Разработчик: Antab Studio
Описание
GRIDD: Retroenhanced — яркий аркадный киберпанковый шутер с фантастическим саундтреком, генерируемыми в процессе игры элементами и наэлектризованной графикой.
Ведите свой самолет сквозь постоянно меняющиеся скопища карающих врагов, опасных лазеров и других враждебных препятствий! Попытайтесь отключить неумолимый защитный процессор и уничтожить искусственный интеллект, управляющий этой системой, чтобы забраться на вершину таблицы лидеров!
Мир игры Gridd вдохновлен антиутопическими киберпанковыми фильмами, первыми попытками домашнего кодирования и энергичным саундтреком в жанре ""синтвейв"" от Dream Fiend. Он наполнен духом ушедшей эпохи и элементами современных аркадных приключений.
Поддерживаемые языки: english, italian, french, german, spanish - spain, portuguese - brazil, russian
Системные требования
Windows
- ОС *: Windows 7 or Higher
- Процессор: Intel Core i3
- Оперативная память: 4 GB ОЗУ
- Видеокарта: NVIDIA GeForce 630 GT
- Место на диске: 300 MB
- Звуковая карта: DirectX Compatible
- ОС: Windows 10
- Процессор: Intel Core i5
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX 750
- Место на диске: 300 MB
- Звуковая карта: DirectX Compatible
- Дополнительно: Microsoft Xbox 360/One Controller for Windows (or equivalent) or Steam Controller
Mac
- ОС: OS X 10.9 Mavericks
- Процессор: Intel 2.0 Ghz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: HD Graphics 4000 GeForce GT 650M
- Место на диске: 300 MB
- ОС: OS X 10.11: El Capitan
- Процессор: Intel 2.5 Ghz
- Оперативная память: 8 GB ОЗУ
- Видеокарта: AMD Radeon R9 R9 M370X
- Место на диске: 300 MB
- Дополнительно: Microsoft Xbox 360/One Controller for Windows (or equivalent) or Steam Controller
Linux
- Процессор: Intel Core i3
- Оперативная память: 4 GB ОЗУ
- Видеокарта: NVIDIA GeForce 630 GT
- Место на диске: 300 MB
- Процессор: Intel Core i5
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX 750
- Место на диске: 300 MB
- Дополнительно: Intel Core i3
Отзывы пользователей
The Good:
It's a nice looking game with a pumping soundtrack.
The Bad:
A camera that makes the one in the 3d sonic games look good. It can be nigh on impossible to work out if you're actually going to collect that power up, or dodge that obstacle. It also has a very loose auto aim (there is no mouse support, though with the camera issues it would be nigh on impossible to accurately aim anyway) which tends to prioritise reflective enemies over enemies you can actually damage, and the game likes to mix both on screen at once.
I absolutely love the game on the Switch with gyro control. Will GRIDD use the Steam Deck gyro control? Also when docked, I would like to use the gyro control on the 8bit.do Bluetooth & 2.4 GHz Ultimate Controller (long name; I didn't do it).
This game would really show off the benefits of the Steam Deck.
An option for ultrawide monitors and 4k would be swell too.
Great game. It should get more attention!
can someone make a mouse mod for this game? I think moving with a mouse would make this majorly better for me to play. its why i bought it on PC after trying it on Switch. I thought you could move with the mouse :(
It's also hard to tell where the character is due to the camera, but the camera makes it cooler.
AWESOME music, AWESOME retro style. i'm fully immersed.
I wish it had a level picker. I managed to get the third boss fight (the one after big face guy uses Centipede dragon's gun).
I enjoyed the Centipede Dragon fight! 10/10 would befriend Centidragon.
Incredibly fun, addicting gameplay, with a killer synthwave soundtrack! Fans of Star Fox and Space Harrier should love this!
Gridd Retroenhanced is actually a really great vaporwave modern game. The soundtrack is super epic and the gameplay is super smooth
Fun to play. Looks great. Sounds great. Get it if you like arcade shmups.
This game is beautiful and a lot of fun. If this game got a VR mode i would probably live in it!
PLEASE GIVE US A VR PATCH!!!!!!!!!!!!!!
Super fun especially if your fans of TRON
Control wise it reminds me alot of starfox and audiosurf, The random genned track is new each time which is fun and interesting. My only complaint is theres mabye 5-6 enemies i could consider bosses or any amount of challenge. The music while some great listening Is a bit limited and can draw on a bit, But is easily fixed by putting some lazerhawk or raydar on.
8/10 arcade classic with a challenging endless mode.
Really tried to like this game. Everything about the game is great, then the camera comes in n' ruins everything. It keeps wobbling n' waving about, making everything look really cool, but it makes it hard to make out exactly where you are.
Great rail runner/shooter, in a 1980's cyberpunk aesthetics with great synthwave music.
I appreciate the Linux support
10/21/17 EDIT: I knew this game remided me of some classic game, and now I know wich one: Space Harrier for the 16 bit Sega Genesis. Exact same gameplay.
Amazing cross between Starfox and Devil Daggers. Gun for that highest score and don't stop. It's a nonstop arcade shoot em up that gets harder and harder as time goes on. Made it to 7606 KB so far , look forward to beating it. :-)
On another note, the game's soundtrack is really addicting. It's a high octane 80s synthwave that gets your pulse going and fits the sci-fi theme perfectly.
It's really hard to believe the game is only a 68 mb download.. if the game itself doesn't impress you, the developer's ability to compress data will..
PS. Thumbs up to the developers for that Staryu cameo. It even did the Psywave move.
Despite not having played for very long, this game seemed really gorgeous in its appearance and a real trip to play. From the menus to the last enemy, everything is nicely polished and feels good. Graphics is capable of capturing you fully but still manages to keep what is happening on the screen clear. Soundtrack is nuts. The game is not long, but it's well balanced, and definitely not easy. It's a little arcade gem, if you are in doubt about buying it or not, well don't doubt, just go for it.
This game is a rail-shooter that is Star Fox-esque, with Tron-like presentation, using very simple and tight controls, and it includes an incredible Synthwave soundtrack. I cannot recommend this game enough. God bless this the developer.
This game eats your quarters as you try to master it.
It's Starfox but you're hacking the Gibson.
Exactly the sort of game you'd expect to find at an arcade in the future if you were a character in Ender's Game or Neuromancer.
Gridd doesn't hold your hand. You fail and then adapt from what you did wrong. You will be clumbsy at first. If you learn fast, you'll reach a little farther with each go. It's not for kids who aren't up to the challenge. Gridd forces you to develop your skill and doesn't skimp in the reward for your growth as you unlock the next mind-bending level of gameplay.
To properly enjoy Gridd you must absolutely pump the volume to a nice & loud setting with a halfway decent sound system. It doesn't hurt to sit as close as you can to your screen, either.
I personally play with my blacklight humming in the background as ambiance.
You will achieve maximum nostelgia slipstream dizziness via audio-visual overdrive.
Gridd has a great sense of cyber space and its aesthetic value is neon.
Good work.
And it's just over 64 megabytes. How did they do it?
Having a blast with this game so far!
Interesting art and vibe, need to pick up a controller to take full advantage. :)
Very fun 80's style arcade shooter. Really captures the feel of all those radical computer animations from the 80s and early 90s.
This is a cool game, with a catchy soundtrack and lots of 80s vibes. It is not easy to get good, but it gets addicting. Although it is possible to play with wasd, I totally recommend the use of a pad.
Summary
Mechanically: Imagine the most obstacle-course-like parts of Star Fox, with a dash of Space Harrier, topped with an infinite runner/infinite dodger/dodge-em-up/whatever the eternally mutating nomenclature is currently, and you'll be on the right track.
Stylistically: Pure 1980s neon tinged Tron meets Nightmares (the Bishop of Battle.) Grid lines, modern re-imaginings of vector graphics rendered in 3D and lit with bold colors. Essentially what you see in any of the screenshots is exactly how the game "feels" visually.
Full review
This is one of the finest examples of simplicity in design leading to greater things than one might expect that I've played in a while. The game literally consists of only two inputs and nothing else: move, and shoot. It has the simplest imaginable visual guideposts, as well: If it's red, avoid contact with it; if it's yellow, shoot it; it's metallic don't shoot it because it will richochet, and like red, don't crash into it.
From that barebones premise however, emerges a shockingly enjoyable and addictive experience. This game is effectively a true arcade game, and one I wouldn't have been surprised to find in actual coin op cabinets back in the day.
You dodge obstacles (and boy do they become demanding later,) shoot targets to increase your multiplier, grab shield, health, and weapon powerups, and try to progress to the end of the game. There's a brief hacking challenge wherein you shoot a target to unlock a numerical key sequence, then try to collect numbers to find the correct input. If you get one right, let it switch to the next number and try again. Once all three have been input, you open a "backdoor" which is essentially an extra life in GRIDD.
Every time you get hit you lose shield, health, and/or weapon upgrades. Run out entirely, and it's game over. There is no save functionality, and running out of lives in the main Arcade mode does mean starting over again from scratch. But the game is challenging and enthralling enough that if you're a fan of on-rails shooters and dodge-em-ups and/or infinite runners like myself, you probably won't mind replaying. Especially if you dig the visual and sound design.
There's an endless mode that saves your progress (measured in kilobytes of data obtained, increased by defeating enemies) through a series of sectors. I'm not certain whether this mode is a random selection of premade areas, or truly procedurally generated. In either case, it always feels different, and the challenge continually increases as you progress through higher and higher sectors. In this mode, here's no downside to dying, other than making only marginal progress in your kb bar for the sector you're currently in. So you can play Endless at your liesure, making it the less stressful mode despite it also being the more challenging of the two.
Pros & Cons
Pros:
FANTASTIC audiovisual design makes for a profoundly nostalgic look and feel that anyone who grew up in the 80s will recognize. Very atmospheric. Not sure how the A E S T H E T I C meme started, but this game embodies that vibe entirely.
Pure arcade action is brilliantly minimalistic in its mechanical design, but endlessly fun and addicting. (At least for me it is.)
Leaderboards and achievements, if you're into that.
Reminds me of the B-movie "Nightmares" from the 80s (the Bishop of Battle,) which to me - despite its poor reputation - was a staple of the gaming spirit of the decade I grew up in.
Endless mode is fun, gives a sense of progression, and is challenging. After completing Arcade, it's the only thing left to do, and gives you a sense of accomplishment as you make your way through progressively higher sectors.
Arcade mode is finely crafted and rewards practice.
Full controller support. (Using a wired 360 controller, personally.)
Runs great on low to mid tier hardware. (I'm running a Phenom II X4 965 BE, 8GB DDR3 1333, and a GTX 660 in Windows 7. Smooth as butter in 1080p.)
Cons:
Somewhat short (though there is still the endless mode which is... well... endless.)
Not much musical variety, and while feeling authentically retro and nostalgic, none of the tunes stuck in my head like (just the most recent example off the top of my head) STRAFE's did, or even something simpler like Bit-Blaster XL. Sometimes retro-centric synthwave style game soundtracks forego melody in the pursuit of pure atmosphere. It totally works, don't get me wrong... I just won't be bobbing my head to it. Perhaps for the best given the concentration required to play this at times, though.
No additional unlockables, modes, or features that I can see. So you have to really love the core experience on offer here. (Fortunately, I do!)
The camera doesn't follow your ship so much as the track, and since it's on rails, this means you can frequently be fooled by your perception and spatial awareness. A good tip is to keep your eye on your actual ship, not the camera angle, particularly when avoiding tough obstacles. There are moments when the camera focuses on an enemy instead of the track as well, which can make it difficult to tell how close you are to colliding with something. Pay special attention to your ship at all times. With practice, this will become second nature.
Recommendation
If you're fiending for an on-rails shooter that feels and sounds like all things 80s, especially if you liked movies like Tron or Nightmares and grew up with them, and don't require a lot of unlockable content or replay value beyond the old fashioned arcade joy of "can I make it further this time than my last run?" then I can highly recommend this game.
If you're on the fence, want more for your money, or don't feel like endless mode would be something you'd keep coming back to... maybe wait for a sale. Put it on your watchlist for future reference.
If you don't like the audiovisual design shown in the store page trailer, aren't a fan of on-rails shooters or hefty precision dodging, or you expect a lot of content... you might be better served elsewhere.
First off.... play with your steam controller! Keyboard seems to be more difficult to work with in my opinion.
Conclusion: The game overall is pretty good. Soundtrack is great! The synthwave in this seems to match the flow with the game and it works great. If anyone is worried that the game isn't challenging, I can say the game is, it does start off kinda slow at first, then things get interesting. Game was well worth the money spent, I hope there is more for this game in the future.
Vintage graphic style, fast-rhythm music soundtrack, retro citations, frantic action and a lot of fun.
All the above only to say one thing: Gridd: Retroenhanced is an amazing game!
Antab Studio has been able to demonstrate that is no need of large investiment or a huge team to make a great product, but a good idea and a lot of passion for this work can make a difference.
If you like action games, buy it and you'll have fun for sure.
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Дополнительная информация
Разработчик | Antab Studio |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 01.02.2025 |
Отзывы пользователей | 90% положительных (21) |