Разработчик: Gigantoraptor Games
Описание
EXPANDED CONTENT FROM THE KALEIDOSCOPIC FARMHOUSE
The Final Horse is a free psychedelic expansion for The Final Specimen that will absolutely challenge your grip on reality.
It's an equine extravaganza ready to melt your brain with new boss battles, new cutscenes, new artwork, new music, new weaponry, new difficulty settings, and new secrets.
Play as a man with a handsome horse head in search of barnyard justice. Harness the power of a magical horseshoe to beat your enemies senseless. Experience the joy of peacefully interacting with other friendly creatures. Attempt to wrangle an evil rooster while madness creeps in through the walls.
Marvel at the wonder and the majesty. Behold the haystacks that would make Claude Monet proud! Behold the power and marvel at the glory!
Experience the greatest story ever told. You are THE FINAL HORSE.
RETRO GAMEPLAY AND 1V1 PIZZA COMBAT
The Final Specimen is a comedic sci-fi adventure game in the style of the classic 2D platformers of the '90s. Packed with whimsical settings and eccentric characters, this energetic, challenging title brings an exciting take to old-school gaming.
The story begins when our hero, a young earthling, is transported to a distant planet. After facing sudden assault from the world's inhabitants, he soon finds out that his arrival is no coincidence. He is the only one who can prevent a nefarious alien foe from unleashing a terrible plot to rain destruction upon their home.
The game's environments range from interstellar highways and sprawling cities to overgrown catacombs and creepy basements filled with enemies who want your head. From rope swings to disappearing platforms, there is never a shortage of new obstacles to navigate. And if the ability to punch your enemies' lights out isn't enough, you can always collect ammunition: your personal stash of bombs and more bombs.
You are the culmination of years of alien experimentation. You are the only human who stands a chance. You are THE FINAL SPECIMEN.
Поддерживаемые языки: english, french, german, spanish - spain, korean, portuguese - brazil, russian, simplified chinese, traditional chinese, italian, arabic, bulgarian, czech, danish, dutch, finnish, greek, hungarian, japanese, norwegian, polish, portuguese - portugal, romanian, swedish, thai, turkish, ukrainian
Системные требования
Windows
- OS *: Windows XP
- Processor: Intel Dual Core or equivalent
- Memory: 1 GB RAM
- Graphics: DirectX 9 compatible video card
- DirectX: Version 9.0
- Storage: 1 GB available space
- Sound Card: On-board sound
- OS: Windows 10
- Processor: Intel Dual Core or equivalent
- Memory: 3 GB RAM
- Graphics: DirectX 9 compatible video card
- DirectX: Version 9.0
- Storage: 1 GB available space
- Sound Card: On-board sound
Отзывы пользователей
Short and fun
Very nice!!
I'm not much of a gamer but it did hearken me back to the days of 90's PC games, not only that but it had a certain Rick & Morty, meets Mario Bros in Pitfall land vibe that was pretty fun! I'd recommend to 90's PC junkies and old time gaming system users like myself who enjoy having to figure out entertaining levels. Love the music!
I like the gameplay of this game, and it definetly has it appeal. It's really goofy, and it reminds me of something you would have watched on newgrounds. I'm not a fan of the graphics, and I know it's supposed to be that way. It's such a weird game to me, but the worst part has to be the music. I absolutely hate the music in this game, it's just so obnoxious and repetitive. It made me not want to continue at all. I'm a 90s kid, and this definetly made me feel like I was playing a low budgeted 90s game where you find at a flea market or something. The game is decent, but I just don't see myself recommending it. I feel bad, because the developers probably did his best to replicate that 90's type of pc gaming feeling. Which they succesfully did. I grew up playing snes capcom games, and I never really played games on pc back then. I was just never a fan of those pc games with questionalable graphics, and art style. This is one of those games where the gameplay is great, but the art style and music did annoy me.
When I first saw this game, I thought it was cheap because of the pixelated graphics. However, on further looks, I decided to give this game a chance. I started playing the game and loved its story, soundtrack, mechanics and envoirment (ironicly). The only thing I didn't like was the default controls, which I had to change at the beginning of the game. The Final Speciaman Arrival had 2 goals and did both of them very well. The first was to be comedic, and boy oh boy people don't seem to get this. The reason the game is made with the MS paint graphics is to be comedic! People would usually just use the graphics as source material for criticism. If you could just read the game description! The second goal this game had was to imitate platform games from the 90's they didn't do this to well but it does have the nostalgatic feeling of games like Super Mario Brothers. This was probably my favourite part of the game where you got to fight enemies and bosses with unique patterns in a unique world. Fun fact: When I was first playing through this game I caught staying, "Beautiful background!" When in reality this was draw in MS paint. Now, if I could describe this game in one word it would be "underrated" and I'll tel you why. I had a lot of fun playing this game and I went to Youtube to see what others think. When I searched up the game I was very suprised to find very few videos about this game. Even though gaming is overwhelming popular on Youtube. I felt very sad for this game. I thought that how could a game this good be ignored? That must be reality for most game developers, and now I feel sorry for them. I didn't really expect the game to be, that popular but I still thought it deserved some regonination. Overall, The Final Specimen: Arrival is an underrated but amazing adventure and is definity worth buying to hopefully support the developer to make more great games and hopefully will make one that becomes popular. 9/10
this game LOOKS like it was made in ms paint, but that is fine and so is everything else
This game summed up in one word would be NOSTALGIA. Just pure nostalgia from the moment you boot it up. If you have a love for the feeling of the old super nintendo 2D platformers this game is for you. From the music and story line, or the feeling of the boss battles it holds true to a classic game. I personally loved playing this game front to back and look forward to the next piece in the story. The final specimen is exactly that. the last 2d platformer you need to bring back your childhood chills of fighting to the end. Do yourself a favor and pick it up today and let the memories rain them self in.
Some highlights of the game are its challenging 2D landscape, it's bright, engaging color schematics, the comical and whimsical storyline, and the broad unique extent of each individual level.
One downside is the lack of a "sidekick" for the protagonist, i.e. Sonic and Tails, Donkey and Diddy Kong
Overall, certainly worth playing and sharing this game with others.
This game is a blast to spend some time on, level after level brings new and unique challenges. The soundtrack is on-par with any mainstream game, someone took the time to really match the track with game play - well worth their time.
It has the perfect blend of humor and challenge in each level that keeps you playing to the next, really recommend replaying in the hard difficulty for those with the time.
Brilliant dose of nostalgia mixed with fantastic humor. This game is what would happen if Sonic the Hedgehog and an adult swim cartoon had a child. The sound effects and death sequences made me laugh everytime.
The Final Specimen: Arrival is a funny and old school style game. Each level has its own unique challenges that keep you thinking and wondering what is coming up next especially the boss fights. Definitely recommend this game to everyone not just fans of 90s style games.
The Final Specimen: Arrival is a good time. The levels are dynamic and diverse enough to keep you entertained, and the level bosses are ridiculous enough to laugh the first time you see them. The levels are challenging enough to motivate you to see one to the end if you get stuck. It definetly has a 90's throwback feel to it and the controls are what you would expect from an action platformer. I would say if you have a couple bucks to spare and a few hours to kill then go for it.
I definitely recommend this game. The cartoony graphics are endearing and sometimes hilarious, the mechanics are simple but quite varied thoughout the game, the music is great, and the story is pretty funny. The hand-drawn style of the artwork is fairly unique, yet still gives the feel of an early 90's game. Easy mode is fairly straight forward, but hard mode provides a definite challenge. Definitely try out this game if you enjoy nostalgic platformers where you die a lot while laughing at the various ways you can die.
One thing that is missing is the ability to continue where you left off between sessions. I think a standard save feature would take away from the challenge of the game, but I don't want to have to beat the whole thing in one sitting. Hopefully this feature is added soon.
The “Extra-Life” -- the original gaming MacGuffin. As a kid, nothing matched the feeling of excitement when discovering a 1-Up in a secret area -- it was my first brush with an endorphin rush, and it’s where my love for gaming began. Though over time, the extra-life has slowly become somewhat of an antiquated notion; a relic of the gaming past. I never realized the nostalgic weight behind that feeling until I played The Final Specimen: Arrival, and when I found that glowing “T” in the suburban bushes of Doofusville. It’s a feeling I didn’t realize how much I had missed as a gamer, and it also made me convinced as to why TFS is a truly special entry in contemporary gaming.
Modernity never graces itself anywhere throughout TFS in all avenues, allowing the player to resign themselves to an earlier time in gaming, and without compromise. The result: the player sinks into their seat, and a familiar feeling settles in and the player embarks on an uncontaminated, and highly sentimental experience. TFS isolates a core gaming era, where Super Mario Bros. set the table for the side-scroller onslaught and players’ insatiable desire for more challenging gameplay within familiar mechanics. TFS is cemented in that time, consumed by the same preoccupations of those early developers: two games per one of their competitors.
These feelings are seldom found in nostalgia-trip games of the past few years. Many have mistakenly assumed that pixilation and 8-bit soundtracks are sufficient to encapsulate the essence of the floppy-disk game -- but few have matched TFS in its almost stubborn effort to remain true to its comrades. It is a staunch vestige of a lost era; an artifact that increases in value along the way.
The game wants you to fail; you never feel safe. But at the same time, it wants you to learn; to develop a very specific mindset. Your controllers become an extension of your body, and you slowly become a veteran as you play. When the sting of a missed opportunity to an extra life hangs above your character’s head, a motivation burns to never miss a similar opportunity – you begin to think a step ahead each move. It is a sting seemingly forgotten in modern gaming -- possibly for the best -- though TFS does not offer that debate, and frankly it doesn’t have to.
There is a romanticism to The Final Specimen: Arrival; a love letter to the days of the floppy-disked side-scrollers you once incessantly searched your childhood basements to find on a rainy Saturday. It calls to the early 90’s player, and demands your entire return to that time. But what makes TFS so special is its refusal to offer a refined nostalgia, and it instead doubles down on both its imperfections and camp value -- the player could have found this game in a cereal box, and that’s where its genius lies.
I highly recommend The Final Specimen: Arrival -- it is a welcome and enjoyable jaunt down a precious memory, and you will not want to put it down.
THis game starts of promissing with a decent music and decent arwork but immediatly you notice that there are no options, then you get thrown into a level of tubes with spykes at the sides even thoug you cant move in this pipe, only stay in the middle. the enmies that get thrown at you with no warning are easily killed but you first have to discover that you have to fight them and cant evade.
this game broke me completely on level 3 where you encounter a bunch of pipes with arrows byut when you push the smae way as those arrows nothing happens and you still get thrown in to acid, every single time.
due to this level and the price I dont reccomend buying this game
my video: https://www.youtube.com/watch?v=pyvsGzMPccw
Classic 90's platformer for sure. Has all the charm of the old games, with the frusration, confusion, and ultimate satisfaction with beating a level.
Very solid ode to the old. Makes me feel like I was at the rental store, and this was my weekend game.
Fun play, haven't beat it yet, but so far it has had a good learning curve.
If you are itchin' for a nostalgic 90's platformer to bring back your childhood, look no further.
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Дополнительная информация
Разработчик | Gigantoraptor Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 02.02.2025 |
Отзывы пользователей | 88% положительных (16) |