
Разработчик: KOEI TECMO GAMES CO., LTD.
Описание


The Complete Edition contains the full game, as well as the three expansions with additional story chapters: Dragon of the North, Defiant Honor, and Bloodshed's End.
Dragon of the North
This expansion opens up the Tohoku region, where the "one-eyed dragon" Date Masamune is secretly gathering spirit stones.


Defiant Honor
Fight your way through the Siege of Osaka's winter campaign as you follow the story of one of Japan's greatest generals from the Warring States period, the brave Sanada Yukimura.


Bloodshed's End
Join the summer campaign of the Siege of Osaka as the Warring States period draws to a close in this, the final chapter of William's tale.


Steam Exclusive Bonus
Enjoy wearing the "Dharmachakra Kabuto," a helmet exclusive to the Steam version of Nioh! You can claim yours by selecting "Boons" from a shrine.

Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, korean, polish, portuguese - portugal, portuguese - brazil, russian, simplified chinese, traditional chinese
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS: Windows® 10 64bit
- Processor: Intel® Core™ i5 3550 or over
- Memory: 6 GB RAM
- Graphics: NVIDIA® GeForce® GTX 780 VRAM 3GB or over AMD Radeon™ R9 280 VRAM 3GB or over
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 80 GB available space
- Sound Card: 16 bit stereo, 48KHz WAVE file can be played
- Requires a 64-bit processor and operating system
- OS: Windows® 10 64bit
- Processor: Intel® Core™ i7 4770K or over
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce® GTX 1060 VRAM 6GB or over AMD Radeon™ R9 380X VRAM 4GB or over
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 80 GB available space
- Sound Card: 16 bit stereo, 48KHz WAVE file can be played
Mac
Linux
Отзывы пользователей
It is really fun once you get the hang of the combat and the world is really explorable.
This is my favorite non-FromSoft Soulslike game. Just picked up the complete edition recently and I'm hooked. Gameplay is super fun and I love the looting system.
I feel so conflicted about this game. On the one hand, this feels like a culmination of the Dark Souls format, with everything turned up to 11. On the other hand, this game might actually be too hard.
Starting with the good: I love the combat. It feels satisfying to get the hang of, it is fast, but not too fast, and, one of my favourite small things is that you can use two weapons (not at the same time) plus a ranged option, an all are viable, which I love for build variety. The story is also really good, if completely batshit insane. The level design, once you get the hang of things, is really good, with checkpoints (at least in the early game) coming fairly regularly, more regularly than any Souls game. It's also clear that the devs have a sense of humor, which I enjoy. The bosses are fantastic, no complaints for the most part.
Now, the bad: I really dislike the enemy spam. It feels as if there is just one or two more enemies than there should be in every encounter. The combat works well facing tough enemies one-on-one, but when there are a bunch of weak soldiers surrounding some challenging Yokai monster, it just feels like too much.
And, what I think could be the turn-off for many people: the difficulty. I've already touched on the enemy spam, but my least favourite part of the game is that it feels like the game is hard for the sake of it. Every attack two shots you, even in the first level. I wouldn't generally have a problem with this, but the fact that there are so many enemies means that you will most likely take a hit in every encounter, and the healing system doesn't keep up. Now, this is totally a skill issue on my part, but I still love games like Sekiro because they feel fair. This game doesn't.
Overall, I think the benefits outweigh the cons, but I'd advise anyone on the fence about the game to consider if they can deal with it. This is quite a step up from any FromSoft game, but I can see why this would be enjoyable for people who have played a lot of Souls-likes and want to play something harder. This is not a good first Souls-like, so if you've never payed one before, I'd say steer clear for the time being. I'd say 7.5/10, great game but may be too hard for a good chunk of people, including myself.
I'll write a better review later probably but I think it has a lot of problematic and very Japanese style, 'busy-work', game design choices. Basically it combines a lot of genres in not such a great way possible. Player moveset is like Devil May Cry but limited by souls like stats and stamina. It's debatable whether its more or less souls like but there are some very souls like decision except done in the worst way. Basically Elden Ring before Elden Ring in like how to make an enemy from dark souls 1 tougher? Just give them a fuck ton of bullshit. Like there is basically something like the wheel skeleton from the painted world. Except no matter the armor, he will always stagger and always do enough damage to kill you in a few touches of a roll and apply fire debuff. Or basically like how some of the bosses get crazy tracking so that they can face the opposite direction but their projectile turns around, phases through them and smacks you anyway. And over the top super/hyper/mega/giga armor.
On top of that, there is Skyrim Legendary 'difficulty' ass damage scaling so that basically every region/ng cycle, your weapons become a toothpick and the slightest nudge from the most basic enemy can disintegrate you. So to fix that, you have to keep fucking about with a Diablo ass loot system until you get something relatively decent so that you get two shotted instead of one and take one hour instead of two to kill a guy. And the inconsistency between enemies becomes more obvious higher up. Some of the bosses are literally programmed to trip over their own dicks if you so much as breath on them at the wrong time opening them up for cycles of stabbing or you can just hang about their fat asses while they try to ineffectively reach back to smack you before you inevitably proc some devastating debuff to neuter them to death. Others you literally have to have the precision of a quantum computer to even touch.
Like its bearable and somewhat fun on ng for which I will say you can buy it on a sale and play. But I really don't think its worth it afterwards and I don't really feel like supporting 'hard' games with a lot of deceptive designs, in this case primarily to draw out the hours of content available. So I will not be recommending it. I mean its been forever since the release of this game so hopefully things have changed in the industry in general but I don't know enough to say so.
The game is great. Playing with keyboard and mouse can be confusing sometimes but overall doable. A few of the bosses share the same weakness as most of the enemies. Just know dodging is your friend. Its very possible to snipe and even shake an enemy down unharmed. Be mindful of the ex gained because it can also be what your fighting to get back in the event you die. I encourage players to play this game atlease once. Its very much so worth the price whether on sale or not. The only conflict i have is that this is the pc port of the original but no option to display keyboard and mouse controls icons realtime.
A Dark souls with superior combat, no cap
I'll probably end up sticking through it because I really wanna find the enjoyment everyone finds in this game, but man...this game is hard.
I've played a lot of souls games in my life, with the genre probably becoming my favorite over the years.
Nioh is so mechanically demanding though, I feel like it feels good when I find my flow but there is so much to learn I'm having trouble finding that flow to be honest. I think this game is worth a grab and is fun, but definitely not as an entry to the souls genre in my opinion. Only grab if you really want a challenge in the genre.
Challenging combat but rewarding once you master it
heavy ki based game; manage your stamina wisely. attacks get queued, so you can't spam click. the fighting mechanics suck for me, but if get used to it, you can have fun.
i cant really play a game where you go to the controls and it shows a controller instead of keyboard and mouse, i dont care even if the game is world of warcraft, if the devs dont care to change how the controls show in the game and change them from controller to keyboard and mouse then the game is worst of the worst for me and it deserves a negative vote.
This game is GOOD. It's not just a Souls ripoff like many others. It has its own, unique personality and combat. You can transform into all kinds of magical creatures and I absolutely love them. The enemy variety is also great. The story is fun but forgettable.
game is good but REALLY annoying kinda like DS2
worth a shot if you enjoy challenges
This review is a bit late I finished Nioh a while ago, but who cares, I just finished Elden Ring, and now I can compare the 2. In my opinion, Nioh has much better movement; it's much more fluid and quick, and the weapons feel lighter and faster. I like open-world games, but I appreciate that Nioh has missions instead of an open world. It is better if you just like fighting instead of exploring. The boss design was decent, but most of the female bosses had " unnecessary designs, " kind of like fan service in anime. Also, for some reason , Nioh loves forcing you to fight fat ass bosses in tiny rooms , so you constantly get trapped in corners, which gets annoying. also you fight the same bosses a lot throughout the game so its gets kinda boaring fighting the same boss over and over. However, the thing I really liked about Nioh was the soul matching and reforging; it made the game a lot more interesting and lets you customize weapons and armor how you want. I give Nioh an 8.5/10.
Used too finish in PS4
Come back to play Nioh because rise of ronin have a really bad optimise.
By the art style I feel Nioh is better and graphics never look old and Gameplay so great as always
Highly recommend!
Nioh is just not that good. If you played any DS game, this feels inferior in every aspect. It just makes you want to play DS again and uninstall this mess of a game.
I played this game on my PS4 for 370+ hours which was 3 times through the game and now it's fun to dip back in because I forgot how much I enjoyed it.
This was the first 'souls-like' I played that actually stuck and that I persevered with, which paved the way for Demon's Souls, the Dark Souls Trilogy, Elden Ring, The Surge and my all time favourite game Bloodborne.
So this review is biased but I love the stance mechanics and the ability to switch them on the fly during combos or have a combo that switches back and forth between stances if you invest in the right abilities. The ki pulse mechanic sometimes giving you the ability to dodge or finishing an enemy during a scuffle by recovering that Ki (stamina). The living weapon is also a fun addition to the arsenal and paired with the right spirit can become OP if you invest into it.
It's got some really fun bosses fights, varied mobs for the most part although the raven tengu can do one. There's a bestiary for all the enemies and main characters too and great music.
Heading for 390 hours in this game so far (including PS4 time) and I ain't complaining.
Take this review with a pinch of salt though, when considering this games place in MY gaming history because in all honesty Nioh 2 is a better game but this one is normally cheaper in a sale than the second one.....so, you know, there's that :)
Decent game but I think its biggest issue is recycling of zones and bosses. Especially in side missions
I tried this game twice...both times I got to Hino-Enma or whatever her name is. I just couldn't figure out how the game is intended to be played. Having beaten Dark Souls, Sekiro, Elden Ring, Wukong, etc. I thought I could handle any game's mechanics if I just kept practicing. This was not the case for this game. The mechanics feel weird and never got to the aha moment. I feel like the dodging sucks and the blocking sucks and you die from 2 hits from everything in the game. Just not a fun experience on any level. I am not wasting any more of my time on this game.
If you liked Onimusha and wished that it was developed into a game more like Dark Souls, then this is definitely the game you want to play! Unfortunately I do not get a lot of free time to play, but what time I do get I pour into this game.
The bosses are as hard as anything you would expect in the souls genre. Where this one shines the most is the combat system. The stance changes that affect your combos and damage are absolutely addicting!
The game is incredible, very entertaining and enjoyable. Full recommendation!
Everyone in the reviews keeps comparing this game to Dark Souls, Bloodborne, and all the other trash "soulslike" games, but I'm here to tell you the truth. All of those games copy this one, they're niohlikes, and ALL of them are far worse than this game. Nioh is NOTHING like Dark Souls. It's like comparing gay porn to femboy porn. Sure they're both guys, but ones not gay. Speaking of men, this game puts hair on your chest. If you actually decide to play the game and treat it as an RPG then you'll realize it's gear based. You'll realize that there's more technical depth than a puddle like Dark Souls or Shitborne (bloodborne). This game will make your balls drop. This game will make you explode jizz all over your screen. This game will make you grow 5 inches both vertically and horizontally. After finishing Nioh I started making 200K a year, got a boyfriend, and got a 6 pack within 24 hours. This is a man's game and if you can't handle the lemons then don't make the lemonade you feel me? Better than every niohlike combined. *Cherry blossoms begin falling to the ground, the wind carries them across the way. I (6'7 M) walk into the sunset like an alpha and mic drops* 🎤🎤
I'm giving this a recommendation, but I have to point something out.
When I play the Souls games, I basically never need to grind if I have a plan when I start the game. There's more than enough materials and leveling to get me through without replaying areas over and over again. That's something that I enjoy and value to a high degree in those games. Nioh is different in that grinding is a much larger part of the game, and I find that to be a reason I don't run through Nioh as much. Replaying a level hoping something drops just isn't fun to me.
That being said, the game is still ultimately pretty cool, and it's not enough to completely ruin it or anything. Just needed to mention it.
- I like the level design
- boss design is ok
- combat is faster, with the addition of stances, it makes combat more fluid... BUT since all enemies can 1-2 shots you, you really can't do any combos, instead of completing a full combo, you might want to dodge instead.
- ki recovery is a good idea to recover you stamina and to perform a combo, but then again... (see point #2)
- itemization can sometimes be overwhelming because of too many stats, too many armors and weapons to choose from. The game is generous enough to dump you tons of good equips.
BAD:
the worst NG+ scaling ever in a game. Suddenly everyone can one shot you. They're expecting you to grind better gears and level just to get at least 2 shot'ed instead of being one shot'ed.
best soulslike after lies of P and nioh 2. its not hard once u get switching mechanic.
the pc version is terrible was not optimized for pc at all
Jogo bom, gameplay divertida, boa dificuldade e um endgame bem decente.
Игра во многом попирает Dark Souls, некоторые механики и элементы взяты из Diablo, Borderlands и Ninja Gaiden. Плюсы: Смесь концепции «соулс лайк» игр, Diablo и Borderlands. Механика потребления Лора через общение с трупами. Глубокая боевая система с огромным разнообразием. Игра основана на истории реально существовавшего человека. Свой подход к видению «блока». Левел дизайн пытается быть хорошим, тут много шорт катов, секретов, да и вообще локации «комплексные».
Глубокие и комплексные механики крафта для это жанра. Интересная система «привычности» орудия, но реализация хромает, ввиду того, что теряется ценность этого стата, так как можно абузить условно 15 минутными рейдами на врагов до максимума. Система лечения, то чем не стал Bloodborne и Demon’s Souls. Отличный аналог «кровавых пятен» из игр From Software. Глубокая боевая система, смена стоек и техника очищения для уничтожения тьмы. Имеются юзабельные консюмблы, где их использование, более оправдано в отличии от игр «Фромов». Минусы: Кривое описание предметов, часто из-за не корректного перевода не понятно, какие именно свойства предмета. Вечно бегущая строка не даёт нормально прочитать те же свойства предметов. На всю игру, буквально одна локация с светлым освещением, не смотря на то, что сеттинг позволял сделать таких локаций, хоть ровно половину. Ничего плохого нет в тёмных локациях, но во-первых ни черта не видно во многих местах, во-вторых их не оправданно много, они не создают мрачность, не оправдывают её и так далее. Уровни однообразны и сливаются в одну бесформенную коричневую кашу и по большому счёту не отличаются друг от друга сильно. Секретные комнаты и отдельные элементы разделения и выделения - визуально отвратительны, художник не правильно разграничивает основные и второстепенные нити продвижения по локации, из-за чего большую часть времени ты не понимаешь куда идти или путаешься в локации. Левел дизайн локации по большому счёту сносен в первой половине игры, но всё убивает не возможность реиграбильности этих локаций, в добавок к этому дебильная механика переигрывания уровней в реверсивном исполнении. Отсутствие баланса противников, даже будучи перекаченным, ты всё ровно будешь получать «ваншоты», игра не правильно трактует сложность. Цвет выносливости и жизни - не логичен. Отвратительный порт на PC, игра абсолютно не играбельна на клавиатуре с мышью. Убогий интерфейс, абсолютно полное отсутствие взаимодействие игрока и выводимой информации. Бесполезные камни и вытекающая механика выманивания с ним. Бесполезность механики «гипер брони» ввиду отсутствия баланса большинства противников, по сути всё сводится к тому, что если ты собрал сет с большим количеством «гипер брони», она по факту помогает тебе драться в тех местах, где разработчик «задизайнил» уровень так, что ты дерёшься с милишными врагами и в тебя стреляют рэнджэвики и тебе не сбивают атаку. Просто отвратительнейший перевод. Нет штрафа на менеджмент «ки» (выносливость). Остаётся каждый раз при закрытии экипировки, предметов из меню игры, игра сохраняет то, где ты оставил метку на предмете и при открытии вновь, ты оказываешься не с ребутнутым меню взаимодействия, а там, где был в последний раз и тебе надо проскроливать до нужного места. При заходе в новые сектора локаций, игра иногда провисает примерно на 0.25 секунды, подгружая нужные ей элементы, с учётом графики и технических возможностей Ninja Team, это очень сильно расстраивает. Игра ну просто мега тёмная, мало того, что 90% игры ничего не видно и ты ходишь разглядывая всё вокруг, в надежде оценить всё, что нарисовал разработчик, так ещё и в игре «про лут» сундуке не как не выделяются графически и начинают светиться только тогда, когда подойдёшь в плотную к ним. Сложность ради сложности, а не интересного геймплея. Проблема объяснения интерфейса. Не доработанный момент в боевой системе, представим, что я дерусь с противником и он решил поставит блок, а в Nioh это частая история, так как алгоритм врагов закоден так, что после первого вашего успешного попадания и в следствии нанесения урона встаёт в блок, в нашем примере мы будем использовать тяжёлое орудие, так как механика отскакивания орудия от стен, блоков и так далее напрямую перекочевала из Dark Souls, так вот, дело в том, что я расходую старину гораздо интенсивнее, нежели мои враги, в связи с этим, в Nioh предусмотрена механика пинка, собственно говоря как и в Dark Souls, пинок создан для оглушения и пробивания блоков оппонентов, пинок тратит значительно меньше выносливости в сравнении с обычным ударном и тратит гораздо больше выносливости противнику, когда тот стоит в блоке, казалось бы, механика отработанная годами, гениальная, но и тут Ninja Team решила внести свою лепту, дело в том, что в Nioh, чтобы сделать пинок, необходимо сначала сделать первый удар и затем только после него, игра даёт тебе возможность сделать пинок, и тут скажите вы: «Это условность, принимай и играй», я бы согласился и принял это, ведь не обязательно делать игру «соулс лайк» жанра, которая во всём будет копировать Dark Souls, игра и без этого может быть хорошей, проблема в том, что если вы не используете тяжелое оружие, которое режет механика отскока оружия и в следствии этого минует штраф к отмене анимации атаки, то вы попросту не сможете сделать пинок, в противном случае первый удар вам прийдётся подгадывать и делать в «воздух». В заставках переносится эквип в реальном времени, но это правило не работает для оружия. Реюзабельность. Игры которые сделаны на Юните, где 99% локаций сделаны из стандартных асетов, взятых из библиотеки движка - выглядят просто упомрочительно в сравнении с этой игрой. Кто придумывал геймплейную составляющую уровней, то где и как стоят враги, что именно это за враги, какой тип врагов, шотркаты и всё в подобном духе - молодец. Кто отвечал за визуализацию уровней - мудак, потому что одни и те же лачуги, колодцы и так далее, без капли креатива, просто один раз созданный объект будет появляться на разных уровнях отличающихся по сеттингу и геолокации по миллиону раз, локации тёмные, ничего не видно, ты даже по достоинству не можешь оценить работу художников, потому что свет и тебе приходится как дураку 99% игры бегать с засветами. Из-за этого ты постоянно путаешься, куда идти и тебя просто бесит, что всё вокруг выглядит одинаково. То есть тебе приходиться высвечивать яркость игры на максимум, ввиду того, что ты часто путаешься и ничего не видишь и ввиду этого не понимаешь куда идти, ведь везде всё выглядит одинаковым и игра из-за этого выглядит как говно, потому что засветы, хотя художник нарисовал очень красивые уровни, классная работа со светом и всё в этом духе, но ты не можешь этим насладится, потому что засветы… При этом к сундукам, которые одинаковые на всю игру у меня нет претензий, потому что это интерактивный предмет, логика тут прослеживается, мол игрока научили в начале игры взаимодействовать с интерактивными предметами, показали как они выглядят, пусть они остаются на протяжении всей игры, вне зависимости от уровня, локации и сеттинга - одинаковыми, чтобы игрок всегда смог воспользоваться своим вниманием, увидеть и повзаимодействовать с предметом, так как лут очень важный элемент этой игры, но эти лачуги…
absolutely amazing game. its ridiculously hard tho, but you'll get hang of it. as long as you can beat the chained monster boss in ship, you good to go!
I love souls games but I cant understand how to play this one. Im sorry, I really tried, i like the gameplay. Maybe i'm stupid for not understanding the game, but I dont think its a good level design to be so confusing!
My Will immediately shatters whenever I see NUE, I can beat this boss quite easily now that I am basically fully geared up with my Onmyo, but it beating me up so much I decided to quit the game for 2 YEARS has ingrained itself into my mind.
Great and Fun Game though
Brilliant game but fuck the DLC. Just play through the base game til the end credits, you'll save yourself a lot of trouble. However, if you are curious about the DLC, do the main missions and that's it but be prepared. I only did it because I wanted to fight Jin Hayabusa, and I got Izuna dropped for it. Best get it when it's on sale.
The game is not bad and when is on sale can be considered, but it is simply balanced completely at random, like all post-Itagaki works. Because even with Itagaki the oddities were not lacking but there was still a direction...Here, you finish literally dozens of levels without problems, and then you find the boss that disintegrates you without a chance because he is so much more powerful than you (I'm referring to the dlc). I recently finished ninja gaiden 2 black played directly on hard: it was much easier than the normal of any other ninja gaiden, from first to Yaiba (let's not mention ng1 black....). What is the point of all this? Luckily, in the next games, they are also supported by other development houses. Maybe someone will try the games before putting them on the market...
Absolute trash of a game. This is the game with least dodge I-frames between the entirety of the Souls-Like genre. If you will buy this game, skip the cutscenes and rush untill you reach the Boss inside a ship, you will totally get it once you try to fight him. If done right, after you see it you will be there in less than two hours, so you can decide if keep your suffering or just refund it.
The difficulty is really high, it doesnt even come close to some Souls-Likes out there. But its not that the enemies are hard, the game is made to be insanely hard.
The "level" gear system is straight up garbage, because of it, every zone feels harder than the last. As the damage numbers on your weapon decrease, you are forced to sometimes farm the same zone to get the weapon you want of the level you need to actually deal good damage with your combos.
Sometimes I feel like instead of fighting the enemies inside the game - Im fighting the game itself with its clumsiness, bad camera (especially in the caves and overall enclosed spaces), poor level design and shitty combat styles that bring almost nothing to the game itself, but rather complicate things.
About that last part - basically, theres 3 different stances for any given weapon that changes its combos and how quick and how much damage you deal with your attacks. Extremely unnecesary. Why? Because If I pick a heavy weapon - I always want to go for the heavy attacks, because thats how you actually get the damage out of it. If Im going in with a one handed katana - I want some balance between speed and damage. And so on.
Despite all the above, I actually managed to complete a couple of maps and some bosses, but Im at the point that Im not enjoing the game, and Im no masochist to keep going like that.
But oh well, who am I to judge, apart of being an unsatisfied customer. 2 out of 10, will NOT come back
Very enjoyable but also very grindy. I never really got the exact gear I wanted which is annoying because it's gear based.
Great game but you need a controller, the game is fundamentally unplayable without it- for example, it will skip frames + stutter every 2 to 4 seconds if the game does not detect a controller plugged in.
terminei o dark souls e vim pro nioh achando que ia ser de boa, apanhei mais de 20 vezes pro segundo boss.
bom pra krl esse jogo
Great Soulslike with diablo-styled lootsystem.
Good game, I would honestly review it negatively just because its difficulty, which I know, I know, this is what the game is meant to do, be difficult, but not like this game, while other games manage to make a hard but fair gameplay, in this game you are truly a victim getting slaughtered by anything that moves in just about under 2 seconds everytime. 10/10 This game hits harder than my dad
ive played all the fromsoft souls games and nioh is more fun to play then all of them sorry not sorry, but ik what im talky bout. i even played sekiro again after i beat nioh and sekiro felt like slow motion, i was like dem. the combat is mainly what makes it better then the dark souls genre combat coz souls combat is slower in comparison and its not fun to fight mobs in dark souls games coz it feels like a drag and its boring if you know you know, however in Nioh, when u fight mobs they make you feel like an epic ninja straight out of your favourite sword man anime or whatever, its fun is what im saying.. and you can also respec easily which is what the game encourages you to do, i can go on and on abt this game ngl, its challenging yes but not bols hard like other souls games. why are you still reading this comment? JUST BUY THE GAME ALREADY. 9.5/10
really enjoyed the game but was very difficult for me. Just took time understanding the builds and the fights. worth the money.
Fett spel.
Roligt och svårt. Gillar combat och gear systemet
It's a fun game but I don't think it's for me. I am not the best at souls-like games but I'd reccomend it for those who are!
Beat it when it was new back on PS, but never got far in the DLCs. Decided to do a run through this and Nioh 2 again since I loved 2 so much. Good games, hope they make Nioh 3 some day.
Not sex-with-dudes worthy
Steamdeck verification was a lie
Bad weapon substat system
Not fun
(👎'_')👎
This is one of my all time favourite games and I am upset because now that I have played it before any of the Souls games, I just can't enjoy them. The mechanics and depth in Nioh are like no other and it just keeps getting better and better. Then, as soon as you feel like you're getting so good that you're breaking the game, it'll throw a curveball and humble you again.
My only issue with the game is that it never got the recognition it deserved over any other souls like, or even souls-adjacent action games.
Most combat and boss fights are cheap, just play Sekiro :)
Fun, challenging and satisfying.
Combat feels fast and fluid.
Painful going for all achievements as you need to unlock N+++ (WotW) If i can manage it without any summons you best believe you can.
My 1 gripe with the game is level design. Often, levels have many shortcuts that loop to the same area and paths looking the same. The combat makes up for it though!
overall 8/10
:)
Ive played this game for four hours and it's already cool af
has the same feel as dark souls 1, but the setting and ambiance of sekiro, and is just as challenging as the fromsoft games. 9/10
Better than any Dark Souls, at least they managed to make it coop without having to jump through hoops or installing mods like on elden cringe. 10/10
Игры похожие на Nioh: Complete Edition
Дополнительная информация
Разработчик | KOEI TECMO GAMES CO., LTD. |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 03.04.2025 |
Metacritic | 84 |
Отзывы пользователей | 81% положительных (7908) |