Разработчик: Deep Water Studio
Описание
UBOAT
Игра UBOAT представляет собой симулятор подводной лодки периода Второй мировой войны, но она непохожа на другие подобные игры. В основе ее механики лежат микроменеджмент и выживание в открытом мире, а главной темой является жизнь немецких подводников. Субмарина - их дом, способный в любую секунду превратиться в братскую могилу.
В UBOAT вы управляете в первую очередь командой, а уже потом лодкой. Следите за физическим и психическим здоровьем своих моряков. Если они будут голодными, усталыми и деморализованными, вы обречены на поражение.
Выживание
В основе механики выживания в этой игре лежит сложная и проработанная система урона. Непредсказуемые ситуации, которые она может вызвать, станут испытанием вашей находчивости и хладнокровия. Вы можете попытаться спасти всю команду или пожертвовать кем-то одним ради выживания многих.
В открытом море вы редко можете рассчитывать на помощь со стороны. Совершенствуйте свои командирские навыки, эффективно распределяя имеющиеся ресурсы. В экстренных случаях вы можете пополнить их запас, обратившись за помощью к союзникам... или обыскав обломки потопленного вражеского корабля.
- Чтобы продлить работу аккумуляторов, отключите ненужное оборудование.
- Чтобы экономить кислород, прикажите офицерам оставаться в койках.
- Чтобы повысить боевой дух своих товарищей, сыграйте с ними в карты или включите музыку с одной из ближайших радиостанций.
Карьера в кригсмарине
В ходе игры вы будете получать боевые задачи из штаба кригсмарине. Они никогда не бывают линейными: выполняя их, вы будете получать новые указания и сталкиваться с неожиданными проблемами.Самоотверженное выполнение боевых задач вознаграждается увеличением вашего бюджета и повышением авторитета в подводном флоте. И то и другое понадобится вам для улучшения субмарины, чтобы не отстать от противника в технологической гонке.
- Улучшайте подводную лодку на полученные средства.
- Обменивайте очки репутации на дополнительные полномочия.
- Покупайте новые торпеды, ложные цели, поглотители углекислоты и другое оборудование.
- Посылайте своих офицеров на задания штаба для ускорения исследований и получения других преимуществ.
Достоверное моделирование
Крайне реалистичная модель подводной лодки, созданная в нашей игре, ничуть не влияет на ее доступность. Вы можете играть в UBOAT как в обычную игру, постепенно изучая многочисленные тонкости, помогающие лучше командовать субмариной.При этом мы достоверно воспроизводим даже такие нюансы, как кривизна поверхности Земли и влияние распределения балласта по отсекам на дифферент лодки.
Совершенства можно достичь разными путями. С одной стороны, вы можете раскрывать свои командирские таланты, быстро и эффективно распределяя всю работу между подчиненными офицерами. С другой стороны, у вас всегда есть возможность взять дело в свои руки. Смотрите в перископ, слушайте сигналы на гидроакустическом посту и отражайте налеты вражеской авиации, управляя зенитным орудием!
Поддерживаемые языки: english, french, italian, german, spanish - spain, polish, russian, korean, simplified chinese, turkish, czech, portuguese - portugal, japanese
Системные требования
Windows
- ОС *: Windows 7 64 Bit / Windows 8 64 Bit / Windows 10 64 Bit / Windows 11 64 Bit
- Процессор: Core i3 3.1 GHz or AMD Phenom II X3 2.8 GHz
- Оперативная память: 6 GB ОЗУ
- Видеокарта: GeForce GTX 750 Ti 2GB (1080p Low) or AMD equivalents
- DirectX: версии 11
- Место на диске: 71 GB
- Звуковая карта: DirectX compatible
- ОС *: Windows 7 64 Bit / Windows 8 64 Bit / Windows 10 64 Bit / Windows 11 64 Bit
- Процессор: Intel Quad Core i7 3770K or AMD Ryzen 5 1600X
- Оперативная память: 8 GB ОЗУ
- Видеокарта: GeForce GTX 1060 6 GB (1080p High), GeForce GTX 1070 8GB (1080p Extreme) or AMD equivalents
- DirectX: версии 11
- Место на диске: 71 GB
- Звуковая карта: DirectX compatible
Mac
- ОС: Mac OS X 10.7
- Процессор: 1.8 GHz Intel Core i5
Отзывы пользователей
I bought it early access in 2017. It took it so many years to finish and polish it, and i questioned my choice for so long.
But now it really feels good, you can have fun with a great selection of the realism options.
Ok, there a few things which maybe could be improved, but in general i consider it as the best uboot simulation on the market!
ITS AMAZING there is no issues and its fun and realistic which is a hard combo to make true
navigating the ui and issuing orders are confusing and difficult but you get to blow ships up so its fine
Learning curve is medium, and the game can get frustrating and repetitive, but it's a fun game overall, graphics are great, UI is brilliant.
Edit: Really love this game...late game torpedoes are crazy good
I think adding different ending to the game base on player performance will be better.
Germany can have different losing condition or have actual effect to the war. Such as due to the early effort operation sea lion is a success and an alt WWII campaign started or D Day fail and Germany is aloud to maintain her form of greater Germany etc.
I think this will motivate player to sink more ship other than just completing the mission and go back to base.
Subsim virgin, only played Barotrauma previously - this game is the tits, THE submarine simulator. Once you figure out torpedoes, this is instantly worth the buy.
Free cam is great, the level of detail like the tubes being empty/loaded when you noclip through the hull is great, I'm sure the gauges are all accurate etc. but you can automate the use of those :L On top of that, you are able to manually control EVERYTHING, including every gun on the deck. Zeroing shots from kilometres away is doable, you have a 3d map to help :L
Mission variety is so-so/RNG, but it takes a long while to get tired of mogging convoys, and you'll be able to find something before you finish dropping X off to Y then going to Z. FX are pretty decent for the scale this is operating at (could always be better), and the camera options you get are 10/10.
Great concept, happy with the visuals, if you like these kinds of games it's super fun. I was a bit worried about the whole crew management part but thankfully there are a lot of difficulty options so you can fine-tune the experience to your liking. There is potential here for an amazing game.
However, the game is infuriatingly buggy, at this point I've played around 5 hours but I've ran into so many issues that I've decided to drop the game for now and wait for fixes. Right now I'm soft-locked, I started a mission, but minutes after leaving the port I've ran into an enemy warship. decided to follow them and try sinking the ship. All torpedoes missed but I managed to sink them with the deck gun, picked up the supplies and survivors and manually sailed back to port (because while it's possible to leave the port automatically by plotting a route, when you are sailing back the AI will drive into the wall and sink your boat). Now I'm in port but every character in the port left their posts and ran into the warehouse building, so I cannot release the survivors and thus cannot leave the port. I've tried reloading an autosave from when I picked up the survivors but the game bugged out again. I would probably have to go back to an older save but I just cannot be bothered anymore as I'm sure the game will break again at some point.
Yesterday I was locked into first person mode with no ability to do anything except run around the boat with my character, had to completely restart the game and reload an earlier save file.
Before that I had to completely restart the game because one of the early tutorials broke (had to turn on the ventilation system, so the game went into slow motion and asked me to get someone to turn it on, however the sailor that got the task bugged out and went back into bed instead and since the game blocked every other interaction waiting for this step to complete I got stuck).
I'm okay with bugs (I've been a StarCitizen player since 2016), but this is too much to be enjoyable.
If you still decide to give the game a try make sure to go into settings and change the autosave options (max out the amount of autosaves and set the interval for your playstyle). Don't forget to make manual saves (i.e. before leaving port, after leaving port if the game does not break, arriving at mission, finishing mission, before heading back to port, etc.). You will need them.
Also, if you run into any issues try searching for answers on the internet, the community is pretty active and helpful, so you might find a workaround for your problem.
I'll try to update the review if my opinion changes, until then I recommend not buying the game or stashing it in your library for a later date.
Love the game. Some mods are great. nice helpful community nice helpful devs. Well worth it in sales. If you liked SH3/4/5. You need this game.
Pretty much the only option you have for submarine games, its a good game, still can improve
I only recommended it for everything else except for THE FFING ESCORT MISSIONS. You follow a convoy for 2+ hours and get absolutly wreaked by like 3 squadrons of destroyers and corvettes. the destroyer escorts love to seemingly dissepear out into the winds never to be seen again. Anyways the rest is very fun, highly recommend
Transiting the canal will make you ground if you don't micromanage your path.
Got stuck in slow motion after the part in the tutorial where you get bombed. Had to manually enter first person to get normal time speed.
Sent a report which itself got bugged and wouldn't send, which then basically locked all camera controls.
Love this game, it's basically a WW2 submarine-sim that you can tweak to be as arcady as you want. There is an element of micromanaging crew, but you can turn it off in the game settings if that's not what you're into
i have only played for about 11 hours but this seems to be a fairly decent sub sim i will make the reccomendation that if you purchase this game pay attention to the tutorials very carefully as this game uses quite a bit of the keyboard and can easily become confusing and frustrating if you dont get to know the controls and at a 8.99 price point this is a steal only wish it was multiplayer
This is the game I was waiting for all my childhood. If your PC or laptop cannot run it, just look for GeForce Nvidia NOW! This is how I play it. After the sync I can even use Macbook to play!
Best submarine simulation game I've ever played compared to Silent Hunter 3/4/5 & Cold Waters 😎
The ocean is huge and probably quite like a U-boot it means "hours" of boredom/frustration at not being able to intercept a ship/convoy and them suddenly action stations!
I like this game. A bit of a learning curve compared to say CoD but really satisfying when it comes together. Listening for the noises from ships screws, trying to plot an intercept, sorting out a firing solution.
Excellent game with totally adjustable levels of realism, from doing every task and calculation manually, to letting bots do the grunt work. Also has a healthy modding community to make the experience exactly what you want.
I really love this game, but it is far away from a real 1.0 full release...
Even without mods you encounter gamebreaking bugs.
Playing with workshop support and only a few mods can break the game after dozens of hours spend into one save and you have to restart again.
For me thats a real bummer, because it could be a great game.
If you dont mind to restart frequently your campaign, go ahead and buy it. Otherwise dont touch this game.
Best WWII U-BOOT simulator I ever played. Entertaining, fun, and at moments pretty intense. You can even set up your personal blend of fun and realism.
As an old player of Aces of the Deep from the nineties, this game is superior in almost every way. It's a very good exposition of a fascinating and terrifying episode in the history of warfare.
There is fun to be had here but the game is extremely unstable on some systems.
50% fun 50% tech support
Would recommend doing: save, load, save 50 times at the starter port to test the stability on your system because it a slow paced game and you want to find how stable it is within the 2hr steam refund window.
Update: Further testing has revealed to me that stability is very much linked with graphics settings, either run it with fast graphics settings or get crashes at ports
(doesnt gracefully do low fps it just dies)
After 270+ hours and buying it in EA, I feel like I should review this now it's in it's release version.
One of my favourite games of all time. I've always been a big history nerd on WWII and have been fascinated by the U-Boat crews and their daring escapades. I've watched Das Boot (Original film edit + long form TV show -- Not the new one that doesn't interest me) more times than I can count. Countless books to boot (heh). I will never get ALAAAARM out of my head.
Now I get to live and feel what they had to go through to a degree. This game has it all, and I can never get enough. I love it.
Just finally gotten around to buying the supporter pack and I would continue to support this game with new boats, and anything else they wanted to add. It's a game like no other.
PLEASE add the type XXI Elektroboot, and a way to carry on the war after it ends as a "Last U-Boat"; that'd be very welcoming additions personally.
My only criticisms are they need to fix the invasion fleet missions. Having just a single troopship to defend as an 'invasion fleet' is underwhelming to say the least. And please make it so we can adjust difficulty midway through a save. On a recent playthrough I've only just realised I didn't enable realistic bilges and I'm unable to check the box mid-save.
Absolute masterpiece otherwise. Please do not stop working on this gem.
I need to sit down and play longer but it looks like a lot of fun once you learn the systems.
This is what I have been waiting for since Silent Hunter 5! 10 years or something! I love this game even though its new to me and I still are learning and finding new controls and keys every time I play! When you dont know 110% how to control everything, admittedly- it can get to frustration some times! But I guess practice makes master.. So I dont want to make anything negative over that before I put a lot more hours into the game and hopefully turn into a master Kapitänleutnant. But I did a "send a spy to UK shore mission" already as mission 2, and I can tell you it was pretty nerve wrecking even on easy! When I sailed back to German port I had like 20 ships hunting me down and was bombed to oblivion several times even though I was scratching the bottom of the ocean literally to hide! Required 3 load games and the mission was very long due to time compression not working in critical situations! Very engaging! I don´t think I was supposed to take this mission completely green! :) However after basically living through the "DAS BOAT" film in the game (Got hit by depth bombs, sunk to bottom... repaired the leaks while the boat was flooded and in panic mode, eventually made it rise to the surface escaping the like 10 destroyers hunting me- YES 10! ) I eventually made it! It was pretty cool! Hearing the destroyers screws and sonar and depth charges was very cool and a hair raising experience! Can´t wait to ditch the Type II for the insanely legendary Type VII ;) which we all know its all about and was also portrayed in the movie "DAS BOAT!"
I like the game well enough, but i found the game slowing down more and more. Looks like my saves are bloating and with almost 70 hours in I don't know if i'll restart just to fix it. Since after all other attempts it's the only other suggestion I've gotten. Hope this gets fixed, if it does I'll update my review.
Some other minor bugs:
- Officer getting stuck after healing someone that needs to recover in port. Hit the "accept" button and it still asks me to accept. Officer won't ever move or do anything else.
- Random objects floating at sea or at port, particularly people.
- I don't know if it effects anything but I see sailors get stuck walking. I think going to the map, fast forwarding, or something else unsticks them after a bit though.
- Usually the fast forward option will auto stop if something bad, like running out of oxygen, happens. Doesn't always though and with 15,000x speed you get stopped when everyone finally starts to suffocate. Sometimes i'm near the surface to save myself, and other times I'm not.
- I know sometimes there is just "realism" that causes the game to be difficult. So I don't know if this can be chalked up to that or not. But when attempting the mission where you go after the battleship at the top of Britain to sink it. I launched 2 torps to sink it. They both hit and the ship eventually turns over to its side. Doesn't count as a sink though. I launch the remaining 3, 1 hits again and the other 2 miss. I had a 99% chance to hit, sitting still, from about 1 km away. Ship did not sink down any farther. Everyone was in a lifeboat as well after the first 2.
- The "search for hidden damage" notification doesn't seem to go away most times or have any indication of a full search being done to let you know whether or not there is any damage or not.
- There are times where sinking merchant ships in the squares designated by the tonnage wars count, and other times they don't. I've done them both on and off missions. Albeit when doing missions not directly related. Directly related ones seem to always count.
And with the last dev news being no update until early 2025 (maybe), it looks like this won't go away any time soon.
Coming from playing sub sims since Silent Hunter 3, I have found that nothing really has matched that in terms of setting, scope, systems, playability, enjoyability and lack of bugs. SH4 was ok, but was a fairly buggy mess on release... and still is without significant tweaking. SH5 was an unfortunate mess that even with the excellent mods is still an unplayable mess. So I have been watching Uboat to hopefully be the next iteration of the SH3 formula. All I'm going to say is it is a big letdown, and even though its been in early access for AGES, it still feels like an early access title.
Where to start? True to the series formula, it seems to also be a buggy mess. The tutorial is a joke, and can hard lock you into having no fuel consumption for an entire game, forcing you to restart. The control system, where you kind of control all systems through selecting crew members, is just janky as hell, and is in no way enjoyable to interact with. I see what they're trying to do with the whole controlling your crew literally, but honestly I just think it doesn't work. At least let us hotkey to different stations, without having to go through the laborious process of finding someone to man it first! For example, you can inexplicably not man an obs periscope because you need an officer to man it, and he's fatigued in bed, and for whatever reason he won't come to man it as the games bugged out once again... I was trying to figure out how to manually use the TDC, and for some reason it completely locked itself out. It took me AGES of troubleshooting to figure out what had gone wrong, and it seemed to have saved the setting even getting back into port and going out on another patrol, effectively rendering my torpedo attacks useless as they were stuck... maybe my bad, but just really poor design from a UX perspective, as there was no way to figure out where I'd gone wrong.
This also extends to the UI. If I don't feel like I can at least navigate easily through the UI after close to 10! hours of playing, this is more a reflection of poor UI design than my lack of commitment, I would say... In combination with the fixed camera, cross section view that is either fixed to an officer or a section, I somehow feel way less immersed than I do in SH3. This comes down to how disjointed it can be controlling the sub, managing the cameras, the various stations, the crew etc. It just completely lacks fluidity.
The in port part seems poorly implemented as well. I mean, I have to try and zoom the camera way out (as it's fixed to the sub) and angle the camera so I can see the right person to click on... again, just feels like early access, cheap rubbish. It's also almost comical how, if the port comes under attack, everyone in the base seems to run around like headless chickens in the stores warehouse, and if you click on it you can see them milling around in the background... I mean, wtf? This is supposed to be a polished game, hilarious as it is.
I could go on (and there was a lot more to say), but to keep it relatively short: My experience with Uboat can be summed up as frustration mixed with boredom. I really feel the developers have dropped the ball on this one. I would take the resources you've committed to making 'the most realistically represented TDC' and focussed more on creating a solid gameplay experience with more intuitive and fluid UI and at the very least a tutorial which works. Would refund if I could, sorry to say.
I do like the game but it has locked up my computer 3 times now to the point where I have to do a hard reboot because nothing will respond, not even control-alt-del. If they ever fix these bugs then it will be a much better game but it is just annoying right now.
The game doesn't feel finished and might have the worst UI I've ever used. I feel cheated even at the low price I paid, less than fast food value meal.
I purchased the steam version thinking the workshop would help but no it's dead and makes the game buggier than it is.
The lack of more than a few unique ships gives it an alpha test flavor. I would not purchase anything from this dev again myself, they don't have their priority right.
This game is pretty good, its just that you can get bored after a while at sea because there is nothing to do
, but when you see a convoy things quickly start to get exciting. You can do lots of stuff in this game and you will have fun when sinking convoys.
- Captain Lincoln III
I had to give it a chance, was trying to replay SH3 but its just different.
This game is the best U-Boot / Submarine Sim I have seen. The devs put so much love and effort into this game its insane that people say: its shit
Unfortunately this game is still full of obscure bugs after its release as "finished". Just looking on the main forum page there's a high likelihood of someone reporting something unfixably broken and requiring a restart of the whole campaign to get rid of.
The poor development effort extends to a general lack of arts assets with only a handful of ship models standing in for many more actual types. Central things like money and research are completely out of bounds.
The other central game aspect of crew management is not explained anywhere altough there's only one useful path to develop the crew. However this requires an expert gamer to figure out and use. Other counterproductive features like the automatic alarm require mods to turn off and make them actually playable.
The worst thing is there's a paid DLC coming with a bigger sub that can't add anything to the gameplay, while the game itself is substantially in tatters. There are still missions that are so closely timed and do not adapt to the smaller Type II boats, that they are actually impossible to do.
Nothing here except a bit of WW2 atmosphere to sample and lots of unfinished stuff. There is no actual physics simulation, the game generally tends towards mobile game standards. The many frustrating bugs due to inconsistent coding are just not acceptable.
I really wanted to like this game but bugs and a poor UI really prevented me from having fun. I'll try coming back to it after a bit but can't recommend it at its current state unless its on a deep sale and you have lots of patience.
The historical accuracy combined with realistic simulation but also arcade fun (if wanted) makes this game perfect
What a frustrating game, dont recommend. Its buggy, messy. Getting beached by auto navigation is just stupid, the Khiel port *puke*. Its not really fun at all.
This game is still a buggy mess with clunky controls and poor camera angles . it needs a complete rework. the graphics are poor aswell. avoid
I love the premise, and I loved when this worked. It's however until bugs are fixed; frankly just a waste of my time right now.
I really want to play this when it's at a better state.
It's a buggy mess.
I've had to restart the tutorial missions four times due to bugs.
Twice it was because instructions never disappeared from the screen and I could not progress. The other two times it was because my uboat got beached. I call it a bug because it happens sometimes without exception if you do speed acceleration near the shores, but it never happens if you don't speed accelerate.
I like the game very much but since the last update it crashes everytime before I can start a mission
I am amazed at how good this game is. I haven't had this kind of a raw, visceral experience with getting completely sucked into the game and thinking "Oh, crap! I'm about to die!" since F-15 Strike Eagle II back in the '90s.
At one point, I was in the Channel, and I had what seemed like every ASW hull the Royal Navy chasing me. My boat was sitting on the bottom, damaged, with water coming in, and a few of my crew wounded, and even though I wasn't playing in first person, I felt like I was right there.
Bit of a steep learning curve, even if you've dreamed of commanding a U-boat since you were eight years old like I did. And the camera in the external view of the boat is a bit wonky. Other than that, no issues, no crashes, no problems.
Game has come a LONG way since launch. It is now very much polished and so much fun. i one day hope the devs add damage models to ships and the sub so we can see the carnage!
Played this for over 4 years now and it keeps on giving. The dev only took a small break after the official release and they're already back at work releasing update after update after update.
There's no other game like it, it beautifully combined submarine warfare with crew management and beautiful graphics.
Steam wants us to write a review but at the end a good and useful review can only we written if you either have all the thought through options in mind or if you use simply a template.
For the awards side I got forced to do bad work once - well then, at the end I still recommend that game if you like something between easy simulation for fun up to a marine specialist or if you want to learn how it was done and how you still could do things in an U-Boat.
I Love U-Boat, its still in its early days and has a long way to go. But I cannot wait to see what is to come. This game is a 10/10!
Highly recomended! Entertaing and challenging. Even the the easy modes is great. This means that the learning curve is not to steep. At more than 800 hours, I must confess an addiction :-)
Game is certainly worth it on sale. Still has a few quirks such as your orders cancelling out or just not being done. Adding stuff to que doesnt actually happen so you have to micro manage a lot. and sometimes you get pockets of freezing up.
However the Graphics are really good. After a learning curve for those not already into games like this its relatively simple game loop and then its a matter of skills.
You have the ability to choose your difficulty and either make it more like a game or a full on sim where nothing it given to you. I have enjoyed it so far.
I admit I like this game a lot, it is engaging and fun to play. Cannot wait for the later boats to be added.
Echos of Aces of the Deep and other subsims of old, with tunable realism to suit your sort of fun -- fits for folks that want to dive deep into realism and also for folks who just want to dive deep.
Game is super fun , didnt play longer time and decided to start again , and yea all works fine , except my gpu running 100% around the clock, i have 7900xtx.... shouldnt even peak 50%
A game that truly immerses you into the life of a Uboat Skipper. I thoroughly enjoyed playing through several years of ingame gameplay. However I wish there was more music via the radio.
Honestly don't recommend for new players to the genre. The tutorial is completely broken (as I found has been reported for quite some time by players when I Googled why I was stuck on a tutorial mission.)
It starts pretty strong, holding your hand in all the right places at the beginning. Then when you get to the torpedo tutorial, where you're meant to attack a ship, the whole tutorial goes hands off and doesn't give you ANY information on what to do next.
It turns out, according to more experienced players, that this is a bug in the tutorial in which the game doesn't force the correct weather conditions etc for you to complete the tutorial - so you end up waiting around with no guidance, no clue on what to do or what's gone wrong and how to rectify.
I just gave up and quit - might revisit at a later date with help of a YouTube tutorial, but to have the actual game tutorial broken is a pretty big turn off to new players.
Дополнительная информация
Разработчик | Deep Water Studio |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 14.01.2025 |
Отзывы пользователей | 85% положительных (9521) |