Разработчик: TGA Company LLC
Описание
Have you ever thought about all the bad stuff you do in real life might come back against you as a revenge?
A group of teenagers from Raiven High School bullied a fellow steadily until one day the victim wasn't able to stand it anymore. The violent situation and the continuous harassment ended up in her decision of taking away her life.
Since then, the students have experienced strange events, some of them leading to their disappearance or even death. In "You Deserve", you will play as Amy Cooper, a bully, who will try to escape from this unknown world she is into alive.
In order to do this, she will have to figure out the reason why she is there among many other things.
Are you be ready to decipher the mystery that You Deserve offers?
In order to enjoy "You Deserve's" experience at its best you must read the following steps:
- It is highly important to find the notes and documents throughout the story to understand You Deserve's whole background.
- To enjoy the most You Deserve you must play at it's best quality, with the lights off headphones or speakers at the maximum level (100%).
-Search, find and use the objects hidden all over the game in order to progress through the story.
-Find your way through complicated paths and holes by crouching, and in order to escape from a terrific situation, we strongly recommend you to run as fast as you can and do never look back.
-Solve short puzzles and outlive challenges which will put your life in risk more than once.
Поддерживаемые языки: english, spanish - spain
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10 x64
- Processor: Core i3-4170 3.7 GHz / A10-7800 3.5-3.9 GHz
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 650 Ti
- DirectX: Version 11
- Storage: 3 GB available space
- Sound Card: All
- Additional Notes: We choose this requirements for you to play the game at a goodquality with a common frame rate. YOU CAN ALSO PLAY IT WITH WORSE REQUIREMENTS.
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10 x64
- Processor: Core i5-4670K
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 950
- DirectX: Version 11
- Storage: 3 GB available space
- Sound Card: All
- Additional Notes: With this requirements the game runs fluidly in the BEST quality.
Mac
- OS: MAC 10.9 x64
- Processor: Core i3-4170 3.7 GHz / A10-7800 3.5-3.9 GHz
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 650 Ti
- Storage: 3 GB available space
- Sound Card: All
- Additional Notes: We choose this requirements for you to play the game at a goodquality with a common frame rate. YOU CAN ALSO PLAY IT WITH WORSE REQUIREMENTS.
- OS: MAC 10.9 x64
- Processor: Core i5-4670K
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 950
- Storage: 3 GB available space
- Sound Card: All
- Additional Notes: With this requirements the game runs fluidly in the BEST quality.
Linux
- OS: Linux 6.0.1
- Processor: Core i3-4170 3.7 GHz / A10-7800 3.5-3.9 GHz
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 650 Ti
- Storage: 3 GB available space
- Sound Card: All
- Additional Notes: Approximate requirements
- OS: Linux 6.0.1
- Processor: Core i5-4670K
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 950
- Storage: 3 GB available space
- Sound Card: All
- Additional Notes: Approximate requirements
Отзывы пользователей
I am unable to adjust the brightness on this game and I can barely see anything. The visibility is so poor I was squinting more than half the time trying to see what was on the screen. I would not recommend this game.
A lackluster bullying tale.
Story:
You play as Amy. Amy was a high school bully and she picked on a girl named Holly, who no longer having the strength to endure her attacks takes her own life. After some time you wake up in an unknown place and find yourself stalked by Holly's ghost who wants revenge and try to get rid of her by performing a ritual to rid her spirit.
The story of You Deserve is horrible, there's no other way to put it. It's a noble concept to cover a topic like bullying, but it requires a keen sense of understanding the topic which is clear the developer does not cause everything is surface level. You're at first not aware of what's happening, but very quickly you pick up on what's going on with notes scattered throughout which are incredibly poorly written and barely expand the story whatsoever.
Also Amy is not only a despicable character due to the bullying she dished out, but she's also as stupid as a sack of dirt. It's actually quite laughable how badly her character is written and the horrendous voice acting (more on that a bit later} doesn't help whatsoever to root for this character.
Graphics:
Visually You Deserve is like a cross of a few different locations all of which look incredibly bad. You start off in a medieval esque crypt which makes to sense considering this story is about high school bullies and later on the locations you visit like a part, school and a decrepit house all look all shades of horrible.
The lighting especially is horrible cause everything feels like pitch black and your light sources barely illuminate anything and since you have to traverse an insane amount of ground later on, you can easily start doing loops over and over again, not knowing you haven't gone down the right path.
Audio:
I'll begin with the voice acting, cause it's by far the worst voice acting I have ever heard. The actress that voices Amy feels like she's about to fall asleep and there's plenty of times she pronounces words wrong. In the first 5 minutes of the game she pronounces the word "joke" as "Yok" to give you an idea of what to expect.
The rest of the audio design is horrible as well. The music is incredibly unfitting, one of the tracks use when you're chased sounds like it came out of Crash Bandicoot and the other music is just as bad. Audio effects especially sound bad cause they don't feel properly balanced cause certain sound effects are louder than everything else like Wind Howling is louder than Amy talking.
Gameplay:
You Deserve is basically a key hunt. You are locked into an area, you're forced to find items to get past a block and avoid Holly while you look for the items you need, that's the basic gist. I don't mind key hunts in horror games, if there's a bit more to do, but You Deserve makes this process incredibly tedious.
First of all let's begin with the item hunting. The first few areas are pretty small and it's easy to quickly track down what you need to advance, but when you reach the park area, then the game becomes downright infuriating. It's a giant, pitch black levels that requires quite a few items and honestly I was so confused cause it felt like I was doing marathon laps trying to track down the items I need and there's no clear indication of where these items are, you have to be as thorough as possible to advance.
Holly's AI is also incredibly stupid. She runs super slow and acts more like an annoyance than an actual threat, however she is also glitchy and in the house level she can just sort of glitch and kill you and that's just lovely considering I love cheap deaths.
Verdict:
You Deserve is not a good game and not worth the dollar it's asking for. It's take on bullying is horrible, gameplay is boring and tedious and just everything about it sucks. If you wanted a nuanced, horror themed take on the subject you're not going to find it here.
Final Rating:
2/10
Pros:
+ Unintentionally hilarious
Cons:
- Horrendous voice acting
- Incredibly tedious gameplay
- Horrible graphics
- Audio mixing is poor
- Story is by the numbers and incredibly predictable
If you liked this review please consider joining https://steamcommunity.com/groups/completingthebacklog and https://steamcommunity.com/groups/ImperialReviews
finished the game but it was painful to do so. lots of bugs, literally had to restart a chapter 3 times because it bugged out and another chapter once because an item didn't show up and i couldn't continue the game without it. i was aware of the bugs when starting the playthrough so the first time i had to restart and suddenly the item that i needed was there i knew i had to bite through this game. i wasted a lot of time, could've finished this game 1 hour sooner if it weren't for the restarts that i needed. last chapter of the game is literally just lots and lots and lots of walking and hoping you don't get lost and orientate yourself back to where you're supposed to go, really made it all boring and even harder to push through the game. considering the game is hella cheap i'd say it's worth it to just try it out and have something to keep you busy, but overall gameplay i'd give it a 3/10. only reason i'd give it a 2nd playthrough is to get 100% achievement considering it's easy to do so, but probably won't do it for a long time..
Most of the people said that they got some problems and bugs, however I finished the game and I didnt get any bugs or problems during the game, it's true that the game is not the best but it doesnt claim it either, it's so cheap and for this price, you can enjoy and get scared in a good ambience and puzzles, although I have to admit that puzzles are pretty bad.
But it's good that our character got what she deserves, and at the end of the game the message was simple but also was very strong: " Do not become a bully... Because sooner or later you will get what 'you deserve'.
Released by publisher/developer TGA Company LLC in 2016, You Deserve is a horror game that attempts to talk about bullying buy placing you in the role of one such offender named Amy Cooper; a school bully who took things too far and ended up causing her victim to take her own life. Haunted by the consequences of her actions, Amy finds herself traveling through several locations to figure out exactly what her target went through, and how sometimes in life you end up getting what you deserve.
Throughout the hour that You Deserve lasts, you'll mostly be finding well-hidden keys, notes, Easter Eggs, and solution to keypads. It's mostly a walking simulator with some light puzzles thrown into the mix, but its tense atmosphere does manage to grab and keep your attention and interest. Generally I would gripe about this release being "yet another indie horror walking simulator that relies on you being blind and deaf", which it is to an extent given just how dark the game is and the fact that there's only one section where you get a flashlight, but the atmosphere is extremely well done for a debut release from an indie company. A few of the jump scares even managed to get me, with one almost causing me to belt my mouse off of the desk; a feat not claimed by many, so good job.
The unfortunate game-breaking bugs that You Deserve house were enough to turn this review from a mediocre-positive rating to a mediocre-negative rating. The bugs aren't even anything that a good old fashioned quality test could've missed, so it's evident that this procedure either wasn't performed, or it was only completed half-heartedly. If you mess up in some areas, you'll end up having to restart an entire level which is both annoying and immersion-breaking. Not to mention, it's another one of those games that spends the entire campaign on one subject, only to cop out and switch to something completely generic and off-the-rails at the end in order to try and up the "scare" factor. It's nice that the developer has tried to bring up bullying awareness in video game format, but the execution needs some elbow grease thrown into it. For a buck, though, it ain't bad.
Rating: 2.5/5.0 - It's not awful, but it's not great.
The Horror Network Curator | Group Click for Gore
You Deserve...not to play this game. Ahem. Anyways, "You Deserve" is an indie horror game with an ambiguous story that centers on "bullying."
Graphics:
The graphics are okay. It feels like they used stock images and not much detail in the game. The lighting is bad, especially when it comes to the park area. Most of the time, you can see light in a distance when playing horror games. Sadly, light only appears when the objects "spawn." You know how graphics animate to show that the items you hold are working? This does not do that. When you pick up a crowbar, you think "Hey I can break these boxes. Nope. You just hold a crowbar while moving boxes. That's basically the quality here.
Story:
You play as Amy Cooper, who had a friend named Holly. There's not much detail and not much suggested, but it seems like Amy bullied her and used her at one point? I'm not sure. Not much of a story is portrayed. Anyways, Holly is haunting you and you must find out what is going on and what happened to her.
Controls:
Oh god the controls...The controls are very stiff. On the main menu, you have to click multiple times just to select what you want. When you pick up a note, you click all over the place and wonder "How do I exit from viewing this?" Esc? No...clicking? Nope. Of all buttons on the keyboard, it's the item menu: "Tab."
You can basically infinitely run by using shift in this game. Unlimited stamina. Usually in horror genre games, there is a limit to the stamina you have, especially when running. You can crouch also by using the ctrl key, when it states it is "C" on the keyboard.
Lastly, you basically just click on things/obstacles to end up using items in your inventory. That goes for keys as well. No need to open the item menu to use an item. Just click everything and hope for the best.
Music:
When something scary happens or when the atmosphere changes, what indicates it? Music. So what music do they use when you're being chased? Believe it or not: xylophone...to the tune of something mischievous. Otherwise, not much music going on here and mostly poor choice in music. The main menu music is pretty good, I'll give them that...but that's just about it.
Voice:
The voice acting...is downright terrible. Some words are mispronounced, some reactions are not appropriate, and the wrong tones are used, especially when being chased and caught. Holly literally sounds more like a monster than a girl. What happens when she catches you? Just a playful, cheesy laugh. Honestly, the game could have done without the voice acting.
Gameplay:
I have to applaud though on some parts of the gameplay. Trading cards, easter eggs, collectibles, and achievements. This what drove me basically to keep playing. However, there are some parts of the game where they are facepalming or annoying. For example, after going through the trap door, you have to turn on the lights in order to go back. Another thing is going through the vent in order to get to the other classroom, you have a time limit in order to find the key. Otherwise you're teleported to a different classroom.
The map design was confusing. First couple of levels are small...then the final level is just a huge, gigantic maze. For the objectives on that level, the level was too damn big for it. I literally wandered for a bit. Plus, items are so well hidden that they sometimes blend in the buildings. The worst item that was hard to find was the cross...what color is the cross? The same color of the pillars of the train station.
Lastly...the game is so buggy that you have to delete its registry in order to get missed achievements!
Horror Aesthetic:
Normally I don't do this on my reviews, but this needs to be pointed out. The horror is cheaply done on this. Too much jumpscares, too much obviousness on things popping up, and...seriously? When you exit the game, you get a jumpscare.
Overall:
"You Deserve" is a poor execution of a horror game. While it does give some drive to play to obtain collectibles and achievements, that's basically only the positive of the game. With cheap graphics and animations, stiff and terrible controls, terrible voice acting, poor choice in sound and music; and an ambiguous story with a direct, yet pointless message, this game can basically be classified as "shovelware." Nothing memorable and only put out in the market just to deliver a simple message and make easy cash.
Pros:
-Collectibles, cards, and achievements.
???:
-Story message (to me delivered poorly)
Cons:
-Stiff and terrible controls.
-Terrible sound and music.
-Terrible voice acting.
-Cheap graphics and animation.
-Poor level design.
Good indie horror. It's simple both in graphics and gameplay, but the atmosphere remains inside. I remembered the music, locations and the voice of the main character after a long time. In addition, the plot is very good. It`s the themes of humiliation and aftermath. There are many signs in the game that calling to think about what you are doing yourself. Good concept. But it`s not for all.
A lot of bugs, I dunno if devs are on it or not. Just too many games feel like this one. Muddy as hell to play, controls are simple yet it still feels like trying to run through syrup. It's pretty cliche and doesn't really offer anything new at all with a bunch of old horror tropes that just feel tired now.
I wanted this game to be good I really did. For the most part it was but what really got me was this one puzzle later in the game. Now I dont like to say that puzzles are dumb but this one was. There was no way of knowing how to finish it. I wanted this game to be good because it looked good, and I thought the story sounded fun. But I think there is a time to put puzzle's in a game, and theres a time to put story in a game. This game just didnt have enough story, and the puzzle's where not fun or good. I'm sorry to the creator of the game but please put more story in it and less puzzle's. If you do that Ill be back for another one of your games.
I couldnt get far into the story, although it did sound interesting. First off, the lag. Its so bad, you have to stand in the same spot for a two to three minutes for things to stop blurring. Walking in the game can be buggy, one because walking causes that blur, running doesnt really make you gain speed as it should looks more like jogging, and again, the lag. Walking through a doorway is a pain because when you try the lag makes you pass the doorway or walk into the wall then you have to struggle getting the character to turn around sometimes. It doesnt boot you out though so i guess thats one advantage....
All in all, if the lag was cleared even a little and the blur motion taken off while walking/running, it wouldnt be be all that bad...
Not to bad, I can't be upset sine I paid 99 cents. But I was unable to see the ending of the game because of bug issues. Def buggy and should be fixed. I jumped a few times, I won't lie about that.
Evidently the game was rushed and the title of the game was never finished properly. It should read...
'You Deserve The Steam Bin'.
The game was constructed by this company http://www.tgacompany.com/ basically a bunch of single game developers from around the world (mainly Mexico and Spain) who collaborate on various projects. The main stated expertise of the company is in gamification (adding gaming elements into a non-gaming context for example educational and commercial properties and tools). Further the company's main stated mission is to primarily create 'a unique and unforgettable experience by adding real issues and secondarily help young people to strive and beat different social difficulties' through the playing of their games.
Hence this game is all about a poltergeist who is seeking vengeance because you bullied them in the school until they committed suicide. So as you dream in your bed about dark caves, darker parks and a house with an electricity problem her job is to constantly jump out of nowhere and scream like some sort of spoilt brat wanting a pony. At the end of the game your informed you need to do some sort of 'Satanic' ritual in order to get rid of her. Seriously developers did you even take time to think this one out? How a ‘Satanic’ ritual is even supposed to get rid of a BAD spirit? Hence it should come to no surprise that it doesn't work and she eats you in the end or something.
Seriously the game is so badly perceived that it relatively easy to break the mechanics (for example walk down the mountain after making the ritual), several achievements are constantly reported to be severely bugged and the developers tries to cover this programming incompetence and poorly storyboarded concept by over relying on silly childish jump scare antics. Hence any noble 'Anti-bullying' statements to be made in the game are immediately thwarted by over the top Spiritism. How the developers ever thought this was tackling 'REAL' issues and wholesome entertainment to help children deal with 'Social Difficulties' is beyond me. I think the company needs to go back to drawing board and analyse what they really stand for. Because at the moment it seriously just looks like they are content making unoriginal childish jump scare games with a crudely slapped on gimmick about handling bullying issues which they target to a severely limited audience thanks to adult and supernatural themes.
If you’re looking for an adult game with a noble message and has the occasional jump scare then YOU DESERVE 'Among the Sleep' a game which this game tried to jump on the bandwagon of, but was severely run over by.
Below a sample to settle your curiosity…
https://youtu.be/TjCyuoqGhnM
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I believe some of the reviews are a tad bit too harsh here. You Deserve is an interesting horror game which puts school bullying in the focus. It is a shame the game was not given proper attention when it comes to quality management. But then again this is something the community could have already gotten used to when it comes to a) low budget greenlit games b) software developed with the use of Unity.
The tasks in the game are not always obvious. Basically, you pick up items and use them at the relevant places. Sometimes there's a lot of walk to be done (e.g. the level taking place in a park) and these long - often pointless sequences - can be irritating since they make you feel that the only reason they were put there is to increase the game's longevity.
Instructions as to what we need to do are not always clear and the improper English of the notes does not help when it comes to immersion (let's not talk about the game's title). Also, there are a couple of places where it is difficult to proceed either because you don't know an item is missing and a simple restart solves the problem or you have simply encountered a game breaking bug.
And this is why I am downvoting this game. There is a chase sequence that is not triggered properly during a section that takes place in an abandoned house. Guidelines on the internet are few and far between to help you solve this problem. I gave it a try several times but realised there was no point in continuing - some questions are specifically targeted at the developer in the community hub but to no avail.
With a little more quality management (and of course a patch to solve the issues that ruin your walkthrough) I would have upvoted this especially since it is my understanding the creators are quite young. These Unity-based games are usually asset flops or rare gems that must be purchased. You Deserve is somewhere in between.
UPDATE: I wouldn't have guessed one day I'd update a 5-year old review. There is a guide available for this game now which a very detailed walkthrough. I believe it makes the game less tedious and you can relatively complete it.
Nobody deserves this. This is a buggy, horrible mess. The game's menu only works half the time and the objective markers are also broken. Sometimes you'll collect an object, get killed, but it'll still be marked off your objective list, but the item won't actually be in your inventory. Or you'll die and reload but the next bit of plot scene won't trigger again so you have to reload the level from the start. The list goes on. Thankfully the game is pretty short so the suffering doesn't last too long.
I'm actually really surprised at how long the credits are as this game is so ridiculously rough round the edges. I've seen far more polished efforts for games done by 1 or 2 people. And let's be honest this game isn't exactly ambitious.
It starts off as your standard amnesia-a-like but it fails completely to build an atmosphere. There are no real scares beyond one or two jumpscares. And the "demon" that you're running from is still a poorly animated girl with the odd face cut going on.
The voice acting of the main character is pretty terrible, and it's hard to care about the story. You roam around something like a mine, a school, a haunted house, and a park, collecting things to open up the next area, getting jumped at by the main demon. Nothing is really connected, it all just meshes into one so even after 3 hours play I could only really remember the park. That might be more because the park is where you'll spend most of your time, and it is not fun in the slightest. You are let loose in it with the object of collecting 3 objects, but it is not clear where anything is, the area is huge, with no signposts, its dark, you have a crap flashlight, everything looks the same, and there are mazes involved. It's the worst thing this game could have done after a fairly lacklustre first half. I had to consult a walkthrough to figure out where everything was as I could not stomach it any more but was too far along to just stopped playing.
I paid 39p for this and I still felt ripped off.
Avoid.
First of all, the game is not perfect, but each moment i played it(and for some reason steam is not catching my actual played hours) i can say it´s ingenius, the puzzles, the ambience, the graphics are nothing outside this world and the gameplay might be a tad choppy but all and all i can say about the game is that it´s a great game for the value, you´ll get no lost hours, fun and some chills through your spine i´ll be recomending this to many of my friends and also bough a couple of gifts for some more! cheers to a good game!
I don't know if either it was that I couldn't find the correct key, or the locked door had a glitch, but I wasn't able to complete the game. There is also a glitch with the menu screen (once the game has already started) where the restart level option isn't as responsive.
As far as my taste in horror games go, it wasn't quite my cup of tea, but I did jump at one jumpscare. I also wish there was more consitency with introduced game mechanics. LIke if i'm going to be able to open stuff up, don't just make it a feature, incorporate it more into the gameplay. Or when you introduce an objective, follow through with it instead of distracting the players with more objectives that lead to different levels for no reason.
If anyone is interested, I've made a let's play that shows a portion of what the game is like
http://steamcommunity.com/sharedfiles/filedetails/?id=751830545
I'm about an hour into this game and I don't think it delivers. i'll mention the problems with it that don't overlap with those raised by Lord Crocosquirrel. Overall, the game just doesn't feel complete in that way Amnesia, a true masterpiece does.
-Protagonist: Really should have gotten a native English speaker. "Amy Cooper" is about as white bread American of a name you can get. Also, she sounds too much like an adult pretending to be a bratty 12 year old rather than an actual 12 year old. Not a very likeable protagonist. Compare this with Daniel from Amnesia: right away the game throws you into an engaging story about a guy who it is only slowly revealed has ever done wrong. In this game, there's hardly a reason not to go and seek out the monster yourself just so you can kill this little brat you are forced to play as.
-No explanation for hallucinations. Again, in Amnesia, there is a sanity mechanic and components of the story that explain Daniel's hallucinations. Not in this game. You just open up a door and a monster pops out and jump scares you only to disappear immediately. More subtle ways of generating quick moments of fear (e.g., a noise from behind you) would have worked much better.
-Jumpscare quit out: I don't understand this. Every time you quit the game, you get jumpscared. This is totally pointless and only detracts from the game, as it allows you to get too good of a look at the monster so you have too good of an idea of what to expect when she actually comes after you. This lack of subtlety is just so characteristic of the game.
Overall, I give Amnesia a 10/10. Perfect score.
After 1.6 hours of playtime, most of which were spent tearing out my hair and sitting there in absolute shock at the horror that passes for gameplay, I'm gonna have to say #Nope.
I first saw this project on Greenlight months ago, and thought it looked a bit rough, but showed the smallest amount of potential to be a really good game-- I even left some mild criticism with a couple of tips on how to maybe improve on what they were showing in the trailers, one of which was uploaded twice.
Now, fast forward to today, when my request for a review code was denied outright. Now, I had completely forgotten what it was and what it might be about, but the screenshots didn't look completely terrible when I made the request.
More the fool me, I decided that if the devs didn't want me looking at this game, I should maybe look at it anyway... So I bought it. Could have been an error on their part, could have run out of review copies, whatever. No skin off my nose, right?
It seems the Developer may have, in fact, seen me coming from the comment I left back in May. The game is a hot mess, with such serious logical problems in most of the puzzles that one of them very nearly broke my brain. A torch, on a wall, across from a lit torch less than ten feet away. I'm allowed to touch it, so I do, and I'm told that I need fuel to light it.
First, a torch IS fuel, by its nature. Kindof the point. The solution to this problem was actually worse-- in another part of the tiny level, there was a Gerrycan of what I assume was gasoline, which when used on the torch set it alight with no further action required.
Mind you, that's actually fairly typical of the puzzles you will find in this shambles. The game is also very poorly optimized, if it was optimized at all. It barely runs on my machine at the lowest settings, with wildly varying framerates depending on where you are. the options menu is thin, and even then I played the first while and a half more terrified of the heat meter on my GPU than anything in the game.
Invisible walls on one side of a path but not another, a room you can see across that is declred too dark to go through (and another invisiblw wall), the list goes on. Bad textures, asset packs used pell-mell, a thin premise that could have worked but for a bit of actual work, and tiny levels that pushed hardware to its limits mar what could have been a servicable, if uninspired jumpscare game.
Even the jumpscares fail to really deliver. They're telegraphed so hard you see them coming several minutes in advance, and the one time they managed to catch me even slightly unawares, the whole thing fell flat. If you're looking for horror, go elsewhere.
If you want a game that will make your jaw drop at the utter insanity of some of the goings-on, then belly up and plunk down your monies.
Devs: Fix your memory leaks. Not even the Quit button works properly. The uninstall button works a treat, but that wasn't your doing.
Every second I spent with this game is chronicled right here: https://www.youtube.com/watch?v=rT9u_nYF8YA
I played it live for my usual audience... I also gave a more detailed critique at the end. I cut the stream off rather than move on to another game, so the Dev had just this train wreck to look at.
I play bad games so you don't have to. Don't play this game. Not even once. For free. At the time of writing, there are nearly two dozen positive reviews on Steam, and I have no earthly idea how it got one.
EDIT: Played it again on a livestream, and I stand y my original statement. This game is still lower than trash-tier.
The game is okay. Is it 9,99 Euro worth? I don't think so, and I would recommend getting it on sale.
PERFORMANCE:
I feel that the performance STRONGLY deserves a mention!
I have a GTX 1080, 32GB RAM, and a i7 6700k CPU. And with these specs I experience a wide range in FPS depending on where in the game I am. Some places I get 140FPS and in some other areas I get 50-60FPS. I could easily imagine this game being faily brutal (unplayable?) on lesser PCs.
The story is descent and from what I have gathered so far, you are a troubled young woman with psychological problems which is causing her to experience the events in the game. It is a mediocre horror story which I can't help but feel I have experienced in other horror games before.
Voice acting is very unique and I somehow couldn't help not loving the accent of the main protagonist. Other "background" sound effects however, I couldn't help but feel that they were out of place in few areas of the game.
Let's talk about the type of horror game it is.
The game does have jump scares, but they are not cheap and it does not purely rely on them. The atmosphere is very well made, the game has descent puzzles, and it does make you think twice before entering certain areas a bit further into the game. The "ghost" is creepy and made me causiously aware when entering new areas. There are a couple of unique moments in the game and I couldn't help but notice the unpredictability of some of the areas where I thought I could predict what would happen next.
The controls are good in same aspects such as looking around and moving, but when it comes to crouching it is weird that there is no animation. You instantaneously "teleport" into a crouching position, and it quickly takes you out of the atmosphere and flow of the story.
GLITCHES:
I have only experienced 1 non-game breaking glitch which was some cabinet doors not wanting to close.
As far as game time, I do not know how long this game is since I have not finished it yet. I am currently stuck at one of the puzzles and decided to take a break writing this review. But I will edit this review and let everyone know how long it is once I have completed it.
So why do I recommend this game when I have descibed it as being somewhat mediocre? Because there has been soo many bad indie horror games on Steam lately and I honestly think this game offer more than most of them.
The 1000th awful first person Amnesia clone indie "horror" daddy's-first-Unity game, which is of course full of grammar errors, nonreactive menus, laggy gameplay (despite playing with a GTX 1070) and being too buggy to even finish the first objective. The graphics are bland, uninspriring and horrible. The voice actress sounds bad, the dialogue and writing is narratively poor and too random given the circumstances. The game at the moment is too glitchy to finish as you can't enter the room with the save point next to the lever because of an invisible wall. You also collect two keys in adjacent rooms, only one of which actually appears in your inventory. The cabinet doors are also bugged, when attempting to close them, they will magically flick back open and it will repeat this everything you interact with some of them.
The fire torches supposedly hurt you, but never kill you, the right-click to pick up items is sometimes hard detected by the game, the repetitive two footstep sounds will drive you mad as there is little variety - the Chinese use to torture their prisoners with repetitive, dull sounds to try and extract information from their captives. The game also likes to shove tutorials down your throat, the controls cannot be customised and the "door seems to be stuck" is an odd comment given that you have a HAMMER in your hand.
Overall: an unpleasant, horrible, buggy, typical modern game that will suck the soul out of you and make you wonder what the hell happened to the survival horror genre. I can't say anything good in the time I spent playing this shite because it encapsulates everything wrong with modern horror games. The concept of this game may interest you, but the execution is actually your own execution you will do after being bored to death with this. I'm trying to make some dark jokes here to try and fill myself back with joy after this game sucked it right out of me.
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Дополнительная информация
Разработчик | TGA Company LLC |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 31.01.2025 |
Отзывы пользователей | 46% положительных (50) |