Infinite Air with Mark McMorris

Infinite Air with Mark McMorris

4.0
Очень положительные
Free
Steam Store

Разработчик: HB Studios

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Описание

Controller Required

Please note that Infinite Air requires a controller to play.


BUILD. RIDE. SHARE.


Об игре

В игре Mark McMorris Infinite Air новички могут попробовать себя в сноубординге, а опытные спортсмены — исследовать новые склоны. Покоряйте специально созданные трассы и демонстрируйте крутые трюки: к вашим услугам огромные лыжные парки и более 100 квадратных миль дикой местности. Грандиозные площадки, виртуозные трюки на доске и реалистичные соревнования — благодаря всему этому игроки могут получить незабываемые впечатления на снегу.

В игре Infinite Air пользователей ожидает усовершенствованный редактор уровней, с помощью которого можно создавать парки на любой вкус, что делает занятия сноубордингом еще более увлекательными. Снег станет вашим помощником в создании потрясающих трасс, оборудованных уступами, откосами, фигурами, рампами и другими элементами — здесь вы сможете отточить свой стиль катания! Предложите друзьям прокатиться по созданным вами трассам и поучаствуйте в соревнованиях по таким дисциплинам, как слоупстайл, хафпайп и биг-эйр! Вы в любое время можете высадиться с вертолета, чтобы насладиться катанием по свежевыпавшему снегу в дикой местности или великолепным трассам в парке!

Поддерживаемые языки: english, french, italian, german, spanish - spain

Системные требования

Windows

Минимальные:
  • 64-разрядные процессор и операционная система
  • ОС *: Windows 7 64 bit, Windows 8 64 bit, Windows 10 64 bit
  • Процессор: Intel Core 2 Quad Q8200 @ 2.3ghz or equivalent
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: AMD Radeon 5750 or NVIDIA GTX 650 with 1GB video RAM
  • DirectX: версии 11
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 3 GB
  • Звуковая карта: DirectX 9.0c compatible
  • Дополнительно: A PC-compatible gamepad is required.
Рекомендованные:
  • 64-разрядные процессор и операционная система
  • ОС *: Windows 7 64 bit, Windows 8 64 bit, Windows 10 64 bit
  • Процессор: Intel Core i5 or equivalent
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: AMD Radeon 7850 or NVIDIA GTX 660 with 2GB video RAM
  • DirectX: версии 11
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 3 GB
  • Звуковая карта: DirectX 9.0c compatible
  • Дополнительно: A PC-compatible gamepad is required.

Mac

Минимальные:
    Рекомендованные:

      Linux

      Минимальные:
        Рекомендованные:

          Отзывы пользователей

          Рекомендую 11.10.2019 18:18
          9 0

          7/10!

          Very fun and enjoyable game, i would highly recommend if you are someone who is into snow boarding. The controls can be a tad annoying but once you have figured them out it's not so bad. I am looking forward to putting many hours into this game. The game will be taken down from Steam after October 31, 2019. There is currently a 90% off until October 21, 2019 so i would say pick it up before Steam remove it.

          Время в игре: 25 ч. Куплено в Steam
          Рекомендую 05.05.2018 00:27
          10 0

          its pretty enjoyable and satisfying overall because it takes skill to master and the physics feel solid for most part. However... its a unity engine game so it certainly isn't as good as it could've been otherwise, if they used ue4 or maybe cryengine, because theres a lot of trees n snow tracks pop-ins with very low shadows rendering distance which could be fairly immersion breaking at times. Still its a well crafted sp/mp/coop open world snowboarding game with workshop support and no microtransactions.

          If you enjoy sports or sim games like me you'll probably enjoy this one alot

          Время в игре: 512 ч. Куплено в Steam
          Рекомендую 19.04.2018 21:14
          6 0

          I've been snowboarding for 20 years, and am a former instructor. This game stands head-and-shoulders above its competitors (I'm looking at you, SNOW and Steep) in terms of control and real snowboarding feel. The control scheme seriously takes some getting used to, (I played through the entire tutorial twice) but they really nailed it. The windup for spins and approaching a lip feels more realistic than other games. You definitely want a quality xbox controller for this one.

          Время в игре: 218 ч. Куплено в Steam
          Рекомендую 06.09.2017 14:11
          19 0

          As someone with over 1k hours invested into this game I gotta say it' a pretty dope snowboarding game. I guarantee that there will be some aspect of the game that you will enjoy if you decide to pick it up. Unfortunately there isn't a huge playerbase, and therefore no new patches since a few days after launch. If you do enjoy the railing part of snowboarding, then I would recommend getting this game over Steep. However, some people find the magnetism to rails too strong, I'm not too concerned about it because I don't try to play this game realistically.

          Pros:
          +Map editor
          +Fun
          +A campaign which takes some work to finish 100%
          +Player customization
          +Better rails than Steep
          +Great to play when doing something else like watching YT or a movie.
          +Sharing lines is working very well and there are loads to play if you get tired of the campaign
          +Not hard to mod to get custom textures if your favorite sponsor isn't in the game

          Cons:
          -Low playerbase, no one to play with
          -No updates due to lack of popularity
          -Magnetic rails (this is subjective as stated earlier)
          -Might be repetitive after a long while
          -Some achievements unachievable due to low playerbase
          -People abusing rail glitch to get unobtainable high scores in mp contests

          Overall I would recommend it if you enjoy snowboard games, however if you're looking for a multiplayer experience or a game that gets updates, this is not it.

          Время в игре: 53203 ч. Куплено в Steam
          Рекомендую 18.06.2017 17:20
          26 9

          I was a little apprehensive when buying this game, but extremely happy I did. Granted I am only a few hours in, but I know there will be hundreds more to come.

          Definitely a solid game if you like:
          - Skate series, Shaun White Snowboarding Etc.
          - Realistic physics, snowboarding simulation
          - Sandbox environment

          This game is super fun to chill on, explore, and find endless possibilities for fun. Only downside is that it is a bit lacking with in-game story & add-ons (boards, outerwear etc.). But the playing factor is definitely there. Don't buy if you're looking for an arcade style game (like SSX). The controls are a little tough to learn but once you get them it's awesome.

          Время в игре: 309 ч. Куплено в Steam
          Рекомендую 17.02.2017 04:20
          10 0

          After putting in just over 6 hours, I thought it was time to give this little gem another postive review!
          I have to tell you, If your a SKATE series fan, or a Real-life Snowboarder.. You have to pick up this game!
          For the retail tag on this title, its more than worth it.

          And if you can't afford it right now or just want to try the mechanics first, just pickup the Free demo! Its pretty much a full sandbox game already, minus the Single Player Career, Multiplayer and Unlocks, Also the demo doesn't come with a Populated map (You have to create/place your own ramps with the map editor).
          You can download it from the steam database. As it seems theres no Demo option on the Steams store page.
          https://steamdb.info/app/531870/

          Now don't expect to jump into this game and be good right away lol.
          It takes a little time to properly learn the controls so that you can do the tricks that you WANT to do, When you want to. (Just over 6 hours in, Im just now feeling like I am in total control of my character)
          Once you Grasp that, This game has endless amounts of fun and realism!

          1 more thing to note.
          I have noticed some players complaining about Trick Recognition.
          From time to time a trick does get labelled wrong, but it even happens in skate..
          (all in all it doesn't happen to often).
          IMPORTANT: You really have to pay attention to weither your on your backside or frontside when approaching a Ramp,Rail or Vert. Its very easy to get them mixed up in the fast pace of say a halfpipe or sequence of ramps.

          Hope this Review has helped anyone.
          Cheers |ml,

          Время в игре: 1795 ч. Куплено в Steam
          Рекомендую 14.01.2017 21:24
          8 0

          Excellent game and well worth the asking price. For the record I have bought *and enjoy* Steep, Snow and Infinite Air (IA) but Infinite Air is definitely the best of the bunch and has the most depth and control accuracy.

          My favourite snowboarding game before this was Amped 2 and I've been waiting for a modern take on that for a long time. I bought Infinite Air last of the 3 current snowboarding game and that was mostly down to bad reviews from the media but I'm glad I bought it because it fills a gap that Steep is nowhere near and Snow falls a little short of. Don't be put off by the demo BTW, the game is far more polished and full of content. The demo is a BAD advert for the game IMO and shouldn't have been released as is.

          The big selling point of IA is the careful wedding of the control system with the physics and the devs did a great job fine tuning this - it is well designed and accurate and whilst it's hard to master it's very satisfying as you improve. I can't understand the negative comments in the media about the controls being unnecessarily complex because they're *really* simple given the muiltitude of tricks you can pull off if you have the skill / timing. It does take practice and patience but that is what games like this are all about! Steep is great fun for a short while but it's shallow and the controls are wonky IMO. Infinite Air is the opposite in many ways; deep and difficult to master but very satisfying when you begin to make progress (which might be several hours into the game).

          Genuinely, if you like games like Amped and Skate then ignore the media reviews and look at the user reviews and get yourself a quality snowboarding game for a bargain price.

          Время в игре: 688 ч. Куплено в Steam
          Рекомендую 26.12.2016 00:58
          10 0

          bought steep and infinite air.
          played both for 2 hours.

          Got my money back for steep and really started to like infinte air after about 2,5 hours these were spread over 2 days.
          No i have 10 hours played, all today...

          If you like skate/trials/any other physics based "extreme sports game" you should be fairly into this.

          Devs seem responsive to questions/wishes which is a +

          Have a nice holiday

          WP Devs

          Время в игре: 90 ч. Куплено в Steam
          Рекомендую 11.12.2016 22:11
          31 1

          I have spent probably around 300 hours in the Skate series, I skate in real life, and it is something that I always play whenever I can't skate. Ever since I started snowboarding, I have always prayed for a game that was exactly like Skate, but for snowboarding, and my prayers have been answered. This game is EXACTLY what I was looking for, it has very similar controls to the Skate series, and the physics feel very similar and realistic. I really really love this game, and it is so great that I now have a game that allows me to be able to snowboard, even when there is no snow out. I love this game and most definitley recommend it to any snowboarders looking for a game like Skate.

          Время в игре: 568 ч. Куплено в Steam
          Рекомендую 07.12.2016 14:51
          19 0

          Love it! Best snowboarding game since Amped 1 on the original Xbox. It's the closest thing you'll get to a snowboarding simulation yet. Beats SNOW and Steep. SNOW forces you to pay real money for items in-game. Otherwise you'll have to grind for hours just to be able to afford stuff. It's also really buggy. Doesn't feel realistic. Steep lacks very basic and expected content. You can't even grind. Literally, there are no rails to grind. The system just doesn't exist.

          8.5/10. Pros and Cons below:

          Pros:
          Beautiful physics. Land badly and your character will catch their fall. Looks very lifelike.
          Analog-stick based trick system just like EA Skate.
          Large list of tricks, grabs, flips, grinds, etc.
          Decent graphics. Not the best but by no means an ugly game.
          Variety of challenges to unlock more content.
          Character customization.
          Mountain creator/editor/uploader
          Fancy creating a GIANT ramp in the middle of nowhere? Go for it!
          Found a cool spot but wish it had more rails? Place them!
          Too many trees in the way of a decent line? Remove them!
          Download other player's mountains.

          Cons:
          Very noticeable tree pop-in. Likely due to the fact each mountain is randomly generated.
          Due to the randomly generated nature of each mountain, they sometimes lack content. Some areas will feel repetitive.
          Not a lot of character customization. There's only a handful of each clothing type to wear. But at least it's varied.
          Music isn't great. I tend to mute the music and play my own. That's subjective, though.
          When you fall, only the first sound effect plays. If you fall down a big mountain, it'll be completely silent after the first sound. Weird.

          Overall, I love the game. Definitely worth the purchase.

          Время в игре: 235 ч. Куплено в Steam
          Рекомендую 11.11.2016 14:33
          14 0

          Yes, the game is hard at the beginning and this is why it is so awesome. If every challenge in your life was easy as smashing on a button while spinning the joystick around, there would be no challenge. The fun part about this game, is about the learning curve. At first, it seems hard, you need to adjust yourself, you need to unlearn everything you learned in games like SSX and THPS. And when you finally get it, you'll start having way more fun. Trying to land exactly the trick you want is what make it so rewarding. Best snowboarding game I ever played.


          Pros:
          - Awesome gameplay and physics
          - Good Graphic
          - Landing any tricks feels rewarding
          - You can create your own snowpark/mountain
          - You can load community park/mountain so the fun is never over.

          Cons
          - No real story ( But it doesn't really need one since it's all about riding mountain, landing awesome tricks and sharing your homemade park. )


          TL;DR: The gameplay is everything I wanted about a snowboarding game and it is awesome !

          Время в игре: 845 ч. Куплено в Steam
          Рекомендую 05.11.2016 00:32
          21 1

          I remember the first time I fired up SSX (PS2) after a friend showed off his snowboarding skills and bedazzled me as he carved his way down the last unlockable mountain stage known as "Untracked", I was forever sold on snowboarding. I literally stayed up playing the game until the sun had risen, just to unlock that free-roam stage with its awesome music. After playing SSX, SSX Tricky, SSX 3, SSX Reboot (Ps3), Shaun White Snowboarding, Amped 3, Snow Party 2, and now Infinite Air. I realized that my motivation for grinding out the character builds in those games were for one purpose and that was so I could ride the frickin' mountain without a care in the world, and that is something Infinite Air allows you to do.

          After losing track of about 4 1/2 hours time playing around in Infinite Air I realized there was no hindrance of having to unlock boards or grind my character just so I could successfully pull off an awesome end-game move, and that is what I love about this game. You don't have to invest countless hours into stages that you aren't particularly fond of just to unlock awesome stages that let you carve it up. Infinite Air is open from the start. Sure there are cosmetic upgrades, characters, and boards to unlock, but they only serve the purpose of outfitting your character. You don't have to worry about riding that ugly snowboard with the beetle on the underside just because it has a +10 trick stat.

          Infinite Air does not have a career mode, however it has a challenge mode that unlocks gear, boards, and characters, but it is purely optional. Other challenges and runs can be found along the mountain and in infinite Air's concise menus. My preference for challenge mode and the occasional community runs I attempt are to see how far along I have come in gaining an understanding of the conrol scheme. That understanding is demonstrated by how well I can time spins, rotations, and land my tricks. The freedom of creating your own mountain along with an active community ensures that this game has endless open-world possibilities.

          Gameplay
          I read the complaints on controls and to each it's on. I think the developer put a lot of thought into how they wanted their game to play and it appeared complex at first glance because I wanted to jump in and play, but once I saw that I missed the basics of how the game operates, I only wanted to keep practicing until tricks felt second nature. My motivation was the fact that everything about Infinity Air made me want to learn how to play this snowboarding sim. Infinite Air plays nothing like the snowboarding games I mentioned from the past because it carves a path if it's own.

          The left and right triggers have two functions, while airborne they control the character's hands left and right respectively. When prewinding your body before a jump the triggers determine your spin direction. The right stick determines what part of the board your avatar grips when doing tricks. Holding down, then releasing left or right triggers independently will cause your character to spin in the respective direction. Holding and releasing both triggers at the same time will either pop your character in the air for a jump (if no direction is pushed on the right stick) and or do flip/rolls if right stick is utilized. Your left stick will either cause you to slow down, or speed up flips/rolls depending on the direction you push. You are still able to flick the right stick and do ollies when grounded. Variations on the aforementioned methods really opens the door to trick possibilities.

          Graphics
          I am playing on a laptop pc with dedicated graphics card and run Infinite Air at 1080p 30 fps with an occasional drop to 28fps. Lower resolution increases fps, but I chose visual fidelity over fps only because the game plays so smoothly. The helicopter view of the mountain does show tons of pop-up from trees and other objects on the ground however this doesn't affect gameplay. There are resolution changes with the trees as you descend down the mountain, such as some trees going from low to high resolution, but those are visual inconsistencies I chose to overlook. Overall this is a pretty crisp looking game.

          Sound
          This is one of my favorite parts of Infinite Air. When you are snowboarding the sound of air ruffling through your clothes is sensational. The music is very suitable for snowboarding with some good songs in the mix. The soundtrack isn't incredibly large, but I enjoyed what was there. In all fairness I should mention playing it in long sessions such as I initially did, you are bound to hear repeat of tracks, but since there is not an in-game listing for tracks I am not sure how many tracks are available.

          Infinite Replayability
          I'm sorry but it is hard for me to say it gets old when I can constantly snowboard any part of the mountain that I want, and when I grow tired of that spot I can simply hit the triangle, or Y button helicopter picks me up and takes me to any area of my choosing. Then when I tire of that location I can ride a community made mountain, and when that becomes a snoozefest I can customize my own mountain and play until my heart is content. Like I said Infinite. I love this game.

          Rating
          9 out of 10 would choose winter over summer again.
          0 Comments Subscribe to thread (?)

          Время в игре: 428 ч. Куплено в Steam
          Рекомендую 03.11.2016 21:49
          19 0

          I wasn't expecting this game. I discovered it from the facebook page of Torstein Horgmo, a snowboarder featured in the game.
          I played every single snowboard game until now (coolboarders, 1080, all ssx, stoked, shaun palmer, shaun white, etc...) and this game is a pure golden nugget.
          Warning: you have to put at least 2hours into the game to start pulling out nice tricks and lines. The gameplay is closed to the game SKATE which is a really good thing.
          The thing that made me hooked to this game is the editor. You can generate random moutain and then add everything you want (pipes, ramps, buildings, random props). You terraform the moutain and delete trees to make the perfect moutain to ride or to reproduce the moutain you ride in real life.
          Buy this game if you are a snowboard fan. And don't post a review if you have not played at least 2-3 hours.

          Время в игре: 663 ч. Куплено в Steam
          Рекомендую 26.10.2016 15:51
          21 0

          Absolutly LOVE the game!! its really realistic and the rewarding feel u get when landing tricks is amazing.
          i can really recommend this game if you are a snowboarder or into snowboarding. the physics and animations in this game are on point!! also super nice to see the board flex when u do presses/butters/boardslides. to me this is the best snowboard game out there ! also nice to have the editor so u can build the park of youre dream !
          one thing that could be bit better is more choices for character customization , but still enough to look stylish on the hill.
          from backcountry with deep powder and windlips to groomed park stuff, this game has it all!
          full controll over every movement

          Most people that are giving a bad review expected an easy SSX style game. but you need a day to get used to it all.
          also people complaining about mouse and keyboard controll... that would be impossible with this amount of rider and board freedom you have to use the sticks and triggers of a controller in these type of games. same with skate series!

          if i where u mouse and keyboard guys...... i would go out and buy a controller and enjoy this amazing game.

          Время в игре: 1816 ч. Куплено в Steam
          Рекомендую 26.10.2016 15:17
          39 0

          EDIT: The developer both dropped the price to a reasonable level, and tweaked the physics to fall in line with a more realistic experience. I've played Snow, Steep, and this, and this is hands down the best snowboarding game on PC right now. If you enjoy snowboarding, this game is worth it at $30 and a can't miss at $20 on sale.

          Happy riding!

          Original Review:

          This game is far from perfect, and I don't think it's necessarily worth $49 on content alone. The mountain generation could use some work, speed isn't quite right, and spins are currently too fast by a factor of ~two.

          However, I DO THINK IT'S WORTH PICKING UP BECAUSE RIGHT NOW IT'S THE BEST IN CLASS PURE SNOWBOARDING 'FEEL' SIMULATOR GAME OUT THERE. I returned it, but only because I ordered a copy for PS4 to play with a friend.

          There are two complaints that seem to be prevalent in other reviews: A. The controls suck, and B. The game plays nothing like Skate. The first one is objectively wrong and the second is, in my opinion, subjectively wrong.

          As to the first, people that are complaining about the controls don't understand snowboarding and may lack an understanding of physics. They might just be terrible at video games.

          In a lot of snowboarding games, you start spinning in the air and if you go off course, you just spin in another direction till you're right.

          This game has VERY little autocorrect. This isn't SSX where you stop spinning and the game just lands it for you. If you throw a trick wrong and don't adjust, you will crash. As you should.

          The preload for throwing is variable and controllable on the ground, and if you throw too hard or not hard enough, you can tuck/untuck in the air to adjust your spin. Just like real life. If you spin too hard, you can tweak your board up to about 90 degrees to fix your landing.

          Spinning off axis is risky, just like it is in real life, and gives you more points accordingly. Spinning flat is safe, and single axis flips are also pretty safe and easy to control after about 10 minutes. Comboing jumps to rails is easy and intuitive.

          This leads into the second complaint, this isn't like Skate. That's true to some extent, I guess, in execution. All of the tricks don't come off the right stick and you can't rotate for free in the air, as mentioned above. But it's very much like Skate in that the controls do a much better job of giving an intuitive feel to riding. You can hit all of the spins you would want to, and the day 1 run scores alone show that people are more than capable of putting together fluid runs.

          This game also does a good job of letting you build your own runs and share them with others. The community potential is huge. If you find a cool line and want to share it with others, or you think a cliff needs a little kicker, you can instantly pop open the world editor, make your change, test it, save it and publish it. Content gets voted on by users and there are a bunch of runs already published. Some of them are garbage but there are some pretty cool ones in there.

          For the non trick oriented people, there is racing and it's pretty fun. You can define your own courses and post them up at contests(for any event, not just racing). These pop up on the mountain or you can just pick them from a menu. You can also instantly hop in a helicopter and quick-drop anywhere, or just use the heli to explore the mountain.

          That said, this isn't a completely finished and polished game, but at the present I think it's worth support. I'd like to see some more interesting procgen features, but what's in there now is fun to ride, pretty, and fairly realistic, even if the rotation scaling is off by a bit. There's some cool stuff on the map that you can't get to(a huge crevasse? Let me in please!), and some of the UX features are a bit crappy, like when you fall.

          The tutorial also isn't great, but you can get up and riding fluidly in this game within 20 minutes of sandboxing. By the time I hit 2 hours, I had completed a few challenges, topped most of the race leaderboards, published a map and some runs, and was consistently landing various flips, spins, and grabs.

          If you actually like snowboarding and don't just want an arcade point-grinder, this is your jam. Take the time to learn the controls and there is a LOT here, probably with more to come.

          Время в игре: 124 ч. Куплено в Steam
          Рекомендую 26.10.2016 11:05
          18 0

          Game is pretty fun but rough and unpolished in places.

          - progression system is weird. Wish there was more minor objectives and I miss the standard score targets from games such as amped.

          - Aerials are difficult to line up which makes landing them really rewarding. physics are sometimes too floaty with you being able to jump superfar or do massive gaps.

          - jibbing feels awesome. there's no difficulty to it though.

          - Brands are kinda lacking, as a fashionwh*re snownboarder I'm missing not having a lot more 'real world' items to choose from.

          - Music - soundtrack is great but too small. needs more tracks.

          Probably the best snowboarding game since Amped 2. If you are unsure you should wait for it to come down in price. £40 is quite steep. (that pun)

          NOTE - the steam controller doesn't work correctly for this game. you won't be able to flip consistently

          Время в игре: 653 ч. Куплено в Steam
          Рекомендую 26.10.2016 00:53
          19 0

          I'll make it short and sweet; This game should be called infinite spins

          TLDR;
          Good game, great potential, needs to alter the spinning/flipping mechanic. It has great dept but is a bit to advanced and complicated - makes it too dificult to do what you want

          In the current marked it is overpriced (devs got to eat tho right), it lacks some control aspects (spins, flips etc. are impossible to control. Want to do a 540? Good luck not doing an 1800 triple rodeo and slam it), world seems a bit empty (no other NPC riders or such), a lack of good premade parks and landmarks etc. in the world (again, seems a bit empty), personally not a big fan of the UI. Annoys me how it is so easy to do insane tricks – they don’t feel rewarding to land.

          Core mechanics of the game are good, physics are on point, controlling the board and railing etc. is very nice and fun. It has a lot of potential and I bet we’ll see some dank parks once it gets a bit of a community. It is a bit like Skate in the control and physics sense, but it’s more like a hybrid between that and SSX when it comes to tricks.

          If the devs update the game and tweak/fix some issues then it will be a very good game, I would think one of the best snowboarding games out there. I recommend it, but be weary that it seems a bit rushed and needs some polish. So, I guess, decide whether you want to shell out for it or wait. I can see this game being real fun with some mates on a cabin trip

          Время в игре: 1124 ч. Куплено в Steam
          Не рекомендую 25.10.2016 21:35
          19 1

          The perfect snowboarding game.. If it wasnt for that one game breaking flaw.

          For the people who don't want to read the full review, on the top a pro's and con's summary:

          (Note: This is based on my 2 hour experience before I need to decide whether I refund the game or not)

          Pro's
          +Finaly a dev had the courage to make a game dedicated only to snowboarding (not like Steep or Snow)
          +Physics are exellent! Love the way the board flexes when railing
          +Graphics are what you can expect from a modern snowboarding game. Works very well on a triple screen (5760x1080) setup
          +Great menu structure and easy navigation
          +Open world with the option to drop in anywhere you want by chopper
          +Great level/map editor, Really works as it should

          Cons
          -Game Breaking Flip mechanics!
          -Was expecting Skate controls, but this is nothing like it (if it comes to flips)
          Even to the point where I don't want to play this anymore..


          Full review:
          As a snowboarder myself I always loved snowboarding games. From the early PC title Supreme Snowboarding to the Xbox's Amped series and Transworld Snowboarding.
          Even the acceptable titles such as Shaun White's Snowboarding and Stoked: Big air edition, I've played them all.
          I was really stoked when I heard about the Infinite air

          Infinite air does about everything right. Great setting, Nice graphics, Great soundtrack, Exept for that one flaw: Flipping
          Flipping is almost impossible. If you're expecting Skate controls like I was, Don't waste your time.
          That thing with the double trigger and right analog stick just doesn't work!
          It's just not satisfying to land an 1800 rodeo based on pure luck. And I know the devs can do it right, just look at rails: Doing a rail slide is just
          mechanically perfect in game! Very Very nice to do a backside 270 in to a slide and pop out just as easy.
          There is no way to really control your spin whilst in the air (ye ye I know thats very realistic, but this is a game ffs) which makes flips and spins very difficult.

          Final conclusion:
          Could have been game of the year if it wasn't for the game breaking controls.
          Flip mechanics break the game to a point where I don't want to play this anymore, untill this is fixed

          Время в игре: 107 ч. Куплено в Steam
          Не рекомендую 25.10.2016 17:45
          19 0

          I was really waiting for this game im a true snowboarder that rides everyday of the winter

          ** first of all, It definitly does not play like ane of the skate games at all..**

          i was really sad when i realised i could not stop my spins while i was in the air... like its nearly impossible to do a good old frontside 360 on a big jump.. you will just keep spinning until you land.. you gotta kind of crink your spin befor you jump with the triggers and thats just terrible in my opinion..

          its kind of hard just du slow down befor rails ( and this actually really important lol..) boardslides and fs boardslide look realistic but the nosepress and tailpress on rails are looking terrible.. you cant really noseblunt it will always lock onto a tailslide and the spins in/out of rails are also looking really terrible and unrealistic..

          **customizing your player**

          Now i know.. its mark's game so the only brand available are his sponsor brands.. and thats fine.. but FUCK i cant even choose a color for the hat that i want... ."oh you like this hat? well its available in green and tan.. no other colors sorry"

          really a poor selection of clothing and lets be honest when you are a true snowboarder you like to have your own personal style right?..


          **graphiques**

          i already knew it wasnt going to be good and honestly if the controls were really like skate, i would not give a single fuck about graphiques... i would be stoked anyway!

          If you really are a snowboarder and you loved skate and you want a game like skate but for snowboarding.. sadly this game is not the one..

          i will ask for a refund.

          ( respect to mark mcmorris tho great rider great person)

          Время в игре: 70 ч. Куплено в Steam
          Не рекомендую 25.10.2016 11:58
          16 1

          First of all this game does not support keyboard and mouse. Not an issue for me but others have had this issue.

          Now that you have a working controller prepare to smash it. The control scheme seems to be broken. You have next to no control over your air time. I would randomly try and do a flat spin and suddenly I'm corked out or doing a painfully slow 180. There doesn't seem to be any consistency in what you do.

          "We understand the controls aren't pick up and play, but the more you put in the easier it will become." - Bert McCert

          This should be a big red flag to people familiar with this genre of game. I spent most of my time trying to beat the flip tutorial.

          I also noticed tricks coming up incorrectly. Clearly doing a boardslide and being awarded points for a 50-50.

          Once into the main game there's no clear direction or goal to achieve.

          Edit: I feel I should clarify. This is not a bad game. There are lots of features and the editor will keep us busy for a long time. I just feel the control system needs tweaking and perhaps giving us the option to change keybindings. For example the pre-wind triggers feel backwards for me having played a lot of Stoked. The control system is such an important factor that I feel it drags the game down. I wish there was a way to vote between recommend and not recommend.

          Edit 2: After nearly 4 hours of play I'm still extremely unhappy with the control system. I'll maybe try again tomorrow but frankly I don't see it improving.

          Время в игре: 233 ч. Куплено в Steam
          Рекомендую 25.10.2016 09:16
          52 3

          This game is what I have been waiting for. SNOW got old fast, and Steep... Well steep isn't a snowboarding game. It's a game with snowboarding in it.

          Let's see if I can review this game decently.

          For one, the difficulty is pretty damn high to be honest. People on youtube made this game look like a cake walk but it is far from that. Granted the game is pretty unrealistic when it comes to throwing a 3060 sentuple cork off a semi large feature, but that is the glory of a physics based game, I can choose to either do that, or play it realisticly. The rails were a lot of peoples' concerns as far as pulling towards them or "sticking," but the rails and boxes are actually so satisfying to hit.

          Now, lets be real here, steep has this game beat on the visuals, but as far as everything else goes, infinite air is the way to go. I am going to be spending a ****load of hours building mountains and parks as well as hitting the occasional backcountry line. $50 was a no brainer for me because I know I am going to get more than 100 hours out of this beauty.

          Время в игре: 916 ч. Куплено в Steam

          Дополнительная информация

          Разработчик HB Studios
          Платформы Windows
          Ограничение возраста Нет
          Дата релиза 30.01.2025
          Отзывы пользователей 80% положительных (188)

          Отзывы пользователей

          80%
          151 положительных и 37 отрицательных отзывов
          Обновлено: 27.01.2025 08:46

          Жанры

          Sports Simulation

          Особенности

          Single-player Online PvP Steam Achievements Full controller support Includes level editor Remote Play on TV Family Sharing