Разработчик: Winged Minds
Описание
Before the war between the Corporation and the Colonials, The Citadel Space Station was the most important spacial warehouse in the known universe, taking and leaving supplies at the colonies. The Corporation was growing up quickly and finally, they took control of the spacial commerce and the colonies began to be under their control, generating discontent among them because of their new politics. Ten years ago, the colonials rose up against the Corporation and this war started.
The Citadel Station was transformed into a military station. Its facilities were converted into a large military base with thousand of soldiers in it, a prison for war prisoners, and people tell that there are more secrets inside.
During the last years, there are only three kinds of jobs: Soldier of the Corporation, soldier of the Colonies or independent bounty hunter. And the latter was your choice. For five years you have captured hundreds of colonials for the Corporation and left them at the guts of Citadel.
This time, you have to get into the CITADEL station to charge your last reward in your account. You have arrived across the old lower bay 5 of the station and you only have to take your credits and get out as usual, but this time something is wrong and you are kept locked inside the station.
C.S.S. CITADEL VR is not a conventional game. It is an open map with different paths and choices, and secondary goals. Your decisions and actions have consequences, and they will change the story. The exploration of the different sections and spaces will help you locate some equipment, items and functions that could help you achieve your goals. You are completely free.
This game is developed with VRIS (Virtual Reality Interaction Scripts). It can be difficult to use at the beginning but, with a few minutes of practice it is a incredible form to play. With this system you can interact with a lot of objects and elements in Virtual scene (there will be more interaction in the complete game) and allows you to move in room scale in a free way and in large spaces using the trackpads, but keeping your head independent from your body. You can move your head free and independently of the direction the character is moving towards.
This first chapter is only a demonstration of the possibilities of a videogame made with VRIS. We are working in the complete videogame, which is going to be ready in a few months with more functions and interactions, to allow the players new degrees of freedom. At this moment we’ve had to eliminate some of this fuctions to make it playable and we want to know if the players can enjoy with this kind of controls and this system.
If you like this system or you find any mistake or know something that could be better, please tell us and we will try to do it better.
Поддерживаемые языки: english
Системные требования
Windows
- OS: Windows 10
- Processor: i5 or higher
- Memory: 12 GB RAM
- Graphics: GTX 970
- Storage: 1 GB available space
- VR Support: SteamVR. Standing or Room Scale
- OS: windows 10
- Processor: i7
- Memory: 16 GB RAM
- Graphics: GTX 980 Ti
- Storage: 1 MB available space
Отзывы пользователей
Seems that Devs cut their loses and run.... This had a lot of potential I purchased based on the DK2 demo bujt the steam release is broken AVOID LIKE THE PLAGUE unless the dev some something drastic to fix... This should be removed from steam in its current state
I think you guys should never release a game with this many bugs, like you can't even play the game without it tweaking in and out.
I saw the reviews and though maybe its not as bad as they say, well silly me, it is bad. It took me three tries of entering the game to get the items attached to me, otherwise they just hovered in place. Also, instead of being attached to were the body is, they are attached to the camera. So when you lean to the side, the items are way off to the side. I am unfortunetly one of these people who get motion sickness with gliding around in VR. It would be nice if the teleport movement could be implemented as an option. Unfortunetly, i did not get out of the first room in the game (past the setup menu). I think this game might have potential, but its not there right now. I am not asking for a refund, instead I hope the developer uses the money to fix this game and make it worth while. Until improvements are made, i think this will sit on the forgotten pile.
needs a lot of work, shouldn't be asking $8 for such an extreme work in progress. Locomotion unbearable now. Has promise though. Will re-purchase when its more finished and locomotion is improved.
It's pretty rough. To make movement bearable, you'll have to continue to press the right menu button so you move where you look. To keep your gun in your hand you have to hold the grip buttons.
Levels are drab and boring with very little sound, and no music. Gunplay is unexciting.
It's got it's fair share of bugs to work out as well. From controllers getting mixed up with the lighthouses (there's a workaround) to passing through walls...and even floors. Being able to climb ladders is hit or miss.
This should be in early access. Unless you've got 8 bucks that you hate, I'd pass.
As of now, I wouldnt recommend the game as it is currently unplayable for myself and a few others that have been discussing it on the games steam forum. The hands snap to the lighthouses requiring you to turn off/on the controller and even after fixing this issue the UI for your character seems to hover behind you and you cannot move anywhere.
I will hold on to the game for the next day or so before refunding. If the game becomes playable then I will change my review to reflect it.
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Дополнительная информация
Разработчик | Winged Minds |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 10.10.2024 |
Отзывы пользователей | 0% положительных (6) |