In Celebration of Violence

In Celebration of Violence

4.0
Очень положительные
189.00₽
Steam Store

Разработчик: Julian Edison

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Описание

In Celebration of Wikis


About the Game

In Celebration of Violence is a fantasy action roguelike of exploration and murder. The methodical combat requires that you plan your attacks, dodges, blocks, and parries while considering your opponents and the environment. Death is permanent but you can improve your stats and purchase items to aid future lives. And if things get too tough then up to four local friends can grab controllers and aid the hero as player-controlled monsters, zombies, and bandits.



Before I do all the marketing stuff below I want to get the basics out of the way. This is like if The Binding of Isaac and Dark Souls got smushed together. And Rogue Legacy is is there too. And Hammerwatch. The combat is weighty and deliberate, the story is vague and largely nonexistent. A successful run through one of the branching paths could take three hours.

In Celebration of Violence is meticulously unclear. The most you get are the basic controls. All other items, secrets, and mechanics are up to you to decipher. It is difficult, and much of the challenge comes from figuring out the systems at play. Thanks for the interest, I hope you get a chance to play :)



Large, procedurally generated and interconnected lands range from plains, to swamps, to cities, to dungeons. These lands offer multiple paths to reach the variety of final bosses. Dungeons are a dangerous but rewarding risk. In dungeons you will have to move slowly and be on the lookout for traps and secrets while searching for the exit.

Elements interact with each other and the environment. Fire reacts to the temperature, weather, and any flammable objects, especially people. Electricity will arc towards entities and is especially dangerous around water. The chances of rain or snow adjust organically to the area’s climate and can become both a hindrance and an advantage.

The shrines of multiple gods litter the land. Players can choose to pray to shrines they come across to receive a variety of favors, bonuses, and items. One must choose carefully though; every god has a different price and some become displeased when their rival is the subject of worship. Some gods may also become angered by actions the player takes while adventuring, such as destroying foliage or killing civilians.



Scores of weapons, items, spells, and mementos are scattered throughout the world to find. One may acquire a powerful enchanted ballista early into one life, only for the next to yield nothing more than a couple of wooden clubs.

Mementos represent objects remembered from past lives and change the rules of gameplay. You may discover a memento that summons spiders from enemy corpses, improves your stats while on fire, or reverses the effects of death.

There are multiple paths to victory. One could be nimble and stealthy, charge in waving a hammer, raise an army of undead, harness a variety of spells, manipulate enemies into traps or flames, amass resources to acquire the most powerful items, or simply play it safe with a sword and a shield. The various characters simply offer different starting points, every decision is your own.



No life is predetermined for success. The cheery graphics disguise a brutal and unyielding experience. Unforeseen obstacles will need to be dealt with in real time and even a regular enemy will be deadly if you’re not careful. To reach the end, players will need to demonstrate that they are able to consistently overcome these obstacles. Failure can halt or even reverse progress.

As you accumulate experience, discover schematics, and defeat bosses you can become permanently better prepared to tackle future challenges. The choices and advantages a player has at the beginning of a playthrough will dramatically increase as they play. New characters, items, and bonuses are unlocked in ways that are only hinted at during gameplay.

Поддерживаемые языки: english

Системные требования

Windows

Minimum:
  • OS: 7
  • Processor: Athlon II X3 @ 3.20GHz
  • Memory: 2 GB RAM
  • Graphics: AMD Radeon HD 5570
  • Storage: 350 MB available space
  • Sound Card: Nay!
  • Additional Notes: It requires more than you'd think. I suck at optimization.
Recommended:
  • OS: 10
  • Memory: 4 GB RAM
  • Storage: 350 MB available space
  • Sound Card: The most expensive one.

Mac

Minimum:
  • OS: 10.9
  • Processor: 1.6GHz Intel Core i5
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 6000
  • Storage: 350 MB available space

Linux

Minimum:
  • OS: Tested on Ubuntu 16 only
  • Processor: Athlon II X3 @ 3.20GHz
  • Memory: 2 GB RAM
  • Graphics: AMD Radeon HD 5570
  • Storage: 350 MB available space

Отзывы пользователей

Рекомендую 18.01.2025 04:11
0 0

great game. Very challenging, but you feel a sense of pride sprout through you as you surpass your previous best playthroughs. Game lore is hard to come by, so don't worry about it. Great game for passing some time before you get angry, but it's kinda annoying that I need to disconnect from the internet to stop the game from crashing, so if your game crashes at the start just disconnect from the internet.

Время в игре: 8 ч. Куплено в Steam
Не рекомендую 15.01.2025 12:29
1 0

Bad, frustrating, slow combat. If you want to spend hours grinding XP for permanent upgrades in a rougelite and still get bodied by rats, bats, and enemies that can attack three times as fast and actually use combos, then knock yourself out. Absolute dogshit.

Время в игре: 5 ч. Куплено в Steam
Рекомендую 28.12.2024 00:18
0 0

I love this little rough gem that I found one day scrolling trough steam, it takes a lot of time investment so I decided to stop onece I got half of the achievements or beated the final boss, the game hides most things from you, the damge range of your weapon, the mechanics, what do the objects do, etc. I like it but I believe it goes too overboard with this, the only final bosses(yeah final bosses in plural) I beat felt mostly out of luck than me understanding the mechanics of the game, and the difficulty curve as you progrees in your run proved way too stip for me, but at the end of the day I enjoyed my time on this game.
A tip, invest on strenght and aggresion first.

Время в игре: 1600 ч. Куплено в Steam
Рекомендую 23.11.2024 14:25
0 0

It's too hard at me but you're probably better at games

Время в игре: 32966 ч. Куплено в Steam
Не рекомендую 17.11.2024 08:01
1 0

QUICK SUMMARY: The most apt review for this game I can give is it's very clearly the dev's first project. Made with love but flawed in the fundamental aspects of what makes a game fun. Such as:
- Worldbuilding and lore are surprisingly deep, with a huge map to boot. But with a temperamental stamina bar slowing you down and a ticking clock of a hunger bar, its absolutely zero fun to navigate.
- Both the enemy and weapon variety are very impressive, so there's a lot to uncover. But an extremely cumbersome stamina bar tied with a TEAR-JERKINGLY slow weapon swing speed means combat WAY too clunky to get any real joy out of.
- There's a quite long list of items to keep your runs spiced up. But having to buy almost every single one in addition to descriptions of them being deliberately withheld until you pick them up enough times leaves a bad taste in my mouth. Plus both they and the weapon upgrades are extremely expensive, so it can lead to lacking on one front or the other. which wouldnt be an issue if the enemy health didnt increase at the rate it does, leading to you getting absolutely eclipsed under their inflated health pools as you hit them with pool noodles.

I love the game and plan to keep playing it, but I just can't recommend anyone else pick it up.

Время в игре: 4525 ч. Куплено в Steam
Не рекомендую 02.11.2024 18:34
0 0

I wish I could enjoy this because the atmosphere and combat system are both highly appealing, and finding out mechanics by experimentation / the unlocking descriptions slowly is brilliant, but getting anything done / moving around is just so incredibly slow it overshadows everything else. While fighting the lost and the hungry I found myself spending about 5 times as much time running around to each enemy as fighting! Looting is similarly slow, and it just feels like it takes ages to do anything

Время в игре: 352 ч. Куплено в Steam
Рекомендую 13.07.2024 18:45
0 0

A hidden gem, has depth to it, very punishing.
End.

Время в игре: 824 ч. Куплено в Steam

Дополнительная информация

Разработчик Julian Edison
Платформы Windows, Mac, Linux
Ограничение возраста Нет
Дата релиза 31.01.2025
Отзывы пользователей 87% положительных (183)

Отзывы пользователей

87%
159 положительных и 24 отрицательных отзывов
Обновлено: 28.01.2025 00:39

Жанры

Action RPG Indie Adventure

Особенности

Single-player Steam Achievements Steam Trading Cards Partial Controller Support Steam Cloud Steam Leaderboards Family Sharing