Gimbal Gravity

Gimbal Gravity

0.0
Недостаточно отзывов
154.00₽
Steam Store

Разработчик: Oscar Rindel Peulicke

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Описание

You are on a space station designed for research in artificial gravity. But something goes wrong, and you are the only person, who can save the station.

Find your way through the testing chambers filled with a ubiquitous gravity bending field. Your sense of direction will be challenged in a way you've never experienced before. Try not to become dizzy from the constant change of gravity.

Features

  • Floating platforms
  • Gravity turners
  • Gravity resetters
  • Use boxes to connect givers/receivers of power to open doors
  • 30 levels of increasing difficulty
  • A trapped scientist guiding you remotely via the communication system
  • Dizziness from the ever changing gravity

Items you will use to solve the puzzles

  • Floating platforms held in place by the artificial gravity. You are able to walk on these.

  • Gravity turners will change your personal direction of gravity when you walk across them.

  • Boxes can be picked up and moved to another location to help you overcome obstacles.

  • Boxes can also be used to connect power giver/receivers to open doors.

  • Resetters will allow you to reset your gravity to a previous state within a few seconds of walking across them.

Поддерживаемые языки: english

Системные требования

Windows

Minimum:
  • OS *: Windows 7
  • Memory: 256 MB RAM
  • Storage: 512 MB available space

Mac

Minimum:
  • OS: OS X El Capitan
  • Memory: 256 MB RAM
  • Storage: 512 MB available space

Linux

Minimum:
  • Memory: 256 MB RAM
  • Storage: 512 MB available space

Отзывы пользователей

Рекомендую 29.05.2022 22:08
0 0

Good first person puzzle platformer.

The main game mechanic is being able to change your personal gravity direction by walking on curved pads between your current floor and a wall, so once you walk across the pad, what was the wall is now your floor, and your gravity is pointing down towards the new floor.

There are a series of puzzle chambers (levels), and the aim of each one is to get to the exit. Sometimes doors (to the level exit, or to another room within the chamber) may be locked, and there is a mechanism of placing powered cubes on what are effectively switches to open the door.

There are a couple other mechanics: I mentioned already cubes as a means of activating switches, but the cubes can also be used as platforms to reach places you couldn't otherwise. The cubes can also be placed on special floaty platforms, pushing the platform slightly in the direction of the cube's gravity. Oh yeah, cubes also have their own direction of gravity (which never changes, even if your own does), and sometimes no gravity at all - they just kinda float where you leave them.

The final mechanic is the existence of timed gravity resetters that you can walk on, which after a few seconds, reset your personal gravity to the direction it was when you walked on the gravity resetter, even if after walking on the resetter you change your gravity direction by the floor-to-wall trick mentioned at the beginning. The resetters have a time limit of about 5 seconds after you move off them before they kick in and do the reset. You can also force the reset at any time within that 5-second window by right clicking the mouse. You can have multiple gravity resetters active at the same time, and they will expire (activate the reset) in the same order you walked on the respective resetters.

There were maybe a couple of levels that took me a while to solve, not because I didn't know what to do, but rather because of some tight timing due to the gravity resetter timers 5 second time limit. Of those two levels, only one was really tight and caused me some frustration because it was combined with some platforming where you had to be precise.

The game is not too hard. I completed all the levels in about 4 hours, and I was never really stumped for too long. In general the platforming required some, but not a great amount of skill or precision. For me, the most mentally challenging chambers were probably the ones that required multiple resetters active at the same time. The game was definitely fun and I got a fair amount of satisfaction from solving the puzzle chambers.

I did not encounter any bugs. The controls were responsive. The game has some reasonable options, including FOV slider.

Время в игре: 241 ч. Куплено в Steam
Рекомендую 02.11.2019 22:26
0 0

This game is really good - a fun and innovative puzzle game. Maybe too expensive for 6$ (I bought it for less than one buck). It reminds me SolarGun, another indie puzzle game with many good features. I guess that it could be a little bit more improved because controls are not always smooth as expected - especially jump on cube. I don't like the main aesthetic - too gray. It could be really better. However the main gameplay is amazing and addictive. It deserves more ratings. I recommend Gimbal Gravity ++

Время в игре: 60 ч. Куплено в Steam
Рекомендую 12.07.2018 04:50
0 0

Great puzzle platformer with mostly light puzzles, with some medium to hard puzzles at the end. Play time for me was 4 hours, and that included getting stuck on a few levels by overthinking the solution. The puzzle aspect is figuring out how to connect the givers and receivers and how to reach the exit. Most of the time, you can figure it out relatively quickly, but some levels definitely make you think about it, especially when you reach the gravity resetter pads. The last level was particularly sneaky.

I don't know why some people compare this to Portal or say it tries to copy Portal. Other than both games being first-person puzzle-platformers which contain cubes, I see no similarities (other than both games being great fun).

The only change I would like to see is the ability to run. Some levels (especially the last level) can include a lot of walking, especially if you're unsure of the solution, and that can be frustrating.

All-in-all, I definitely recommend this to anyone who enjoys puzzle-platformers. At 3-4 hours play time, I think it's worth it, even at full price.

Время в игре: 243 ч. Куплено в Steam
Не рекомендую 27.04.2018 09:07
0 0

I played the all game, and to me it feels like it starts so slow. The start is too slow and annoying but the end is nice and fun. I think that untill the third gimbal there are not a lot of puzzles and most of them require more platforming skills than puzzle solving. The platforming was not fun enough, because it didnt feel smooth enough. The puzzles in the third gimbal though were fun and entartaining and i was fine with buckle through the annoying platforming at part for it.

Summary:
its more of a technical demo and the price is fine for that.
The last 7 puzzles are fine but before that the tutorials are hard on platforming and easy puzzles which is not fun at all (the first and second gimbal were an annoyance)
You tried to copy a bit too much from portal and its a bit too bad... because there are a lot you can do differently.
it has potential but at the current status overall it is not a good expirience, but maybe for someone new for the concept it will be more fun.
I recommend to drop many of the platforming stuff and remove many of the levels in the second gimbal,
I cannot recommand this game, but i do recommand the end of it.

Время в игре: 130 ч. Куплено в Steam
Рекомендую 25.01.2018 18:13
12 0

TL:DR:
Feels like a mix of the original Prey, Portal, and oddly enough, space engineers (aesthetics only). Voice acting is good and the guy sounds like Tommy Wiseau from the room. Cracked me up. Puzzles are pretty good and range from simple to slightly challenging. Love the manipulation of gravity to solve the puzzles. Graphics are grey, dingy and a bit boring. Good game for the price.

First Impression Gameplay:
https://www.youtube.com/watch?v=jqqZgE3NmuU&t=3s

Ever play the 2006 Prey? I always loved how that game manipulated gravity. I'm glad to see another game take that concept and make a puzzle game, as it makes quite a fun experience. Right off the bad, the game treats you to a narrirator who sounds a bit like Tommy Wiseau. Found that quite amusing.

Anyways, the the meat of the game involves relocating cubes. You take a cube from one spot, and find a way to get it to another. Its the in-between bits where the puzzling takes place. I quite enjoyed the experience, as it seems to have a well thought out difficulty curve.

Worst part about the game really is the dully scenery. It looks an awful lot like the inside of a ship from Space Engineers. Just the same grey walls with lines running through them. I know portal was simplistic with it's scenery as well, but it still managed to pull off looking interesting.

Nothing really of note in the controls department. If you've played any other first person game on PC, it will be familiar. The game lacks run and crouch, but I can't think of a good reason why they would be needed here.

Audio is pretty good as well. Like I mentioned before, I really enjoy the voice acting. Other ambient sounds are good too, but nothing to be overly impressed with.

I found gameplay quite fun. The puzzles were good and creative, and the cube and gravity mechanics work very well together. The steam store says there are 30 levels. I believe I finished around 10 or so within 45 minutes. Each level gets more complicated than the last, so maybe around 3-4 hours of gameplay here for quick problem solvers.

Overall, the game feels polished and I did not encounter any bugs, issues, or negative experiences in the technical department. For $6, I'd say pick it up. If your a fan of Portal, The Talos Principle, or other puzzles games, I'm sure you'll enjoy it.

Время в игре: 47 ч. Куплено в Steam
Рекомендую 25.01.2018 15:17
5 0

If you liked portal, antichamber or polarity, I can guarantee that this game will not dissapoint you.
Gimbal Gravity is a cool puzzle solving game which challenges your wit and wisdom at every stage of the game.
It jumps straight to the point of puzzle solving while also introducing a story which really adds a lot to the atmosphere of the game.
The puzzles are diverse and increasingly challenging. You will find that some levels feel like pushovers while you have the potential of spending ages trying to solve a specific puzzle.
There will be times of frustration when you can't solve a puzzle.
And there will be times of joy when you finally complete the level, spiced with the frustration of your own stupidity.

You have to be flexible.
I once thought I had solved a level and tried for 20 minutes to make the solution work through acrobatic prowess, only to discover that I could just walk to my destination. :D

And once I had solved a level only to fall of my platform in front of the exit, because of my own incapability to walk in a straight line. I did this trice!

11/10 - would fail for no reason whatsoever again.

Время в игре: 469 ч. Куплено в Steam

Дополнительная информация

Разработчик Oscar Rindel Peulicke
Платформы Windows, Mac, Linux
Ограничение возраста Нет
Дата релиза 01.02.2025
Отзывы пользователей 83% положительных (6)

Отзывы пользователей

83%
5 положительных и 1 отрицательных отзывов
Обновлено: 23.01.2025 01:23

Жанры

Indie

Особенности

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