Разработчик: David Szymanski
Описание
DUSK reintroduces you to a world where butchery and bloodshed must be mastered... if you're to survive 'til dawn. Inspired by Doom, Quake, Blood, Heretic, Hexen, Half-Life, Redneck Rampage and all your '90s favorites, while featuring a soundtrack by metal music mastermind Andrew Hulshult.
In three distinct campaign episodes hand-crafted from straight outta the '90s, players will battle through an onslaught of mystical backwater cultists, possessed militants and even darker forces and attempt to discover just what lurks beneath the Earth. Featuring a vast arsenal of badass weaponry including sickles, swords, crossbows, rifles, dual-wielded and double barreled shotguns and incredibly necessary grenade and rocket launchers, DUSK brings unapologetic retro action from start to finish.
In addition to the main campaign, DUSK features an Endless Survival Mode, putting you front and center against wave after wave of merciless enemies.
And for those looking for an extra challenge, DUSK also offers the chance to go head to head online to battle your friends in DUSKWorld arena multiplayer, where darkness hosts the worst of humanity in surprising new ways...
Поддерживаемые языки: english, simplified chinese, french, italian, german, spanish - spain, japanese, korean, polish, portuguese - portugal, portuguese - brazil, russian, spanish - latin america, traditional chinese, turkish, ukrainian
Системные требования
Windows
- OS *: Windows 7 Or Later
- Processor: 2.4GHZ Dual Core Processor Or Higher
- Memory: 2 GB RAM
- Graphics: GeForce 9800GT Or Equivalent
- DirectX: Version 9.0
- Storage: 2 GB available space
- Additional Notes: 64-bit Recommended, 32-bit Supported
- OS: Windows 10
- Processor: 2.4 GHZ Quad Core Processor Or Higher
- Memory: 4 GB RAM
- Graphics: Geforce GTX 460 Or Equivalent
- DirectX: Version 9.0
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Additional Notes: Don't go in the ruins.
Mac
- OS: macOS 10.11 El Capitan
- Processor: 2.2GHZ Dual Core Processor Or Higher
- Memory: 2 GB RAM
- Graphics: 512MB VRAM Or Greater
- Storage: 2 GB available space
- Additional Notes: Requires a 64-bit OS
- OS: macOS 10.14.3 Mojave
- Processor: 2.4 GHZ Intel Core i3 Or Higher
- Memory: 4 GB RAM
- Graphics: 1gb VRAM Or Greater
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Additional Notes: Don't go in the ruins.
Linux
- OS: Ubuntu 12.04
- Processor: 2.4GHZ Dual Core Processor Or Higher
- Memory: 2 GB RAM
- Graphics: GeForce 9800GT Or Equivalent
- Storage: 2 GB available space
- Additional Notes: Requires a 64-bit OS
- OS: Ubuntu 12.04
- Processor: 2.4 GHZ Quad Core Processor
- Memory: 4 GB RAM
- Graphics: Geforce GTX 460 Or Equivalent
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Additional Notes: Don't go in the ruins.
Отзывы пользователей
High-speed, high-satisfaction gameplay. Feels superfast but never out of your control, it's very finely tuned and simply put - it is fun.
The game has a good reputation. I think it deserves it.
this is one of the best boomer shooters I've played. the guns go bow plink boom poomf and shwing. the bhops go hun hun hun footstep footstep footstep. and it spooky boo .
Level design. That's what this game does really, really well. Everything from enemy placement, weapons, and back tracking the game handles in ways that really surprise and entertain. I'm not even a huge fan of the aesthetic but the level design was so genius. No filler or boring levels. The most imaginative I've seen in a long time. Highly recommend.
this is one of those masterpiece indie games that people are gonna try and imitate for the next 20 years, guarantee. i'm late to dusk so it isn't necessary i write a review-- right now it already boasts nearly 20k reviews, overwhelmingly positive and for great reason. you don't need my review to convince you to buy it, but i have so many good things to say about it and i gotta put them somewhere, i just appreciate it so much i want to throw my insignificant rambling voice into the choir singing its praises lol
- first i just want to appreciate the fact that the dev seems to really care about what he's doing, and prioritizes giving the players the best possible experience to enjoy the game. hell, even the fact there's a free dlc with little development milestones, assets & other goodies is just metal af. then there's even a free download just to make the graphics HD for those who don't like retro graphics, instead of rebranding it as DUSK HD and selling it again at twice the price-- little bonus that it's so cartoonishly opposite most AAA companies, i'm crazy about that. todd howard would vomit. EA would implode if presented with the concept that a whole game can be sold as one thing and dlc's can be free & just enhance the experience. metal.
- this game comes with its own lovable personality unique to anything else i have played. there's some subtle humor sometimes that i loved & it's perfectly self-aware of everything that it is, which is an integral trait to every piece of media i've ever loved the most. it doesn't take itself overly seriously, and there's nuance & depth to most aspects of it. it's not something you feel like a dumbass for loving.
- the music. is so. fucking. good. andrew hulshult brought so much to the overall experience of this game, again and again i was just impressed as fuck with the nuance of the soundtrack. the soundtrack and the choices made in how its used throughout the game-- it accomplishes so much! atmosphere, exposition, and it's just so damn enjoyable. but my favorite thing, & i was so damn stoked listening to it, the soundtrack near the end of the game tying in motifs from other memorable areas in the game & reflecting the journey up to that point was so artfully done, just what a great experience.
- i love the DOS homage, i love the retro graphics, i love the passion and love poured into this game. it honors the classics and tastefully reflects the games that inspired it while maintaining an intense originality that would be difficult to pull off while keeping it convincingly retro.
- the game builds a fantastic atmosphere especially if you play it in the dark with headphones. with the music and ambience, map elements and aesthetic choices, no matter how unbelievable any of it is or how gamey the graphics look, the world you're in takes on a life of its own and a real feeling that is all at once unnerving, creepy, and fascinating. it's dark, brutal & malevolent-- i can't get enough. there's a hopelessness from the start but no matter how doomed anything feels you're still compelled to help the protagonist try.
- i enjoyed all of the maps, i can't think of a single one that flopped for me. it feels like each map was put together with care and intention, there's no superfluous bullshit (unlike my rambling). the secrets are fun to look for and feel rewarding even if the prize is small. hesitating to step around the next corner from beginning to end because the levels maintain enough unpredictability to keep you on edge, with enough familiarity to keep it from being overwhelming. everything in each level is done with purpose whether its a prop set up to fuck with your head, just an uncanny lighting effect to build unease or an environmental piece you can use to your advantage. it didn't fuck around.
- replayability! this is gonna be fun to try and go back thru to find all the secrets, & if you like challenge there are acheivements for several different things on each level. the first time going thru it for me it was important to just play, take it in, and enjoy the atmosphere. having finished all 3 episodes now & still vibing with the gameplay i'm looking forward to trying out intruder mode, finding the secrets i missed, & trying to get the low tech awards.
- it's just so fucking fun. i love the weapons, i get a wicked surge of dopamine every time i shoot something with the super shotgun & i get to see an explosion of blood and chunks of viscera, i love the sounds and feel of each weapon, i still found situations for each one up to the end of the game, none of them got phased out or boring. i just fucking love the super shotgun and the riveter so much i wouldn't change a single thing.
Deliciously simple game play, but very entertaining, and wonderful to interact with.
one of the best modern "boomer shooters" out there. Classic vibes with fast pace action and smooth controls
Really fun gameplay and insanely creepy vibes. Very good
probably the pinnacle of retro shooters. "doom but modern game engine" taken to its logical conclusion without the bloat of modern games.
other games might have more interesting movement or more interlocking combat mechanics, but Dusk in my opinion is the best homage to the true OGs.
i only wish the game had a better autosave feature, i suggest scouring the keybinds for the quicksave hotkey and use it often
fun game that you can feel alot of what its inspired by but still makes all of it its own thing, its really cool how each level changes as you go through it with some very striking visuals.
not as good as the masterpiece that is chop goblins tho.
The theme isn't my cup of tea, but the everything about this game is awesome. There are also custom maps and stuff I haven't touched, so you could definitely get tons of time out of this game.
This is a better experience than the games it's trying to emulate. If Blood met Quake met Hexen met They Hunger you'd have Dusk.
Make sure to pick up the Dusk HD free upgrade; the base game is great but the HD pack feels like that first time you added the high def model pack from Blue Shift to your base Half Life campaign
Great old school feel, very Doom-like. Absolutely love the music and sound effects! I am hooked!!!
Fun gameplay, great level design, cool soundtrack, highly recommended!
you start a bit shy and you go absolutely crazy. And then you get shy again on the dark levels full of surprises
This game requires significant brain usage and will take a long time to beat first time
peak
Holy sh*t this game is good. The music goes hard, the graphics are a blast from the past and the gameplay is fluid. Definite 10/10.
It's a brutal mix between action, horror, and fantasy; but instead of running, hiding, or casting spells and shit, you blow them the hell up and gun them down in glory. I was angry, joyous, and unsettled all at once. Would slaughter demons again. Also you can toss explosive barrels at people.
Dusk is one hell of a FPS. Its a perfect blend of all the good parts of old shooter games molded together into this honestly beautiful and fun game. Blast Sunami or Dystopia while playing endless mode and you honestly have a solid midnight escape.
Excellent level design, bad guys, weapons and "atmosphere", and a touch of whimsy. Even better the second time around on the HD version.
Played a lot of these "boomer shooters" of the last few years. Dusk is one of the best (if not the best!) because everything is top notch here: The movement, shooting mechanics, gun feedback, level design, secrets, story, music, atmosphere... Some of the levels in this game are among the best levels I have seen in any FPS game since Doom (!) (especially in episode 3, just crazy what these guys did there). Of course there are lots of other good boomer shooters out there (Prodeus, Forgive me Father, Dread Templar, Postal Braindead, just to mention a few) but most of them have at least one big downside. Only maybe Amid Evil, Cultic and Hrot come close to Dusk´s overall quality. So Dusk is a mustplay in this genre! Still hoping for a DLC / episode 4!
Indie done right. An awesome Boomershooter through pulpified, intense environments that keep the blood pumping. All the while you keep shedding it. Three episodes. Countless enemies. Plenty of bosses. Lots of secrets. A handful of weapons. One Duskdude.
They say something about staring into the abyss, lest the abyss stare back at you.
Dusk makes you, and Duskdude, tell the Abyss to hold your beer and watch this.
7/10 lot's of fun, much better than og boomer shooter
The game where even the chickens want you dead
This game grabs you, throws you into a blender of blood, bullets, and retro-pixel terror, and somehow makes it fun. Imagine Doom and Quake had a baby who’s really into horror movies and heavy metal—and then fed it pure caffeine. Levels are pure chaos, enemies appear from every shadow, and the only way out is through a hail of shotgun shells and adrenaline. Also, the soundtrack? Absolute fire.
It was somewhat difficult to get into Dusk after playing UltraKill. Comparing the two, Dusk is much less mechanically interesting. That being said, I'm glad I came back, because the level design & campaign are truly special. The descent from campy horror to eldritch nightmare was executed perfectly. Dusk is not revolutionary or boundary-pushing, but it is genre-defining; the perfect example of what it means to be a Retro-FPS (or Boomer Shooter).
DUSK is an exhilarating throwback to the classic first-person shooters of the 1990s, delivering an experience that is both nostalgic and refreshingly modern. Developed by David Szymanski, this indie title expertly captures the fast-paced gameplay, atmospheric design, and creative level architecture that defined the genre while infusing it with contemporary mechanics and flair. With its blend of retro aesthetics and modern sensibilities, DUSK stands out as a remarkable achievement in the indie gaming landscape.
Thrilling Gameplay and Fast-Paced Action
At the core of DUSK is its thrilling gameplay, characterized by lightning-fast movement and intense combat. Players are thrust into a world filled with hordes of enemies, and the game encourages aggressive playstyles that reward quick reflexes and strategic thinking. The arsenal of weapons is diverse and satisfying, ranging from shotguns to explosive crossbows, each feeling impactful and fun to use. The fluidity of the movement mechanics, including dodging and sprinting, allows players to navigate levels with exhilarating speed, making every encounter feel dynamic and engaging.
Intricate Level Design
One of the standout features of DUSK is its meticulously crafted levels. Each environment is a carefully designed maze filled with secrets, hidden paths, and challenging enemies. The level design encourages exploration, rewarding players for their curiosity with hidden items, shortcuts, and lore. The verticality and interconnectedness of the maps add depth to the gameplay, allowing for creative approaches to combat and traversal. The game captures the essence of classic shooters while incorporating modern design principles, resulting in a seamless blend of old and new.
Atmospheric Visuals and Sound Design
Visually, DUSK embraces a retro aesthetic, employing pixel art and voxel graphics that harken back to the golden age of FPS games. The art style is distinctive and charming, creating a unique atmosphere that enhances the overall experience. The environments are rich in detail, with a variety of settings that range from eerie rural landscapes to dark, industrial settings, each contributing to the game’s immersive world.
The sound design complements the visuals beautifully, with an engaging soundtrack that perfectly captures the game’s intense action. The audio effects for weapons and enemy sounds are impactful, further immersing players in the chaotic atmosphere. The combination of visuals and sound creates a compelling experience that draws players into the world of DUSK.
Engaging Story and Lore
While DUSK focuses heavily on gameplay, it also weaves an intriguing narrative that adds context to the action. Players find themselves entangled in a dark and mysterious plot filled with cults, monsters, and bizarre occurrences. The storytelling is delivered through environmental cues, cryptic messages, and atmospheric elements that encourage players to piece together the narrative as they progress. This subtle approach to storytelling enhances the overall immersion and keeps players engaged throughout their journey.
Modding Community and Replayability
The DUSK community is vibrant and passionate, contributing to the game’s longevity through modding and user-generated content. The game’s support for mods allows players to create and share their own levels and experiences, adding a wealth of replayability. This engagement from the community ensures that there’s always something new to explore, keeping the game fresh long after the initial playthrough.
Conclusion
In summary, DUSK is a triumphant homage to the classic first-person shooters that shaped the gaming landscape, skillfully combining nostalgia with modern mechanics and design. Its thrilling gameplay, intricate level design, atmospheric visuals, and engaging narrative create an unforgettable experience that resonates with both longtime fans of the genre and new players alike.
Whether you’re blasting through hordes of enemies, uncovering secrets, or simply enjoying the richly designed environments, DUSK delivers a pulse-pounding adventure that is as satisfying as it is fun. This indie gem stands as a testament to the enduring appeal of classic shooters, and it’s a must-play for anyone seeking an action-packed experience that captures the spirit of gaming’s past while looking boldly toward the future.
I don't even know how to describe this game's goodness. As a metalhead, this game is the best thing that could happen to me. Music is perfect, gameplay is perfect, anything you may think about is great asf. Matter of fact this game ignited my curiosity on certain writer's characters but I will keep my mouth shut for understandable reasons. Long story short what are you waiting for buying this game?
Takes the feeling of the original Quake and speeds things up and provided more variety.
Enjoyable Retro shooter with smooth controls, fun level design, and a fun horror aesthetic.
Fanatastic boomer shooter. Great atmosphere, great weapons, great gibs. Let the chunks fly, baby
This game rules. Very addicting and fast-paced gameplay mixed with its creepy atmosphere, sound design, characters, and overall world, this was definitely worth the play-through. I definitely intend on coming back in the future to unlock more achievements and experience more of the post-campaign content. Very good!
Its one of the GOATS of the genre for a reason, not much more that needs to be said really. Buy it, you will honestly guaranteed not regret it. This is one of those gems that at full price, is a steal.
At the beginning, it looked dismissable to me. Then I realised you could parry projectiles with your double sickles and that changed everything.
Start the game on the Hard Mode equivalent, you wont regret it.
Its has great weaponry, great enemies, great controals, great level design, interesting Secrets. Alot to like here if you enjoy shooters in general.
It definitely takes more cues from classic Doom more than anything else, but that's never a bad thing.
It's a great boomer shooter and is 100% worth it.
The gameplay is great and is a mix of both the old boomer shooter mechanics, with new ones added as well.
combined, it gives a refreshed feel to a genre that could feel old at times.
the game consists of 3 episodes with eleven levels in them, each episode will have a theme, that the levels follow along with, the levels themselves will have their own visual theme
and it will at times do some impressive stuff with the enviroments, that fits well with the theme of supernatural beings that bend and shape reality itself.
Both the enemies and weapons are varied, the enemies are fun to fight against and have their strength and weaknesses.
Likewise with the weapons, none of them feel useless and they all over a valid usage in different situations.
The soundtrack is a great mix of tracks, that fits the levels, be they metal, eerie or something similar.
Overall it's a must play for any boomer shooter fan and i cannot recommend it enough.
the music is GREAT, so is the movement, and the weapons are satisfying to use, even on the "duskmare" difficulty its not impossibly difficult to beat. there is obviously lots of detail put into the game and its mechanics even after you've finished playing such as the HD mode and cool "goodies" in your game folder.
lore is lacking, but the cultist, lovecraftian, rural PA atmosphere is cool. 10/10
The player character in this one is just super fun to play. Love running around with sickles and slashing stuff.
I love butchering the cultists and eating their viscera, then drinking 19 beers and eating the bottles
i beat this game it took about 8 hours. So its worth your money. I didn't really like it the movement felt good the guns where punchy. It's just that it never clicked with me still a good game.
Dusk is pretty good game you should get the game if you did not have it yet it is a fun game 9/10 GET IT NOW.
I wouldn't lying for a second if i say that this game is one the best first person shooters and certainly one the best horror video games created. It is simply incredible and exquisite in everything that it delivers, an absolute must play for FPS fans.
DUSK IS AWESOME!
Take everything that's cool from the boomer shooters of old (Doom, Quake, Blood, even a little bit of Half-Life in there, etc.) and blend them all it into one awesome frappe.
The movement is so fun to blitz around the levels, the guns all feel great to shoot and most of the weapons are really effective and with enemy design that keeps you on your toes and moving throughout all of the combat encounters. It's all so fun to just play around with! The mood and atmosphere and the design of the levels is just top notch too with so any memorable moments and set-pieces...
This game is too good man. Legitimately one of the best singleplayer campaign shooters out there. Do yourself a favor and just play Dusk.
Dusk is a modern FPS that is simultaneously a love letter towards classic FPS games of the 90s. Borrowing from quake, Dusk borrows from FPS games like Quake and gives them a modern twist but still feels retro at heart. An epic blending of video game generations and the leap to 3D, Dusk is the perfect game for those wanting to experience a hybrid of an FPS. 10/10
this game is incredible. beautifully violent, fluid, challenging, and fun, this is one good boomer shooter. just play it, it's so fun.
Great game! The game is better than I hoped it would be. However, you probably should only buy it if you like how the game looks.
I love the spooky atmosphere, the music is fun, and I know the game gets better; thanks, Civvie!
A great classic shooter you can easily compare with the likes of Cultic and Amid Evil (which came after Dusk). Really smooth gameplay.
This game kicks some serious butt, I was mowing through the villains like it was bread on butter. You need to add this game to your cart and then hit purchase
IT IS THAT GOOD
An awesome doom 64 inspired fps with awesome music, game play, and a very very easy control and learning curve! Would highly recommend!
I didn't found anything special in dusk tbh. It is just a beautiful doomer shooter which don't so much mechanics but still funny to play.
9/10
I want it to be known first that i have not completed this game at the time of writing this review. Ok now that that is out of the way,, i love this game, but its missing a couple things:
1. To few mechanics. Now this is good for some people who want a classic shoot-it-up sorta game. It's really simple. For me though, I don't like this. 1 game i really love is a game called ULTRAKILL. if you don't know, you play as a robot going through the layers of hell killing shit. but it's not just that, there are SO MANY mechanics that you can learn, every weapon can work with other weapons to make them do more damage. The main drawback for these OP mechanics, is that the game can be very difficult, but in a fun way. Mechanics that I would have liked to see in this game wouldn't have to be as deep and difficult as ULTRAKILL's, but something simple like launching yourself in the air with the super-shotgun, or a style meter to make you have the incentive to play more agressive.
2. Satisfaction. This game doesn't really make me satisfied when I kill the enemies, this could be fixed by just adding some more blood splatter, and maybe bullet-time and screenshake here and there, however, this isn't that bad of an issue.
3. Lack of direction. This game has a big issue with you not having a single clue of where you are supposed to go. A lot of the maps have so many rooms that have like 5 enemies and a single box of shotgun shells, it makes the experience harder than it needs to be, for intance, on E2M1 (i think thats the right mission) after getting the red keycard, i was exploring the arena forever looking for a way to go, cus games don't usually have you go backwards without telling you, little did I know, the red door was at the fucking start the whole time. this could have been easily fixed by making text appear when you picked up the key-card that said, "now i can open the door at the start." boom, issue fixed. Many games have ways to guide the player, Dying light 2 comes to mind, it has yellow paint, tape, or other yellow stuff placed stratigically in the correct direction so the player subconciosly goes in the right direction, dusk doesn't do this, and it can make the game boring when you are running around with no combat.
4. Medkits. 15 heath back, seriously? the big heath packs only give you 15 fucking heath back. Every fight feels tedious as shit because i have no wiggle room to make a single mistake, meaning i can't enjoy the feeling of just decimating shit. now i know that it probably has to do with choosing cero-medio ( i think is the difficulties name) and it is one of the hardest difficulties, but the difficulty before that is baby easy. So the choice is either: easy game with no challenge, or annoying expierience.
THIS GAME IS STILL GOOD THOUGH. As you ca see, I still gave it a thumbs up, there are so many fun things about this game, if you don't have dusk, get it right now. It is super fun, these are just some tiny issues that I have with the game, so don't think that these are major issues.
The graphics are amazing, and the controls are perfect. The guns are even more perfect. The levels are awesome, and they are a mix between wide open and bright, and no room to move and pitch black / can't see shit (in the best possible way). Reminds me of OG Quake back in the 90's. I was about 8 when that game came out. Wasn't allowed to play it, so had to sneak down the computer after mom went to bed.
Amazing game, very retro. Best metal soundtrack ever, blows DOOM's right out of the water. Easy enough 100% achievement. Haven't gotten Evil rating in all levels or beaten it on the hardest difficulty but it's still a good game and I def recommend it, well worth the price.
Игры похожие на DUSK
Дополнительная информация
Разработчик | David Szymanski |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Metacritic | 88 |
Отзывы пользователей | 98% положительных (15491) |