Разработчик: Ink Dragon Works
Описание
Aside from charming characters and SNES-quality pixel art, this game contains:
- Service Mode featuring 20 Rounds of food serving and fish skirting.
- Friendlier difficulty level for those who want a more easy-going experience.
- Earn money to unlock new features: endless mode, holiday mode, color palettes... and a playable extra character!
- 160 side challenges for completionists for those who seek a true challenge.
- Game pad support.
- In-game record keeping.
- High score tables to compete with others on Steam, including your friends.
Mechanics may be simple, but a level of depth to the mechanics exist, with tons of achievements to reward those that learn to master being a crab waitress! If you're looking for a cute and challenging game that lifts inspiration from arcade titles, you'll find hours of entertainment in Carrie's Order Up!
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows Vista or Greater
- Processor: 2.4 Ghz
- Memory: 2 GB RAM
- Graphics: 256 mb video memory
- Storage: 31 MB available space
- Sound Card: Intel
Отзывы пользователей
Cute game with a nice art style and very fun. Eventually you can unlock another character for a little bit of variety in play style which is nice
Very fun and charming game. I ended up beating the whole thing in my second try, its got 20 rounds and every couple rounds you get put in a new diner. The game has a nice level of challenge but also has an "easy" mode you can play, although for me it was not hard even in normal mode, it was enjoyable but not hard. Buts that's just because I play hard games for fun, for a casual gamer (noob) the final stages will be hard but always fun.
Beat it in 1 hour according to my playtime. Casuals (noobs) would have to get good over a couple of days to beat it.
Controls are very tight and responsive, I used a controller but keyboard felt good too. Music slaps and the art is very charming. I recommend buying this game.
extremely cute and fun to play! great soundtrack! i love this game and i'm not usually that good at these but this one makes me want to keep playing
I don't know what to say in here, so I'll just say that I really hope no one is making unfunny SpongeBob jokes over this game.
[A highly important warning for Linux and Steam Deck players: Use Protontricks to replace d3dcompiler_43.dll with Microsoft's original version, or else the game will crash as soon as you make it past the title screen.]
The most top notch sprite work, boppin' tunes, and cute characters! That's all cool enough, but above all of that, this game is pure arcade-style fun. Playing through the campaign mode feels like playing through a lost arcade game from the mid 90's. If you like bright, colorful arcade games like Puzzle Bobble or Pac-Man Arrangement, you'll love Carrie's Order Up!
It's fun! Really fun, actually. It has the cheesiness and characteristics of an old arcade game, but modernized just enough for today!
The gameplay seems daunting, but once you get into the mix of things, it's actually not that bad. Doesn't get stale with constant map changes.
Great for a quick fix if you're into Diner Dash type games.
Most importantly though: it passes the "I want to eat the food in this game" check.
I've had this for a while just kinda fortgot to review.
It's really fun? Still come back to it once in a while, try to get some achievements, then stop and come back again after a few months.
Story mode is kinda short but that's fine, it's an arcade game after all and that's why there's an endless mode.
You can either play as best girl or Carrie, there's this annoying child running around and I guess that's all I have to say really. Just buy the funny underwater restaurant game.
This game excels both aesthetically and mechanically at creating a faithful arcade experience. If you had told me this was a port of a Taito game from 1994 - I'd believe you!
Carrie's Order Up is a game that you will be able to jump into very quickly, but still has lots of friction between various mechanics that will inspire you to keep playing and master. Just when you think you're starting to get confident at the game a new customer, hazard, powerup, level layout, etc. will come along and throw you out of whack! You'll have to think on your feet to navigate an increasingly hazardous environment in this cute action-puzzle game.
Fun little arcade-y title. It's tough to describe, but it's a little akin to a cross between Pac-Man and Diner Dash. Easy to get the hang of, but tough to master. Makes it easy to pop in and play a few rounds. For the price, it's a no-brainer, an absolute steal.
Carrie's Order Up is polished, slick, and addictive. If you're like me, this game is on your radar because you played Diner Dash as a kid. Order Up is like if Diner Dash was designed for an arcade machine. It has a ton of its own charm, with cute character designs and unique gameplay. There's a system in place that tracks the amount of money you've earned across all game-modes and rewards you periodically with things like new costumes, characters, and even game modes (I'm not sure if you unlock more than one separate character and game mode). It provides a great feedback loop of all progress working towards something, even if it's very small. If it's not clear, this game is great and definitely worth the price.
Don't let the graphical diner theme fool you, the mechanics are absolutely great! For some reason it reminds me of that old-school arcade game Tapper, but this game is much more robust with deeper mechanics. It's quick and you have to think fast! This game oozes old-school quarter muncher.
I like the mechanics the most in the Endless Mode which I think is the "true" way to play, but they also give you a nice little "campaign" to play which is a bunch of levels in bite-sized portions, 20 in total. You can quick-restart at the highest level you died at up to a maximum of level 15. If you want to win you'll have to get good enough to beat the five end levels in one streak.
I'm liking this game and slowly discovering play strategies as I get familiar with it. I feel like there's a lot of room for player creativity.
It also had good graphics, nice sound design, good music, excellent menu UI. No complaints at all, a super well-made and tight game from a design standpoint.
Now that I've had so much fun already, I feel guilty for only paying 66% off ($1.11 CAD) because from the minute I started playing I was hooked for an hour and a half straight. I'm sure I'll get many more hours out of it. Perhaps not infinite replay-ability but for the asking price there's loads of fun as far as I can see.
My only minor gripe is that I had to turn on the "anti-deadzone" feature for the Thumb Stick on my Steam Controller. Seems the default dead-zone is far too mushy for a game that needs tight cornering. Keep this in mind, not sure if it applies to all controllers used through Steam.
Simple and fun diner dash game for cute crabs and lobsters. Oh, you can play as them in-game too.
Pure bliss, what a great twist on the Pac-Man formula. A really charming look and sound and the gameplay is really morish, making you want to come back for a quick go every so often or dig in to a full run. It's simple and short but isnt padded out beyond what is needed and I appreciate that. One of my favorite hidden gems on Steam.
Pretty fun little arcade game! Reminds me a lot of Pac-Man and Diner Dash. The pixel art is great, and the music fits well too. The game can get a bit difficult on Arcade mode, but other than that there's not much else to be said. There are cutscenes now and then as well with some story elements, but overall I feel this is a gameplay-focused game. And for $3, it's pretty reasonably priced. Definitely pick this up if you can!
Carrie's Order Up! is a fun little mashup of Diner Dash and something akin to Pac-Man. There is enough complexity to keep you going for a couple of hours, if you really get into it. My excitement was really high during early play of this one, but dropped off pretty quickly. It's good, and definately worth the small asking price. But, unless you are driven by score chasing, there isn't much more after that.
Essentially, this plays like a pizza parlor arcade game where you try to serve customers and earn money. The floor layouts change. You have a 'spin' maneuver where you can ghost through customers. There is nuance, which is appreciated.
Pros:
+Cheap, fun and fairly detailed for an arcade game
+Original enough
+Controller support is good
Cons:
-Storyline/storyboards are strange and I could do without them
-Not really that much meat on the bone here; I got my fill after about an hour
-Could do with more content overall, namely persistant upgrades
If you find yourself intrigued by pizza parlor arcade games, give this a shot.
Easily the best arcade-style game on Steam. Absolutely worth the $2.99 price-tag; maybe even more.
While the game may seem simple on the surface, there are actually a little bit of strategy in delivering food to hungry customers. Not only do the variety of colorful customers add to the game's charm, they also have different properties. There are standard customers, fast customers (will walk down aisles VERY quickly and demand their food be served quicker, too), impatient customers (walk at a normal pace, but wil quickly leave if not promptly served their food), and large customers (walk very slowly down aisles and will deplete more of your spin). Having to deal with all of these customer types at once makes the game challenging, but never too frustrating.
There are only a couple things I don't like about this game: First, there seem to be a few minor bugs. Alternate costume unlocks were given to be before I had legitimately earned them, and on very rare occasions I can phase through tables (I think this has to do with taking corners while spinning past customers, but I'm unsure). At the time of writing, fullscreen mode looks a bit ugly on widescreen monitors, too; the big black bars along the sides of the game could've been replaced by simple wallpaper or tile textures. The positives vastly outweigh the negatives, though.
Hook the player quickly.
Live within your means. Make the core mechanics feel tight and fair. Present information in a format that feels organic and fun. Ensure that the challenge is scalable. The player becomes invested. They're compelled to see the characters succeed.
Carrie’s Order Up does all of these things.
And it’s cute as F***.
I rarely ever go to the steam greenlight, it's usually filled with trash, "simulators," and joke games, but a few months ago I decided to check it out for sh!ts and giggles. While treading through the wave of filth, I stumbled upon this little diamond in the rough. I'll be honest, it was solely the game's art style that brought me over. I was intrigued by the game's concept, it reminded me of Diner Dash, a Ds game I used to play a lot. I decided to give this game my support, something this game was the first to receive from me, and currently the only game I've supported on the workshop. After a few days, I completely forgot about this game. A couple of days ago, I received an email from Steam telling me that this game was released, and you bet that I went and bought it... A few days later. What!? I'm a busy guy. Carrie's Order up is visual porn, every little aspect of the game looks beautiful, from the retro-like cutscenes, to the little idle dance Carrie does, to the illustrations shown on the main menu. It's obvious the artist behind this game has a large amount of talent and creativity. The gameplay is similar to Pac-Man, with the player movie Carrie through a maze-like area while avoiding customers (ghosts). What separates this game from Pac-Man is the fact that Carrie never stops moving, forcing the player to constantly paying full attention. Unlike Pac-man, however, Carrie can go past customers by spinning, but don't think you can get away with spinning past every enemy, as Carrie will get dizzy and eventually fall if you spin too much. The music in this game is also very well done, almost never getting too repetitive, and even if it does get repetitive, you can always change the music in the pause menu. Despite all the positives this game has, there are a few negatives, but when I say few, I mean the very VERY little nitpicks I have. The voice acting in this game feels a bit unnatural and can sound a little strange at times, a few more takes could have helped a bit. While the characters in this game are very charming, dialog between them can be awkwardly worded and feel a bit odd, but that will probably be a problem only I will have.
All in all I feel that this game is very addictive, fun and perfect for people who don't have time to play any major releases.
I actually almost considered keep playing this game instead of work today, it's so addicting!
The character design is cute, the pixel animation is simple but perfect for the theming, so no complaints!
The gameplay is really fun too, it's more than it meets the eye because it can be pretty challenging! But still not frustrating, just a good ol' fun game to play and enjoy yourself!
I had fun with this. I'll probably keep playing it a lot more than I should, but yeah, definietly worth every cent. It's like a fun little mix of Pac-Man and Diner Dash with an art style that reminds me of Bubble Bobble. My only beef is that sometimes I pick up dishes when I don't want to pick up dishes because I'm trying to get food to some grouchy dock worker shark who's been waiting on his burger for like thirty seconds CALM DOWN SIR I SEE YOU IT'S ON IT'S WAY OVER JEEZ
So maybe if you added a button to toggle dish picking up mode kind of like the black and white shields in Ikaruga that would make this game go from great to super friggin great, I think.
Good stuff, can't wait to see what you come up with next.
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Дополнительная информация
Разработчик | Ink Dragon Works |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 31.01.2025 |
Отзывы пользователей | 99% положительных (70) |