Разработчик: Storm in a Teacup
Описание
Notice
A controller is strongly recommended to play Lantern
Об игре
«Давным-давно жила на свете очень печальная принцесса. Она чувствовала себя такой нелюбимой и несчастливой, что все вокруг нее стало серым и безжизненным, а цвет и радость покинули ее страну. Наша легенда начинается с того момента, как в одной далекой деревне был зажжен единственный фонарик...»Станьте ветром — проводником для красивого небесного фонарика, несущего мощное послание вечной любви, возвращая жизнь и цвета в мир вокруг вас. Наслаждайтесь четырьмя красивыми мирами с азиатским колоритом, каждый из которых имеет свою тему, природу и архитектуру. Возвращайте живые цвета в серые и безжизненные земли, пролетая над ними в виде красного фонарика, испускающего свет.
Свет фонарика не только изменяет цвет в мире, но и создает различные дополнительные эффекты, например включает другие светильники, возвращает к жизни животных или заставляет вращаться ветряные мельницы. Вы добьетесь успеха, когда королевство вновь засияет всеми цветами и в него вернется счастье.
- Несите мощное послание вечной любви в четыре мира с азиатским колоритом
- Устраивайте чудесный праздник фонарей, распространяя тепло и радость
- Ваше путешествие будет сопровождаться успокаивающей музыкой и умиротворяющими звуками
- Погрузитесь в эту расслабляющую игру, похожую на виртуальную книгу-раскраску с эстетически выразительной атмосферой
- Поддержка виртуальной реальности (Oculus Rift и HTC Vive)
Поддерживаемые языки: english, french, italian, german, spanish - spain, russian
Системные требования
Windows
- ОС *: Windows 7 / 8.1 / 10
- Процессор: Intel Core i3 (i5-2500K for VR)
- Оперативная память: 2 GB ОЗУ
- Видеокарта: Standard: nVidia GeForce GTX450 / VR: nVidia GeForce GTX970 or better
- DirectX: версии 9.0c
- Место на диске: 3 GB
- Звуковая карта: DirectX® 9.0c compatible
- Поддержка VR: SteamVR. Keyboard or gamepad required
- Дополнительно: VR Requirements: Core i5 2500K / 8 GB RAM / nVidia GeForce GTX970 or better
- ОС *: Windows 7 / 8.1 / 10
- Процессор: Intel Core i5 or equivalent
- Оперативная память: 4 GB ОЗУ
- Видеокарта: Standard: nVidia GeForce GTX560 or similar / VR: nVidia GeForce GTX980 or better
- DirectX: версии 9.0c
- Место на диске: 3 GB
- Звуковая карта: DirectX® 9.0c compatible
Отзывы пользователей
Nice music, controls feel OK and the graphics are pretty enough. I'd love this game but for one thing. Where is the save game option?? I want a game like this that I can pick up and put down. There's no deep story line or cuts scenes. It's just a nice Zen game to fly around and paint the world in colour. What a shame I played for 15 minutes and I had to exit out and when I came back later, I was back at the beginning. Take Cloud Punk, when you exit out, you come back in where you left off. Fantastic. Why can't all games be like this?? I am so disappointed with the lack of save options so asking for a refund already.
(played on PC)
So first of all, I wasn't expecting much when I bought this game. This is not my style.
First I'll start with the UI. The UI feels so cheap and incomplete that it gives a negative bias to the player.
The game is a bit empty, the movement is slow and difficult to control etc. etc.
It was supposed to be a relaxing game but I was having trouble trying to move.
Basically, it wasn't comforting at all.
The enviroment is okay. 6/10
“Once upon a time, there was a very sad princess. She felt so unloved and unhappy, that everything around her became grey and lifeless and the entire land was deprived of its colour and joy. Our fable begins when a single, lonely lantern was lit in a faraway village…”
Everywhere the lantern touches or flies close to, suddenly becomes colourful. Its actually nice to fly high and then back down to float across houses, trees, water, etc, and create a beautiful scenery. Once you get the hang of the controls, it's very relaxing.
I loved this game, such wonderful music, inspiring messages, loved the way you could bring back color to the world, and although the story had no words, you could see the whole story; I would not change a thing as it is a masterpiece.
A slow meditative exploration game with no combat. Take as long as you want to turn some countryside and villages colourful. I go back and replay this when I'm too lazy to play a game which requires concentration.
Slight drawback: You can't save your progress. The game knows when you've finished a level, and can therefore start the next one, but if you quit before then you lose your progress on that level.
I don't recommend VR with this one as you can get motion sickness very easily.
Very relaxing, beautiful game with a pretty story to go with in my opinion. The controls and the whole idea of the game is very simple, you just go around bringing color and life back to the worlds. I liked the diversity, and how all of the worlds are very different with different seasons.
Actually hoped it would be a lot longer.. Maybe with even more different worlds than just 4. But the sizes of those are good enough.
Definately recommending this to everyone who just want to sit back and enjoy beautiful music and easy, relaxing gameplay.
(Non-VR review)
A very relaxing game that takes you on a journey around beautifully looking landscapes. You are a lantern, a magical one that brings light to the dull non-colored landscapes around you. In other words, your bring life.. Warmth.. And beautifulness!
Pretty much that's what this game is about. You move around coloring everything within your range. Transforming everything to as lively as it used to be all while listening to a relaxing beautiful soundtrack. Only thing I did not like was the clunky controllers. Moving around with ease at first will be awkward and it definitely takes some getting used to it. Other than that, this game is pretty much what it advertises itself to be.
Game is not that long. You will have to go through 4 different seasons/maps in order to finish it. In average, doing so will take around 2 hours. Thus, I would only recommend getting this game on a sale.
OH MY GOD I don't know what I expected going into the game but I LOVED IT! Was not ready for it to end and I just want more. The world painting is so satisfying and I loved the soundtrack. Only negative part was that I had a lot of issues during the first 5 minutes trying to figure out how the controls worked, but by the end of the game I was very comfortable using them. 10/10 recommend for anyone who wants a relaxing gaming experience!
Awful. Mouse control doesn't work smoothly, there is no way to save the game during the epsidoes, so you have to stick to the end of an episode in order not to lose the whole progress of the episode and start all over again. The most annoying thing is that the game doesn't give proper clues what the goals are. In the end, you fly around paint gray landscapes colourful and coincidentially trigger cut scenes that allow for some portals to open and you to finish the episode. But if you don't coincidentially trigger the cut scene you fly around forever. "Lantern" is supposed to be a rather short game, but I already wasted four hours on the last episode without being able to finish it. It's a true example of how "indie game" equals "amateurish game design". Don't play the game even if you should get it for free, it's a waste of precious lifetime.
Walking simulator but youre flying.
Theres not much to say except that it has good music and a nice artstyle.
However im not a huge fan of the flying itself because of the limited camera and not so great hitboxes.
Also i had the game go down to 30 fps on my 1080ti quite often.
Apart from that its a nice relaxing game for 2-3 hours
Can't play in VR very long before feeling sick, especially near objects/terrain (too much speed?). In non-VR it's OK (although it feels that the FOV is too narrow)
In VR, no Vive controller support. It would have been great: aim were you want to go, use the trackpad to control the speed. I suspect it would have alievated some of the sickness too because the direction of the movement would have been more predictable.
Mouse/Keyboard is unusable. The controls are too sluggish. Without some sort of immediat feedback, you always turn in the wrong direction (looking up/down while trying to turn left/right and vice-versa).
The art is clean but there is a lot of popping at distance especially given how low-poly the game looks.
The music is nice but a bit repetive and it doesn't loop nicely (abrupt change from end of the track to its beginning).
All in all, the game could be nice and relaxing but it's too unpolished.
Nauseating. I have a very high tolerance for VR experiences inducing motion sickness, but this one made me feel very very unwell, and almost made me vomit. Do not use if you're plauing with a VR headset.
This is the only VR experience that has made me uncomfortable and left me with a headache. The problem is simple, the framerate is just too low. If the devs optimise and fix this it would be a real neat experience and worthy of a good review. As it stands now, I would wait and see if this game-breaking issue is resolved.
Thought it would be a nice relaxing VR game. Nope. Once you finally figure out the controls, it's super nauseating. Oh, and the mouse cursor is completely f'ed too so good luck actually getting to play.
A dreaming and fantastic experience, especially in VR.
I waited a bit too much before reviewing this, but I had to play it with my girlfriend on hers account, and by my brother's on his HTC Vive, in order to fully express myself.
To someone it may fall a bit short, I may understan their point of view, what they lack instead is what I think is the true purpose of this game: it's a family, relaxing and joyful experience, which envelops you and fills you with this sense of calm that turns into joy as soon as you color up your landscape, and it's a great way to relax, steam off a bit from our hectic life, and enjoy this small gem.
One little warning: keyboard controls are not recomended, and 21:9 support may be nice, for who like me has a wider screen :)
Nice idea, but didn't work for me.
Part of it was using the gamepad. I've seen the gamepad work fine in VR, in such games as IO Moon. But it didn't work for me here. Maybe rewrite the game for VIVE controls and teleporting?
This is the first VR game to give me VR sickness. I can see why they went for flying, but the speed is way too high. Particularly the turning. Adding some speed control options might be a help.
Bought it for the VR support, but did not enjoy it on the merit of that alone. Any movement of the lantern causes the whole camera (i.e. your head) to broadly rotate about the Y axis, which is disorienting at best and nauseating at worst. It also suffers badly from "why is this in VR?" syndrome. I also found the stereo effects muddled and strange compared to other games, although maybe I could have resolved those issues if I spent more time tweaking the settings. This might have also been a side effect of an inconsistent frame rate and judder.
Regardless, the gameplay itself was a deal breaker in this instance. I personally didn't find the game fun enough in its vanilla form to play it on screen instead of in headset, although your mileage may vary.
Дополнительная информация
Разработчик | Storm in a Teacup |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 30.01.2025 |
Отзывы пользователей | 47% положительных (17) |