else poor little doggie
will be burning in hell.

But you must move fast
you must move quick
or else the spooky scary ghost
will make you still as a brick.

Buy the game
and buy it fast
or else myself and the pupper
will come kick your ass.

Время в игре: 1246 ч. Куплено в Steam
Рекомендую 02.08.2017 16:31
4 0

Wow, this game is fun, fast, and tricky!
Dev once said that the original inspiration for this game came when he was designing a puzzle panel for The Witness. I can see the resemblance! Finding the best path is a real joy, especially because you can take back moves after you make them so you're not just staring at a screen trying to solve the puzzle. Instead, Fidel is always adventuring, trying to find the best path, and maybe sometimes barking.
Like all great rouge-likes, the real joy comes from understanding all of the interactions in the game. Like when I discovered if I combo three enemies in a row, the red spiders flip over, vulnerable, until another enemy is killed.
It's worth the money!

Время в игре: 116 ч. Куплено в Steam
Рекомендую 01.08.2017 21:05
21 1

As someone who really enjoyed the Witness it's great to see the not only the line-drawing mechanic reinterpreted as a fast-paced dungeon crawler, but to have many of the same revelatory moments occur in a completely different context. It's a perfect median between very contemplative puzzle-games, and action-oriented roguelikes.

Время в игре: 259 ч. Куплено в Steam

Дополнительная информация

Разработчик Daniel Benmergui
Платформы Windows, Mac
Ограничение возраста Нет
Дата релиза 02.02.2025
Отзывы пользователей 95% положительных (221)

Отзывы пользователей

95%
210 положительных и 11 отрицательных отзывов
Обновлено: 22.01.2025 23:46

Жанры

RPG Indie

Особенности

Single-player Steam Achievements Full controller support Steam Cloud Family Sharing