Разработчик: Micropsia Games SpA
Описание
Но однажды Александра разбудил загадочный голос. Бестелесный собеседник предупредил: что-то пошло не так. Неизвестный злодей повредил башню. Часы изменили свой ход, и время сошло с ума. Сам Александр стал невероятно быстро стареть, и у него осталось очень мало времени, чтобы все починить.
Вооруженный магнитной перчаткой и временными бомбами, он должен следовать за голосом и найти вредителя в залах и коридорах собственной башни. Среди хитроумных часовых механизмов его ждут загадки, препятствия и враги. Но Александру надо идти вперед, чтобы спасти часы и вернуть привычное течение времени. Постепенно он открывает новые тайны и узнает загадочное прошлое башни.
Особенности
- Стимпанк-игра в жанре «приключенческая головоломка» с пятью большими уровнями
- Разнообразный геймплей, включающий в себя исследование мира, решение головоломок и схватки с боссами
- Встроенные в игру головоломки и специальные устройства для их решения, такие как магнитные перчатки и временные бомбы
- Вместо привычной шкалы здоровья создана уникальная шкала старения
Поддерживаемые языки: english, french, italian, german, spanish - spain, russian, japanese
Системные требования
Windows
- ОС *: Windows 7 / 8 / 10, 32 or 64 bit
- Процессор: Intel(R) Core(TM) i5-3570K CPU @3.40GHz
- Оперативная память: 4 GB ОЗУ
- Видеокарта: GeForce GTX 660, Radeon HD 7870, 2GB VRAM;
- Место на диске: 8 GB
- Звуковая карта: Windows Compatible Card
- ОС *: Windows 7 / 8 / 10, 32 or 64 bit
- Процессор: Intel(R) Core(TM) i7-6700 CPU @3.40GHz
- Оперативная память: 16 GB ОЗУ
- Видеокарта: GeForce GTX 1060, RX 580 or similar
- Место на диске: 8 GB
- Звуковая карта: Windows Compatible Card
Отзывы пользователей
[h1 ]WARNING! This game is BROKEN and ABANDONED! [/h1]
On the second level there is an ai bug that prevents you from finishing the level and continue the game.
On top of that some sound effects do not work, same with achievements and there is no exit game button anymore. Tons of annoying glitches like invincible enemies in some parts and janky physics in puzzles.
These issues have existed since the last patch which is came out almost 3 YEARS ago. Last dev activity on forum was around 2 years.
It's not even worth for 2 bucks.
I liked the steampunk style and the concept of aging and de-aging your character, but I don't think this game is well made. The level layouts are confusing, the controls seem finicky, and enemy behavior is not well-designed. I made it to level 2 and had to give up. I've tried to play this multiple times since I bought it, and I think I get stuck at the same spot every time and don't have to motivation to figure it out or even look up the solution.
The main menu doesn't offer an Exit button. That's the level of polish you can expect.
Despite a strangely long loading time, the starting level is ugly and poorly designed.
It also means poor visibility, orientation issues, that sort of things.
The 3rd person view uses an unpleasant camera, causing a degree of motion sickness,
Options include a FOV slider (yet no resolutions selection,) however it's clamped between 80 and 100.
If this slider works, which I'm not sure it does, it's not enough.
The platforming is what you'd expect with such a camera and moving platforms: low quality, the opposite of awesome.
Save system is subpar, even by checkpoints standards, because I'm lost when respawned.
Finally, the gameplay wants me to rush.
Apparently we are on a timer.
This is usually enough to get a thumb down or two, yet here it's particularly baffling as it defeats the purposes of the advertised time manipulation mechanics.
Also, rush into motion sickness ? I'll pass.
very unpolished experience a lot of things just don't have sounds, platforming feels odd, and lots of buggy behavior. too bad cause the concept is interesting, and the story seems okay its just mostly a meh meh title buy it if it goes up for a dollar or something, or if you hate yourself.
Giving a bit of context, I saw ads for this game on facebook during early 2018, because I was excited to see that a game made in my country (Chile) was getting local newspaper attention and I liked the concept itself, I decided to buy the game.
The concept is pretty cool and the story, although told terribly by the game itself, is quite charming and intelligent if you read the collectibles available on your inventory.
Sadly, it's a complete disappointment and a mess all around, with issues such as:
- The game's mechanics are broken. There's barely any response to any attacks the protagonist receives during the game and these either do nothing, very little damage, or completely wipe you out, there's no metric to know how much damage you are receiving aside the age gauge which, even by being a core mechanic, is pretty vague, easy to cheese, and hardly used throughout the game itself.
Funnily enough this age system is crappy in a lot of ways since a lot of enemies 1 hit K.O. you, therefore it doesn't really matter if you age or not, this system has no major uses during the game too, aside moving differently when you are older, it isn't really "bad" to age, specially considering how easy it is to dismiss this mechanic entirely if you kill enemies regularly or just spam keys and checkpoints to regain age.
The player's own time mechanics are fun for a while but they are buggy, for example the time stop doesn't really -STOP- time, and a lot of objects (basically anything that moves) still move in very irregular patterns, making platforming difficult as heck. Time rewind is also buggy and works in different durations, sometimes you can rewind for like 30 seconds, other times you get stopped at 2 seconds and instantly die, there's no telling on how the mechanic works.
- Collectibles and achievements are broken. After playing 2 times throughout the game (the second being a bugged version of the first in which the puzzles I did before where half done, therefore I didn't have to play the game all over, thank god), I noticed that the player only receives 3 out of the 4 available papyrus collectibles, can only collect 21 out of 26 watches (all the watch achievements, including the "all watches" one unlocks at 20 watches) and there's a letter that the player never finds and was automatically given to me during the 2nd buggy playthrough. The "Ghost Whisperer" achievement is broken as a whole as well.
- The game is TERRIBLY optimized. The game has constant FPS dips and specially during the last level the performance TANKS. From all the game's I've completed and currently play this is one of the most demanding ones despite it's simple aesthetic.
Don't buy this game unless the developers fix the bugs and improve upon the game, it CLEARLY needs more polish and considering this game hasn't been updated in over a year, I doubt it will get better anytime soon.
A wonderful game with an amazing style and rare ideas about the way of playing and controlling a story that attracts the player with many collectibles of hours, letters and stories, but the most beautiful thing in it is a story and the way it is told. There may be some points that are annoying in playing such as a terrible platform, but this does not reduce the beauty of the game
too many game breaking bugs ):
Couldn't really play the game. Got some 25FPS even on lowest resolution and graphic settings, which made the game unplayable. For a comparison: the game "Youropa" runs with a steady 60+FPS with all sliders to the right, so I blame The Watchmaker and not my machine,
What really did it for me was that you can actually lose quest objects (like the battery) which then never return, so you break the game :(
I uninstalled it after about an hour or so of gameplay. Sorry.
6.5 / 10
While there is a lot to like about The Watchmaker, there is also a lot wrong with it. I'm giving it a positive review because the developers have clearly put a lot of work into it and it has some really, really good aspects. Unlike many other reviewers here, going by the total time played at least, I actually completed the game. It took me 14 hours* because it is probably the most frustrating game I've ever played, but I think the good outweighs the bad, just about.
*Probably at least an hour of that time the game was running and paused as I watched a Youtube walkthrough, because the guy on the video (DL GAMER) also took a long time figuring out what to do!
GOOD:
The level design is incredible. As you can see from the screenshots, each level has its own unique style and layout. Some are really linear but others aren't and you have to work out where to go and what to do to progress.
The puzzles are really varied. As with the level design, a lot of thought has been put into the puzzles, with the solutions to most not that obvious. One genius section in particular has an obvious-when-you-see-it clue but you will be stumped until you spot it.
Tied in with the puzzles is the ability to use Time and Force in different ways to accomplish things and solve many of the puzzles throughout the game.
The graphics are lovely and the accompanying sound effects work really well most of the time, matching the expected sounds of the materials of the objects. The music was also really good, adding tension and atmosphere to the game.
There are collectibles tied to achievements which encourage exploration and add to replayability.
BAD:
Immediately on launching the game there is a black screen for a couple of minutes. This could easily make you think it has crashed. A simple LOADING... would help, but I think the game needs optimising overall.
I played with keyboard and mouse as I find it difficult to coordinate camera, movement and action on a controller. The single most frustrating thing I found was that, when trying to jump from one platform to the next, you fall more often than not and there seemed to be a lag in a time-rewind getting triggered, meaning you fall and die and have to restart at the last save. In many places, the fall distance is really short too meaning you just don't have time to rewind. They could easily have let you survive short falls with some damage.
This happened a LOT (same for the Youtube walkthrough guy - check it out, his reactions are really funny!).
Some of the puzzles are not intuitive and take a while to figure out. Even when you know the solution, sometimes they just don't behave as you expect or they are a bit buggy, resetting themselves to their default state, or you fall to your death unexpectedly.
Not much to complain about with the audio except sometimes it cut out for a short while.
There are a few boss fights throughout the game. Some of the early ones seemed frustrating until you come to the last two, which make the earlier ones seem easy. The final two boss battles can take far longer than expected/needed because you have to repeatedly run round trying to figure out what to do and there isn't a lot of visual feedback to let you know if what you're doing is right or not. Weirdly, you seem to be invinciblein the final battle as there's lots of spawning enemies that leave health pickups, and nothing kills you. The looping character audio doesn't help here either (same with many earlier puzzles too). Plus, you have to wait several minutes on a device to charge each time you want to use it.
By the way, that Youtuber got really close to completing the game but gave up in the end.
There are two endings but you have to replay the entire game to see whichever one you don't select first time round.
While there are collectibles tied to achievements encouraging replayability, and a second playthrough will be easier than my first, the overall frustration when playing the game makes it unlikely I'll do that.
VERDICT:
One of the most important aspects of game development is implementing feedback from players because, as devs tend to become too familiar with their own game and they way they play it, they often aren't aware of the issues until after release. It's a pity the devs haven't addressed the negatives and fixed these many issues. I'm sure if they did it would lead to better reviews and more sales.
Despite the frustrating gameplay, I enjoyed The Watchmaker.
This is game was fun. It an 8-15h game top. A lot of glitch, glitch that you will have to quit the game and cone back because just to die won’t do it. They should add an option restart from last checkpoint it mind be easier to fix some of those glitch.
Kid friendly but some puzzle may be hard for kid.
wait for a discount.
Game introduced the rewind time mechanic but the bridge that fell didn't come back and I couldn't progress. This is less than 5 min into the game. Also horribly opitimized with a 3-5 minute initial load screen before even getting to the main menu. Takes less time to refund the game which I'll be doing, sadly. The art is appealing and the concept interesting but utterly wasted with shoddy programming.
Hi! Personally, I don't like puzzle games, but The Watchmaker is a very fun game. It's a real challenge to play and try to keep Alexander under 70. It's so interesting how the game tells you where are you going to find or put things in their place, as the clocktower must work again. Actually, I don't know who or what is the thing that is trying to kill Alexander, or which is its motivation to damage the clocktower. Probably tomorrow I'll know that.
If you want to watch some videos or streaming of The Watchmaker by a latin player, you can see me on twitch.tv/rhaedos
It's a very beautiful game, I really like the aesthetics. You definitely should try.
Important: If you are looking for a quick and fast game, this is not your game. This game is more about puzzles, and you need a lot of pacient, be careful about the falls xd
Love the concept, the visuals and the neat puzzles. HOWEVER, if like me you like to explore freely and hate time pressure, this is NOT for you. I gave up after second stage. I simply can't be bothered learning how to race through puzzles - it takes away the enjoyment for me.
This game is simple, but as it is simple, is beautiful. Hope there are new versions so there are corrections in some things, I definitely recommend
Loved this game <3 u <3
Like very much the story of the game, also its easy to play with it
It's a very nice game, I played it like for 1 hour, i thinks its a little bit confused on the beginning and it would be good if you include a map to avoid cross again and again on the same place. But i really recomend it because it's a new way on the puzzle games for the future, very nice game!
So, The Watchmaker has been so far a pretty good game. The controls are quite simple, but the combination you may achieve with them can be really fun! Somehow it reminded me of the Portal (1 and 2) series but with a steampunk environment.
The 90-year-old-death makes the game very interesting. You not only have to solve very creative puzzles, but also you have to quick on your solutions. The first 5 minutes can be a bit frustrating while you adapt and learn about the world and environment, but after you learn the basics, it just go directly to puzzle solving.
If you like difficult and fun puzzle games, definitely you should try this one!
Fun and challenging, The Watchmaker is an action-puzzle game, which visuals and mechanics pleasantly reminds me American McGee´s Alice and Alice: Madness Returns.
The story is well constructed, and all the aspects of the game are coherent with the concept of time: from the personality of the characters to the visual aspect of the scenarios.
This game shows us the potential of the chilean industry in the development of interactive entertaiment.
Entretneido y desafiante, The Watchmaker es un juego de acción y puzzles, cuyo aspecto visual y mecánicas me recuerdan gratamente a American McGee´s Alice y Alice: Madness Returns.
La historia está bien contruida, y todos los aspectos del juego son coherentes con el concepto del tiempo: desde la personalidad de los personajes hasta el aspecto visual de los escenarios.
Este juego nos muestra el potencial que tiene la industria chilena en el desarrollo de entretenimiento interactivo.
This game delivers on what is advertises an action adventure steampunk puzzle paltformer. If you like challenging puzzles that you will struggle to solve than you'll like a lot of what this game has to offer. The platforming is more of a side feature than a main focus but is usually incorperated into the puzzles you complete. The fights don't feel especially great but they are creative and if you can figure out what to do quickly they are quite enjoyable. At times what you need to do or how you can do it does feel a bit unintuitive. The core mechanics of the game work well and the time based abilities are fairly fun to use. The age based life system also adds a welcomed change to the classic health forumla that makes gameplay feel more fun and like you need to progress. The story itself is enjoyable to experience although its not going to knock you out of the water.
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Дополнительная информация
Разработчик | Micropsia Games SpA |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 31.01.2025 |
Отзывы пользователей | 62% положительных (21) |