SOULCALIBUR VI

SOULCALIBUR VI

4.0
Очень положительные
1999.00₽
Steam Store

Разработчик: BANDAI NAMCO Studios Inc.

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Описание

Издание Digital Deluxe Edition


Цифровое эксклюзивное издание SOULCALIBUR Ⅵ: игра и «Сезонный пропуск».


Об игре



Новая игра в серии SOULCALIBUR!

■ Новая механика боя.
Блок и контратака.
Временное усиление.
Огромный урон от комбо.

■ Захватывающие режимы одиночной игры.
Переживите снова события первой игры SOULCALIBUR в режиме «Хроника душ».

■ Разнообразие режимов игры.
Сражайтесь с игроками по сети.
Создайте своего персонажа в режиме редактора.

■ Гостевой персонаж.
Геральт из серии игр «Ведьмак» от CD Projekt Red!

Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, korean, portuguese - brazil, russian, traditional chinese, spanish - latin america

Системные требования

Windows

Минимальные:
  • 64-разрядные процессор и операционная система
  • ОС *: Windows 7, 8.1, 10 (64-bit)
  • Процессор: Intel Core i3-4160 @ 3.60GHz or equivalent
  • Оперативная память: 6 GB ОЗУ
  • Видеокарта: NVIDIA GeForce GTX 1050
  • DirectX: версии 11
  • Место на диске: 20 GB
  • Звуковая карта: DirectX compatible soundcard or onboard chipset
Рекомендованные:
  • 64-разрядные процессор и операционная система
  • ОС *: Windows 7, 8.1, 10 (64-bit)
  • Процессор: Intel Core i5-4690 3.5 GHz or equivalent
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: GeForce GTX 1060 or equivalent
  • DirectX: версии 11
  • Место на диске: 20 GB
  • Звуковая карта: DirectX compatible soundcard or onboard chipset

Mac

Минимальные:
    Рекомендованные:

      Linux

      Минимальные:
        Рекомендованные:

          Отзывы пользователей

          Не рекомендую 26.03.2025 05:29
          0 0

          I get beat mercilessly. My friend won't let me die.

          Время в игре: 263 ч. Куплено в Steam
          Рекомендую 25.03.2025 16:13
          0 0

          When it comes to visuals and gameplay, Soul Calibur VI is absurd. One of the prettiest, easy to learn 3D fighting games you will find.
          It´s easy to learn but it´s hard to master. But it´s worth it.

          Время в игре: 3867 ч. Куплено в Steam
          Рекомендую 24.03.2025 02:05
          0 1

          This game sucks because I am bad at it

          Время в игре: 1752 ч. Куплено в Steam
          Рекомендую 23.03.2025 09:41
          0 0

          Straight up keno!

          Время в игре: 802 ч. Куплено в Steam
          Не рекомендую 21.03.2025 01:56
          0 1

          You can play Soulcalibur 2, 4, and 5 with online using RPCS3.

          Время в игре: 68 ч. Куплено в Steam
          Рекомендую 20.03.2025 18:55
          0 0

          its a great game w/ friends but thats really about it. story was fine, character creation is fine ( could def use a lot more items) imo fighting games need to stop focusing on "story mode" and focus more on player enjoyment via the online experience and customization options.

          Время в игре: 998 ч. Куплено в Steam
          Рекомендую 20.03.2025 01:02
          0 1

          I've spent most of these 33 hours customising.
          I will not be stopped.

          Время в игре: 2008 ч. Куплено в Steam
          Рекомендую 19.03.2025 21:09
          0 0

          welcome back to stage of history

          Время в игре: 203 ч. Куплено в Steam
          Рекомендую 19.03.2025 18:02
          0 0

          Ivy in HD+Jiggle Physics. Enough said.

          Время в игре: 254 ч. Куплено в Steam
          Рекомендую 16.03.2025 00:04
          0 0

          Its a good fighter game

          Время в игре: 938 ч. Куплено в Steam
          Рекомендую 15.03.2025 14:00
          0 0

          Love the game. Really wish if 3 and 5 are here.

          Время в игре: 256 ч. Куплено в Steam
          Рекомендую 14.03.2025 03:31
          0 0

          feels and plays, like previous formats, if you like the story go for it, but still... the cam angles will be your undoing, just like previous versions lol.

          Время в игре: 1409 ч. Куплено в Steam
          Рекомендую 13.03.2025 22:14
          0 0

          The Main story not the great as the original game play is great I have fun playing with friends and family the only mechanic I dont like is the rock paper scissors mechanic I just hold block during the whole thing and nothing happens I don't take those chances. However the game play is really awesome and the characters over all are balanced. Soulcalibur II is by far my favorite of all times and they should just release a remaster but definitely must buy

          Время в игре: 1325 ч. Куплено в Steam
          Рекомендую 12.03.2025 19:20
          0 0

          favorite fighting series!!

          Время в игре: 415 ч. Куплено в Steam
          Рекомендую 11.03.2025 07:11
          1 0

          I wish Soulcalibur would come back its too good to let die :(

          Время в игре: 1746 ч. Куплено в Steam
          Рекомендую 11.03.2025 04:22
          1 0

          Soul Calibur 6 is "ok" if bought on sale for less than $9.99, but I wouldn't recommend it at full price. There is a variety of modes to explore and the game is very welcoming to new players - almost too much so, where button mashing can sometimes feel just as good as knowing that you are doing.

          Back in the day, I played Soul Caliber 2 on the GameCube with my brother and that was a great time. I am happy to say that I did the same with Soul Caliber 6, and it is still a great time. We were both surprised that many of the animations are still exactly the same from 4 titles ago. Seemed a bit lazy, but it made the game feel nostalgic. The voice lines are a bit cheesy, the inputs can feel clunky at times. However, Soul Caliber has it's charm and it shines.

          Время в игре: 174 ч. Куплено в Steam
          Рекомендую 08.03.2025 02:20
          2 0

          Love the game! Would love it more if SC 2,4 & 5 were also available

          Время в игре: 2087 ч. Куплено в Steam
          Рекомендую 07.03.2025 04:05
          1 0

          fun

          Время в игре: 1088 ч. Куплено в Steam Получено бесплатно
          Рекомендую 04.03.2025 12:05
          0 0

          Love this game

          Время в игре: 2220 ч. Куплено в Steam
          Рекомендую 02.03.2025 03:00
          0 0

          soulcalibur is no longer a fighting game series but it's one of the best party games i've ever played

          Время в игре: 5286 ч. Куплено в Steam
          Рекомендую 01.03.2025 20:20
          0 0

          Neat.

          A couple steps back from its predecessors tho,

          Время в игре: 628 ч. Куплено в Steam
          Рекомендую 27.02.2025 06:05
          1 0

          great game!!! now port sc2 HD to pc next :D

          Время в игре: 7192 ч. Куплено в Steam
          Рекомендую 26.02.2025 21:37
          0 0

          I love soul calibur, its my favorite fighting game series ever, even though namco does everything they can to avoid SC

          Время в игре: 462 ч. Куплено в Steam
          Рекомендую 26.02.2025 02:26
          0 0

          *names character short stack
          *maxi proceeds to call me short stack in game

          Nice

          Время в игре: 208 ч. Куплено в Steam
          Рекомендую 23.02.2025 09:42
          0 0

          underrated game

          Время в игре: 310 ч. Куплено в Steam
          Рекомендую 21.02.2025 03:48
          1 0

          A great game in a franchise that deserves more love from Bandai Namco. Hoping for a SC7 one day

          Время в игре: 3390 ч. Куплено в Steam
          Рекомендую 20.02.2025 05:47
          1 0

          As a big fan of the Soulcalibur series, I believe SCV is better. Don’t be fooled by my playtime; most of it is in Creation.

          Время в игре: 29504 ч. Куплено в Steam
          Рекомендую 19.02.2025 18:54
          2 0

          In my opinion the best fighting game out there.

          Время в игре: 9544 ч. Куплено в Steam
          Рекомендую 18.02.2025 00:39
          0 0

          As far as weapons based fighting games go this probably the best one of the bunch on the market. If you came here looking for another thrilling tale in the games story mode you'll find it's a mixed bag. The main story mode per-say is the one where you create a character and venture fourth in a interesting yet mediocre story. The game of course does also feature a story mode focused on the individual characters but you'll have to unlock them over the course of the main character created story mode/completing certain individuals characters story. However the way the story is presented is very much in dialog and pictures for a vast majority of the game.

          Thankfully the main game's weapon combat remains as solid as ever. The various styles and weapon types are represented well here and are simple enough for a new player to pick up and play right away. The character creation is also pretty solid here and offers a good selection of options to make each one you make unique. The only real downside here is that the weapons are tied to one of the games main characters. This of course balances out as in the story mode/home grown charcter arch you can switch and try out different styles to find one that best suits you or just try different tactics out. All of which are critical as some challenges benefit and help or hurt different combat styles. So keep that in mind.

          As a whole this is a solid package and one that players new to fighting games can really pick up and enjoy. However for its price I'd say wait for sale before purchase. At times the game can get boring and very so so like. If you simply want try a different fighting game though then is a solid choice and can be enjoyed at your leisure.

          Время в игре: 887 ч. Куплено в Steam
          Не рекомендую 15.02.2025 12:21
          5 1

          Soulcalibur II is the only game I can think of where I had played something for 24 hours straight in one sitting.
          So it might be unfair to say that this was a major disappointment for me.
          This feels barebones.
          The arcade mode has no endings for individual characters, you fight against 8 NPCs and that's about it.
          I also do not care for the story mode at all. Weapon Master mode may have spoiled me but i am not sitting through talking jpg stand ins for cut-scenes.

          Время в игре: 221 ч. Куплено в Steam
          Рекомендую 13.02.2025 16:54
          2 0

          i like this game, but it wouldnt be worth 60 dollars, got it on sale for 5, and it was worth it :D

          Время в игре: 180 ч. Куплено в Steam
          Рекомендую 11.02.2025 17:54
          4 2

          i got beat up by a giant squirrel

          Время в игре: 164 ч. Куплено в Steam
          Рекомендую 11.02.2025 06:01
          0 0

          i made a funny cock on my guy

          Время в игре: 256 ч. Куплено в Steam
          Рекомендую 11.02.2025 03:49
          1 0

          i miss the old days of spending tons of hours unlocking items with friends

          Время в игре: 1166 ч. Куплено в Steam
          Рекомендую 09.02.2025 19:06
          1 0

          I only bought this for the customization feature.

          Время в игре: 110 ч. Куплено в Steam
          Не рекомендую 09.02.2025 12:58
          30 6

          What have they done to my boy?

          I'm sure the people with 200+ hours will vehemently disagree with this review, but this just isn't a game that is representative of the series I fell in love with back in the 1990s with the original Soul Edge at the arcades and Soul Blade on the PSX. I absolutely adored that game, and fell in love with the strong focus on ancient eastern sword fighting techniques and moves. Li Long was my main followed by Mitsurugi, and to this day there still isn't a song in the series that's as good as Li Long's theme song. But I digress.

          What makes me dislike Soul Calibur VI so much? Because you can't do normal fighting. If you were a fan of the original three games or so, with a strong focus on fast attacks and fluid animated techniques with buttery smooth combos, you won't find it readily here. Granted, there are SOME characters who retain that element, such as Kilik, Talim,.Taki, Seong Mina and a bit of Raphael, but trying to just do normal, neutral, basic techniques is actually a challenge here. Why? Because of the funky controls.

          Only Circle provides you with neutral normal combos, everything else does something else. Triangle for some characters provides you with a heavy attack that can also be used for combos in conjunction with Circle, but not for all characters, only certain characters. Square does a grab, and 'X' does a deflect/block. Triangle can also be used as a break. It varies per character.

          The biggest offender of having no neutral normals is Geralt. Imagine my surprise when I tried making a character and wanting to use his sword fighting style and testing it only to find you have NO neutral normals. Who thought this was a good idea for a fighting game? Circle has Geralt perform a rune attack and Triangle makes him roll. So you can only start a combo using a special move. Why? Just why...?

          This makes some characters impossibly difficult to use for no discernible reason.

          Now I'm sure the players with 200+ hours will be quick to say, "Hurr, you just have to use the guard cancel into to the special neutral and then it's easy to start a combo so long as you use an air cancel juggle, durr!" No. That's not how normal people play.

          Plus, the stop-and-go nature of the game since it's so heavily focused on guard breaks, special attacks and that awful soul clash mechanic where everything slows down, just ruins the flow of the game horribly. If the clash was something that only happened at critical moments of the fight and with a full meter, I could forgive it, but it's just a normal attack when you hold down the right bumper, which is something you can end up doing inadvertently when just attempting to deflect attacks.

          For some characters this also means that their very smooth and almost flowery-fighting styles are completely disrupted and made extremely disjointed, such as Ivy, where before she had an almost ballet-style rhythm to her attacks thanks to the sword-whip and how it could be used. But now you have to do a lot of stop-and-go attacks to transition her moves, mostly relying on specials rather than the free-flowing combos you could string together that made Soul Calibur and Soul Calibur II feel so fluent.

          And that's really where things fall apart: the fighting just doesn't feel fluent like the older games. Having to rely so much on special attacks and all those annoying fluttery special moves and super attacks just greatly diminishes from how the game feels and the pace of the fights.

          I used to feel like Soul Blade was a good companion fighting game to Bushido Blade, as it was more arcadey while Bushido Blade was more sim oriented, but both did a fantastic job of respecting the traditional sword-based martial arts and feeling fluid and fun to play without over-indulging in the special attacks and flurries of super moves that games like Street Fighter and Fatal Fury were known for. However, now Soul Calibur VI is more super/special-move oriented than even Street Fighter!

          What happened?!

          This stood out to me a lot more after recently getting back into Virtua Fighter with Sega's re-release of Virtua Fighter 5 on Steam, and just how good that game feels. It's definitely a difficult title to master but it's easy to get into and hard to master in all the right ways. It's also very heavy on focusing on the technique rather than just super specials and flurries of screen-obscuring special effects.

          It's sad because Soul Blade used to feel like a sword version of Virtua Fighter, even though Namco had published both Soul Blade and Tekken. But where Tekken was more fantastical, Soul Blade felt a lot more grounded, again, very similar to the Virtua Fighter series but with swords/weapons. Heck, maybe if Sega revives Fighting Vipers on Steam it will rekindle what the original Soul Blade/Calibur games used to embody?

          Anyway, if you really want a good sword fighting game that feels closer to what the original Soul Blade was, you're better off with Hellish Quart. If you want an exercise in frustration feel free to give this game a try, but the over-reliance on complicated special moves to perform basic attacks for some characters will quickly put off some players.

          Oh, and some of the character's stories cannot be completed unless you buy the DLC characters, which is really unfortunate as I have no desire to buy DLC for a game that I'm just not enjoying that much.

          EDIT: Quick update, so I don't want to be too negative here and after completing the Soul Chronicle mode for all the characters, I just wanted to say that Yoshimitsu is one of the worst mechanically designed characters in ALL of fighting games here. He has NO normals, NONE. 75% of his neutrals leave him open for punishes or hurts himself. I'm not even joking. I almost threw the controller at the wall after losing in 10 seconds to Sophitia when I turned away, did some flips, spent around and did a Hari-Kari. Like... what?!

          The thing is, it's one of the EASIEST combos to pull off for Yoshimitsu. What were they thinking? Voldo isn't too far off from this either, but at least half his moves don't take his life or restore his opponent's life (imagine doing a grab and giving your opponent back a fraction of their life? Yes, not only does most of Yoshimitsu's moves take his own life but sometimes his grabs will GIVE his opponents life. Insane. I spent an hour on his story alone because I died so many times... and not because the CPU beat me but because I was beating myself...!!!!

          Anyway, one last thing: Namco should make a Soulsborne clone starring Siegfried. He has the most compelling story of any character and a game made in similar fashion to Code: Vein starring Siegfried would be an instant seller if it stayed as story focused as his Soul Chronicles journey. I really enjoyed that and his heroic rise, fall, and redemption arc. That's great stuff, and it's a shame Namco sat on his character and this series for so long without exploring that option. Could you imagine a final stage of storming Ostrheinsburg Castle, fighting nightmare, and then finally challenging Inferno? Could have been real epic.

          Oh yeah, and Geralt has the best stage music in the game. That is all.

          Время в игре: 716 ч. Куплено в Steam
          Рекомендую 05.02.2025 09:47
          0 0

          Combat is enjoyable and challenging and the visuals hold up well

          Время в игре: 1040 ч. Куплено в Steam
          Рекомендую 05.02.2025 00:23
          0 0

          by start Perfect is remembering the setting at steering the character etc, the rest is great enthrallment at chances having many ways in wielding armments.

          Время в игре: 212 ч. Куплено в Steam
          Рекомендую 02.02.2025 20:32
          1 0

          How amazing it is for this entry to have seen the light of day. I have played SC4, SC5 and some of SC2, but SC6 is my favorite for overall gameplay feel. As for the other aspects you may understandably find mixed results. Unfortunate circumstances have left Soul Calibur in quite the bind for any future releases to come; although I will say the potential from this game gives me hope to see it's return once more. May our souls still burn!

          Время в игре: 1549 ч. Куплено в Steam
          Рекомендую 02.02.2025 06:57
          0 0

          It's a good game!

          Время в игре: 557 ч. Куплено в Steam
          Рекомендую 31.01.2025 06:53
          1 0

          genuinely the most fun ive had in a fighting game ive had in years, the only game that comes close is SOULCALIBUR 2 when i played it as a kid.

          Время в игре: 663 ч. Куплено в Steam
          Рекомендую 29.01.2025 00:05
          1 0

          It's a very stylistic game with lots of options.

          Время в игре: 522 ч. Куплено в Steam
          Рекомендую 28.01.2025 19:00
          0 0

          One of the best Character Creators in gaming.

          Время в игре: 2401 ч. Куплено в Steam
          Рекомендую 26.01.2025 13:03
          2 0

          Review Posted and based on my 2025 standards.

          3/3 Gameplay: Good
          3/3 Hair and Body Physics: Good
          2/3 Graphics: Okay
          2/3 Performance: Okay
          3/3 UI: Good
          3/3 Art Style: Good
          3/3 Game World Design: Good
          3/3 Enemies: Good
          3/3 Story: Good
          3/3 Engagement: Good

          My Rating: 93%

          Время в игре: 2663 ч. Куплено в Steam
          Рекомендую 26.01.2025 01:29
          1 0

          Nice touch of story-telling, good-old soulcalibur experience

          Время в игре: 1360 ч. Куплено в Steam
          Рекомендую 25.01.2025 05:55
          2 0

          I love this game, but as it is now it's very dead.

          Soul Calibur is a series that holds a lot of meaning for me, so I'm naturally biased for it. I was the kind of person who enjoyed SCV when a lot of fans didn't. Guess I didn't care as much that a lot of the cast was swapped out. IDK.

          SCVI is a reboot of the series. Going back to the core of each character you've come to know and love and reestablishing them as something potentially new, or familiar and revised. Either way, I'm a big fan of how true to form characters like Siegfried are, while others like Hwang got a complete makeover and became something new entirely (in a very good way. Dyde looks like a bloodborne hunter). If you're here to pick up your old main stay, they're here, and they feel as familiar as ever, with some tweaks. The biggest change is the meter, which allows for you to either activate supers, or an install that powers you up, and unlocks new combos. Controls are incredibly newcomer friendly, with a lot of things like reversal edge, soul gauge abilities, and so on being set to singular buttons. I usually play fighting games on stick, but Soul Calibur always felt at home on my controller.

          There's lots of single player content, something that the series had been missing for a while. Not only do you have classic arcade mode, but a single player story for all characters, showing you where they are on the timeline, and a "custom character" story called "Libra of Souls", where you make a custom character and play a unique story.

          Now, the actual story segments are told in a very visual novel style manner. A bit of a bummer, but expected seeing as it's obvious that Bamco didn't have enough faith in SCVI to give it the budget it deserves. I'm sure if they did, we'd expect to see something along the lines of Tekken production values. Alas, that is not the case. This lack of budget clearly hit the rest of the game hard, as anything that isn't a new asset is just ripped from Soul Calibur V, and naturally any jank that had carried over as well.

          I love this game. I really do. I could play it off and on forever. It makes me sad that the franchise is basically dead and buried at this point, as I have no love for Tekken, and therefore no where else to get the same thrill.

          If you love the series, you should play SCVI. Online scene is basically dead and gone, but the single player will keep you busy for a while.

          Время в игре: 2373 ч. Куплено в Steam
          Рекомендую 25.01.2025 05:52
          0 1

          Good game with rich story and the balance on the game and the characters are good

          Время в игре: 6 ч. Куплено в Steam Получено бесплатно
          Не рекомендую 25.01.2025 03:17
          3 4

          It seems stripped down and dry. The one player difficulty is a joke. I barely know what I'm doing and beating the cpu on very hard.

          Время в игре: 231 ч. Куплено в Steam
          Рекомендую 23.01.2025 00:29
          3 0

          SC6 is still better than Tekken 8 whose character movement feels like wearing cement shoes by comparison.

          Still waiting for Soul Calibur 7.

          Время в игре: 231171 ч. Куплено в Steam
          Рекомендую 18.01.2025 18:51
          0 0

          I bought this cause there was a rumor 2B would be added eventually. It was fun even without her, but she's pretty great. Character customization was really fun.

          Время в игре: 5341 ч. Куплено в Steam

          Дополнительная информация

          Разработчик BANDAI NAMCO Studios Inc.
          Платформы Windows
          Ограничение возраста Нет
          Дата релиза 03.04.2025
          Metacritic 80
          Отзывы пользователей 83% положительных (5335)

          Отзывы пользователей

          83%
          4,437 положительных и 898 отрицательных отзывов
          Обновлено: 27.03.2025 02:51

          Жанры

          Action

          Особенности

          Single-player Multi-player PvP Online PvP Shared/Split Screen PvP Shared/Split Screen Steam Achievements Partial Controller Support Steam Cloud Remote Play on Phone Remote Play on Tablet Remote Play Together Family Sharing