Разработчик: Georgy Topalo
Описание
Dynamism
Test your reaction by dodging enemy shots. Learn to find a safe way under enemies' heavy fire.
Tactics
Choose the most dangerous enemies and kill them first! Learn all of your opponent’s tricks. Use short time to rest in order to prepare your weapons for battle. Try to stay in that area, where it will be easier for you to protect yourself.
Evolution
Evolve into a more advanced mechanism. Your character is too weak to beat all the enemies without training. Gain points, level-up your character, give him new abilities.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7 or later
- Processor: Dual Core processor
- Memory: 2 GB RAM
- Graphics: Compatible with DirectX11 with 1024 MB RAM or better
- DirectX: Version 11
- Storage: 2 GB available space
- OS *: Windows 7 or later
- Processor: Dual Core processor
- Memory: 4 GB RAM
- Graphics: Compatible with DirectX11 with 1024 MB RAM or better
- DirectX: Version 11
- Storage: 2 GB available space
Отзывы пользователей
THis is an okay game so far. Somewhat repetative. No instructions, but you can figure out most of it pretty easily.
This game can definitely be expanded on, it's just not quite there yet.
There's a lot of potential here, but there are a few annoyances that really hindered my experience.
Pros:
+ The movement feels good and fluid
+ Weapons are fun to use (when they respond to your input)
+ Music is good
+ Enemies are varied enough
+ Making an enemy explode and having its torso fly up and hit the screen feels really cool.
+ There's a lot of good stuff here for such a cheap game
Cons:
- The aiming needs work. Aiming at enemies sometimes makes the red laser-sight jitter up and down and bullets just fly off randomly.
- The red cursor is WAY too small and blends in to the environment too much. I shouldn't have to search the screen for it after dodging a bunch of rockets. If the cursor was more visible, then using your periferal vision to aim and focus on your character to dodge stuff would make the gameplay feel much better and smoother. Either making the laser sight a solid red line, or the red cursor more opaque/changed to a larger crosshair would definitely help. Maybe even allowing us to change the color of the cursor.
- Mouse input is buggy and, while I'm pressing down and trying to shoot... sometimes it just won't respond. Holding down the fire button, letting go and firing again sometimes would result in a 2-3 second delay before you start firing (this is for the regular primary gun, not the one that overheats). Once I even had a bunch of lasers and rockets but NONE of them would shoot at all, and I was stuck with an overheated minigun which just takes way too long to cool down.
- The blue laser enemies feel cheap and just stun-lock you and kill you the moment they show up in the corner of the screen. (This is a small annoyance, sure you can memorize their locations after a few runs and avoid them easier)
- Getting stuck on pieces of the terrain on the floor, or a broken part of a building is really annoying and doesn't feel like it should happen.
- No way to change options when you're in the game, you have to end your mission and go to the main screen to change things like sound or video settings. (I didn't know how loud the game would be so I started a mission, it was too loud, so I tried to change the sound but had to end the mission to do so)
If it wasn't for the first 3 negative points, I would have recommended this game easily.
Cool game. Excellent graphics, beautiful backgrounds. I especially liked the water (lake?) on one level. Enemies also drawn great. Some of them are very difficult to see, but I think that this was done deliberately. It's very dynamic. Cool physics. Killed enemies explode and pieces are flying on the screen! Thud! It seems as if some fragment of the robot strikes the screen.
In general - everything is OK. I liked it, although the difficulty of the game (for me) is too high. Enemies are very (very very very) much. And all at once. And shoot. And all this at the same time. Ahh! =DDD
P.S. Please, make a cursor on the menu any other. This cursor is very difficult to see))))
Thanks for your work ^_^
Really enjoyed this game. It looks great and plays extremely smoothly.
The dofficulty feels fair throughout the game and actually gives you a bit of a challenge on the later levels.
A couple of things that bug me would include the aiming dot, which needs to be bigger / clearer and the upgrades of which need to be a bit more interesting than just adding more health / damage (Maybe an additional weapon tree for example)
Overall though it's very impressive for a game that costs as much as it does!
I've made a YouTube video of the game. If you would like to see how ti plays, you can see it here: https://youtu.be/42cbp2Urfcs
Дополнительная информация
Разработчик | Georgy Topalo |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 01.02.2025 |
Отзывы пользователей | 75% положительных (4) |